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- 18:55, 15 November 2025 Password game (hist | edit) [690 bytes] Hammy2 (talk | contribs) (Created page with "Password game is a program form by User:Hammy inspired by the [https://neal.fun/password-game password game] ==How to implement== Take input from user and check these: * if it contains capital letters * if it contains a number * if it contains #, @ or ? * if it has more than 5 numbers * if the sum of all the numbers is less than or equal to 10 If it follows these criteria, print "You have successfully signed in." If it doesn't, print a different one each time: * If...")
- 18:42, 15 November 2025 Atamagaokashii (hist | edit) [19,572 bytes] RaiseAfloppaFan3925 (talk | contribs) (Move RSI1 to Atamagaokashii)
- 17:39, 15 November 2025 Iterate/Floating-point (hist | edit) [2,039 bytes] Aadenboy (talk | contribs) (just conversion from int to float for now)
- 16:40, 15 November 2025 GTA6 (hist | edit) [22,044 bytes] Sawyer.go0923 (talk | contribs) (Created page with "{{infobox proglang |name = GTA6 |paradigms = Esoteric, imperative, self-modifying |year = 2025 |author = Grok |majorimpl = Reference interpreter (Python) |influenced = Brainfuck, Deadfish, Rockstar }} '''GTA6''' is an esoteric programming language with exactly one instruction: <code>G</code>. Executing a program consisting of any number of <code>G</code>s will, upon termination, materialize a complete, fully-playable copy of ''Gra...")
- 15:21, 15 November 2025 LIGHTED (hist | edit) [1,882 bytes] Hammy (talk | contribs) (Created page with "LIGHTED is a language based on light by User:Hammy ==Memory== There is an infinity by infinity box. A cursor is in the middle. Each cell in the box can store from 00 to ff in hexadecimal. ==Commands== <code>^v<></code> Moves the cursor in those directions respectively. <code>1</code> Sets the accumulator to 1 <code>l</code> Makes a light at the current position of the cursor with a brightness of the accumulator. But what is a light, you may ask? A light makes lig...")
- 14:15, 15 November 2025 Boink (hist | edit) [1,104 bytes] Hammy (talk | contribs) (Created page with "Boink is a language with 1 command by User:Hammy. ==Memory== Memory is stored on a tape of addresses which can be 0 or 1. ==The command== x:y is explained in this pseudocode. <pre> if address x is 0: jump to line y move the pointer left if the current cell isn't the first cell otherwise: move the pointer right and flip the current bit </pre> ===Special lines=== 0 is output. It will always be jumped to, no matter what x actually is. It adds the value of x to a bit...")
- 13:36, 15 November 2025 Homunculus fallacy (hist | edit) [1,518 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Two step''' is an esolang created by User:Yayimhere based on the commands <code>'a "a</code> defined on the Emmental talk page. == Etymology == Two step gets its name from the song genre that was being heard while creating it. == Memory == Two step uses a queue. Do note however it still uses push and pop terminology. == Commands == Two step has the following commands: {| class="wikitable" ! Command !! Function |- | <code>#</code> || Push ascii nul. |- | <code...") originally created as "Two step"
- 13:33, 15 November 2025 Ooooh! (hist | edit) [1,447 bytes] Hammy (talk | contribs) (Created page with "{{DISPLAYTITLE:''ooooh!''}} ''ooooh!'' is a cool turing complete language by User:Hammy with 3 commands ==Commands== {| class="wikitable" ! command !! what it does |- | ooooo... || flips the bit at the cell indexed by how many o's there are |- | h(code)hhhh...... || while the cell indexed by how many h's there are minus 1 is 1, run the code inside. there is a ... at the end of the command so thats why there is 6 dots |- | ! (code)!!!!!...... || same as above but only...")
- 13:07, 15 November 2025 Just a bit (hist | edit) [159 bytes] Hammy (talk | contribs) (Created page with "Just a bit is by User:Hammy and it is based on bits ==Commands== ? = invert <>[] = works like bf () = run code inside '''once''' if current cell is 1")
- 11:38, 15 November 2025 Nonbreakingspace (hist | edit) [531 bytes] Hammy (talk | contribs) (Created page with "{{Wrongtitle|title= (a nonbreaking space)}} :'''For ease of use, I will use the wrong title. Nonbreakingspace is a bf equivalent by User:Hammy ==Commands!== In this article, I will use the printable version. {| class="wikitable" |- ! Printable !! Actual (use a unicode visualiser thing for this) !! Bf |- | S || || + |- | B || || - |- | N || || < |- | M || || > |- | Z || || . |- | J || || , |- | I || || [ |- | H ||...")
- 11:21, 15 November 2025 Encoded brain**** (hist | edit) [433 bytes] Hammy (talk | contribs) (Created page with "Encoded brain**** is by User:Hammy ==How to code in it.== First you gotta convert some brain**** commands to letters <pre> + a - b < c > d . e , f [ g ] h (eof) i </pre> then caesar cipher it with the length of the code for the key and the ascii range for the alphabet ok then you convert to base64 and remove the annoying = at the end then you have encoded brain**** yay ==Examples== ===Cat=== <code>YGFfYGJj</code>")
- 09:43, 15 November 2025 Writr (hist | edit) [2,487 bytes] Yayimhere2(school) (talk | contribs) (Created page with "{{lowercase}} '''writr''' is an esolang created by User:Yayimhere, based on their other language Bijection. writr is basically just a superset of Bijection. Yayimhere herself personally does not think it is much of an esolang, but as it to a normal programmer seems completely useless. == Etymology == writr's name is a type of the word "write" as the creator was looking if any languages was named that(as write makes sense as a name for writr). == Commands == '''N...")
- 08:00, 15 November 2025 Classic? (hist | edit) [1,008 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Classic?''' is a cellular automata based on string rewriting, and has an infinite number of states. Below is its semantics. == Semantics == === Cell contents/States === Each individual cell holds a string. This string can be of any length. Each program must have an untitled symbol defined, which is given to all cells that have not been defined. === Rules === First lets define these symbols: C = the cell we are currently checking L = cell to the left of C R = cell...")
- 06:37, 15 November 2025 Resubmit (hist | edit) [1,279 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Resubmit''' is a language created by User:Yayimhere based off of Re:direction, specifically because the creator found the way Re:direction functions quite boring and uninteresting. As such, she created Resubmit. Instead of re-directing based on previous directions, Resubmit "resubmits" the whole program again. Resubmit is on an infinite grid in all directions. == Semantics == Resubmit uses no memory, and is self modifying. Every time the command pointer lands...")
- 06:01, 15 November 2025 Distressed (hist | edit) [2,712 bytes] Yayimhere2(school) (talk | contribs) (Created page with "{{Lowercase}} '''distressed''' is a Turing complete version of Stroke, that does not add any conditionals, wheels, or other tricks, but still has the same amount of commands. As such, distressed is arguably a better alternative to Stroke+-. It was created by User:Yayimhere, originally as a ramble on stroke's talk page == New commands == as distressed uses semi complex commands, ill give a section for each == Loop == A loop is made up of: / var1 index1...")
- 04:33, 15 November 2025 Nullifinitesimal (hist | edit) [0 bytes] Sawyer.go0923 (talk | contribs) (Created page with "{{infobox proglang |name=Nullifinitesimal |author=Sawyer |year=2025 |paradigms=Esoteric, 2D, Stack-based, Self-modifying, Joke |memsys=Stack + sparse Heap + 2D byte grid |class=Obnoxiously Annoying }} '''Nullifinitesimal''' is a deliberately hostile, deterministic esoteric language that assigns a unique, non-trivial operator to every byte value 1–255. Source is treated as raw bytes (UTF-8 bytes 1–255); the language is 2-D (Befunge-style) with a movable instruction p...")
- 04:18, 15 November 2025 Minimialized Programming Language 2 (hist | edit) [9,755 bytes] PrySigneToFry (talk | contribs) (Created page with "Minimialized Programming Language 2 is the Single Character version of Minimialized Programming Language. = Definition = == Commands == <pre> = let (assignment) ? print ?c print character $ read integer $c read character ( if ) then/else separator { while } end block [ list literal ] list index @ function call ! return , argument separator + add - subtract * multiply / divide < less than > greater than & and | or ~ not...")
- 04:16, 15 November 2025 Abcdefghijklmnopqrstuvwxyz.now.i.know.my.abcs.next.time.wont.you.sing.with.me (hist | edit) [1,922 bytes] Sawyer.go0923 (talk | contribs) (htrrhzszhcshjyudytsrrtjkl;luyrtykl.,jgre)
- 04:08, 15 November 2025 !frjnrehrbwgyrigbyieurgbyfaerkhbvrwgtr. (hist | edit) [1,707 bytes] Sawyer.go0923 (talk | contribs) (bhugbghjrtwh6yjt6jedeswwsuy5y76)
- 04:03, 15 November 2025 I RAGED ON CSHARP SO HARD I BROKE MY FUCKING PC (hist | edit) [4,066 bytes] Sawyer.go0923 (talk | contribs) (no.)
- 23:20, 14 November 2025 Bitty (hist | edit) [498 bytes] Nomnomnom (talk | contribs) (Created page with "==Overview== bitty has 5 instructions ''!'', ''/'', ''\'', ''>'', and ''<''. the list below shows there uses.")
- 22:19, 14 November 2025 O& (hist | edit) [2,944 bytes] Buckets (talk | contribs) (Created page with "{{lowercase}} o& is an Esoteric Programming Language created By User:Buckets in 2024. {| class="wikitable" |- ! Commands !! Instructions |- | / || Pushes the value of The previous Cell Value, then It Increments It by one. |- | * || Swap the Current tape Cell with The top of The Stack but If stack is Empty, Just push the Current value to Stack. |- | @ || Rotate the Tape Segment from Three Values Back To three values ahead one step To the right. |- | ! || Reverse the T...")
- 16:44, 14 November 2025 Extended beescript (hist | edit) [1,937 bytes] Esolangist alt (talk | contribs) (Esolangist alt)
- 15:26, 14 November 2025 2 commands :( (hist | edit) [1,040 bytes] Ϫ (talk | contribs) (Created page with "'''2 commands :(''' is a language by ~~~, made as the sequel to 3 commands :). 2 commands :( has 2 commands and 2 cells. ==Commands== {| class="wikitable" | 1 || If cell 2 is 256, output cell 1 as a number. If it is 257, output it as an ASCII character. If it is 258, get the user's input and put it into cell 1. If it is 259, flip cell 1's sign. If it is 260, reset cell 2 to 255. Anything else increments cell 1. |- | 2 || Swap cells 1 and 2. |} ==Programs== ===="Hi...")
- 09:41, 14 November 2025 Fillin (hist | edit) [1,253 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Fillin''' (pronounced \ɸiɭiɳ\) is an esolang created by User:Yayimhere after being dissatisfied by Square-like, another esolang they made. Fillin functions by filling in its own program again and again. == Memory == Fillin has a stack. This stack is filled with bits. Every command's bit sequence is pushed. Before leaving(see the leave section), every bit is NANDed with the one at the other "side" of the stack, divided bin the middle between two bits. == Co...")
- 08:51, 14 November 2025 Notwise Cyclic Tag (hist | edit) [421 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Notwise Cyclic Tag''' or '''NCT''' is a modified BCT. It was created to prove STABS-MOD turing complete. == NCT programs == A NCT program is any finite string of commands, executed as follows: {| class="wikitable" ! Symbol !! Meaning |- | 1 || If the leftmost symbol of the data string is equal to 1, then copy the rightmost bit. |- | 0 || Do a bitwise 1 on the rightmost bit. |- | , || Delete leftmost bit |}")
- 08:11, 14 November 2025 STABS-MOD (hist | edit) [2,197 bytes] Yayimhere2(school) (talk | contribs) (Created page with "{{WIP}} '''STABS-MOD''', an acronym for "STAck Based String MODification language", is a language created based on an idea for a Minsky Machine translation into Square-like. It is quite the strange stack(well, dequeue) based language. It is currently being developed. == Memory == STABS-MOD starts with only one stack. However it can create any number from stacks from that. Each stack is in a list, with the one latest created at the front. There is a pointer pointi...")
- 06:54, 14 November 2025 Apraxia (hist | edit) [3,234 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Apraxia''' is a pattern-based esolang created by User:Yayimhere, after being disappointed by the use of the before mentioned term. In Apraxia, every string of length <code>≥1</code> is valid as code. Apraxia is quite complex compared to some other languages by yayimhere, as it allows recursive functions and variables, as well as null, and a fixed point combinator. All variables in Apraxia are both sub programs/strings, and functions. A...")
- 21:59, 13 November 2025 Staks (hist | edit) [832 bytes] Buckets (talk | contribs) (Created page with "Staks is an esoteric programming Language created By User:Buckets in 2021. {| class="wikitable" |- ! Commands !! Instructions |- | 1 || Push 1. |- | § || Swap the Value And the Placement. |- | + || Add the Top Two "valuments". |- | - || Subtract the Top Two "valuments"(, Top-Bottom). |- | * || Multiply the Top Two "valuments"(, Top-Bottom). |- | / || Divide the Top Two "valuments"(, bottom/Top). |- | : || Rotate The Entire Stack right Once. |- | #n || Rotate The Sta...")
- 21:28, 13 November 2025 Bliss (hist | edit) [733 bytes] H33T33 (talk | contribs) (Created page with "{{WIP}} Bliss is a language developed by User:H33T33 in C++. It was developed to be more straightforward and less intricate than most other languages. While slightly more restrictive, it is a lot easier to read. =Quick Overview= ==Outputting== <pre> nprints "Hello," prints " world!" </pre> <code>prints<code> outputs without moving to the next line while <code>nprints</code> does both. ==Functions== <pre> as function check p1 check p2 prints p1;p2 exit f...")
- 19:14, 13 November 2025 Patience (hist | edit) [9,488 bytes] ThrowAwayLurker (talk | contribs) (Created page with "'''Patience''' is an esoteric programming language created by User:ThrowawayLurker in Category:2025. Instructions and data are mixed together, stored on a queue. It has 6 primitive data types, including functionals, plus null. The code of a program describes the initial state of the queue. Each item on the queue is separated by semicolons. Execution is done as follows: * If the front of the queue is a functional, dequeue and run it. Any and all return value...")
- 11:23, 13 November 2025 67 (hist | edit) [3,005 bytes] Eating-dinner (talk | contribs) (Created page)
- 11:04, 13 November 2025 OoOoOM (hist | edit) [1,292 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''OoOoOM''' is an esoteric programming language based off of, and contained within Underload. It was originally created to prove Sike Turing complete, however at the time of publication this has already been done. OoOoOM relies semi heavily on NOP's. == Memory == On every iteration(meaning after each command), a <code>^</code> is performed on the stack. == Commands == OoOoOM has three commands defined in terms of underload expression: O = () M = (~)(:)...")
- 08:34, 13 November 2025 Square-like (hist | edit) [3,002 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Square-like''' is a minimal and semi-simple two dimensional language based on Re:direction and RECT4n=GLE. It is functionally also similar to Emmental. == Syntax & semantics == Every Square-like program is a rectangle with no empty/space characters. A command pointer points to the current command, and can go in any direction within the program space. The program space is infinite, however the pointer starts in the uppermost right corner of the actual pro...")
- 03:00, 13 November 2025 Strang (hist | edit) [1,940 bytes] FluixMakesEsolangs (talk | contribs) (Initial Commit)
- 21:57, 12 November 2025 Wyßq (hist | edit) [379 bytes] Buckets (talk | contribs) (Created page with "Wyßq is an Esoteric programming language created by User:Buckets In 2021. {| class="wikitable" |- ! Command Example !! Instruction |- | Wyßq A B || Memory[A] = Memory[A] nand Memory[B] then, Goto address (Memory[B] - 1). |} Category:Unknown computational class Category:Languages Category:2021") originally created as "Wycq"
- 18:51, 12 November 2025 HTMHell (hist | edit) [1,687 bytes] Hammy (talk | contribs) (Created page with "HTMHell (shortened to HTMH) is a weird esolang by User:Hammy that looks like HTML ==Commands== {| class="wikitable" |+ HTMH commands. |- ! Command !! Meaning |- | <!DOCTYPE HTMHELL> || Must be at the start of the program, if it isn't then start from where it is, if it is nowhere, output "I'm not sure if this is a Javascript, Python, INTERCAL or HTMHell program". |- | <htmhell>Code here</htmhell> || The code itself. Wraps around the program |- | <head>Hi!</head> || Th...")
- 13:59, 12 November 2025 Thueue (hist | edit) [1,757 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Thueue''' is a dequeue based Thue style esolang. It can too do replacements, however only at the start and end of the string, and only on individual elements. == Semantics == Thueue uses the following syntax: ''D'' 1 [''x'']$ [''y'']$ < 2 [''x'']$ [''y'']$ > 3 [''x'']$ [''y'']$ + > 4 [''x'']$ E$ < 5 [''x'']$ [''xyz'']$ ; ~ . . . the first line is the data string. each symbol in the data string is a "group". each group is separated into <code>[]</code>...")
- 22:20, 11 November 2025 Jumble (hist | edit) [2,961 bytes] Buckets (talk | contribs) (Created page with "Jumble is an Esoteric Programming language created By User:Buckets in 2024. {| class="wikitable" |- ! Effecting the Previous Number Pair !! Instructions |- | 0,0 || Set the current coordinate to a command That Rotates the Current Direction 90 degrees Clockwise. |- | 0,-1 || Set the current Coordinate To A Command that skips The next Command with only One Exception. |- | 0,+1 || Set the Current Coordinate to A Command That Will Pass the command If the top value is 0,...")
- 18:13, 11 November 2025 Impossicode (hist | edit) [2,512 bytes] Hammy (talk | contribs) (Created page with "Welcome to Impossicode, your worst nightmare. Inspired by Malbolge and made by User:Hammy ==Help operation== {| class="wikitable" |+ |- ! Help on base 3 (extensions are obvious)!! 0 !! 1 !! 2 |- ! 0 || 2 || 1 || 0 |- ! 1 || 1 || 0 || 2 |- ! 2 || 0 || 2 || 1 |} ==Accumulators== ===Variable (ⶅ)=== The variable (ⶅ) is a variable for the base like in 4g∅n¹/|<span style="display: inline-block; transform: rotate(-30deg);">4</span><span style="displ...")
- 17:31, 11 November 2025 Fourest (hist | edit) [1,274 bytes] Hammy (talk | contribs) (Created page with "{{Distinguish/Confusion|4est|Forest}} ''Both names were original names for this. Fourest is a tree-based esolang<ref>At least, this is what the creator thinks a tree-based esolang could be like.</ref> by User:Hammy. It was supposed to be called Forest, then 4est but both names were took. ==Commands== There is a tree of nodes. It starts with 1 node. {| class="wikitable" |+ Commands in fourest |- ! Command !! Meaning |- | <> || Creates a child in those directions and m...")
- 00:24, 11 November 2025 Sike (hist | edit) [20,036 bytes] Zip (talk | contribs) (Create page)
- 22:18, 10 November 2025 B-16 (hist | edit) [3,010 bytes] Buckets (talk | contribs) (Created page with "B-16 is an Esoteric programming language created by User:Buckets in 2021. The first Three Characters are used For Binary digits And They Correspond to this Table: {| class="wikitable" |- ! Binary Digit Placement !! 1 !! 0 |- | 1 || Uses The Moore neighbourhood. || Uses the Von Neumann Neighbourhood. |- | 2 || Uses the Automata. || Uses the Automaton. |- | 3 || The 4 by 4 Code loops back Around When The Automata/Automaton goes through An Edge. || The Automaton/Automa...")
- 19:27, 10 November 2025 ꭐ (hist | edit) [614 bytes] Ϫ (talk | contribs) (Created page with "''ꭐ'' is a language made by ~~~ in ꭐ all programs are presented as a line of numbers and symbols. ==commands== {| class="wikitable sortable" |+ Caption text |- ! symbol !! id !! function |- | ꭈ || 0 || turns the next number into its symbol according to its id [anything after 5 will halt the program] |- | ꭊ || 1 || turns the next symbol into its id |- | ꭎ || 2 || adds 1 to the next number |- | ꭏ || 3 || double the next number |- | ꭗ || 4 || if the next i...")
- 17:13, 10 November 2025 Markright (hist | edit) [1,877 bytes] Hammy (talk | contribs) (Created page with "Markright is a markdown-like language by User:Hammy ==Formatting== ===Basics=== To bold text, you do $text$. Example: <pre> $Big and bold.$ </pre> displays as: '''Big and bold.''' To make text italic, do *text* Example: <pre> *To the side!* </pre> displays as: ''To the side!'' ¬text¬ disables markdown features, like <nowiki><nowiki>text</nowiki></nowiki> using wikitext. ===References=== `text` is a reference. Named references can be made with `text¦refna...")
- 16:14, 10 November 2025 Also? (hist | edit) [2,550 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Also?''' is an esolang created shortly after the creation of DyRM. It is quite the simple language, similarly to DyRM. It is also in part inspired by Minsky Machine. It is made up of two commands and a single special argument(alike lalala). It was created with the goal of finding stack transitions, which is similar in concept to UnCompetition == Memory == Memory is stored on a stack. The stack has the alphabet of <code>{*, ı, >}</c...")
- 15:33, 10 November 2025 Do you remember me? (hist | edit) [1,602 bytes] Yayimhere2(school) (talk | contribs) (Created page with "'''Do you remember me?''' or '''DyRM''' is an esolang created by User:Yayimhere, in exploration of Pushdown automaton. It is based around the Looping counter program == Memory == The memory is made up of a stack, that can hold the symbol <code>*</code> and <code>|</code>. It can also remember its last state. On every iteration, the whole stack is printed top to bottom, and then a newline. The stack starts with a <code>*</code> on it. == Semantics == a DyRM...")
- 04:07, 10 November 2025 ASTLang (hist | edit) [22,158 bytes] NTMDev (talk | contribs) (Created page with "# ASTLang test")
- 19:44, 9 November 2025 Psint (hist | edit) [4,536 bytes] ScriptingEntity (talk | contribs) (Created page with "{{language |name=Psint |author=Scripting_Entity |year=2025 |influenced_by=Brainfuck, Malbolge |computational_class=Unknown (may or may not be Turing-complete) }} '''Psint''' is an esoteric programming language created by User:Scripting_Entity in 2025. == Overview == '''Psint''' is a small, esoteric language inspired by Brainfuck and Malbolge. It features three unsigned 8-bit registers — mommas, dad, and speed — that can be selected and man...")
- 18:47, 9 November 2025 JSON.lang (hist | edit) [2,355 bytes] GNUian Linuxist Party (talk | contribs) (JSON.lang)