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  • 05:45, 22 April 2026Blockfuck (hist | edit) ‎[514 bytes]Maemoon (talk | contribs) (Created page with "'''Blockfuck''' is a block-based programming language based on Brainfuck. Programs use the same commands as Brainfuck but uses blocks, similar to Scratch. == External Resources == [https://cute-catgirl.github.io/blockfuck/ Official Implementation]")
  • 12:35, 20 April 2026TapeBased-FUCK! (hist | edit) ‎[542 bytes]Lim Soon Yi 3k (talk | contribs) (Created page with "TapeBased FUCK! is an esoteric one of using 5 commands. ===Character list=== + to increment the cell by 1 - to decrement the cell by 1 ! to increment the cell 10 times . to output > to jump to next character ===Hello World!=== !!!!!!!++.>!!!!!!!!!!+.>!!!!!!!!!!++++++++.>!!!!!!!!!!++++++++.>!!!!!!!!!!!. ===Ending sentence=== Thank you. This is my second ever page.")
  • 23:15, 19 April 2026ReversibleFerrariMSB (hist | edit) ‎[3,882 bytes]Miui (talk | contribs) (Created page with "'''ReversibleFerrariMSB'''(Most Significant Bit) is a simple proof language for constructing Ferraris. ==== commands ==== tip - times instruction pointer sue # single use expression. Aims the halting zone. unrerverses everything, constructs proof of Ferrari. eli5 = doees the next step.. go - goes. program is driven by the driverLSB and instructed by the second ternary channel. ternary channel - effectively turns the Ferrari and makes sure the signal to driver is go...")
  • 20:35, 19 April 2026Lesbiansandwhich (hist | edit) ‎[642 bytes]Gwepz (talk | contribs) (Created page with "Category:Self-modifying Lesbiansandwhich is a self-modifying language created by User:Gwepz. Commands are numbers reffering to python code in the list: "pt += 1", "pt -= 1", "print(letters[code[pt]])", "code[pt] += 1", "code[pt] -= 1", "if code[pt] == 0: ct = pt", "ct = pt", and "code[pt] = input()" Interpreter: import string ct, pt, code, letters = 0, 0, list(input("enter your code: ")), list(string.printable) com = ["pt += 1", "pt -= 1", "print(letters[cod...")
  • 19:55, 19 April 2026Lesbianburger (hist | edit) ‎[2,601 bytes]Gwepz (talk | contribs) (Created page with "Lesbian burger is a self-modifying language written by User:Gwepz. the valid commands are: 'a', which adds 1 to the program 'acc', which is one of the two integers the language has. it stands for 'accumulator' 'b', which adds 1 to the program 'pos' mod the program length. 'pos' is the other integer the language has. it stands for 'position'. 'c', which integer-halves the number in the accumulator, rounding down. 'd', which sets the command at 'pos' to the correspond...")
  • 18:57, 19 April 2026Kool+ (hist | edit) ‎[462 bytes]A() (talk | contribs) (Created page with "{{WIP}} Kool+ is an extension made by User:A() for Kool. == Syntax == {| class="wikitable" |+ Syntax |- ! Command !! Effect |- | K || Nand |- | o || False |- | L || True |- | %a || Input |- | N: || Function |} ''[arg1]func[arg2]'' == Programs == === Not Gate === N: [L]K[%b] === And Gate === &: N[[%a]K[%b]] == Important links === * https://docs.google.com/document/d/1HXifiHvCtwIxSRUwP-3Zty6jLsK8LTmlNF0p3rzanPo/edit?tab=t.0 * Kool")
  • 14:17, 19 April 2026Iyingsihoktsiungtsk (hist | edit) ‎[2,715 bytes]PrySigneToFry (talk | contribs) (Created page with "Iyingsihoktsiungtsk is a programming language designed by PSTF. The name was directly writing <span style='font-family:XEGOEALL;'>yy8xhokDi3H</span>(literally firefly) in "Latin" form. = Semantics = We use the 26 standard Latin letters and apostrophes (or numeric suffixes) as variable names. Every program must strictly have one or more expressions. A program without any expressions (or commands) will automatically have a no-operation expression added after being compi...")
  • 13:31, 19 April 2026Parentheses (hist | edit) ‎[647 bytes]Esolang lover123 (talk | contribs) (easy)
  • 07:17, 19 April 2026Reverse Arbitrary Binary Rewriting (hist | edit) ‎[808 bytes]Yayimhere2(school) (talk | contribs) (Created page with "'''Reverse Arbitrary Binary Rewriting''', or '''RABR''' for short, is an esolang, originally created as a "reverse" of Binary combinator logic, however it "frees" itself from syntax, and any binary string can be interpreted, making it Pattern-based. Its rewrite rules are quite messy though. == Semantics == The program "pointer" is written as <code>|</code>, and starts at the start of the program. It is implied, and so doesn't need to be wr...")
  • 18:10, 17 April 20261nteger (hist | edit) ‎[6,246 bytes]5anz (talk | contribs) (Created page with "Hello I make Esolang that is have am got 1 integer. 1integer. 1nteger. 1teger. Ok actually I went too far with that I like the 2nd last one. It's been a while since I '''EXISTED''' here so I may describe things differenter. -~~~ == Synatx and stuff == Idk what to say here other that just what you can/can't do. === Variables kind of thing idk actually. === There are 3 weird things I don't actually know what to call {| class="wikitable" |- ! Name !! Function |- | int...")
  • 15:04, 17 April 2026カタカムナラング (hist | edit) ‎[1,847 bytes]Aadenboy (talk | contribs) (Redirected page to Katakamuna Lang) Tag: New redirect
  • 13:56, 17 April 2026Calculus Constructio (hist | edit) ‎[11,307 bytes]PlaceReporter99 (talk | contribs) (Create the page)
  • 12:41, 17 April 2026Quantum Oragami (hist | edit) ‎[3,223 bytes]Miui (talk | contribs) (Created page with "Quantum Oragami == '''Quantum Oragami''' is an interpretation of Oragami in which the classical prefix/affix recursion is replaced by a quantum fixed‑point projection. Instead of applying the recursion operator a large number of times, a quantum Oragami machine collapses directly to the stable heap–prefix state. === Classical Recursion === Classically, Oragami evolves by repeated application of the recursion operator: <pre> (H⁽ⁿ⁺¹⁾, P⁽ⁿ⁺¹⁾) = R...")
  • 08:16, 17 April 2026Katakamuna Lang (hist | edit) ‎[5,861 bytes]Asahi Inoue (talk | contribs) (Created page with "==Katakamuna Lang== '''Katakamuna Lang''' (カタカムナラング) is an esoteric programming language created in 2026 by Asahi Inoue, based on the 73 phonetic symbols (音素) of the ancient Japanese Katakamuna script. The language is Turing complete, proven via two independent paths: the Minsky (1961) 2-counter machine reduction and a constructive Brainfuck simulation. * '''Designer:''' Asahi Inoue (審神者), with AI collaboration...")
  • 14:55, 16 April 2026Vonfuck (hist | edit) ‎[756 bytes]TheCatFromGithub (talk | contribs) (Created page with "'''Vonfuck''' is a brainfuck deriviative by User:TheCatFromGithub in 2026. It is just like brainfuck, but the program is stored in the same memory of the data. Instructions are stored mod 8. {|class="wikitable" ! Instruction !! Value (mod 8) |- | <code>+</code> || 0 |- | <code>-</code> || 1 |- | <code>></code> || 2 |- | <code><</code> || 3 |- | <code>.</code> || 4 |- | <code>,</code> || 5 |- | <code>[</code> || 6 |- | <code>]</code> ||...")
  • 13:20, 16 April 2026EsoGPT (hist | edit) ‎[133 bytes]Esolang lover123 (talk | contribs) (Created page with "talk to chatgpt and make it do programs. if you find a program put it below ==Programs==")
  • 12:09, 16 April 2026Hardasm (hist | edit) ‎[2,622 bytes]PrySigneToFry (talk | contribs) (Created page with "Hardasm is a programming language designed by PSTF to make programmers can program more easily in 硬!!!. = Compare with original version = == Arithmetic and Data == Hardasm added these commands to lower the programming difficulcy: * move a b – transfers the value of b into a. * add a b – equals to ''b'' inc-command. * sub a b – equals to ''b'' dec-command. * mul a b – equals to ''b'' add-command. * div a b – get a÷b, result in quotient. * mod a b...")
  • 07:29, 16 April 2026N0N (hist | edit) ‎[759 bytes]EsolangerII (talk | contribs) (Created page with "N0N is and programminlanguage that made by User:EsolangerII. ''will add info''")
  • 03:50, 16 April 2026This is a (hist | edit) ‎[629 bytes]TheCatFromGithub (talk | contribs) (Created page with "'''This is a''' is an esolang by User:TheCatFromGithub (and hopefully others soon). Each program consists of the following structure: This is a <program type> program. <body> Programs may take input. ==Program types== ===Hello World=== Takes no input. Requires no body. This is a Hello World program. ===Brainfuck Interpreter === May take input. The body is the Brainfuck to be interpreted. This is a Brainfuck Interpreter program. +[.+] You can make your o...")
  • 02:32, 16 April 2026Stardust (hist | edit) ‎[993 bytes]Hamfreebird (talk | contribs) (create page)
  • 19:00, 15 April 2026Brainfuck in 99 bottles of pain (hist | edit) ‎[41,452 bytes]MinekPo1 (talk | contribs) (Created page with "A brainfuck implementation written in 99 bottles of pain, as a turing completeness proof. a <code>!</code> ends the brainfuck code. Note that implementations strictly complying to the wiki page will not be able to parse this, as this uses 99 BoPa as [https://www.tildegit.org/MinekPo1/random#py99BoPa.py py99BoPa.py] understands this. It also requires variables to store any rational number. 710 bottles of ber on the wall, 710 bottles of bEr. take 2 down, Pass...")
  • 13:10, 15 April 2026硬!!! (hist | edit) ‎[5,992 bytes]PrySigneToFry (talk | contribs) (Created page with "{{AKA|title=HARD!!!}} 硬!!! is an esoteric programming language designed by PSTF. It is designed to let the programming to be '''hard''' and verbose(hard can both be translated to “困难” or “硬” in Chinese). = Overview = * Only one data manipulation primitive: swap a b exchanges the values of two variables. * No assignment – you cannot set a variable to a value. You can only swap its contents with another variable. * Variables are named by integers...")
  • 23:05, 13 April 2026User:Qazwsxplm/Bulletin Board (hist | edit) ‎[316 bytes]Qazwsxplm (talk | contribs) (Created page with "This is my bulletin board and everyone can post ad here == Rules == 1. Don't overlap other's ads. Doing so can delete your ad. 2. Don't spam. == Ads ==") originally created as "User blog:Qazwsxplm/Bulletin Board"
  • 21:24, 13 April 2026Oragami (hist | edit) ‎[10,661 bytes]Miui (talk | contribs) (Created page with "The name Oragami refers to "Oxfoi-referential aesthetic-graph additive machine interface"")
  • 19:07, 13 April 2026Zip (hist | edit) ‎[3,120 bytes]KamilMalicki (talk | contribs) (i dont know what i must place there XD)
  • 18:43, 13 April 2026Playerlang (hist | edit) ‎[14,452 bytes]Initys (talk | contribs) (Created page with "{{infobox proglang |name=Gamelang |paradigms=imperative |author=User:Initys |year=2024 |class=Unknown |majorimpl=Python }} '''Gamelang''' is an esoteric programming language in which programs are written as two-dimensional platformer levels. A virtual player character navigates the level under the influence of gravity and directional tiles, and the tiles it lands on or walks through determine what the program does. The language was designed as a curiosity: can a...")
  • 08:34, 13 April 2026Pinyin (hist | edit) ‎[4,640 bytes]None1 (talk | contribs) (Created page with "'''Pinyin''' is a fungeoid invented by User:None1 that uses Chinese characters and Pinyin (a way of representing the pronounciation of Chinese characters using Latin letters). To avoid ambiguity, "this esolang" instead of "Pinyin" is used when referring to the esolang. ==Memory== This esolang has a stack with unbounded signed integers. Popping from it returns 0. The upper edge and left edge of the grid is solid, like Nopfunge Solid. ==Syntax== ===Parts of a...")
  • 10:24, 12 April 2026Numeric machine (hist | edit) ‎[1,581 bytes]PrySigneToFry (talk | contribs) (Created page with "Numeric machine is a program form designed by PSTF. = Overview = A numeric machine should do like this: # Receive user input. # If the user enters 0, output 0 infinitely. # Otherwise, let the number entered by the user be n, and output this number n times. # If the user enters a negative number, take its absolute value. # If the user enters a decimal, truncate the decimal part, and then process it according to the rules for integers. = Challenge Area = == Python == <pr...")
  • 09:35, 12 April 2026YAML (hist | edit) ‎[1,439 bytes]Cleverxia (talk | contribs) (Created page with "{{Template:Distinguish/Confusion|wikipedia:YAML}} '''YAML''' (yet another modulo language) is another modulo language created by user:cleverxia inspired by AML. ==program flow== program consists of two function f and g and infinite numbers x<sub>i</sub>. when the program starts, the interpreter does the following: *set i,a to 0 *repeat forever: *:if x<sub>i</sub> is 0: *::halt the program *:otherwise: *::divide f(a) by x<sub>i</sub>, let...")
  • 09:19, 12 April 2026V.O.I.D. (hist | edit) ‎[3,591 bytes]Salovon (talk | contribs) (Created page with "'''V.O.I.D.''' ('''V'''ariable '''O'''perations in '''I'''nverted '''D'''omains) is a context-sensitive esoteric programming language created by User:Salovon in 2026. It is designed to be significantly more difficult than Malbolge by making the semantics of the language depend entirely on the dynamic state of memory. == Design Philosophy == The primary goal of V.O.I.D. is to create a "9th Circle of Hell" for programmers. Unlike Malbolge, where instructions are o...")
  • 06:26, 12 April 2026Another modulo language (hist | edit) ‎[1,316 bytes]Cleverxia (talk | contribs) (Created page with "'''Another modulo language''' is another modulo language created by user:cleverxia inspired by the collatz functions. ==program flow== program consists of two function f and g and infinite numbers x<sub>i</sub>. when the program starts, the interpreter does the following: *set i,a to 0 *repeat forever: *:if x<sub>i</sub> is 0: *::halt the program *:otherwise: *::divide f(a) by x<sub>i</sub>, let quotient be q, remainder be r *::set a to r *::set i to q very simple,...")
  • 01:58, 12 April 2026OPRBCM (hist | edit) ‎[968 bytes]Xyzzy (talk | contribs) (Created page with "'''OPRBCM''', which stands for OPeRate and Branch if Condition Met, is a family of programming languages that includes subleq, Addleq and many more. It can also be a programming language if the Operation and Condition is selectable. oprbcm x y z: mem[x]=op(mem[x]+mem[y]) if(cond(mem[x])): goto z")
  • 12:22, 11 April 2026Abcdefghijklmnopqrstuvwxyz+ (hist | edit) ‎[1,045 bytes]Esolang lover123 (talk | contribs) (coolbeans)
  • 12:03, 11 April 2026ZORK+ (hist | edit) ‎[3,628 bytes]OfficialWatchOS7Alt (talk | contribs) (Don’t delete this. This is a programming language more similar to an esolang that is worth mentioning)
  • 11:17, 11 April 2026AlphaStack (hist | edit) ‎[64,334 bytes]Glax (talk | contribs) (Create AlphaStack)
  • 10:27, 11 April 2026T F (hist | edit) ‎[3,021 bytes]Esolang lover123 (talk | contribs) (really cool)
  • 09:54, 11 April 20263BitJump (hist | edit) ‎[458 bytes]Timm (talk | contribs) (Created page with "{{WIP}} <big><big><big>file format .3bj command has A, B, C, D A* = B* if C* then jump D FUNCTION DEFINE!!!!! NAME_ARG, ARG, ARG...: CODE {| class="wikitable" |+ |- ! CELL !! -1 !! -2 |- | A || OUTPUT || ERROR |- | B || INPUT || ERROR |- | C || UNCONDITIONAL || ERROR |- | D || HALT || RETURN |} X'0 ;get bit 0 from X X"0 ;get byte 0 from X A->8/16 ;set A to 8/16 bit label: :get_label_s_address +1 ;literal 0* ;always contain 0 {{Made|Timm}}")
  • 08:51, 11 April 2026AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!! (hist | edit) ‎[1,948 bytes]Esolang lover123 (talk | contribs) (welcome to hell)
  • 06:54, 11 April 2026IntoLoad (hist | edit) ‎[1,866 bytes]Yayimhere2(school) (talk | contribs) (Created page with "'''IntoLoad''' was an attempt to make Underload into a group(similarly to Burro), though this has not been proven. instead of using concatenation, it uses "ordered interleaving"(will be explained later), to construct programs, when using this operator, every program is reversible. Equality is "computing the same function", in which erroring is considered a function, but errors are unique to each program. == Description == Every command is written <code>(n,c)</cod...")
  • 06:29, 11 April 2026AsciiAdd (hist | edit) ‎[507 bytes]Lim Soon Yi 3k (talk | contribs) (Created page with "{{Stub}} '''AsciiAdd''' is a minimalist esolang that is about Ascii. How you encode it is you first convert it into Ascii values and you sum up together. ===Example=== H and I in Ascii is 104 and 105. Add together and you get 209. 209 is interpreted is "Hi"! ===Ending sentence=== This is my first page. I hope you enjoyed this short page.")
  • 21:14, 10 April 2026AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABasic (hist | edit) ‎[519 bytes] (talk | contribs) (Created page with "'''AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABasic''' is an esolang made by uparrow. == Commands == '''A''': + '''AA''': - '''AAA''': / '''AAAA''': PRINT '''AAAAA''': AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA '''AAAAAA''': LOOPS AROUND THE FOLLOWING TEXT THE AMOUNT OF A'S AFTER IT '''AAAAAAA'''+: NUMBER (AMOUNT OF A'S - 7) == AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA == AAAAAAAAAAAAAAAAAAAAAAAAAAA Category:Languages Category:2026 Category:AAAAAAAAAAAAA...")
  • 14:20, 10 April 2026Maybe machine (hist | edit) ‎[1,067 bytes]Esolang lover123 (talk | contribs) (maybe it's a false machine maybe it's a truth machine ;))
  • 19:58, 9 April 2026StrML (hist | edit) ‎[4,341 bytes]SirBrahms (talk | contribs) (Create Page)
  • 17:33, 9 April 2026False machine (hist | edit) ‎[865 bytes]Esolang lover123 (talk | contribs) (Created page with "==What is a false machine?== A false machine is a program that was created by ??? it is simply a truth machine reversed. ===pseudo/fake code=== Input A If(A=0) { print (0) halt} else {Forever(print (1))} ==Implementations== Mathlang ≈T T<1(2<3(=0))(=1≠)")
  • 19:03, 8 April 2026Reuts (hist | edit) ‎[2,938 bytes]Ϫ (talk | contribs) (Started page)
  • 17:45, 8 April 2026Penis (hist | edit) ‎[3,106 bytes]Ultraslayyy (talk | contribs) (Created the Penis page)
  • 02:35, 8 April 2026SonicSaga (hist | edit) ‎[446 bytes]PrincessPandaLovelace (talk | contribs) (Created page with "{{Stub}} {{WIP}} '''SonicSaga''' is an esoteric programming language created by User:PrincessPandaLovelace. It is themed after the ''Sonic the Hedgehog'' video game series. The source code style is based on ''Sonic'' platformer games, text adventure games, and, to an extent, prose stories. Category:Languages Category:Unimplemented Category:Thematic Category:Pseudonatural")
  • 23:14, 7 April 2026E0ZACH-C+ (hist | edit) ‎[333 bytes]E0ZACH (talk | contribs) (Created page with "This is my take on the estrolang C+ [https://github.com/zach-s-app/Cp-plus C+] I forgot how it works I just remember that it was created as a result of a project that failed that I was trying ot make btw like I said this is my take on C+ but ya it was made as a estrolang now to make fun of the fact that C++ and C are a thing")
  • 15:19, 7 April 2026Piece of cake (hist | edit) ‎[4,536 bytes]Hakerh400 (talk | contribs) (+Piece of cake)
  • 13:14, 7 April 2026Objected jsfuck (hist | edit) ‎[425 bytes]Mrtli08 (talk | contribs) (Created page with "Objected JSFuck is JSFuck but { and } are added making the language very easier. ===<nowiki>A̶d̶d̶i̶t̶i̶o̶n̶s̶</nowiki> Addition===")
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