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- 02:32, 16 April 2026 Stardust (hist | edit) [993 bytes] Hamfreebird (talk | contribs) (create page)
- 19:00, 15 April 2026 Brainfuck in 99 bottles of pain (hist | edit) [41,452 bytes] MinekPo1 (talk | contribs) (Created page with "A brainfuck implementation written in 99 bottles of pain, as a turing completeness proof. a <code>!</code> ends the brainfuck code. Note that implementations strictly complying to the wiki page will not be able to parse this, as this uses 99 BoPa as [https://www.tildegit.org/MinekPo1/random#py99BoPa.py py99BoPa.py] understands this. It also requires variables to store any rational number. 710 bottles of ber on the wall, 710 bottles of bEr. take 2 down, Pass...")
- 13:10, 15 April 2026 硬!!! (hist | edit) [5,975 bytes] PrySigneToFry (talk | contribs) (Created page with "{{AKA|title=HARD!!!}} 硬!!! is an esoteric programming language designed by PSTF. It is designed to let the programming to be '''hard''' and verbose(hard can both be translated to “困难” or “硬” in Chinese). = Overview = * Only one data manipulation primitive: swap a b exchanges the values of two variables. * No assignment – you cannot set a variable to a value. You can only swap its contents with another variable. * Variables are named by integers...")
- 23:05, 13 April 2026 User:Qazwsxplm/Bulletin Board (hist | edit) [316 bytes] Qazwsxplm (talk | contribs) (Created page with "This is my bulletin board and everyone can post ad here == Rules == 1. Don't overlap other's ads. Doing so can delete your ad. 2. Don't spam. == Ads ==") originally created as "User blog:Qazwsxplm/Bulletin Board"
- 21:24, 13 April 2026 Oragami (hist | edit) [14,180 bytes] Miui (talk | contribs) (Created page with "The name Oragami refers to "Oxfoi-referential aesthetic-graph additive machine interface"")
- 19:07, 13 April 2026 Zip (hist | edit) [3,120 bytes] KamilMalicki (talk | contribs) (i dont know what i must place there XD)
- 18:43, 13 April 2026 Playerlang (hist | edit) [10,707 bytes] Initys (talk | contribs) (Created page with "{{infobox proglang |name=Gamelang |paradigms=imperative |author=User:Initys |year=2024 |class=Unknown |majorimpl=Python }} '''Gamelang''' is an esoteric programming language in which programs are written as two-dimensional platformer levels. A virtual player character navigates the level under the influence of gravity and directional tiles, and the tiles it lands on or walks through determine what the program does. The language was designed as a curiosity: can a...")
- 08:34, 13 April 2026 Pinyin (hist | edit) [4,640 bytes] None1 (talk | contribs) (Created page with "'''Pinyin''' is a fungeoid invented by User:None1 that uses Chinese characters and Pinyin (a way of representing the pronounciation of Chinese characters using Latin letters). To avoid ambiguity, "this esolang" instead of "Pinyin" is used when referring to the esolang. ==Memory== This esolang has a stack with unbounded signed integers. Popping from it returns 0. The upper edge and left edge of the grid is solid, like Nopfunge Solid. ==Syntax== ===Parts of a...")
- 10:24, 12 April 2026 Numeric machine (hist | edit) [1,581 bytes] PrySigneToFry (talk | contribs) (Created page with "Numeric machine is a program form designed by PSTF. = Overview = A numeric machine should do like this: # Receive user input. # If the user enters 0, output 0 infinitely. # Otherwise, let the number entered by the user be n, and output this number n times. # If the user enters a negative number, take its absolute value. # If the user enters a decimal, truncate the decimal part, and then process it according to the rules for integers. = Challenge Area = == Python == <pr...")
- 09:35, 12 April 2026 YAML (hist | edit) [1,439 bytes] Cleverxia (talk | contribs) (Created page with "{{Template:Distinguish/Confusion|wikipedia:YAML}} '''YAML''' (yet another modulo language) is another modulo language created by user:cleverxia inspired by AML. ==program flow== program consists of two function f and g and infinite numbers x<sub>i</sub>. when the program starts, the interpreter does the following: *set i,a to 0 *repeat forever: *:if x<sub>i</sub> is 0: *::halt the program *:otherwise: *::divide f(a) by x<sub>i</sub>, let...")
- 09:19, 12 April 2026 V.O.I.D. (hist | edit) [3,591 bytes] Salovon (talk | contribs) (Created page with "'''V.O.I.D.''' ('''V'''ariable '''O'''perations in '''I'''nverted '''D'''omains) is a context-sensitive esoteric programming language created by User:Salovon in 2026. It is designed to be significantly more difficult than Malbolge by making the semantics of the language depend entirely on the dynamic state of memory. == Design Philosophy == The primary goal of V.O.I.D. is to create a "9th Circle of Hell" for programmers. Unlike Malbolge, where instructions are o...")
- 06:26, 12 April 2026 Another modulo language (hist | edit) [1,316 bytes] Cleverxia (talk | contribs) (Created page with "'''Another modulo language''' is another modulo language created by user:cleverxia inspired by the collatz functions. ==program flow== program consists of two function f and g and infinite numbers x<sub>i</sub>. when the program starts, the interpreter does the following: *set i,a to 0 *repeat forever: *:if x<sub>i</sub> is 0: *::halt the program *:otherwise: *::divide f(a) by x<sub>i</sub>, let quotient be q, remainder be r *::set a to r *::set i to q very simple,...")
- 01:58, 12 April 2026 OPRBCM (hist | edit) [968 bytes] Xyzzy (talk | contribs) (Created page with "'''OPRBCM''', which stands for OPeRate and Branch if Condition Met, is a family of programming languages that includes subleq, Addleq and many more. It can also be a programming language if the Operation and Condition is selectable. oprbcm x y z: mem[x]=op(mem[x]+mem[y]) if(cond(mem[x])): goto z")
- 12:22, 11 April 2026 Abcdefghijklmnopqrstuvwxyz+ (hist | edit) [1,045 bytes] Esolang lover123 (talk | contribs) (coolbeans)
- 12:03, 11 April 2026 ZORK+ (hist | edit) [3,628 bytes] OfficialWatchOS7Alt (talk | contribs) (Don’t delete this. This is a programming language more similar to an esolang that is worth mentioning)
- 11:17, 11 April 2026 AlphaStack (hist | edit) [64,334 bytes] Glax (talk | contribs) (Create AlphaStack)
- 10:27, 11 April 2026 T F (hist | edit) [1,945 bytes] Esolang lover123 (talk | contribs) (really cool)
- 09:54, 11 April 2026 3BitJump (hist | edit) [458 bytes] Timm (talk | contribs) (Created page with "{{WIP}} <big><big><big>file format .3bj command has A, B, C, D A* = B* if C* then jump D FUNCTION DEFINE!!!!! NAME_ARG, ARG, ARG...: CODE {| class="wikitable" |+ |- ! CELL !! -1 !! -2 |- | A || OUTPUT || ERROR |- | B || INPUT || ERROR |- | C || UNCONDITIONAL || ERROR |- | D || HALT || RETURN |} X'0 ;get bit 0 from X X"0 ;get byte 0 from X A->8/16 ;set A to 8/16 bit label: :get_label_s_address +1 ;literal 0* ;always contain 0 {{Made|Timm}}")
- 08:51, 11 April 2026 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!! (hist | edit) [1,948 bytes] Esolang lover123 (talk | contribs) (welcome to hell)
- 06:54, 11 April 2026 IntoLoad (hist | edit) [1,866 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''IntoLoad''' was an attempt to make Underload into a group(similarly to Burro), though this has not been proven. instead of using concatenation, it uses "ordered interleaving"(will be explained later), to construct programs, when using this operator, every program is reversible. Equality is "computing the same function", in which erroring is considered a function, but errors are unique to each program. == Description == Every command is written <code>(n,c)</cod...")
- 06:29, 11 April 2026 AsciiAdd (hist | edit) [507 bytes] Lim Soon Yi 3k (talk | contribs) (Created page with "{{Stub}} '''AsciiAdd''' is a minimalist esolang that is about Ascii. How you encode it is you first convert it into Ascii values and you sum up together. ===Example=== H and I in Ascii is 104 and 105. Add together and you get 209. 209 is interpreted is "Hi"! ===Ending sentence=== This is my first page. I hope you enjoyed this short page.")
- 21:14, 10 April 2026 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABasic (hist | edit) [519 bytes] ↑ (talk | contribs) (Created page with "'''AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABasic''' is an esolang made by uparrow. == Commands == '''A''': + '''AA''': - '''AAA''': / '''AAAA''': PRINT '''AAAAA''': AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA '''AAAAAA''': LOOPS AROUND THE FOLLOWING TEXT THE AMOUNT OF A'S AFTER IT '''AAAAAAA'''+: NUMBER (AMOUNT OF A'S - 7) == AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA == AAAAAAAAAAAAAAAAAAAAAAAAAAA Category:Languages Category:2026 Category:AAAAAAAAAAAAA...")
- 14:20, 10 April 2026 Maybe machine (hist | edit) [1,067 bytes] Esolang lover123 (talk | contribs) (maybe it's a false machine maybe it's a truth machine ;))
- 19:58, 9 April 2026 StrML (hist | edit) [4,341 bytes] SirBrahms (talk | contribs) (Create Page)
- 17:33, 9 April 2026 False machine (hist | edit) [865 bytes] Esolang lover123 (talk | contribs) (Created page with "==What is a false machine?== A false machine is a program that was created by ??? it is simply a truth machine reversed. ===pseudo/fake code=== Input A If(A=0) { print (0) halt} else {Forever(print (1))} ==Implementations== Mathlang ≈T T<1(2<3(=0))(=1≠)")
- 19:03, 8 April 2026 Reuts (hist | edit) [2,938 bytes] Ϫ (talk | contribs) (Started page)
- 17:45, 8 April 2026 Penis (hist | edit) [3,106 bytes] Ultraslayyy (talk | contribs) (Created the Penis page)
- 02:35, 8 April 2026 SonicSaga (hist | edit) [446 bytes] PrincessPandaLovelace (talk | contribs) (Created page with "{{Stub}} {{WIP}} '''SonicSaga''' is an esoteric programming language created by User:PrincessPandaLovelace. It is themed after the ''Sonic the Hedgehog'' video game series. The source code style is based on ''Sonic'' platformer games, text adventure games, and, to an extent, prose stories. Category:Languages Category:Unimplemented Category:Thematic Category:Pseudonatural")
- 23:14, 7 April 2026 E0ZACH-C+ (hist | edit) [333 bytes] E0ZACH (talk | contribs) (Created page with "This is my take on the estrolang C+ [https://github.com/zach-s-app/Cp-plus C+] I forgot how it works I just remember that it was created as a result of a project that failed that I was trying ot make btw like I said this is my take on C+ but ya it was made as a estrolang now to make fun of the fact that C++ and C are a thing")
- 15:19, 7 April 2026 Piece of cake (hist | edit) [4,536 bytes] Hakerh400 (talk | contribs) (+Piece of cake)
- 13:14, 7 April 2026 Objected jsfuck (hist | edit) [425 bytes] Mrtli08 (talk | contribs) (Created page with "Objected JSFuck is JSFuck but { and } are added making the language very easier. ===<nowiki>A̶d̶d̶i̶t̶i̶o̶n̶s̶</nowiki> Addition===")
- 11:21, 7 April 2026 Exemoji (hist | edit) [9,882 bytes] Glax (talk | contribs) (Create exemoji)
- 22:49, 6 April 2026 Pathana/Crawling Chaos (hist | edit) [17,826 bytes] Squidmanescape (talk | contribs) (Created page with "The Crawling Chaos series of integers is an important part of Pathana. It is ideally generated by taking the specific provided rendition of H. P. Lovecraft's [https://www.hplovecraft.com/writings/texts/fiction/crc.aspx The Crawling Chaos] and analyzing it as a series of base-8127 integers (or a large little-endian base-8127 integer) where the ASCII characters are the digits. Every time the pointers move, a new value is obtained by taking the remainder of the value, then...")
- 21:58, 6 April 2026 1r (hist | edit) [5,710 bytes] Squidmanescape (talk | contribs) (There you go.)
- 14:12, 6 April 2026 Turingcus Computer (hist | edit) [895 bytes] Mrtli08 (talk | contribs) (Created page with "Turingcus Computer is a improved version of Abacus Computer with new features. Also its no longer a OISC with the INT instruction. ===Default values=== * R0 = 0 * R1 = 1 * RN = -1 * RS = 0 (Starting value) * IP = 0 (default value, increases for every command) (Insert bulleted list item for the value of "the max") ===Additions=== A new register was added called RI which is the interrupt register. It is both used and changed using the INT command. <br> The other...")
- 05:37, 6 April 2026 (3+!+)%!+ (hist | edit) [984 bytes] Dragoneater67mobile (talk | contribs) (Created page with "'''(3+!+)%!+''' is a Turing-incomplete esolang based on Collatz conjecture made by User:Dragoneater67 to show that Turing-completeness is not neccessary for the halting problem to be undecidable. == Overview == There is a single unbounded nonnegative integer accumulator A which is initialized to use input. Here is a list of commands: * <code>%</code> divides A by 2. * <code>+</code> increments A. * <code>3</code> multiplies A by...")
- 15:54, 5 April 2026 Cattaratus (hist | edit) [2,315 bytes] RixTheTyrunt (talk | contribs) (Created page with "{{Lowercase}}{{WIP}}{{Stub}} {{infobox proglang | name=cattaratus | author=User:RixTheTyrunt | year=2026 | class=Unknown | dimensions=Two-dimensional }} '''cattaratus''' is a two dimensional esoteric programming language by User:RixTheTyrunt. Its name is a portmanteau of "cat" and "apparatus" with "t" instead of "p". The execution starts in the top left corner. By default, an "auto" movement mode is enga...")
- 15:06, 4 April 2026 Here's Some Predefined Stuff. Now Go Invent Everything Else (hist | edit) [4,241 bytes] ZachMadeAnAltBecauseHeLostThePassword (talk | contribs) (the "i'm getting too lazy" language)
- 08:03, 3 April 2026 Div (hist | edit) [1,933 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Div''', named after divided and the divine comedy, is an Esoteric Programming Language created by User:Yayimhere, based mainly on string prefixes, and An Odd Rewriting System, specifically in the concept of "Definitions". == Syntax == A program is in the form: [Datastring]<Ab:Def1><Hc:Def2>... the data string is stored within the square brackets, then are the set of pairs, and their definition. The pair is on the left of the colon. There must be one for all...")
- 18:08, 2 April 2026 Bad Apple In Deadfish (hist | edit) [596 bytes] Win7HE (talk | contribs) (the entire code.)
- 11:02, 2 April 2026 Zymbol-Lang (hist | edit) [16,273 bytes] Zymbol.Lang (talk | contribs) (Created page with "{{Infobox proglang |name = Zymbol-Lang |paradigms = Imperative, Functional, Procedural |author = User:Zymbol.Lang |year = 2026 |typesystem = Dynamic |memsystem = Automatic (Rust-managed) |class = Turing complete |reference implementation = [https://github.com/zymbol-lang/interpreter Zymbol-Lang interpreter (Rust)] |dialects = |influenced by = Haskell, Ruby, Rust |files = .zy }} '''Zymbol-Lang...")
- 05:56, 2 April 2026 Mtcm (hist | edit) [2,159 bytes] BODOKE2801e (talk | contribs) (Created page with "{{wrongtitle|title=mtcm}} :''Note that it's spelled in lowercase, except usen in start of words'' '''Mtcm''' is a small esosteric language made by User:BODOKE2801e designed to be minimalist ==Syntax== It has all of commands, are <code>></code>, <code><</code>, <code>-</code>, and <code>|</code> <code>></code> and <code><</code> do action one and action two respectvely, <code>-</code> and <code>|</code> change the state") originally created as ".mtcm"
- 17:12, 1 April 2026 Mhm! (hist | edit) [4,129 bytes] Aadenboy (talk | contribs) (whatever. go my scarab!)
- 16:40, 1 April 2026 2D-Reversable 2/Python Implementation (hist | edit) [2,428 bytes] Dulph (talk | contribs) (Created page)
- 16:37, 1 April 2026 2D-Reversable 2 (hist | edit) [3,462 bytes] Dulph (talk | contribs) (Created page)
- 15:26, 1 April 2026 2D-Reversable/Python Implementation (hist | edit) [2,312 bytes] Dulph (talk | contribs) (Created page with "Original (and ugly) implementation of 2D-Reversable by User:Dulph class BiReversableError(Exception): pass prog = input() prog.replace("\t","") prog=prog.split("\n") endProg = [] for i in prog: endProg.append(i.split(" ")) variables={} direction = [0, 1] c1=0 c2=0 while c1 >= 0 and c2 >= 0 and c1 < len(endProg) and c2 < len(endProg[c1]): if endProg[c1][c2] == "UP": direction = [-1, 0] elif endProg[c1][c2] == "DOWN": direction = [1, 0]...")
- 15:24, 1 April 2026 2D-Reversable (hist | edit) [3,043 bytes] Dulph (talk | contribs) (Created page)
- 14:51, 1 April 2026 Reversable/Python Implementation (hist | edit) [2,133 bytes] Dulph (talk | contribs) (Created page)
- 14:49, 1 April 2026 Reversable (hist | edit) [1,631 bytes] Dulph (talk | contribs) (Created the page about Reversable (language was fully created today))
- 22:11, 31 March 2026 RFCEsolang (hist | edit) [3,038 bytes] Nst021 (talk | contribs) (Created page with " Network Working Group N. Seriot Request for Comments: 9379 https://seriot.ch/rfc/ Category: Experimental April 2026 RFC Esolang Abstract RFC Esolang is a programming language for Specification-Driven Development (SDD), in which the specification document is the...")