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  • 02:55, 6 May 2025Shifted brainfuck (hist | edit) ‎[824 bytes]L4.m2 (talk | contribs) (Created page with "'''Shifted brainfuck''' is a brainfuck derivative which tells EOF well while reading. <code>+</code>, <code>-</code>, <code><</code>, <code>></code>, <code>[</code>, <code>]</code> work as original brainfuck. <code>.</code> outputs the current memory cell as char if it's not zero, or read input if it is, remaining zero in case there's no more input. To avoid confusion when a character has code zero, each charcode is added by 1, e.g. <code>\x00</code> => 1, <code>0<...")
  • 21:13, 5 May 2025Qey Demo (hist | edit) ‎[3,172 bytes]Buckets (talk | contribs) (Created page with "Qey Demo is an Esoteric programming language created by User:Buckets in 2024. Qey's Ruleset: It has 32-bit signed Integers. {| class="wikitable" |- ! Commands !! Instructions |- | > || Dequeue an integer from the front of the queue Into The register, If the Queue is Empty Set the Register to 0. |- | < || Enqueue the current value of The Register to the back of the Queue. |- | + || +1 on The Register and It will Overflow/Underflow. |- | - || -1 on The Register an...")
  • 19:31, 5 May 2025;;;*++ (hist | edit) ‎[1,185 bytes]TenBillionPlusOne (talk | contribs) (Created page with "{{WIP}} ''';;;*++''' (pronounced "counting") is a functional/stack-based esolang by User:TBPO. == Execution == ;;;*++ has a tape of cells indexed from 1, each starting at 1, and a stack. {| class="wikitable" |+ Instructions |- | ! || Push 1 to the stack. |- | * || Pop x and return a value under the cell number x. |- | + || Pop x and y. Set the value under the cell number y to x. Return x. |} When the program reaches the EOF, the stack is cleared and IP returns t...")
  • 22:50, 4 May 2025HL (hist | edit) ‎[4,399 bytes]Buckets (talk | contribs) (Created page with "HL(, or By it's full name, ''H.L.'') is an Esoteric programming language created by User:Buckets in 2022. {| class="wikitable" |- ! Commands !! Instructions |- | -PageA+PageB || Count The links from PageA and Add them to the number of links of PageB. |- | oPageC || Set The PageC As The Input(, name). |- | rPageD || Print PageD<sup>th</sup> Link number Into ASCII. |- | !PageE || Multiply -1 To [[PageE]...")
  • 18:10, 4 May 2025JOrE's esolangs project (hist | edit) ‎[288 bytes]JORE (talk | contribs) (Created page with "I'm just released a new project, '''Esolang Project'''. Currently, I only released [[Assembely] esolang. Soon, more details availible here. Feel free to chat with me about this project. '''Add comments, but do not delete them''' == User Comments == That's no comments now! (Delete this line when commenting)")
  • 10:40, 4 May 2025Aetherc (hist | edit) ‎[1,034 bytes]Luohoa97 (talk | contribs) (Created page with "# Aetherc The official Aether [https://aetherc.vercel.app website] ## Purpose Aetherc is a programming language to solve issues like bad syntax and the slowness of interpreted languages. Aether is a general purpose language like ''C'' or ''Lua''. ## Examples of Aether: ```aether const var1 = "Hello" const var2 = "World!" print(var1..var2) -- Concatenates var1 and var2 ``` The resulting llvm ir code is: ```llvm @str = private unnamed_addr constant [12 x i8] c"Hello...")
  • 06:51, 4 May 2025Numeral (hist | edit) ‎[5,285 bytes]Helpeesl (talk | contribs) (Created page with "==Intro== Numeral is an esolang created by User:helpeesl on May 3rd<small>actually 4th</small> 2025 and uses every single type of numeral system. ==General symbols== *a+b addition *a-b subtraction *a*b multiplication *a/b division *+a magnitude of a *-a negation of a *a&b the bitwise and of a and b *a|b the bitwise or of a and b *\a floor(a) *^a e^a *_a ln(a) *{x} var at x *'x x-long text ==Numeral systems== This programming language has these numeral systems *Attic...")
  • 20:04, 3 May 2025Ctions (hist | edit) ‎[1,964 bytes]Buckets (talk | contribs) (Created page with "{{lowercase}} ctions is an Esoteric programming language created by User:Buckets in 2022, Deriving from the Word ''functions'', but since It's not ''fun'', thus it's ctions. {| class="wikitable" |- ! Commands !! Instructions |- | `a || Declare a Variable a. |- | ~b() || Declare a ction b. |- | \c\d\e || Declare a set c Of d & e. |- | {f.g} || Declare an Equality of An item f as the item g. |- | < || Go forwards In time(, as in, f is g). |- | > || Go Backwards in tim...")
  • 19:36, 3 May 2025Next Word Of The Week (hist | edit) ‎[645 bytes]Leomok2009 (talk | contribs) (Created page with "Next Word Of The Week is a language you have to solve for, inspired by Final Word Of The Day. ==Specifications== # There is no Cat containing under five commands. # The number of programs that output only <code>Hello World</code> or produce no output is finite. However, there is an infinite number of programs that output any other string. # There is at least one Narcissist. # If you take any program which outputs only <code>0 1 2 3 4 5 6 7 8 9</code>, yo...")
  • 09:39, 3 May 2025Fungraph (hist | edit) ‎[1,615 bytes]None1 (talk | contribs) (Created page with "'''Fungraph''' is an esolang invented by User:None1. It is Befunge, but the code is not a grid but a graph. ==Graph== The graph in Fungraph has labeled and weighted nodes, which contain commands and node id (1-indexed) formatted like ''nodeid''-''command''. It also contains weighted directed edges, which contain directions (unique integers between 0 and the out-degree of the start node of the edge minus one). ''Every node in the graph must have an out-degree of...")
  • 21:05, 2 May 2025Oh, yeah (hist | edit) ‎[2,391 bytes]Buckets (talk | contribs) (Created page with "Oh, yeah is an Esoteric programming language created by User:Buckets in 2024, Oh, yeah is A Dialect of Oya, After Increasingly Realising that Oya was Probably Impossible to Interpret from a Computational View. {| class="wikitable" |- ! Commands !! Instructions |- | [A+B] || Given An operation between Two Variable Creating Another variable as the Output. |- | {A+B->C} || Given An operation between Two Variable Creating Another variable as the Output As A Rule...")
  • 19:31, 2 May 2025Parenthesys (hist | edit) ‎[5,060 bytes]TenBillionPlusOne (talk | contribs) (Created page with "{{WIP}} '''Parenthesys''' is an esolang by User:TBPO. It's name is very misleading because it rarely uses parentheses. == Structure, literals and concatention == There are two data types: number and string. A number is a floating point number with arbitrary but finite precision and arbitrary size. It must match regular expresion <code>-?[0123456789]+(\.[0123456789]+)?</code>. Data types are completely interchangeable, but a <tt>TypeError</tt> is raised is the stri...")
  • 16:15, 2 May 2025EWCO (hist | edit) ‎[524 bytes]LEOMOK (talk | contribs) (Created page with "'''EWCO''' (Esolang Wiki Code Olympiad) is a programming challenge created by User:LEOMOK created in May 2025. Every two months, a new challenge is created. Anyone can solve each challenge, and there is no time limit for any of them. You can put your solutions, partial answers or findings in the talk page. Once you are confident you have a full solution, you can write it on the talk page of the corresponding challenge page. ==PCO Challenges== * EWCO May 2025...")
  • 08:45, 2 May 2025Λ-HELL (hist | edit) ‎[1,879 bytes]Yetyetty1234567890 (talk | contribs) (made page imma reedit this later)
  • 23:14, 1 May 2025TWPL (hist | edit) ‎[1,591 bytes]Helpeesl (talk | contribs) (Created page with "==Intro== TWPL(the worst programming language) was created by User:helpeesl on may/1/2025 and was designed to be the worst language to program in. ==Why is it so bad?== # You can only use whitespace, otherwise it won’t work. # Everything starts at 1 # Text is flipped and reversed # It has brainfuck loops # It uses the Qack 1st Matrix 2nd data structure # It uses Complex numbers # Commands are decided by the value of ((W+1)*(P+1)-1)%23 ==Commands== {| class="wikita...")
  • 21:32, 1 May 2025Cocytus (hist | edit) ‎[2,601 bytes]Helpeesl (talk | contribs) (Created page with "== Intro == Cocytus is an Esolang created by User:helpeesl on may 1st 2025 ad and was designed to be the worst Esolang to code in. == The features == Cocytus has some awful features which includes: * The Qack * An awful way of printing text === Qack === The Qack is like a stack and a queue had a genuine awful child.<br> The input is at the front and the output is at the right middle. === Text printing === Text printing goes like this: *Reverse the bits *Flip the bits...")
  • 21:19, 1 May 2025Oya (hist | edit) ‎[2,277 bytes]Buckets (talk | contribs) (Created page with "Oya is an Esoteric programming language created by User:Buckets in 2024. {| class="wikitable" |- ! Commands !! Instructions |- | A+B || Given An operation between Two Variable Creating Another variable as the Output. |- | #D+E->F || Given An operation between Two Variable Creating Another variable as the Output As A Rule. |- | x || Export The Variable As Unicode. |- | m || Import A Variable With The Input Number stored Within it. |- | G || ~ Come from Command if Newe...")
  • 17:02, 1 May 2025Bobble (hist | edit) ‎[2,099 bytes]H33T33 (talk | contribs) (Created page with "{{WIP}} Bobble, created by User:H33T33, is being developed using C. ==Overview== {| class="wikitable" Unless otherwise specified, whitespace in any given code example is purely for organization. !Command !Description !Example(s) !Output |- | style="text-align:center"| <code>"..."</code> |Inputs string containing non-command characters | style="text-align:center"|<code>"Hello"</code> | style="text-align:center"| None |- | style="text-align:center"| <code>^^^</code>...")
  • 10:43, 1 May 2025;) (hist | edit) ‎[1,035 bytes]C0ffee (talk | contribs) (Created page with "''';)''' is a stack-based programming language that only uses symbols. ==Commands== {| class="wikitable" |- ! Commands !! Description |- | . || push 0 |- | + || add |- | - || sub |- | * || mult,repeat,join |- | / || div,split |- | % || mod |- | ^ || pow |- | ~ || eval |- | : || dup |- | ; || del |- | ' || chr |- | " || str |- | ! || logical not |- | # || charcode |- | $ || input |- | & || append |- | ( || prev |- | ) || succ |- | = || equal |- | @ || get |- | ? || selec...")
  • 22:11, 30 April 2025VirtualGameCard (hist | edit) ‎[1,575 bytes]PurplrIsSus1985 (talk | contribs) (Created page with "'''VirtualGameCard''' (also known as '''VGC''') is an esoteric programming language based on the Nintendo Switch's Virtual Game Cards. == Overview == In VGC, each cell takes the form of a game card, and each array is a Nintendo Switch. The commands are: {| class="wikitable" |+ Caption text |- ! Command !! Description |- | mkcard A || Creates a card with character A. Only one copy exists until it is inserted. |- | register acc1 || Creates a Nintendo Account with ID acc1....")
  • 01:32, 30 April 2025Lythnology/Implementations (hist | edit) ‎[13,401 bytes]RainbowDash (talk | contribs) (Created page with "Python (Made by Claude AI) <pre> import random import sys def number_to_words(n): ones = ["", "ONE", "TWO", "THREE", "FOUR", "FIVE", "SIX", "SEVEN", "EIGHT", "NINE"] teens = ["TEN", "ELEVEN", "TWELVE", "THIRTEEN", "FOURTEEN", "FIFTEEN", "SIXTEEN", "SEVENTEEN", "EIGHTEEN", "NINETEEN"] tens = ["", "", "TWENTY", "THIRTY", "FORTY", "FIFTY", "SIXTY", "SEVENTY", "EIGHTY", "NINETY"] thousands = [ "", "THOUSAND", "MILLION", "BILLION", "TRILLION", "QUADRI...")
  • 20:12, 29 April 2025Guava (hist | edit) ‎[1,018 bytes]Buckets (talk | contribs) (Created page with "Guava is an Esoteric programming language created by User:Buckets in 2020 from A joke from a Dream: "Java? More like Guava". {| class="wikitable" |- ! Commands !! Instructions |- | > || Move right On the memory Access. |- | 'A' || Rewrite Current Memory to "A"(, As an Example). |- | < || Move left On the memory Access. |- | "Example" || Rewrite Current Memory to "E" then Move Right And Rewrite it To "x" Until All of The Text Has Been Rewriiten In the memory Access....")
  • 19:00, 29 April 2025Forthrooms (hist | edit) ‎[2,547 bytes]TenBillionPlusOne (talk | contribs) (Work in progress)
  • 17:17, 29 April 2025Mlatu (hist | edit) ‎[7,780 bytes]Stkptr (talk | contribs) (Create page)
  • 21:08, 28 April 2025Hagino CPL (hist | edit) ‎[1,116 bytes]Corbin (talk | contribs) (Fine, let's stub this already.)
  • 20:42, 28 April 2025NEH (hist | edit) ‎[2,623 bytes]Buckets (talk | contribs) (Created page with "{{wrongtitle|title=NE<span style="background-color:Default;color:Blue;">H</span>}} NE<span style="background-color:Default;color:Blue;">H</span> is An esoteric programming language created by User:Buckets in 2021. Use ┌, ┐, └, ┘, │, ─, ├, ┤, ┬, ┴ & ┼ for walls. {| class="wikitable" |- ! Commands !! Instructions |- | Any Unicode Character Other than the Walls & the Other Commands. || A door leading to the Other side of the door. |- | Number of '...")
  • 19:24, 28 April 2025Mechanicum (hist | edit) ‎[2,882 bytes]Bellawawa (talk | contribs) (Created page with "'''Mechanicum''' is an esoteric programming language inspired by Warhammer 40K's Adeptus Mechanicus faction, loosely inspired by Shakespeare and Olympus. This was made for a uni project as an exercise in learning how to make an interpreter, and is thus somewhat simple, however I still plan to work on and improve it! == Language Overview == Mechanicum's syntax is meant to resemble tech-priests communicating with machine spirits and praying to the Omnissiah. ==...")
  • 17:38, 28 April 2025Assembely (hist | edit) ‎[2,359 bytes]JORE (talk | contribs) (Created page with "== Assembely == This is a fun modification of '''AMD64''' assembly language to look quirky. "Assembely" is a typo of "Assembly" word. === MOV Operation === This operation allows to change a register, which can used as a flag. Syntax: '''MOV''' x, y Operation: R'''x''' = y ('''There are 32-bit R0-R31 registers''') Flags: R0 become 255 - Prints a ASCII/Unicode character with ASCII code in R31. R1 become 255 - Clears all registers to 0 R2 become 255 - Sets R30 to AS...")
  • 16:34, 28 April 2025Bitforth (hist | edit) ‎[3,004 bytes]Pericles (talk | contribs) (Created page with "'''Bitforth''' is an ultra-minimal subset of Forth that achieves Turing completeness using only: * A data stack and a call stack * Integer literals (0, 1, -1) * Colon definitions with calls/returns (including recursion) * Multi-way branches (<code>CASE ... OF ... ENDOF ... ENDCASE</code>) By using the data stack as a queue and employing a simple recursive trick to enqueue bits at the bottom, Bitforth can simulate any tag system, and therefore any Turing machine. I...")
  • 15:26, 28 April 2025Rewind (hist | edit) ‎[786 bytes]JIT (talk | contribs) (Created page with "Reverse was taken, so I did Rewind Rewind is an esolang by User:JIT ''"What if you can just reverse lines of the code?"'' {| class="wikitable" |+ :) |- ! commands !! what they do |- | +n || +n |- | -n || -n |- | change NAME || change to a new variable NAME |- | rewind n || reverse line n |- | if=nrewindm || if = n, reverse line m |- | / || input/output |- | # || anything after the # will be a note for that line |} == hello world == +72/+29/+7//+3/-67/-1...")
  • 11:45, 28 April 2025Tessenbly (hist | edit) ‎[2,791 bytes]Somebody142857 (talk | contribs) (Created page with "Tessenbly, or TSNBULIE, is an esoteric programming language made by User:Somebody142857. ==Instructions== {| class="wikitable" |+ Caption text |- ! Symbol !! What it does |- | <code>N(number)</code> || Creates number in D notation. |- | <code>B(name, value)</code> || Creates a new variable with name <code>name</code> and value <code>value</code>. |- | <code>L(name, start, end, input_name)</code> || Creates a new function with name <code>name</code> and which ex...")
  • 16:33, 27 April 2025Horse/Implementations (hist | edit) ‎[8,810 bytes]RainbowDash (talk | contribs) (Created page with "Python (ChatGPT wrote this, but it's tested) <pre> import re import sys import random class Statement: pass class IncrStmt(Statement): def __init__(self, target, amount): self.target = target self.amount = amount class DecrStmt(Statement): def __init__(self, target, amount): self.target = target self.amount = amount class PrintStmt(Statement): def __init__(self, target=None, message=None): self.target = target...")
  • 16:32, 27 April 2025Horse (hist | edit) ‎[5,823 bytes]RainbowDash (talk | contribs) (Created page with "{{infobox proglang |name=Horse |author=RainbowDash |year=2025 |files=<code>.horse</code> }} 246px|thumb|alt=9 different colored horses in the style of a cave painting with the text "Horse" in the bottom left |Horse's logo Horse is a programming language. Where you race horses. == Overview == Horse is a Counter machine type, blindfolded arithmetic programming language. Each horse consists of the syntax <pre...")
  • 14:54, 27 April 2025I/M Machine (hist | edit) ‎[3,582 bytes]TenBillionPlusOne (talk | contribs) (Created page with "'''I/M Machine''' is an esoteric programming language made by User:TBPO. ==Overview== The only memory I/M Machine uses is onle accumulator, which is set initially to 1. The program consists of natural numbers of natural numbers separated by whitespace. All other instructions are ignored. The command described below is called until the program halts: * The first number of the program is removed; * [removed number - 1 l] is added t the accumulator; * If accumulator...")
  • 11:50, 27 April 2025Atemlanguage (hist | edit) ‎[888 bytes]TenBillionPlusOne (talk | contribs) (Created page with "'''Atemlanguage''' is a concept invented by User:TenBillionPlusOne dual to the concept of metalanguage. Generally speaking, metalanguage of L is a language that has a program that takes an input and executes it as in L. However, ''atemlanguage'' of program P is a language that simulates P and its instructions are input(s) taken by P. ''Simprogram'' is a program than an atemlanguage simulates. For example, let's take the following BF program: ,[.,] this is...")
  • 04:33, 27 April 2025MAIACORD (hist | edit) ‎[456 bytes]Aradiamegido (talk | contribs) (Created page with "'''MAIACORD''' is a legitimate and esoteric programming language invented by Discord user Aradia Meigdo. The blank program will result in "MAIACORD" being printed to STDOUT, and any other program will fail. ==Examples== INPUT: <pre> </pre> STDOUT: <pre> MAIACORD </pre> <br> INPUT: <pre> Anything else </pre> STDERR: <pre> ERROR </pre>")
  • 20:23, 26 April 2025Braincrypt (hist | edit) ‎[13,279 bytes]Buckets (talk | contribs) (Created page with "{{WIP}} Braincrypt is an Esoteric programming language created by User:Buckets in 2022. Braincrypt is more of An experiment, It has an Encryption to brainfuck, But Each iteration would Encrypt/Encode it more and More. Braincrypt has the Idea of "If it quacks like BF, swims like BF, and outputs like BF, it's probably a BF encoding. Just a really, Really encrypted one" (Quoted from the Document itself.) Currently, It is on Iteration 6. {| class="wikitable" |+...")
  • 13:53, 26 April 2025Phi (hist | edit) ‎[4,122 bytes]PrySigneToFry (talk | contribs) (Created page with "Phi, or Φ, is an Esolang designed by PSTF. It is a Brainfuck derivative. = Data storage = The program memory is composed of a theoretically infinite number of cells, that each store a single integer datum, in the range of Z. At any instant in the program, a pointer marks the activated cell. The memory is normally infinite long(or expandable), but 1,000,000 cells when Restricted or Folded. There are a dialect that every cell can be only in the range of [0, 65536), wh...")
  • 23:22, 25 April 2025Functional calculus (hist | edit) ‎[685 bytes]Stkptr (talk | contribs) (They are all relatives yet have no good umbrella term)
  • 20:10, 25 April 2025Concatenative calculus (hist | edit) ‎[9,186 bytes]Stkptr (talk | contribs) (Preliminary)
  • 14:57, 25 April 2025Relative TOGA/Interpreters (hist | edit) ‎[364 bytes]C++DSUCKER (talk | contribs) (Created page with "== C++ implementation == <pre> #include <iostream> #include <array> #include <stdint.h> // Define the instruction #define F(a,b) p += a; A[p] ^= true; if (A[p]) {goto b;} int main() { std::array<bool,65536> A; A.fill(false); uint16_t p; // Write code here, or Look at the example F(-1,l0) l0: F(0,l1) l1: F(0,l1) } </pre>")
  • 14:48, 25 April 2025Relative TOGA (hist | edit) ‎[693 bytes]C++DSUCKER (talk | contribs) (Created page with "{{infobox proglang |name=Relative TOGA |author=User:C++DSUCKER |year=2025 |memsys=tape |dimensions=one-dimensional |class=Turing complete |majorimpl=Relative TOGA/Interpreters }} Relative TOGA is a OISC with the instruction: <code>p += a; *p ^= true; if (*p) {goto b;}</code> We notate this as <code>a,b;</code>, Where b can also be a label. == Examples == Move by N <pre> N,l0; l0: 0,l1;...")
  • 14:21, 25 April 2025Taurus (hist | edit) ‎[7,830 bytes]PrySigneToFry (talk | contribs) (Created page with "Taurus is an Esoteric Programming Language designed by PrySigneToFry. It will be presented to all users with a sci-fi, cool, Turing-complete, powerful, and efficient look. = Basic syntax overview = Taurus is inspired by Swift, Python, and Javascript. == Comment == <pre style="color:lime;background:black;"> # The one line comment #** Document comment block **# </pre> == Data types == In this language, there are 8 types. === Numeric type === ==== Number ==== Any valid...")
  • 01:27, 25 April 2025Mlatu-6 (hist | edit) ‎[14,796 bytes]Zhil (talk | contribs) (Initial description)
  • 14:23, 24 April 2025OUI (hist | edit) ‎[1,008 bytes]Zoda (talk | contribs) (Page created)
  • 06:09, 24 April 2025Qoob (hist | edit) ‎[8,198 bytes]Stkptr (talk | contribs) (Created page with "{{lowercase}} {{infobox proglang |name=qoob |paradigms=imperative |author=User:stkptr |year=2025 |memsys=queue |dimensions=one-dimensional |class=Turing complete |refimpl=... |influence=Cyclic tag, brainfuck, G85, Queuenanimous |files=<code>.qoob</code> }} '''qoob''' (/kub/ or /qub/, for queue + loop + based) is a queue-based language with 3 constructs. * <code>0</code> enqueue a zero at the back of the queue * <code>...")
  • 23:28, 23 April 2025Noise automata (hist | edit) ‎[4,522 bytes]RainbowDash (talk | contribs) (Page created)
  • 20:27, 23 April 2025Hixgred (hist | edit) ‎[2,675 bytes]Buckets (talk | contribs) (Created page with "Hixgred is an Esoteric programming language created by User:Buckets in 2025. (The Coordinates of A Hexe is Just it's Index, The first Hexe is Index 0, The first line is 0.) {| class="wikitable" |- ! Commands !! Instructions |- | "" || Prints What is Entered within the Quotes, Including Whitespace. |- | Trap || Go to the Current cell Number Into a line, Which has to be Less Than The Current Line number. |- | Escape || Go to Current cell Number Into a line, Which has...")
  • 17:49, 23 April 2025Binary tag (hist | edit) ‎[1,766 bytes]Stkptr (talk | contribs) (Created page with ": ''Not to be confused with 2-tag or bi-tag.'' '''Binary tag''' refers to specific tag systems where there are only two symbols.<ref>Neary, Turlough. (2013, Dec 19). Undecidability in binary tag systems and the Post correspondence problem for four pairs of words. arXiv. arXiv:1312.6700 https://doi.org/10.48550/arXiv.1312.6700</ref> Neary proved binary tag Turing complete assuming the deletion number can be arbitrarily large. Nea...")
  • 08:03, 23 April 2025Unfunge (hist | edit) ‎[1,842 bytes]JIT (talk | contribs) (Created page with "Unfunge is an esolang by User:JIT, 2025 ''"I wonder what's the smallest subset of Befunge that's still Turing complete" '' : -User:JIT, 2025 {| class="wikitable" !Cmd !Description |- |<code>+</code> |Addition: Pop two values a and b, then push the result of a+b |- |<code>!</code> |Logical NOT: Pop a value. If the value is zero, push 1; otherwise, push zero. |- |<code>`</code> |Greater than: Pop two values a and b, then push 1 i...")
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