New pages

Jump to navigation Jump to search
New pages
Hide registered users | Hide bots | Show redirects
(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)
  • 15:38, 30 June 2025Elilang (hist | edit) ‎[3,775 bytes]Helpeesl (talk | contribs) (I’m burning out so I probably won’t be on here for a while, Thank all of you for the time we had together -Elijah “Helpe” Phillip Ryan P. BR. Hunt BN.)
  • 14:50, 30 June 2025Why? Why? Why? (hist | edit) ‎[1,881 bytes]TheCatFromGithub (talk | contribs) (created)
  • 04:39, 30 June 20250123456789. (hist | edit) ‎[581 bytes]Imakesi (talk | contribs) (Created page with "'''0123456789.''', or more efficiently, numbers, is a language created by User:Imakesi. This was previously (0123456789.), but the code broke and was rewritten. Events were added to the interpreter, but it became too buggy, so it is not going to be worked on for a while.")
  • 04:22, 30 June 2025Afunge (hist | edit) ‎[668 bytes]Imakesi (talk | contribs) (Created page with "'''Afunge''' is an esolang by [https://github.com/imakesi akesi] that is currently being worked on. The git repository is here: [https://github.com/imakesi/afunge Repo] Category:Two-dimensional languages")
  • 02:53, 30 June 20252 Bits, 1 Byte but 01 and 10 are swapped (hist | edit) ‎[6,948 bytes]Tommyaweosme (talk | contribs) (Created page with "2 Bits, 1 Byte but 01 and 10 are swapped is 2 Bits, 1 Byte but 01 and 10 are swapped. == Operations == {| class="wikitable" style="width: 100%;" |- ! Code !! Name !! Description |- | style="text-align:center;" | 00 || style="text-align:center;" | DON || DO Nothing. Or in other words, NOP. |- | style="text-align:center;" | 01 || style="text-align:center;" | JMP || JuMP. Jump (unconditionally) to address specified. |- | style="text-align:center;" | 10 || style="text-al...")
  • 02:07, 30 June 2025Boring Chef (hist | edit) ‎[3,424 bytes]GluonVelvet (talk | contribs) (Created page with "Boring Chef is a stack-based language where programs don't look like cooking recipes. Chef was "designed" by user:GluonVelvet in 2025. It resembles Chef but with no cooking themes and a python like syntax. '''Below is a list of operations and commands in Boring Chef, each doing mostly the same thing that their Chef counterpart does''' Comments: the same as python, using # and any following text on the line will make a comment function: Defines the start of...")
  • 21:53, 29 June 2025Pietfuck (hist | edit) ‎[1,046 bytes]Tommyaweosme (talk | contribs) (Created page with "Pietfuck is an esolang created by User:Tommyaweosme. It is a esomash of Piet and Brainfuck. == Colors == The colors start on Light Red. {| class="wikitable" |+ Colors |- | style="background-color: #ffc0c0" | Light Red (#FFC0C0) || style="background-color: #c0ffc0" | Light Green (#c0FFC0) || style="background-color: #c0c0ff" | Light Blue (#C0C0FF) |- | style="background-color: #ff0000" | Red (#FF0000) || style="background-color: #00FF00" | Green (#00FF00) || s...")
  • 16:47, 29 June 2025Deadfish+ (hist | edit) ‎[683 bytes]Tommyaweosme (talk | contribs) (Created page with "Deadfish+ is an esolang built by User:Tommyaweosme. The 256 and -1 limitations of Deadfish are removed in Deadfish+. == Goals == Ranked in order of priority. # Turing-completeness # Using Deadfish as a base # Simplicity # Only using letters == Commands == i - increment incrementer d - decrement incrementer s - square incrementer c - clear incrementer o - push incrementer to top of stack p - print top of stack as ASCII r - bring top of stack to incr...")
  • 06:29, 29 June 2025Bunnicula (hist | edit) ‎[5,859 bytes]RainbowDash (talk | contribs) (I vant to suck your blood!)
  • 04:47, 29 June 2025TTMSL (hist | edit) ‎[557 bytes]Hajunsheng (talk | contribs) (Created page with "= Terminal Turing Machine Simulator Language = It's TMSL but it's like a simple Operating System that can do things, if you take enough time to write an app, then how just how. Is it technically an Esoteric OS? = Usage = Just use like TMSL but after each halt the next input must be either \ r smth if \ you shutdown the computer but else just clears the terminal and you continue. = Short Code = It's in Mint guys. <code><pre>*v*~^<\=v*>>~+<0=<.^v^v^v^v^v^v^v^*v=~^<\=</pr...")
  • 15:17, 28 June 2025STMSL (hist | edit) ‎[441 bytes]Hajunsheng (talk | contribs) (Created page with "= Simpler Turing Machine Simulator Language = It's made by hajunsheng, it's ran in TMSL and yeah there's only 10 cells of memory that are all 9's that will decrement. = Thats All = Yes that's all. = Interpreter = <code><pre> - 9 - 9 - 9 - 9 - 9 - 9 - 9 - 9 - 9 - 9 </pre></code>")
  • 14:19, 28 June 2025TMSL (hist | edit) ‎[1,323 bytes]Hajunsheng (talk | contribs) (Created page with "= Turing Machine Simulator Language = TSML is an acronym for turing machine simulator language and it is an esolang made by user:hajunsheng in mint. = Usage Not Commands = As you can see this is not the commands section this is the usage section. After running the program you must enter things character by character like e.g. "-1" would be - enter 1 enter but yeah you get it. After that make sure its organised exactly in the "+/-number" format and then to stop enter...")
  • 09:30, 28 June 2025Luathon (hist | edit) ‎[455 bytes]Tommyaweosme (talk | contribs) (Created page with "Luathon is an unimplemented Esolang that is Lua and Python mixed together. Programs from both work. == Hello World == print("Hello world") Fun fact: This is the form in both Python and Lua! == Cat == === Python === print(input()) === Lua === print(io.read()) == Amo Gus == a = io.read() if a == "amo": print("gus") elif g = "gus" do print("amo") else: print("") end Category:LanguagesCategory:2025Category:High-level")
  • 20:37, 27 June 2025DeepLang (hist | edit) ‎[4,053 bytes]Hakerh400 (talk | contribs) (+DeepLang)
  • 19:21, 27 June 2025Amalgamation (hist | edit) ‎[1,044 bytes]GluonVelvet (talk | contribs) (Still a work in progress, but plans on including features from many different languages into one heaping mess of a language. Feedback is much appreciated!)
  • 18:58, 27 June 2025YOUR TAKING TOO LONG (hist | edit) ‎[2,262 bytes]NomaniInt64 (talk | contribs) (Created page with "'''YOUR TAKING TOO LONG''' is a joke language inspired by Toby Fox's unfinished game Deltarune<sup>TM</sup>. ''This page is working in progress.'' == Origin == In Chapter 4 of the game, Kris, Susie and Ralsei entered a very dark zone where they met a mysterious enemy, Jackenstein. Their attack was to put the team's soul through a dim, haunted house maze. You have to collect TP and keys, avoid Jack's attacks and make your way out. After unleashing 3 times using the TP...")
  • 10:57, 27 June 2025Cooloops (hist | edit) ‎[594 bytes]TomosCode (talk | contribs) (Created page with "Cooloops is a loop language. == Instructions == {| class="wikitable sortable" |- ! Instruction !! Meaning |- | [''Code''] || The Brackets go down then the code is run and then when it reaches the Closing Bracket, The entire loop, up and down gets sent to the end of the program to be run again. |- | (''Code'') || Same as above but without running the code. |- | ^ || Goes up along with the PC and turns into v. |- | v || Same as above but goes down and turns into ^. |} [...")
  • 08:38, 27 June 2025Trivial substitution (hist | edit) ‎[366 bytes]Astaryuu (talk | contribs) (Created page with "A '''trivial substitution''' is an esoteric programming language which encodes another esoteric programming language's functions in a different format. These are most common for Brainfuck, but there are other programming languages with trivial substitutions, like English (with Engwish). Category:Stubs")
  • 08:16, 27 June 2025Engwish (hist | edit) ‎[3,962 bytes]Astaryuu (talk | contribs) (Created page with "'''Engwish''' is a version of English that appears exclusively in certain internet forums. Believed to originate from the art-sharing social media platform DeviantArt in 2001, many users of Engwish do not know they are using an esoteric programming language, much like with English. It is most popular among furries, and is sometimes called "Furry English" or "Furrynese", but the programming language version uses the endonym, "Engwish", instead of either of those. ==C...")
  • 04:31, 27 June 2025Ample (hist | edit) ‎[5,674 bytes]Hajunsheng (talk | contribs) (Created page with "= Ample = Ample, ahh yes another another another esolang by hajunsheng that i have to make a documentation for. ok its basically length but with its own features. = Commands = uhh no they aren't fixed but uhh maybe later look down = Usage = use any character and amount of characters followed by a dot(".") for it. = Actual commands = i will make commands like lengths ok: 0 will wait for a moment. 1 will print var. 2 will set var like "nm.x" sets var to x. 3 will ge...")
  • 01:59, 27 June 2025Brainforever (hist | edit) ‎[1,341 bytes]None1 (talk | contribs) (Created page with "Brainforever is an esolang invented by User:None1. It is bf, but <code>[...]</code> is an infinite loop. ==Examples== ===Infinite loop=== [] ===Print <code>A</code> infinitely=== +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++[.]")
  • 20:28, 26 June 2025Fzzbzz (hist | edit) ‎[1,608 bytes]Bigman4u (talk | contribs) (Created page with "Fzzbzz is a dsl for describing programs that behave fizzbuzzishly. == Grammar == `fzzbzz` is the symbol for well formed Fzzbzz programs. Please excuse the ellipses. <pre> open = '<' close = '>' equals = '=' slash = '/' comma = ',' digit = '0' | '1' | ... | '9' lowchar = 'a' | 'b' | ... | 'z' capchar = 'A' | 'B' | ... | 'Z' alpha = lowchar | capchar alphanumeric = alpha | digit int = digit | int, digit string = alpha | string, alphanumeric lower = open, in...")
  • 18:55, 26 June 2025Logfuck (hist | edit) ‎[3,018 bytes]Palaiologos (talk | contribs) (Created page with "== Synopsis == Brainfuck where things are O(log n) rather than O(n). An interesting way of solving the problem of Brainfuck's relative verbosity not by introducing RLE or similar operations (which make Brainfuck still struggle with linear-time copy and addition) but by changing the underlying data structures and their exposed format. == Spec == The language operates on an infinitely downwards-growing binary tree. The state of the program is the tree, the currently see...")
  • 16:25, 26 June 2025AcroScript (hist | edit) ‎[32 bytes]TheH3llMachine (talk | contribs) (Created page with "Pssst, this is secret work by me")
  • 16:24, 26 June 2025MathScript (hist | edit) ‎[643 bytes]TheH3llMachine (talk | contribs) (Created page with "==== Warning: This is upcoming work by me, ~~~. ==== MathScript, shortened to MSScript <b><small>("Math-inspired and math language with script added behind it because all my programming languages must end on Assembly or Script")</b></small> Here is a look into MSScript: *Variables <code> x=5 // x = 5 (Compiler chooses type) y=7Z // y = integer 7 z=9.5R // z = rational number 9.5 <nowiki>#a // a = input</nowiki> </code> *Expressions <code> c = 7 b = 0 a = 2 + c...")
  • 16:22, 26 June 2025Baba Is Turing machine (hist | edit) ‎[2,287 bytes]A() (talk | contribs) (→‎Baba is Turing machine is inspired by [[Babalang]])
  • 15:40, 26 June 2025H311 Assembly (hist | edit) ‎[7,986 bytes]TheH3llMachine (talk | contribs) (Created page with "= 1.0 xH331 Assembly (Inferno) = ==== Malbolge but your computer will quit ==== xH331 Assembly is an Assembly inspired (not quite only a little) language designed to be the 9th circle of hell after Malbolge. The name Inferno is quite fitting - it will probably burn down your computer :O. The langauge is based on pain and misery, from Base-60 to deleting system32. The pain is visible from its Hello World program: <i>tqf7V!uPtht;~nP•WEX9BR0xKjP^uYA7bRM~nZ~EJ0~nYAEXvAU;...")
  • 07:46, 26 June 2025Muon (hist | edit) ‎[4,194 bytes]Oor (talk | contribs) (Created page with "= Muon = ''Muon'' is an esoteric programming language based entirely on tensor computation and a minimalistic, unconventional control flow system. It is Turing-complete, relying on tensors as the sole data structure and using only unconditional jumps for flow control. All logic and branching are encoded implicitly in the tensor data. == Design philosophy == Muon eliminates all explicit conditionals, loops, and standalone scalar or integer values. Instead, every instru...")
  • 22:51, 25 June 2025Boo! (hist | edit) ‎[430 bytes]A() (talk | contribs) (Created page with "Boo! is a language that uses 3 languages, HQ9+, Brainf , and Boo!. Boo! was made by User:A() ==Commands== - - subtracts one from the accumulator A - outputs Accumulator BF[n] - Does the nth Brainf command H[n] - Does the nth HQ9+ command B[f](n) - Makes new Boo! command called n ==Programs== ===Cat=== B[BF[6]BF[5] Cat ](Cat) Cat ===Truth machine=== BF[6]BF[7]BF[5]BF[8]BF[5] Catergory:Turing complete")
  • 19:31, 25 June 2025This language doesn't exist (hist | edit) ‎[931 bytes]A() (talk | contribs) (Created page with "This language doesn't exist by User:A() ==Commands== & - does whatever it wants whenever it wants ==Programs== ===Hello world=== &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&... ===This language doesn't exist interpeter=== &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&...")
  • 17:09, 25 June 2025Brainfusck (hist | edit) ‎[576 bytes]Tommyaweosme (talk | contribs) (Created page with "brainfusck is brainfuck but better. there are numbers for each cell: 1 goes to first cell, 2 goes to second cell, etc. consecutive numbers are not interpreted as consecutive moves cus who does >< in brainfuck? 23 goes to cell 23, 69784 goes to cell 69784, etc. if is this: {a|b:code} if cell a is b then (m)*n! repeats code m n times q*n! repeats command q n times == calculator (failed) == 2,-*48!3,-*48![3+2-3]{3|")
  • 15:56, 25 June 2025!Matrix (hist | edit) ‎[1,483 bytes]A() (talk | contribs) (Created page with "!Matrix only uses matrices to store data, it was made by User:A(). ==Programs== ===Truth machine=== 1 MAKE NEW MATRIX WITH DIMENSIONS (1,1) CALLED ‘INPUT’ 2 ACCEPT INPUT FROM USER AND FILL CELL AT (1,1) FROM MATRIX ‘INPUT’ 3 GOTO LINE 5 IF < (<GET CELL FROM MATRIX ‘INPUT’ AT (1,1)>) IS (<1>) > IS TRUE 4 GOTO LINE 7 IF < NOT(< (<GET CELL FROM MATRIX ‘INPUT’ AT (1,1)>) IS (<1>) >) > IS TRUE 5 PRINT MATRIX ‘INPUT’ 6 GOTO LINE 3 IF <TRUE> I...")
  • 03:59, 25 June 2025Printable (hist | edit) ‎[1,134 bytes]Hajunsheng (talk | contribs) (Created page with "= Printable = Printable is an esolang that can print characters. made by User:hajunsheng. = Commands = '0x' prints x anything else throws an error 404 = Extra = This has to be my smallest esolang right. and ofc its a turing complete why wouldn't it be. = Second Extra? = Huh? Second Extra? Ok yeah idk so uhh ok fine here are the real commands: '0x' prints x unless x is the useless backtick '`' and then if it is the backtick then the next one mus...")
  • 19:12, 24 June 2025Topple/Example Code (hist | edit) ‎[1,128 bytes]H33T33 (talk | contribs) (Created page with "===Hello, world!=== <pre>H.e.l.l.o. ,.~ .w.o.r.l.d.@!,</pre> ===Hello, world! (but unnecessarily longer)=== <pre> v=1 a=0 v.{ a^.0.?.(H.e.l.)[ a^.1.?.(w.o.r.) ] l. a^.0.?.(o. ,.~ . a=1)[ a^.1.?.(d.) v=0 ] } @!, </pre> ===Guessing Game=== <pre> _ Number Game _ _ Number _ n=0 #.<n^+> _ While "Running" _ r=1 G,u,e,s,s, ,0,-,9,\, r.{ g=0 !.<g^+> g^.n^.?.(~R,i,g,h,t,*)[~W,r,o,n,g,\,] } </pre> ===2D Grid Player Movemen...")
  • 16:05, 24 June 2025GebAuI (hist | edit) ‎[633 bytes]Tommyaweosme (talk | contribs) (Created page with "Generate esolangs by AuI is a website that makes esolangs for you with the power of AuI!!!!!! == instructions == go to this website [https://sites.google.com/view/tommyaweosmes-stuff/gebaui here] and press the button labeled "generate", or fiddle around with the source code until you get it to work. == generated languages == the community can post their languages made by GebAuI here if they want. === jeytoue === jeytoue the language uses brack...")
  • 01:59, 24 June 2025CoS (hist | edit) ‎[0 bytes]A() (talk | contribs) (Created page with "CoS (Compare or Subtract) is a 2d esolang made by User:A() inspired by the minecraft comparator. ==Instructions== {| class="wikitable" |+ Instructions |- ! Instructions !! Action !! Color |- | > || Change direction to right || dark grey |- | < || Change direction to left || grey |- | ^ || Change direction to up || red |- | v || Change direction to down || blue |- | + || Bridge || purple |- | ! || add 1 to dot || Green |- | @ || Subtract 1 from dot || teal |- | [1\0...")
  • 00:10, 24 June 2025Brain-accumulator (hist | edit) ‎[698 bytes]A() (talk | contribs) (→‎BF with only an accumulator and 3 instructions made on June 22 2025)
  • 22:15, 23 June 2025~a (hist | edit) ‎[1,320 bytes]A() (talk | contribs) (→‎~a|b> is a quantum esolang)
  • 14:57, 23 June 2025Encircle (hist | edit) ‎[865 bytes]Helpeesl (talk | contribs) (Created page with "== Intro == Encircle is an esolang created on June 23rd 2025 and uses only Brackets == Commands == ¿x? Boolean var x ¿x|y? If x is positive goto marker y ¡x! Negate or flip variable x ¡x|y! Subtract y from x ‘x’ Stack var x ‘x|y’ Add y to x “x” String literal x “x|y” Set x to y «x» String var x «x|y» Input into var x if y is positive and output var x if not (x) Integer var x (x|y) Add y to x {x} Frac var x {x|y} Var x=exp(x) or 1 or...")
  • 14:24, 23 June 2025Modiv (hist | edit) ‎[1,356 bytes]Krolkrol (talk | contribs) (Created page with "'''Modiv''' is an esoteric programming language created in 2025. It is based on a simple idea: the only memory provided is a single accumulator. The name Modiv is a blend of the words mod and div, referencing the CJUMP instruction that combines both modulus and division operations. =Language Overview= Modiv programs consist of assembly-like commands, arithmetic expressions, and labels. ===Commands=== '''SET X''' - Sets the accumulator to the value of expression X. '...")
  • 09:21, 23 June 2025Cotwo (hist | edit) ‎[1,626 bytes]Hajunsheng (talk | contribs) (Created page with "= Cotwo = Cotwo is a turing complete made by User:Hajunsheng and it has 2 commands like Co(Commands)Two(Two) right? ok... also it's not made in scratch! = Instructions = [ has three possible states, normal state prints last in stack and pops it, " state will skip next command if last two of stack aren't the same and | state will set last of stack to second to last of stack plus third to last of stack. ] has three possible states, normal state gets first character of use...")
  • 08:35, 23 June 2025DragonLang (hist | edit) ‎[306 bytes]PrySigneToFry (talk | contribs) (Created page with "DragonLang is designed by PSTF, inspired from CangjieLang, Python and C++. = Overview = DragonLang is Turing-complete, strong, and let you feel very convenience. = Document = I'll create page later. = Examples = See above. = Categories = Category:2025 Category:Languages Category:High-level")
  • 16:00, 22 June 2025Kool (hist | edit) ‎[0 bytes]A() (talk | contribs) (→‎KooL is a joke language)
  • 14:01, 22 June 2025Rulez (hist | edit) ‎[0 bytes]A() (talk | contribs) (→‎Rulez is a 1D cellular automata simulator)
  • 00:53, 22 June 2025Tzlel (hist | edit) ‎[846 bytes]Shazun bhasfu (talk | contribs) (basically creates the page)
  • 21:37, 21 June 2025Bleph! (hist | edit) ‎[2,526 bytes]A() (talk | contribs) (→‎Bleph! is an esolang based on BF)
  • 17:41, 21 June 2025Obython (hist | edit) ‎[13,893 bytes]BestCoder (talk | contribs) (Created page with "Obython is a language made in python, when i thought, what could be the longest way to make a hello world program == Things in it == === Print === Print - does stuff Print(print=String(value="this is valid")), Print(print="this is valid"), Print("and so is this"), Print("also the commas are because thats how you structure \ this in...") === Program === Program - contains the program Program(code=[ Print("yeah thats why there was commas\ this is used to contain...")
  • 15:44, 21 June 2025Huh programs (hist | edit) ‎[275 bytes]Hajunsheng (talk | contribs) (Created page with "= Huh programs = simple programs in esolangs that unknowingly produce seemingly random output from input without using actual random number generators. = the programs = add your program here with the title. = Mint = ~^<-^~^<0^>>*>><1+>v^>+<0=vv>v enter two numbers and yes.")
  • 20:35, 20 June 2025Tardilang (hist | edit) ‎[182 bytes]Cubedium (talk | contribs) (Created page with "{{WIP}}")
  • 02:52, 20 June 2025Mint (hist | edit) ‎[5,378 bytes]Hajunsheng (talk | contribs) (Created page with "=Mint= Mint, finally an esolang by hajunsheng(me) that is a turing complete, the only issue is its still in scratch. at least it uses stacks now! [https://scratch.mit.edu/projects/1190573976/ visit] =Everything before the program= one variable i will call mint one stack i will call stack another variable called back(number) =Commands= "^" adds mint to stack. "v" deletes last from stack. "~" sets mint to first character of next user input. ">" rotates by moving the f...")
(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)