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- 00:15, 19 January 2026 BENOZCISAPDRM (hist | edit) [1,256 bytes] A() (talk | contribs) (Created page with "BENOZCISAPDR has thirteen commands. It uses counters, and it was made by User: A().")
- 18:30, 18 January 2026 Qu-Qu (hist | edit) [2,313 bytes] A() (talk | contribs) (Created page with "Qu-Qu is an esoteric programming language made by User: A(). It uses functions like Q and U to duplicate and/or simplify expressions. == Functions == {| class="wikitable" |+ Functions |- ! Functions !! Disc |- | Q() || duplicate |- | U() || simplify expression |- | X() || turn any function into its opposite |- | ∅() || null |- |} == Syntax == A function that has no inputs can be written like this: Q Also Qx and Q(x) are the same. == Programs == === Duplicate f...")
- 10:44, 18 January 2026 Segment (hist | edit) [7,223 bytes] Cleverxia (talk | contribs) (Created page with "Segment is an esoteric programming language inspired by Glypho Incident and some others by User:cleverxia. ==Parsing== Let the program be in P then the following node.js program will parse it into sections: <pre> P="<Code <goes <here>"; [J,...P]=[...P] P=P.join``.split(J).slice(1) H={} r=0 Q=P.map(t=>H[t]?H[t]:H[t]=++r) console.log(Q) </pre> ==Program flow== The program opreates on a queue of bits as in BCT. (attempting to pop a bit while queue is em...")
- 10:18, 18 January 2026 〵䅂ㅅ (hist | edit) [1,303 bytes] ColorfulGalaxy's CA discoveries (talk | contribs) (----)
- 09:39, 18 January 2026 噹硡氀 (hist | edit) [1,301 bytes] ColorfulGalaxy's CA discoveries (talk | contribs) (----)
- 07:26, 18 January 2026 Eviledon/Turing-completeness proof (hist | edit) [1,198 bytes] RikoMamaBala (talk | contribs) (Created page with "Here's a proof of Turing-completeness of Eviledon. We can make a Brainfuck-to-Eviledon compiler using: Chimpanzini Bananini Tung Tung Tung Sahur Sahur Sahur Sahur Sahur Lirili Larila Sahur Tralalero Tralala Bombardotto Aquilotto Tralalero Tralala Tung Sahur Ballerina Cappucina - Tralalero Tralala Sahur Bananita Dolfinita as the start of the program, Tralalero Tralala Sahur Ballerina Cappucina + Bombardilo Crocodilo Tralalero Tralala Bombardotto Aquilo...")
- 07:14, 18 January 2026 PyFuck (yoyolin0409) (hist | edit) [2,707 bytes] Yoyolin0409 (talk | contribs) (Created page with "'''PyFuck''' is an esolang by User:yoyolin0409. Also check out PyFuck and JSFuck so you'll know what I want to do. This esolang only has the following valid characters: "rep=()[]+'*j" and "eval", ".clear", ".count", "chr". In addition, our Python code includes: `from pathlib import PurePosixPath` and the `import operator` and the `truediv=operator.truediv`. ==How to make "<"?== repr(type(0))[0] ==How to make ">"?== repr(type(0))[12] ==How to make "-"?== re...")
- 07:02, 18 January 2026 OSColang (hist | edit) [7,974 bytes] Anywaydun (talk | contribs) (Created page with "'''OSColang''' (pronounced oh-es-ko-lang) is an esolang made by User:Anywaydun meant to commemorate 16 years of Battle of Dream Island, and the object show community as a whole. It was made to show the creations of the wider OSC and represent them somewhere (though in practice that isn't true), and was also mainly made because the creator couldn't find any object show-inspired esolangs that were already made. ==Instructions== OSColang is one-indexed. Programs must b...")
- 02:16, 18 January 2026 DeleteThisPage (hist | edit) [48 bytes] Kalavian (talk | contribs) (Created page with "SlayScript is an esoteric programming language created by Kalavian in January 2026. It is currently unimplemented. =Basic Syntax= Lines end with two semicolons. If one semicolon is used, an error is thrown with a random line number. If no semicolons are used, undefined behavior occurs. =Variables= Variables can be defined with the AbstractVariableStore.basicDynamicVariable.defineVariable method. Types can be defined using a type token, a completely arbitrary value tha...") originally created as "SlayScript"
- 00:46, 18 January 2026 PrySigneToFry-complete-lang (hist | edit) [3,689 bytes] Yoyolin0409 (talk | contribs) (Created page with "{{wIP}}{{stub}} '''PrySigneToFry-complete-lang''' is an esolang by User:Yoyolin0409. It's PrySigneToFry-complete. ==Creative Process== ===Level 1=== This Esolang must be able to output "問天地好在" or "Hello, world!". It was simple, so I took over Wenyan's output specifications. 吾有一言。曰「「問天地好在」」。書之。 吾有一言。曰「「Hello World」」。書之。 What next? This Esolang must be able to output User:PrySigne...")
- 00:11, 18 January 2026 Eaf ...Where is o (hist | edit) [1,153 bytes] Yoyolin0409 (talk | contribs) (Created page with "{{lowercase}}'''eaf ...Where is o''' is an esolang by User:Yoyolin0409. It's like a deadfish, but without any commands, not even an 'h' (So where exactly is the "o" in the word "deadfish"?). Of course, it would be a shame if it were truly useless, so I assigned the following functions to the commands e, a, f, "THERE IS NO O":<br> '''e''' must be inserted at the beginning of the program<br> '''a''' increments the temporary register by one. The value of this tempor...")
- 20:43, 17 January 2026 TryHard (hist | edit) [1,451 bytes] A() (talk | contribs) (→added basic programs)
- 18:42, 17 January 2026 SNOW (hist | edit) [678 bytes] A() (talk | contribs) (Created page with "SNOW, made by User:A(), is a stack-based programming language. == Command == {| class="wikitable" |+ Caption text |- ! Header text !! Header text |- | . || start program |- | *n || push n onto stack |- | ● || print top of stack as ascii char |- | _ || pop of top of stack |- | -n || goto line n |- | `n || if n isn't top of stack, do the next line else skip |- | , || inc top of stack |- | : || input as ascii value |- | ❆ || dec top of stack |} == Programs == 3...")
- 14:36, 17 January 2026 Effects (hist | edit) [1,069 bytes] A() (talk | contribs) (Created page with "This esolang made by User:A() is based on video game effects. == Commands == {| class="wikitable" |+ Commands |- ! Commands !! Disc |- | <code> [Name][+_hp][+_h] || Name effect, inc heath by _, inc hunger by _ |- | <code> [Alter_ if _] || Do _ while hp or h is not 0 |- | <code> [HAX _] || User input for hp or h |- | <code> [Deactivate _] || Deactivate effect |- | <code> [Respawn] || Respawn if hp is 0 and reset hp and h |- | <code> [Activate _] || Activate effect |-...")
- 13:08, 17 January 2026 CKR-Lang (hist | edit) [5,212 bytes] Hannim (talk | contribs) (Created page with "{{Language |name = CKR-Lang |created = 2026 |author = User:Hannim |paradigm = Imperative |turing = Yes |impl = Python }} '''CKR-Lang''' (Korean: 최강록 랭귀지) is an esoteric programming language created by User:Hannim in 2026. It is a fan-made project inspired by the unique cooking style and speech patterns of Chef '''Choi Kang-rok''' (최강록), particularly his appearance in the Netflix show ''Culinary Class Wars (Season 2)''. The language mimics...")
- 12:04, 17 January 2026 Or+3 (hist | edit) [1,451 bytes] Cleverxia (talk | contribs) (Created page with "Or+3 is a minimalist (?) esoteric programming language. It is a superset of Or++ hence Or. ==Commands== Or+3 has a single stack (infinite <pre>false</pre>s at bottom) and 11 commands. {|class="wikitable" ! Command !! Action |- | <pre> f</pre> || Push false to the stack |- | <pre> t</pre> || Push true to the stack |- | <pre> p</pre> || Pop the top of the stack |- | <pre> r</pre> || Reverse the entire stack |- | <pre> h</pre> || Halt if the stack is empty |-...")
- 04:39, 17 January 2026 5++ (hist | edit) [6,718 bytes] RetroPain (talk | contribs) (Created page with "(this page is a work in progress, be patient, and please don't kill me for not following all the proper esolangs wiki standards and procedures) 5++ is an esolang created by user:RetroPain<br> It has a single variable called ''8'', and an infinite tape. Programs MUST be written in a single line. {| class="wikitable" |+ Instructions |- ! Instruction !! Description |- | 5 || Puts "5" into the output buffer |- | 0 || Puts "0" into the output buffer |- | 5++ || Incremen...")
- 03:27, 17 January 2026 Tau (hist | edit) [3,394 bytes] Dmiz (talk | contribs) (Created page with "τ or tau is a text and stack based programing language made in snap programing language<br> You have the commands:<br> [ - Closed by ], push text to stack, use \ to escape characters <br> ⁅ - Closed by ⁆, like [], but push applying rules to the text # - Pop a number an convert it to unary <br> $ - Pop a unary and convert it to decimal <br> + - Pop two strings and concatenate <br> - - Pop two strings, A and B, push the length of A - B <br> <nowiki>*</nowiki> - Po...")
- 01:14, 17 January 2026 Wenyan, but now it looks like a book (hist | edit) [7,614 bytes] Yoyolin0409 (talk | contribs) (Created page with "{{WIP}} '''Wenyan, but now it looks like a book''' is an esolang by User:Yoyolin0409. Its inspiration comes from Wenyan. I made some of the programs inside look like ancient Chinese books. ==Instructions== ===Start=== All instructions not preceding the start instruction will be ignored. Some of these start instructions have functionality, while others do not. The start instructions will only be detected once. 為詩曰: If it appears in any line ===Output=== =...")
- 22:10, 16 January 2026 Welp, nope. (hist | edit) [269 bytes] A() (talk | contribs) (Created page with "User: A() made this. == Commands == x: n, y, z ; if input is n jump to y and add z This is only command. This is basically a Minsky machine. ! - any variable == Programs == === Truth-machine === 1 3 0 ! 4 0 1 1 0 ! 0 0")
- 19:55, 16 January 2026 Duckwise Northward/Turing Complete proof (hist | edit) [437 bytes] A() (talk | contribs) (Created page with "Any program in BF that has an infinite loop can be written like this: @$k[...]c Or: ~$[...]/ As long as the cell isn't 0 and the loop doesn't contain the start and end often, it should work. == Loops == {| class="wikitable" |+ Loops |- ! Code !! Name |- | @$k[...]c || Basic |- | #~$[...]/ || Complex |- | )(@$/ || Garbage |}")
- 19:27, 16 January 2026 Brain-os source code (not an esolang but an esolang-built OS) (hist | edit) [147 bytes] Mrtli08 (talk | contribs) (Created page with "This is the source code for brain-os, the first esolang operating system. Version history: --~~~~ Page release")
- 15:45, 16 January 2026 Polynomix/Symbols (hist | edit) [11,068 bytes] I am islptng (talk | contribs) (Created page with "{{back|Polynomix}} <pre><nowiki> ! Adverb: Turns an expression into an operator and an operator to a reference. Examples: 10 fact! $$ Calls fact(10) +! $$ Reference for the function + " Character constructor. Followed by any character make a character constant. Examples: "a $$ The character constant 'a' # 1/ Assignment. Dyadic: Assigns left to right, evaluates to left. Double if it's a declaration. Examples:...")
- 09:15, 16 January 2026 Burnolang (hist | edit) [788 bytes] Mrtli08 (talk | contribs) (Created page with "Burnolang is an esolang made in scratch (https://scratch.mit.edu/projects/1260575277/). The creator said "It's so hard, even I don't know how to code in it." It has 3 variables: "gcy", iterations and the code. It begins by getting the code and the iteration count. Then it sets "gcy" to zero and does these operations (as shown as JS): <pre> gcy++; a[code[gcy % 7]] = gcy % 2 </pre> The code of this language is: File:Burnolang source code.png|thumb|Source code of burnol...")
- 03:35, 16 January 2026 Unicodefuck (hist | edit) [641 bytes] DigitalDetective47 (talk | contribs) (Created page with "{{bf}} {{Distinguish/Confusion|text=Unifuck, another brainfuck derivative focused around Unicode}} '''Unicodefuck''' is a brainfuck derivative created by User:DigitalDetective47. It is identical to Binaryfuck, except that the program must also be a valid UTF-8 string; each code point within this string must be a valid Unicode character. The language will become more permissive over time as the Unicod...")
- 23:49, 15 January 2026 Convey (hist | edit) [6,894 bytes] Sammy (talk | contribs) (Created page with "Convey is a programming language where the program is made like a conveyor belt. More precisely, Convey has 5 things to define a program. The following shows what they are. '''List:''' The list is basically the main piece of the program. Each tick, the list updates to its next state. The next state is dependent on the other parts of the program. It's important to know that the list is 1-indexed. '''Gives:''' Gives is a number that ranges from 0 to 1, and never chan...")
- 23:40, 15 January 2026 Duckwise Northward (hist | edit) [970 bytes] A() (talk | contribs) (Created page with "User: A() made it to be hard to program in, so every command must be used once and if you run out of commands they reset and you can use them again. == Commands == {| class="wikitable" |+ Caption text |- ! BF !! Command !! Explanation |- | [.-] || ( || out then dec until 0 |- | [+ || ) || inc |- | .] || ^ || print end loop |- | ]+[ || v || inc? |- | ,. || % || input then print |- | ]-[ || _ || dec? |- | ++++ || # || add 4 |- | --- || > || dec 3 |- | >[ || k || mo...")
- 22:33, 15 January 2026 Purely Object-Oriented Producer-based/Constructorless Language (hist | edit) [21,406 bytes] RaiseAfloppaFan3925 (talk | contribs) (Created page with " {{WIP}} {{infobox proglang | author = User:RaiseAfloppaFan3925 | year = 2026 | files = <code>.poopcl</code> | influence = Rust (usage of factory methods) }} Purely Object-Oriented Producer-based/Constructorless Language, or POOP/CL for short is a language by User:RaiseAfloppaFan3925. == Classes == POOP/CL, as the name suggests, is purely object-oriented. This means that everything is encapsulated in classes. <pre> Int.create() </pre> Sin...")
- 19:03, 15 January 2026 Cyclohexane (hist | edit) [1,230 bytes] Mrtli08 (talk | contribs) (Created page with "Cyclohexane is an esolang based of cycloalkanes (also being kind of an bf deriative). All programs begin with "cyclo". The ammount of commands in the programs first branch will be defined by an alkane name. To fill commands, you must add an part which says 1, 2... list. Programs in this language will run forever because cycloalkanes are rings. The "ol" command will add 1 from the cell, "thiol" subtracts 1 from the cell, "amine" will move the pointer one step forward, "am...")
- 18:39, 15 January 2026 User:Mrtli08/code archive (hist | edit) [309 bytes] Mrtli08 (talk | contribs) (Created page with "Check x==0 This code checks if x==0. The code uses 5 cells of data. The first cell is the number to be checked, second is the nonzero flag, third is the zero flag and the fourth is the temporary flag for opening the zero flag. >[-]>[-]>[-]+>[-]<<<<[>[-]+>[-]>[-]>][<[-]+>>] prettry revolutionary huh?") originally created as "Mrtli081s code archive"
- 14:29, 15 January 2026 Crazy J/QUINE (hist | edit) [18,096 bytes] Blashyrkh (talk | contribs) (Crazy J examples - QUINE)
- 09:19, 15 January 2026 䩥汬礀 (hist | edit) [1,293 bytes] ColorfulGalaxy's CA discoveries (talk | contribs) (Created the page) (----)
- 03:38, 15 January 2026 Grass (2) (hist | edit) [406 bytes] Tpaefawzen (talk | contribs) (Created page with "'''Grass (2)''' is an extension of the programming language Grass designed by User: Tpaefawzen in 2026 to accept the application /W+w+/ as the first expression of the program in addition to the abstraction /w+(W+w+)*v?/. Category:Languages")
- 02:17, 15 January 2026 Brainball (hist | edit) [8,828 bytes] FordsTheodore (talk | contribs) (Created page with "'''Brainball''' is an esoteric programming language where numbers are treated like a physical object (the ball) that you push, teleport, clone, or straight-up steal from other cells until it starts yelling ASCII at the screen. Brainball is built on three core ideas: 1. Numbers are not abstract, they ''exist somewhere''. 2. If you want a value, you must ''move it'' or ''clone it''. 3. Nothing happens implicitly. '''Ever'''. If the pointer isn’t there, the program d...")
- 23:04, 14 January 2026 GLUG (hist | edit) [677 bytes] A() (talk | contribs) (Created page with "GLUG is made by User: A(). It was inspired by C# and Atari Basic. == Commands == {| class="wikitable" |+ Commands |- ! Header text !! Header text |- | SUB[]! || Subroutine |- | GOSUB! || Goto subroutine |- | ASK()! || Input |- | BUTTON()! || Key input |- | VAR || declare variable |- | IF (CONDITION) DO [] || if statement |- | CURSOR(X,Y) || Puts cursor at x, y (0, 0 is at the top right corner and 255, 255 is the bottom left) |- | DRAW(R, G, B) || draw pixel at cu...")
- 17:16, 14 January 2026 Loss't (hist | edit) [1,714 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Loss't''' is an Esoteric programming language created by User:Yayimhere, after seeing the Ser2 quine(purely being inspired by its visual look). It is in some ways similair to ///, however differs in a few ways(for example, /// has no required "structure", however Loss't does). It was based off of the idea that the program "was a map that maps its own mapping to some output". == Execution == Loss't uses the following syntax: --:s :--:y : These may "overlap...")
- 22:58, 13 January 2026 Brainfuck with three input and three output (hist | edit) [1,138 bytes] Yoyolin0409 (talk | contribs) (Created page with "'''Brainfuck with three input and three output''' is an esolang by User:Yoyolin0409. That's like brainfuck, but the input and output can be ASCII, numbers, or Unicode. ==Commands== {| class=wikitable |- ! Command !! Function |- |<nowiki>></nowiki> |Move the pointer to the right |- |<nowiki><</nowiki> |Move the pointer to the left |- |<nowiki>+</nowiki> |Increment the memory cell at the pointer |- |<nowiki>-</nowiki> |Decrement the memory cell at the pointer |- |,...")
- 20:42, 13 January 2026 Eviledon (hist | edit) [2,385 bytes] RikoMamaBala (talk | contribs) (Created page with "'''Eviledon''' is an esoteric programming language created by User:RikoMamaBala and was his second esolang. It was inspired by the spreading of the Italian Brainrot meme. ==History== Eviledon was created because I was wondering, "Kids these days keep playing Steal A Brainrot. Maybe I should create an esolang about it?". The name came from the brainrot [https://stealabrainrot.fandom.com/wiki/Eviledon Eviledon], which was an idea that struck me when I was looking at t...")
- 18:31, 13 January 2026 Countable/Turing-completeness proof (hist | edit) [3,766 bytes] Aadenboy (talk | contribs) (Created page with "{{Back|Countable}} This proves Countable's Turing-completeness by implementing Bitwise Cyclic Tag. == Specification == <pre> * end of data (first unused accumulator) * program length * program length sub 1 * program length sub 2 * program * carryover 1 * carryover 2 * queue * queue length * next queue length * did increase * did decrease if program bit 1 { next queue length + queue length if queue bit 1 { next queue length + 1 did increase + 1...")
- 15:35, 13 January 2026 ⌬ (hist | edit) [1,590 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Sickle''' is a language based very much on ☭. It uses only its phase one instructions. == Memory == Sickle uses the registers as memory: a = 0 w = 0 q = 0 p = 0 g = 89404137 as well as its own program. Note that every register is updated to its absolute value every time its value changes. == Instruction reading == Sickle instructions are read with the formula:<br> <math>\left(\left(\left((c \oplus q) + (i \bmod 3) + (g \gg 24)\right) \bmod 3\right) + 3\ri...") originally created as "Sickle"
- 11:12, 13 January 2026 Windows找不到文件“啊”。- Windows找不到文件“啊”。 (hist | edit) [943 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Windows找不到文件“啊”。- Windows找不到文件“啊”。''' is a variant of Windows找不到文件“啊”。请确认文件名正确后再试一次。 which has a quine. It was created by User:Yayimhere. == Semantics == Windows找不到文件“啊”。- Windows找不到文件“啊”。 first deletes every fully connected instance of the string: Windows找不到文件“啊”。请确认文件名正确后再试一次。 from the program, a...")
- 19:12, 12 January 2026 Hash (hist | edit) [737 bytes] Bogdan192848 (talk | contribs) (Created page with "Hash is an esolang that executes programs based on the hashed string from the program. ==Language overview== At the start, it takes the program from the user input and hashes it with SHA-256. From there, each character is mapped to brainf*** code with the following rules: {| class="wikitable" ! Character !! Command |- | "0" || < |- | "1" || > |- | "2" || + |- | "3" || - |- | "4" || . |- | "5" || , |- | "6" || [ |- | "7" || ] |- | Any other character || . |} After the...")
- 17:14, 12 January 2026 Oshd (hist | edit) [2,668 bytes] MrHacer201145 (talk | contribs) (Created page with "==== IMPORTANT INFORMATION ==== If you need a humorous description or something that works quickly, then feel free to click "Random Page". == '''What is OSHD?''' == '''OSHD''' is a stack-based programming language with Reverse Polish Notation (RPN). It has the addition of functions, conditions (albeit simple) and loops (also quite simple). When programming in it, I recommend that you be as careful as possible when writing code, because any mistake can stop the interpr...")
- 14:13, 12 January 2026 Which esolang did I use qwq (hist | edit) [12,280 bytes] Yoyolin0409 (talk | contribs) (Created page with "{{WIP}} {{wrongtitle|Which esolang did I use??? qwq}} {{infobox proglang |name=1234567890 |author=User:Yoyolin0409 |year=2026 |influence=!Romanian, Aheui |influenced= |files=<code>.wediuq</code> |class=Turing complete }} Category:2026 '''Which esolang did I use??? qwq''' is an esolang by User:Yoyolin0409. Its inspiration comes from many sources, including:!Romanian, Aheui. ==Syntax== →...: Co...")
- 10:53, 12 January 2026 Cirt e mys (hist | edit) [3,135 bytes] Yayimhere2(school) (talk | contribs) (Created page with "{{lowercase}} '''cirt e mys''' is an Esolang created by User:Yayimhere as a more well thought through successor to Apraxia. As such, it is also pattern based. It uses a more sophisticated, though strange syntax. Unlike Apraxia, no special meaning is assigned to something like "the last symbol of the program". cirt e mys also had the secondary goal of being more balanced between halting and looping. == Etymology == cirt e mys is named after noit o' mnain worb,...")
- 10:35, 12 January 2026 文言Python (hist | edit) [2,557 bytes] Yoyolin0409 (talk | contribs) (Created page with "{{WIP}} '''文言Python''' is an esolang by User:yoyolin0409. Its inspiration comes from Wenyen, but not exactly the same. I'll add the syxtax later, I think? ==Example== ===Hello, world!=== 曰三詞之合:Hello,、空之、world! ===Cat=== 問五詞之合:Type、空之、anything、空之、here.,得一詞a 曰一詞a ===A+B=== 問五詞之合:Type、空之、first、空之、number.,得一數a 問五詞之合:Type、空之、secon...")
- 09:15, 12 January 2026 8 Byte Lang :/ (hist | edit) [3,901 bytes] Rhombicosidodecahedron (talk | contribs) (Created page with "'''8 Byte Lang :/''' is a joke esolang created by User:Rhombicosidodecahedron. It is designed so that it's interpreter in Python is 8 bytes long. ==Functionality== Basically no functionality. It's 8 byte interpreter is: print(1) All it does is, no matter the code, print 1. that's it. However, this does mean you can literally write anything in the code and it will not affect anything. so you can write: print(1) return 1 print 1 Hello, World! what am i doing...")
- 11:37, 11 January 2026 Bimo roasting language (hist | edit) [1,656 bytes] RikoMamaBala (talk | contribs) (Created page with "{{stub}} ''Note: this esolang is meant to roast [https://www.youtube.com/@BimoOfficialTV Bimooo].'' '''Bimo roasting language''' is an esolang created by User: RikoMamaBala, created to make fun of [https://www.youtube.com/@BimoOfficialTV Bimooo], a popular example of AI slop. ==Instructions== <pre class='rectwrap'>Bimo rolls <variable> - declares/selectes variable <variable>, if no <variable> given, deselects it. Bimo spins <val> - assigns <val> to selected variable....")
- 11:37, 11 January 2026 AddByteSubByte (hist | edit) [204 bytes] Timm (talk | contribs) (Created page with " ADD A B SUB A B do A += B A -= B registers (<code>#</code>is mark for constant) R1 (one #) R0 (zero #) RN (negative one #) RS (scratch) PC (program counter) rules always do PC += 1 {{Made|Timm}}")
- 06:41, 11 January 2026 1=0+1 (hist | edit) [1,532 bytes] None1 (talk | contribs) (Created page with "{{lang|a=User:None1}} ==Variables== 1=0+1 has ''n'' variables, where ''n'' is the number of lines. The variables are named 0 to ''n''-1. Initially, the value of each variable is the same as its name. ==Lines== Each line must be like this: ''x''=''y1''+''y2''+...+''ym'' ''x'' and ''yi'' are variable names. ''x'' must be equal to the line number (0-indexed). This command makes variable ''x'' the sum of variables ''y1'', ''y2'',...,''ym''. ==Control flow== All lines are e...")