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- 13:59, 12 November 2025 Thueue (hist | edit) [1,515 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Thueue''' is a dequeue based Thue style esolang. It can too do replacements, however only at the start and end of the string, and only on individual elements. == Semantics == Thueue uses the following syntax: ''D'' 1 [''x'']$ [''y'']$ < 2 [''x'']$ [''y'']$ > 3 [''x'']$ [''y'']$ + > 4 [''x'']$ E$ < 5 [''x'']$ [''xyz'']$ ; ~ . . . the first line is the data string. each symbol in the data string is a "group". each group is separated into <code>[]</code>...")
- 22:20, 11 November 2025 Jumble (hist | edit) [2,961 bytes] Buckets (talk | contribs) (Created page with "Jumble is an Esoteric Programming language created By User:Buckets in 2024. {| class="wikitable" |- ! Effecting the Previous Number Pair !! Instructions |- | 0,0 || Set the current coordinate to a command That Rotates the Current Direction 90 degrees Clockwise. |- | 0,-1 || Set the current Coordinate To A Command that skips The next Command with only One Exception. |- | 0,+1 || Set the Current Coordinate to A Command That Will Pass the command If the top value is 0,...")
- 18:13, 11 November 2025 Impossicode (hist | edit) [2,318 bytes] Hammy (talk | contribs) (Created page with "Welcome to Impossicode, your worst nightmare. Inspired by Malbolge and made by User:Hammy ==Help operation== {| class="wikitable" |+ |- ! Help on base 3 (extensions are obvious)!! 0 !! 1 !! 2 |- ! 0 || 2 || 1 || 0 |- ! 1 || 1 || 0 || 2 |- ! 2 || 0 || 2 || 1 |} ==Accumulators== ===Variable (ⶅ)=== The variable (ⶅ) is a variable for the base like in 4g∅n¹/|<span style="display: inline-block; transform: rotate(-30deg);">4</span><span style="displ...")
- 17:31, 11 November 2025 Fourest (hist | edit) [1,274 bytes] Hammy (talk | contribs) (Created page with "{{Distinguish/Confusion|4est|Forest}} ''Both names were original names for this. Fourest is a tree-based esolang<ref>At least, this is what the creator thinks a tree-based esolang could be like.</ref> by User:Hammy. It was supposed to be called Forest, then 4est but both names were took. ==Commands== There is a tree of nodes. It starts with 1 node. {| class="wikitable" |+ Commands in fourest |- ! Command !! Meaning |- | <> || Creates a child in those directions and m...")
- 00:24, 11 November 2025 Sike (hist | edit) [20,036 bytes] Zip (talk | contribs) (Create page)
- 22:18, 10 November 2025 B-16 (hist | edit) [3,010 bytes] Buckets (talk | contribs) (Created page with "B-16 is an Esoteric programming language created by User:Buckets in 2021. The first Three Characters are used For Binary digits And They Correspond to this Table: {| class="wikitable" |- ! Binary Digit Placement !! 1 !! 0 |- | 1 || Uses The Moore neighbourhood. || Uses the Von Neumann Neighbourhood. |- | 2 || Uses the Automata. || Uses the Automaton. |- | 3 || The 4 by 4 Code loops back Around When The Automata/Automaton goes through An Edge. || The Automaton/Automa...")
- 19:27, 10 November 2025 ꭐ (hist | edit) [614 bytes] Ϫ (talk | contribs) (Created page with "''ꭐ'' is a language made by ~~~ in ꭐ all programs are presented as a line of numbers and symbols. ==commands== {| class="wikitable sortable" |+ Caption text |- ! symbol !! id !! function |- | ꭈ || 0 || turns the next number into its symbol according to its id [anything after 5 will halt the program] |- | ꭊ || 1 || turns the next symbol into its id |- | ꭎ || 2 || adds 1 to the next number |- | ꭏ || 3 || double the next number |- | ꭗ || 4 || if the next i...")
- 17:13, 10 November 2025 Markright (hist | edit) [1,877 bytes] Hammy (talk | contribs) (Created page with "Markright is a markdown-like language by User:Hammy ==Formatting== ===Basics=== To bold text, you do $text$. Example: <pre> $Big and bold.$ </pre> displays as: '''Big and bold.''' To make text italic, do *text* Example: <pre> *To the side!* </pre> displays as: ''To the side!'' ¬text¬ disables markdown features, like <nowiki><nowiki>text</nowiki></nowiki> using wikitext. ===References=== `text` is a reference. Named references can be made with `text¦refna...")
- 16:14, 10 November 2025 Also? (hist | edit) [2,550 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Also?''' is an esolang created shortly after the creation of DyRM. It is quite the simple language, similarly to DyRM. It is also in part inspired by Minsky Machine. It is made up of two commands and a single special argument(alike lalala). It was created with the goal of finding stack transitions, which is similar in concept to UnCompetition == Memory == Memory is stored on a stack. The stack has the alphabet of <code>{*, ı, >}</c...")
- 15:33, 10 November 2025 Do you remember me? (hist | edit) [1,602 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Do you remember me?''' or '''DyRM''' is an esolang created by User:Yayimhere, in exploration of Pushdown automaton. It is based around the Looping counter program == Memory == The memory is made up of a stack, that can hold the symbol <code>*</code> and <code>|</code>. It can also remember its last state. On every iteration, the whole stack is printed top to bottom, and then a newline. The stack starts with a <code>*</code> on it. == Semantics == a DyRM...")
- 04:07, 10 November 2025 ASTLang (hist | edit) [9,362 bytes] NTMDev (talk | contribs) (Created page with "# ASTLang test")
- 19:44, 9 November 2025 Psint (hist | edit) [4,536 bytes] ScriptingEntity (talk | contribs) (Created page with "{{language |name=Psint |author=Scripting_Entity |year=2025 |influenced_by=Brainfuck, Malbolge |computational_class=Unknown (may or may not be Turing-complete) }} '''Psint''' is an esoteric programming language created by User:Scripting_Entity in 2025. == Overview == '''Psint''' is a small, esoteric language inspired by Brainfuck and Malbolge. It features three unsigned 8-bit registers — mommas, dad, and speed — that can be selected and man...")
- 18:47, 9 November 2025 JSON.lang (hist | edit) [2,355 bytes] GNUian Linuxist Party (talk | contribs) (JSON.lang)
- 18:04, 9 November 2025 Do Minsk Family (hist | edit) [1,099 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Do Minsk Family''' or '''DMF''' is an esolang family created by User:Yayimhere. These languages share the two commonalities that they all have inspired each other, and that (all most) all of them are proven turing complete by translation from Minsky Machine, or in other words, they all "Do Minsk". == A tree of all the languages == Here's an easy tree for you to browse: . └── A Question of Protocol └── Noddity └── Kar...")
- 17:06, 9 November 2025 Ministack (hist | edit) [1,381 bytes] Hammy (talk | contribs) (Created page with "Ministack is a '''mini'''mal '''stack'''-based language by User:Hammy ==Commands== {| class="wikitable" |+ Commands |- ! Command !! Meaning |- | 1 || Pushes 1. |- | - || Negates the top value of the stack. |- | . || Outputs the top value of the stack as a EUCS character. |- | ? || Pops the entire stack (in this example, 6 items called a,b,c,d,e,f) and pushes f-e, e-d, d-c, c-b and b-a. |- | / || Reverses the stack. |- | ^ || Moves the stack upwards. |- | i || Ta...")
- 16:32, 9 November 2025 Conquer and divide (hist | edit) [2,487 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Conquer and divide''' or CAD is User:Yayimhere's attempt at a simple turing complete concatenative language. It is quite the simple language. It is inspired by Underflow, Underload, Combine and continue, and a Minsky machine. Specifically, it tries to use <code>"''x''"</code> from Underflow as its main command, as well as Combine and continue's <code>comb</code>. It uses an unlimited stack of unlimited length strings. == Commands == Conquer and di...")
- 16:26, 9 November 2025 Turing Torment (hist | edit) [1,306 bytes] Hammy (talk | contribs) (Created page with "Turing Torment is a weird language by User:Hammy ==Commands?== a b c d e this means "if the turing machine is in state a and on the symbol b, change the symbol to c and go left if d = 1, right if d = 2, and don't move otherwise. then change to state e" example: <pre> 1 0 1 2 2 </pre> this changes the current symbol to 1, moves right and changes state to 2 but only if it is in state 1 and the current symbol is 0 // something this is just a comment, what do you thi...")
- 13:47, 9 November 2025 Fh (hist | edit) [1,067 bytes] As (talk | contribs) (Created page with "{{ infobox proglang |author=User:As |year=2025 |refimpl=Python }} {{Distinguish/Confusion|eafh|h}} '''Fh''' is Joke Esoteric programming language inspired by eafh. It is Deadfish without <code>i</code>, <codd>d</code>, <code>s</code>, <code>o</code>. ==Commands ''(Instructions)''== {| class="wikitable, wikitable sortable" ! Command !! What does it do? |- | <code>h</code> || Halt |} ==Implementat...")
- 08:57, 9 November 2025 CFCK (hist | edit) [4,899 bytes] FluixMakesEsolangs (talk | contribs) (Initial Commit)
- 18:20, 8 November 2025 TernaryDigitPointer (hist | edit) [28,271 bytes] QuoteDam!anquote (talk | contribs) (i apologize this couldnt be more formal but present circumstances in my life make serious formulation rather difficult. love you esolangs ~~~~)
- 18:04, 8 November 2025 QuantumGolf (hist | edit) [2,985 bytes] GolferHome (talk | contribs) (Created page with "QuantumGolf is a QOO-OOKALAN extension for even shorter codes. === Language Addictions === ==== Basic Syntax ==== // Assignment returns value (like JavaScript) x = 5 // Assigns 5 to x, returns 5 // Implicit output: last expression is printed x + 3 // If this is the final command, outputs 8 when x=5 // Instant casting out 1 // Outputs '1' (automatically converted to string) out "1" // Outputs '1' ==== Special Commands ====...")
- 16:32, 8 November 2025 Combine and continue (hist | edit) [2,631 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Combine and continue''' or '''CAC''' is an esolang created by User:Yayimhere, created to make a church numeral based language, that is not actually Lambda calculus == Memory == Memory is stored on an unbounded stack, starting with an infinite number of 1's on it. == Numbers == Every number is a function that when passed an input will repeat that input as many times as that numbers value. == Commands == The most basic command is <code>push</code>. it has the fo...")
- 13:12, 8 November 2025 Fuck'n (hist | edit) [997 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Fuck<nowiki>'</nowiki>n''' is a brainfuck simplification based off of Unary and Underload. It is an OISC == Etymology == Fuck'n's name comes from Fuck and Unary combined. == Memory == Memory is stored within 5 unbounded cells on a circular tape. The cell pointer starts on the left-most cell. On every iteration, if the current cell being pointed to is more than 0, the right most cell will be ran as a brainfuck program using Unary godel encoding. If an e...")
- 12:55, 8 November 2025 Minimialized Programming Language (hist | edit) [13,484 bytes] PrySigneToFry (talk | contribs) (Created page with "Minimialized Programming Language is designed by PSTF. It is really minimialized, and I will design the One-character version of it. = Definition = == Commands == <pre> program = { statement } statement = if_stmt | while_stmt | let_stmt | call_stmt | return_stmt | io_stmt if_stmt = "if" expr "then" { statement } [ "else" { statement } ] "end" while_stmt = "while" expr "do" { statement } "end" let_stmt = "let" ID "=" expr call_stmt = "call" ID "(" [ expr...")
- 11:53, 8 November 2025 Stopload (hist | edit) [2,611 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Stopload''' is an esolang created by User:Yayimhere based off of the I/D machine and Malbolge, alike Muriel and Underload, it needs to quine to loop, however it is propably much harder to do. All strings of ISO 8859-1 char's is a valid program. == Etymology == Stopload's name is a quite complicated pun. It comes from cargo cult coding, in which a person pastes pieces of code from different programs together, hoping it will work. Load was chosen as...")
- 07:15, 8 November 2025 TLQ (hist | edit) [2,505 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Photography''' is an esolang created by User:Yayimhere, after being disappointed at Infinite Goto's execution of its concept. Photography is quite similar to a Minsky machine. It is inspired by I/D machine, Minsky Swap, and Karvity. == Memory == Memory is stored in two unbounded registers. There is a pointer, pointing to one of the two at all times. Every four iterations of the program, the pointer switches between which register is being point...") originally created as "Photography"
- 03:33, 8 November 2025 Suomalaiset ohjelmointikielet (hist | edit) [1,553 bytes] PrySigneToFry (talk | contribs) (Created page with "Suomalaiset ohjelmointikielet, or simply Suomi, is designed by PSTF. Se käyttää suomea pääasiallisena ohjelmointikielenä. Again a programming language based on LOLCODE. = Command Table = It's almost just simply replace LOLCODE with Finnish equivalent. Koska kaikkien sisältöjen näyttäminen suoraan saattaisi tehdä sivusta liian suuren, tässä ei näytetä mitään sisältöä. = Example = == Hei, maailma! == <pre> Käynnistä ohjelma versiolla 0 Tuloste "Hei...")
- 21:55, 7 November 2025 Q sharp (hist | edit) [142 bytes] Esolangist (talk | contribs) (Created page with "{{Wrongtitle|title=Q#}} {{WIP}} Q# is a programming language by User:Esolangist ==Commands== print("String") - Do I have to explain this?")
- 21:09, 7 November 2025 Dimension (hist | edit) [123 bytes] Esolangist (talk | contribs) (Created page with "Dimension is a 4d tape ==Commands needed for a dimension== <pre> ^<>v (2d moving) ←→ (3d) 🔚🔜 (4d) . (Set) , (Get)")
- 20:30, 7 November 2025 Stringy (hist | edit) [714 bytes] Esolangist (talk | contribs) (Created page with "Stringy is a language by User:Esolangist that was inspired by Thue ==Commands-ish== {{WIPsec}} <code>a=b</code> makes a new string replacement: a is now b <code>a=$OUT</code> outputs a when it appears <code>a=$IN</code> a will be replaced with user input <code>a=$OUT?b</code> outputs b when a appears <code>a=$IN?b</code> a will be replaced with user input called b <code>a≈b</code> a SUPER REPLACEMENT. applies to all strings including a in it <code>;a:b:co...")
- 19:32, 7 November 2025 🐟 (hist | edit) [197 bytes] Esolangist (talk | contribs) (Created page with "🐟, or Emojifish is Deadfish with emojis. ==Commands== 📈 = i 📉 = d ⬛ = s 📤 = o ==Examples== ===XKCD Random Number=== <pre> 📈📈📈📈📈📈📈⬛📈📈📈📤 </pre>")
- 19:03, 7 November 2025 Karvity (hist | edit) [2,472 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Karvity''' is an esolang created by User:Yayimhere based off of Noddity. Its specific purpose is to create Noddity more of an oddity. It too uses two registers, but it also uses a loop counter(however that counter is not modifiable within the program) == Commands == Every command is held within a: [''x''] where <code>''x''</code> is any Noddity command repeated an unlimited number of times. This command will run all code after it first, and then the Noddity c...")
- 18:37, 7 November 2025 Noddity (hist | edit) [1,731 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Noddity''' is an esolang created by User:Yayimhere for proving A Question of Protocol turing complete. it is basically just a Minsky machine. It works on two unbounded registers == Etymology == It is simply a combination of the word "Not" and "Oddity", as it is not much of an oddity compared to other esolangs. == Definition == It has the following commands: {| class="wikitable" |+ Caption text |- ! Command !! Meaning |- | <code>s</code> || Switch between t...")
- 18:16, 7 November 2025 Underloadish (hist | edit) [306 bytes] Esolangist (talk | contribs) (Created page with "Underloadish is the easy to interpret version of Underload by User:Esolangist ==Commands== All commands in Underload are available except () and a. 0-9: Push themselves +: Adds top 2 stack values S now outputs as Unicode so it is easier. Also it has to be a number, it will turn into a character")
- 17:17, 7 November 2025 YksniM (hist | edit) [830 bytes] Esolangist (talk | contribs) (Created page with "{{Wrongtitle|title=yksniM}} {{AKA|title=Maxsky}} yksniM is a cool language by User:Esolangist with 2 registers and I think it can simulate a Minsky machine and it looks like bf ==Commands== + Increment the register - Decrement the register < Swap registers . Output the current register in EUCS , Restart from the beginning and set both registers to 0 [] Repeat code inside 10 times (exists so code is short) > Restarts from beginning but doesnt reset...")
- 16:24, 7 November 2025 Dead fishy :( (hist | edit) [280 bytes] Esolangist (talk | contribs) (Created page with "'''Dead fishy :(''' (called DF for the rest of this article) is made by User:Esolangist. You can guess what this is a derivative of... ==Commands== {{WIPsec}} idso work like in Deadfish ↑ inputs like , in bf ↓ is like o but it uses EUCS n is NOP More soon.")
- 16:23, 7 November 2025 EUCS (hist | edit) [879 bytes] Esolangist (talk | contribs) (Created page with "Esolangist's Ultimate Character Set/EUCS is by User:Esolangist and is basically Esolangist's version of tanstore ==You want a character set? Here.== <pre> 00 and 01: Space and newline 02 to 0b: Numbers 0c to 43: Latin alphabet 44 to 81: Symbols 1 82 to b4: Greek b5 to df: Symbols 2 e0 to ff: Private use area for languages that use this </pre> Or more literally, <pre> 0123456789abcdef 0 0123456789ABC 1DEFGHIJKLMNOPQR 2STUVWXYZabcdefg 3hijklmnopqrstuv 4wxyz.,?!¿...")
- 15:51, 7 November 2025 Oh oh oh oh oh (hist | edit) [7,952 bytes] As (talk | contribs) (Created page with "{{Stub}} {{infobox proglang |name=Oh oh oh oh oh |paradigms= |author=User:As |year=2025 |memsys=Accumulator-based |dimensions=one-dimensional |class= |majorimpl= |refimpl=Python |influence=Ooh |influenced= |files=<code>.5oh</code> }} ''Oh oh oh oh oh''' ''/oʊ oʊ oʊ oʊ oʊ/'' is a joke esoteric programming language that's based on a single command "oh" ''(well, and line breaks...")
- 15:27, 7 November 2025 Common (hist | edit) [570 bytes] Heapblk (talk | contribs) (initial edit)
- 02:52, 7 November 2025 General Lock Notation (hist | edit) [2,592 bytes] Zzo38 (talk | contribs) (Created page with "The lock value consists of a set of identified rows, each of which consists of a sequence of integers, such that either all of the integers are zero or the first nonzero integer is positive. The initial value consists of a lock value of this format, and is written as <code>[</code> followed by the rows and then <code>]</code> at the end; use <code>;</code> to separate the rows, and <code>,</code> to separate the numbers within each row. If there are not enough numbers i...")
- 15:24, 6 November 2025 Finite Countermodel Machine (hist | edit) [1,789 bytes] Ukeharu (talk | contribs) (Created page with "{{infobox proglang |name=Finite Countermodel Machine |paradigms=declarative, logic |author=User:Ukeharu |year=2025 |memsys=State-based |dimensions=one-dimensional |class=Finite state automata |files=<code>.fcm</code> }} '''Finite Countermodel Machine''' is an esoteric language designed by User:Ukeharu in 2025, based on relational models of modal logic and tableaux derivatio...")
- 14:32, 6 November 2025 Alno (hist | edit) [1,565 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Alno''' is an Along and Across language created by User:Yayimhere. It is composed of a subset of algebra(Add, subtract, multiply, divide, modulo and brackets), and Not hundred. Alno's computational class is currently unknown, though it propably is turing complete, as it can do basic algebra and loop. Reading of all the before mentioned articles is required for a full understanding of Alno. == Etymology == Alno's name is made up of the words algebra and not...")
- 09:33, 6 November 2025 Not hundred (hist | edit) [839 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Not hundred''' is an esolang created by User:Yayimhere, based off of the two command concatenative language defined on the Underload page. it was created to be the "across" language in a specific combo of Along and Across. In Not hundred, all binary strings are valid if they do not start with <code>0</code>. == Memory == Memory is stored in a queue. On every iteration, a specific sequence of symbols can be enqueued, one symbol at a time. However, a Not hun...")
- 04:10, 6 November 2025 3ISC (hist | edit) [1,006 bytes] PhiPhiPHipHi2.0 (talk | contribs) (Created page with "3ISC is a theoretical programming language created by user PhiPhiPHipHi2.0 (Phoenix Irwin). You may be able to tell by the name, it is a computer that uses 3 instructions (or 5 if you use IO) it is similar to brainfuck in that it uses a long tape with a pointer pointing to a cell. However, cells can only be 1s or 0s. The instructions are: >< for moving the pointer. C = toggle the current cell, then after it is toggled, move the pointer back by 1 if the pointed to cell...")
- 20:09, 5 November 2025 Marbl (hist | edit) [333 bytes] Esolangist alt (talk | contribs) (Esolangist alt)
- 19:55, 5 November 2025 Brainhash (hist | edit) [553 bytes] Esolangist alt (talk | contribs) (Esolangist alt)
- 19:43, 5 November 2025 Parabox (hist | edit) [770 bytes] Esolangist alt (talk | contribs) (Esolangist alt)
- 19:03, 5 November 2025 Myoozik (hist | edit) [909 bytes] Esolangist alt (talk | contribs) (Esolangist alt)
- 18:18, 5 November 2025 Whimsyx (hist | edit) [2,026 bytes] Esolangist alt (talk | contribs) (Esolangist alt)
- 11:21, 5 November 2025 Iwashi (hist | edit) [323 bytes] Tpaefawzen (talk | contribs) (+1)