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- 14:11, 2 March 2026 12 machine (hist | edit) [376 bytes] Mrtli08 (talk | contribs) (Created page with "(NOTE: This page is user-editable, but do not add/remove commands, you can adjust the commands little but just make programs) 12 machine is a language with only the commands 1 and 2, based off Bitwise Cyclic Tag. 1 goes 2 instructions forward if the end of the stack is 2, pushes 2 if it is 1. 2 goes 1 instruction backward if the end of the stack is 1, pushes 1 if its 2.")
- 11:57, 2 March 2026 Bobotw (hist | edit) [3,406 bytes] Qazwsxplm (talk | contribs) (Created page with "'''Bobotw''' is Bottles of beer on the wall but just numbers. Designed by User:Qazwsxplm. ==Examples== ===One time Cat Program=== <pre> 10 </pre> ===Cat Program=== <pre> 6798 </pre> ===HELLOWORLD=== <pre> 24900171313599407832425897376933679165362459398445696363073193628257649948866889545810849988015733095641019671881223802824461864094471296654034775611865127422980097344 0441043153528092058552992511184504784891968632562749113540949016263950...")
- 06:53, 2 March 2026 ZeroGrid2D (hist | edit) [10,735 bytes] NeurosamaLover (talk | contribs) (Created page with "ZeroGrid2D is a 2D grid-based esoteric programming language developed in March 2026 to **explicitly prove Turing-completeness** in response to doubts about the computational power of its predecessor, ZeroStack2D. Unlike ZeroStack2D (which uses a 2D code grid but linear stack for data), ZeroGrid2D unifies both code and data into dynamic 2D grids (a "dual 2D grid" design): * **Code grid**: The program is a 2D grid of commands traversed by the interpreter; * **Data gri...")
- 17:20, 1 March 2026 Righght (hist | edit) [1,775 bytes] Cool Bungle (talk | contribs) (Bombungus.)
- 08:46, 1 March 2026 Error: The system didn't find the object, program, or command that you're trying to access or execute. (hist | edit) [1,049 bytes] PrySigneToFry (talk | contribs) (Created page with "'''''Error: The system didn't find the object, program, or command that you're trying to access or execute.''''' is an unusable programming language designed by PSTF, inspired from bash: foo: No such file or directory and all programming languages in this serie. It can be constructed by <code>ConstantLangauge("Error: The system didn't find the object, program, or command<span style="color:blue;">\n</span> that you're trying to access or execute.")</code>. = C...")
- 01:38, 27 February 2026 Senn (hist | edit) [3,172 bytes] Las-r (talk | contribs) (Created page with "{{infobox proglang |name = Senn |paradigms = Stack-based |author = User:Las-r |year = 2026 |class = Turing complete (Speculated) |majorimpl = [https://github.com/las-r/enn/blob/main/senn.py GitHub] |influence = Enn |files = <code>.snn</code>, <code>.senn</code> }} '''Senn''' (Stack-based Executable NAND Network) is a stack-based variant of the esolang Enn, created by [https://github....")
- 12:16, 26 February 2026 Function V (hist | edit) [316 bytes] Timm (talk | contribs) (Created page with "== MAIN == === HOW WORKS === !args;body *arg &^func$*arg...*argN () #comment and this is name (() #and this ((((((((())))))) #and this #by default (...() is how_many_leftparents-1 number name == func #define name as func === EXAMPLES === ()) == !*a*f*x;&^*f$&^*a$*f*x #inc (()) == !*a*b*f*x;&^*a$())*b #add == END == {{Made|Timm}}")
- 04:22, 26 February 2026 Menn (hist | edit) [2,502 bytes] Las-r (talk | contribs) (Created page with "{{infobox proglang |name = Menn |paradigms = imperative, hardware descriptor |author = User:Las-r |year = 2026 |class = Bounded-storage machine |majorimpl = [https://github.com/las-r/enn GitHub] |influence = Enn |files = <code>.mnn</code>, <code>.menn</code> }} '''Menn''' (Minimal Executable NAND Network) is a minimalist logic-oriented esolang forked from Enn by [https://github.com/las-r Nayif Ehan] i...")
- 02:58, 26 February 2026 ㎠ (hist | edit) [2,975 bytes] InLuaIKnow (talk | contribs) (Created page with "==Syntax== <big>REMEMBER:</big> current value ≠ current storage {|class="wikitable" !Instructions !Description |- || ㎠ |push the current value onto the stack |- || ㎟ |pops the stack and stores it in current storage |- || ㏥ |increments current value by 1 |- ||㏦ |decrements current value by 1 |- || ㎭ |prints the current number in storage as ASCII |- || ㎮ |sets the current value to the ascii byte of the input |- || ㏂ |jump to matching ㏘ if current storage...")
- 02:20, 26 February 2026 Cosmic (hist | edit) [3,942 bytes] RainbowDash (talk | contribs) (Created page with "Cosmic is a symbolic programming language created by User:RainbowDash in 2026, where symbols are defined in immutable ordered countable sets. All operations are defined with numerical math functions based on the index of the symbols. The operations allowed are : <code>></code> <code><</code> <code>>=</code> <code><=</code> <code>//</code> <code>*</code> <code>+</code> <code>-</code> <code>!=</code> <code>==</code> <code>!</code> <code>(</code> <code>)</code> ==Intro...")
- 21:13, 25 February 2026 Interpriterlol (hist | edit) [4,192 bytes] Zlfp (talk | contribs) (creation)
- 15:15, 25 February 2026 T-Regs (hist | edit) [6,183 bytes] T-Regs (talk | contribs) (Initial page creation by language author)
- 13:15, 25 February 2026 I want to program in this esolang (hist | edit) [3,034 bytes] Cleverxia (talk | contribs) (Created page with "[https://galaxy.click/play/105 inspiration] '''I want to program in this esolang''' is a esolang created by User:cleverxia during a lack of ideas. it operates on 5 queues. ==Program flow== the 5 queues are called the fact queue, mentalize queue, reify queue, pulverize queue, and program queue. there's also an array C and 4 registers: mind, matter, strength, cnt. if any of the registers less than 20, it is an error. The program is first loaded into program queue, p...")
- 12:34, 25 February 2026 Allbracks (hist | edit) [661 bytes] Mrtli08 (talk | contribs) (Created page with "{{WIP}} Allbracks is a esolang that uses only (), {} and []. ===Commands=== () stands for a number. [] is a array. {} is the operator ===Operator usage=== The language uses church numerals (like () = 0, (()) = 1 and ((())) is 2). We can do (){()} for incrementing () which returns (()) which is 1. <br> {| class="wikitable" |+ All operators |- ! Number needed !! Corresponding operation |- | () || Increment |- | (()) || Decrement |- | ((())) || Add ("(()){((()))}(())" is...")
- 07:15, 25 February 2026 O? (hist | edit) [1,290 bytes] InLuaIKnow (talk | contribs) (add page)
- 13:24, 24 February 2026 ActionLang (hist | edit) [4,906 bytes] None1 (talk | contribs) (Add esolang)
- 07:41, 24 February 2026 Quil (hist | edit) [3,505 bytes] Fly (talk | contribs) (Created page with "Quil is an esoteric programming language made by User:Fly in year 2026. == How it works == At the start of the program, a counter is set to 0. That counter decides the current state of the program, control flow and arithmetic. You can store states of the counter using variables and can set the counter to any variable any time you want in the program. == Instructions == {| class="wikitable" ! Instruction ! Description |- | + | Increment the counter by one |- | -...")
- 06:52, 24 February 2026 Septem Lingua/STL (hist | edit) [578 bytes] PrySigneToFry (talk | contribs) (Created page with "<div align="center" style="background:black;color:white;"> <big><big><big><big><span style="font-family:Serif;color:red;">ARE YOU LOST?</span></big></big></big></big> <tt>ERROR: NOTHING WAS FOUND</tt> It seems like there's nothing here, because so far, the content of the standard library is still on the main page. <span style="color:aqua">'''Travel back to main page!'''</span> </div>")
- 17:41, 23 February 2026 AnotherStonck (hist | edit) [1,040 bytes] Mrtli08 (talk | contribs) (Created page with "AnotherStonck is another stack language made by User:Mrtli08 which is another stack language.")
- 11:38, 23 February 2026 I++ (hist | edit) [7 bytes] InLuaIKnow (talk | contribs) (Created page with "{{WIP}}")
- 22:23, 22 February 2026 Crazy J/Hello, world! (hist | edit) [7,518 bytes] Blashyrkh (talk | contribs) (Crazy J examples - Hello, world! (polyglot Crazy J + Brainfuck))
- 17:45, 22 February 2026 Electrons (hist | edit) [612 bytes] Mrtli08 (talk | contribs) (Created page with "Electrons is a language about electrons. <br> A program looks like this: <br> <nowiki> ############################### <br> e <br> ############################### <br>")
- 17:13, 22 February 2026 Ganguine (hist | edit) [589 bytes] Corbin (talk | contribs) (Stub for yet another quine concept.)
- 13:58, 22 February 2026 ErrorFull on node.js (hist | edit) [3,085 bytes] Cleverxia (talk | contribs) (Created page with "'''Errorfull on node.js''' is, obviously, ErrorFull on node.js. ==Errors== {| class="wikitable sortable" |+ Caption text |- ! If... !! Error message |- | You use console.log || console.log is a sign of debugging. Please don't show your weakness by using it. |- | You use octal literals || Octal lliterals are confusing and can be understood as a leading zero. Please remove them! *removes all leading zeros from octal literals* |- | You use regular expressions || Regular...")
- 09:03, 22 February 2026 Bracky (hist | edit) [1,516 bytes] Mrtli08 (talk | contribs) (Created page with "-- This is based off ((()))(((())))=5. Highly thanks to the person that made it. -- <br> Bracky is a esolang that only uses (). Also it uses a String-rewriting paradigm<br> It is a more advanced version of ((()))(((())))=5 having more instructions.<br> === Data shape === (), (()), (()(())) and more are valid shapes. Shapes must be only made out of brackets and the brackets must be aligned. <br> Programs are made out of shapes, and shapes next to these. These...")
- 06:45, 22 February 2026 LUCIFER (hist | edit) [1,341 bytes] Notxnorand (talk | contribs) (Created page with "== LUCIFER == LUCIFER is an esolang created by Notxnorand based on the 7 deadly sins as well as Dante's Inferno. === Command palette === - GREED(X, Y) :: Set the value of X to Y. - PRIDE(X) :: Print X - WRATH() :: End the program - GLUTTONY(X, Y) :: X mod Y - LUST(X, Y) :: Pick a number from X to Y inclusive. - ENVY(X) :: Get user input - SLOTH(X) :: Wait X seconds - REPENT(ID) :: Jump to the gate of ID. - GATE: ID :: Make a gate with ID - TREACH { ... } :: Loop code in...")
- 04:28, 22 February 2026 Ero (hist | edit) [7,294 bytes] InLuaIKnow (talk | contribs) (Create page)
- 02:45, 22 February 2026 PotterScript (hist | edit) [299 bytes] NeurosamaLover (talk | contribs) (Created page with "A magical esoteric programming language themed after Harry Potter. <div style="border:2px solid red; background:#fcc; padding:1em; border-radius:8px;"> ==WARNING== It is currently in brainstorming and under development. </div>")
- 19:09, 21 February 2026 I use Arch btw (hist | edit) [1,462 bytes] Ractangle (talk | contribs) (Created page with "'''I use Arch btw''' is a joke(?) esolang created by a Github user [https://github.com/overmighty overmighty] based on brainfuck with words from "i use arch linux by the way" ==Syntax== {| class="wikitable" ! Word !! Command in brainfuck |- | i || > |- | use || < |- | arch || + |- | linux || - |- | btw || . |- | by || , |- | the || [ |- | way || ] |- | gentoo || |} And gentoo is a command for debuging, for some reason Other difrences from brainfuck include: #The...")
- 09:55, 21 February 2026 Phitrafunck/standard combinators (hist | edit) [3,358 bytes] Cleverxia (talk | contribs) (Created page with "{| class="wikitable" ! Combinator !! Definition !! Bird name !! Rank !! Notes |- | B || S(KS)K || Bluebird || 3 || applicative, linear |- | B[1] || BBB || Blackbird || || linear |- | B[2] || B(BBB)B || Bunting || || linear |- | B[3] || B(BB)B || Becard || || linear |- | C || S(BBS)(KK) or <br> S(S(KS)(S(KK)S))(KK) || Cardinal || 3 || applicative, linear |- | D || BB || Dove || || linear |- | D[1] || B(BB)...")
- 08:07, 21 February 2026 Phitrafunck (hist | edit) [4,287 bytes] Cleverxia (talk | contribs) (Created page with "'''Phitrafunck''' is an esolangCategory:brainfuck derivatives designed by User:cleverxia (with User:yayimhere) that is based on the '''Phi''' combinator, U'''tra'''l, the '''fun'''ctional paradigm, and brainfu'''ck'''. Category:languages ==Commands== '''Phitrafunck''' works on a infinite tape with '''fun'''ctions, starting with the identity function {{cd|λx.x}}. '''Beta-reduction will not happen automatically.'...")
- 01:54, 21 February 2026 ~2O25-12345 (hist | edit) [7,424 bytes] Yoyolin0409 (talk | contribs) (Created page with "~2O25-12345 is an esolang by User:Yoyolin0409 2O25, 2025, ~, ~, -, +, /, *, ^, website, type name, and error name are all reserved words. ~2O25-12345 has the following value classes: str (string), num (number), var_name (variable name), array (array), dict (associative array), bool (Boolean value), type (data type name), error (program error name), hex (hexadecimal value), none (undefined). ==Syntax== {| class="wikitable" !Text !Mean |- |~2025 |Program Start...")
- 22:09, 20 February 2026 Bolaga (hist | edit) [4,471 bytes] Fly (talk | contribs) (Created page with "Bolaga is a stack-based esoteric programming language created by User:Fly in 2026. == Instructions == {| class="wikitable" ! Instruction ! Description |- | >N | Pushes a numeric literal `N` onto the stack. |- | < | Pops (removes) the top value. |- | + | Pops top two values, pushes their sum. |- | - | Pops top two values (`a` first, then `b`), pushes `a-b`. |- | @ | Pops top value and prints it as an ASCII character. |- | % | Pops top value and pr...")
- 14:52, 20 February 2026 BzFs (hist | edit) [1,467 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''BzFs''' is a version of BuzzFish, made to increase its computational power. Its only memory is the program. It uses a mix of imperative, in the form of listing commands in order, but also has a sort of "expression style". == Command notation == There is a specific notation for commands: p: !''s1'' -> ''s2'' o: ''s3'' -> ''s4'' i: ''s5'' -> ''s6'' <code>p</code> is the program, with <code>!</code> representing the instruction pointer. Meanwhile, <code>o</code> i...")
- 09:25, 20 February 2026 5 bits, 160 bytes (hist | edit) [8 bytes] Timm (talk | contribs) (Created page with "= timm =")
- 09:43, 19 February 2026 ZeroStack2D (hist | edit) [2,152 bytes] NeurosamaLover (talk | contribs) (Created page with "= ZeroStack2D = ZeroStack2D is a stack-based, 2D grid esoteric programming language, designed to be Turing-complete. It draws inspiration from Befunge and Brainfuck, combining 2D instruction pointer movement with a minimal stack-based execution model. == Overview == ZeroStack2D operates on a 2D grid of characters, where an instruction pointer (IP) moves across the grid, executing commands. The language's core is a single stack, which is used for all data storage and m...")
- 12:57, 17 February 2026 Pickle.loads is Turing complete (hist | edit) [5,745 bytes] Gilbert189 (talk | contribs) (Created page with "From a quest of pickling lambda functions, I (User:Gilbert189) somehow ended up with a proof of Turing completeness for <code>pickle.loads</code>. You can construct an interpreter of Tip, a Turing-complete language, with iterators: from fractions import Fraction as F import operator as op from itertools import repeat, # The iterator needs these variables: program: list[F] = [F(1, 4), F(196608), F(16), F(0), F(3), F(16)] ip: list[int] = [1] iterator =...")
- 09:05, 17 February 2026 Complete (hist | edit) [2,958 bytes] Yoyolin0409 (talk | contribs) (Created page with "Complete is an esolang by User:Yoyolin0409. It is 'every complete'-complete. ==Entropy complete== Any errors will be ignored, so dividing by zero is legal, but it won't cause any issues and no return any value. Similarly, leaving a function blank when it should have a value is legal, but it won't cause any issues and no make anything. ==Hammy-complete== This is not a derivative of brainfuck. This language was created after 2010 See Plushie-complete hi...")
- 07:04, 17 February 2026 Drive-In Window extended TC with Chef (hist | edit) [6,563 bytes] Yoyolin0409 (talk | contribs) (Created page with "{{WIP}} '''Drive-In Window extended TC with Chef''' is an esolang by User:Yoyolin0409. The layout is similar to what someone would order at a restaurant. This is actually a fusion of Drive-In Window, Drive-In Window TC, Drive-In Window extended, and Chef. ==Commands and Syntax== Example: <pre> Hi, welcome to Name_of_restaurant. Here is a menu. Thing: <Currency Symbols><Multiples of 10> Thing2: <Currency Symbols><Multiples of 10> Here are you...")
- 14:27, 16 February 2026 Memo (hist | edit) [754 bytes] Rottytooth (talk | contribs) (Initial stub)
- 14:15, 15 February 2026 C** (hist | edit) [4,053 bytes] BestCoder (talk | contribs) (Created page with "C** (pronounced see times times) is a programming language that User:BestCoder made, and is compiled to windows x64: == Main Constructs == === If === if x > 4 then printc 'H'; printc 'i'; end; === While === while x > 4 then print x; x = x + -1; end; === Repeat (directive) === list = 0; repeat 9 define := 0; end; == Assign (directive) == const x = 5; print x; === Anonymous assignment === string = 'H'; := 'i'; := '!'; := 0; === Add...")
- 09:47, 15 February 2026 Ivory (hist | edit) [5,986 bytes] Widuruwana (talk | contribs) (Initial page creation for Ivory language.)
- 06:51, 15 February 2026 SeedFuck Improved (hist | edit) [572 bytes] None1 (talk | contribs) (Created page with "{{lang|a=User:None1}} It is SeedFuck, but applied with the improvements suggested by User:Blashyrkh. Programs are like this: <seed1> <seed2> ... SeedFuck Improved uses Python 3.11's random generator, it generates numbers within [0,8)∩Z inclusive and translates the numbers into brainfuck code. Generation for each seed stops at an unmatched {{cd|]}}. After generation of all the seeds, each seed will then be executed in order. Category:Languages Catego...")
- 00:10, 15 February 2026 Gerku (hist | edit) [8 bytes] I am islptng (talk | contribs) (placeholder)
- 15:21, 14 February 2026 %^&78 (hist | edit) [225 bytes] Dragoneater67 (talk | contribs) (Created page with "%^&78 is an esolang made by dragoneater67 ==overview== it operates on a grid of bits heres a list of commands: ^v>< moves pointer up/down/right/left @ flips current bit {x} executes x while current bit is 1 ==time== 00:57.916") originally created as "^&78"
- 14:01, 14 February 2026 🏳️⚧️🦞 (hist | edit) [2,034 bytes] Dragoneater67 (talk | contribs) (Created page with "🏳️⚧️🦞 is the worst esolang on earth. ==Rules== Edits that violate these rules will be reverted! # '''EVERY''' edit must contribute at least 3 commands, even if you are fixing a typo, you must add at least 3 commands # Each command can only be a single emoji, a single CJK character, or a single unprintable unicode character # All data must be stored in a queue # If the command's opcode is a prime number, it must do 7 things at once # Each command's opcode m...")
- 11:35, 14 February 2026 诗(cleverxia) (hist | edit) [2,334 bytes] Cleverxia (talk | contribs) (Created page with "诗 (4th) is (yet another) esolang in the chinese poetic family, but this time is invented by User:cleverxia and not a brainfuck derivative. <!-- It's a 1+ derivaative--> (There are already three esolangs with this name, but THEY ARE BOTH BF DERIVATIVES! WE HAVE TO CHANGE!) ==Commands== commands are split on any ASCII character. We work on...")
- 09:19, 14 February 2026 Splinter a retnilpS (hist | edit) [1,307 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Splinter a retnilpS''' is an esoteric programming language created by User:Yayimhere, as a variant of Splinter created by User:Keymaker, based on(according to User:Ais523) why the language isnt turing complete. Specifically, the program(which is where conditional are performed) are read in a FIFO way. However, in Splinter a retnilpS, it's both FIFO and LIFO, and, additionally, it only requires one more command be added. == Memory ==...")
- 08:55, 14 February 2026 Speedrun (hist | edit) [302 bytes] Cleverxia (talk | contribs) (Created page with "{{lang|speedrun}} ==commands== <pre> 0-9 push the number onto the stack :<^>v+-*r worjks same as in fish / integer division o outputs as ascii ! discard top of stack </pre> ==examples== {{WIP}}")
- 01:44, 14 February 2026 Enn (hist | edit) [4,577 bytes] Las-r (talk | contribs) (Created page with "= Enn: Executable NAND Network = A logic-oriented esolang. An interpreter and examples can be found [https://github.com/las-r/enn here]. == How Enn works == Every instruction in Enn does 1 of 2 things: * Set a variable * Output that variable The only computation given to you is the ability to use NAND. '''IMPORTANT NOTE:''' Every program loops. To end a program, you must forcequit it. == Usage == '''REQUIREMENTS:''' Python v3.x Simply place <tt>enn.py</tt> in the...")