User:Aadenboy

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I'm on IRC now!
you can now reach me over on the libera.chat IRC as well as over here! most likely won't respond immediately (my school blocks it for obvious reasons) but I'll check through to see what I missed
it's pronounced [ˈejˌdɛnbɔjː] (EY-den-boi)

hi, I do stuff every so often, esolanging and esoteric stuff in general is one of those things

I have Special:RecentChanges open at all times... feel free to poke at me whenever!

go check me out on these wikis too!

ESOLANGS

YOU DO NOT NEED TO MAKE AN INTERPRETER/COMPILER FOR YOUR ESOLANG TO HAVE AN ARTICLE ON IT! in my experience it can actually be quite limiting to try to do that first! the theoretical is entirely okay, so long as you understand your esolang! that being said, it DOES help after you've conceptualized it

my own esolangs

personal favorites: Trampolines, MEMORYLEEK, Kawa, Iterate, Smolder, thisthat, Countable

Language Description Stats
Braingrate a superset of brainfuck TC, BF-deriv, 2022, Tape, Impl.
it's not that interesting, but we've all gotta start somewhere
Exact Truth Machine (only loops if input equals one)
,=<-*>[-]<^*>[:]
Trampolines a 2d physics-based esolang centered around bouncing marbles on trampolines TC, 2D, 2022, Stack, Impl.
this one is very well executed for my second try at an esolang! it's fun to reason through and watch flow
Truth Machine
|o   /   #
|,   ~;  #
|0   H==H#
|=  ^-  /#
|  <     #
|   ;    #
|    #####
MEMORYLEEK a low-level language centered around memory leakage and intentional bloat to get you to "work harder and safer" TC, 2024, Low-level, Not impl.
this one is probably the most pragmatic out of all of my esolangs
Factorial function
point f; vnput f;
point total; total = 1;

until f == 0;
    point r; r ~> -1; #r; :r;
    total * f; #total; total ~> -1;
    f - 1; #f; f ~> -1;
    point r; r ~> -2; #r; :r; 
back;
point r; r ~> -1; #r; :r;

!total; #total; :total; #f; :f;
Esolangs.org a meta-esolang that can derive from any other existing esolang. the page documenting this esolang is a valid Esolangs.org program TC, 2024, Meta, Uncomp.
this was a quick joke I threw together. not really interesting past that and the idea of two languages running at once doesn't make any practical sense
Example program
{{infobox proglang
|name=Example
|author=Person
}}
'''Example''' is a program example.

== Example Category ==
Meta category talking about itself.

== Program ==
<pre><nowiki>
[[brainfuck]]
{{Load|brainfuck}}
+++++[>+++++++<-]>.
</nowiki></pre>

[[Category:Examples]]
Stub a joke pseudonatural language based around the stub template (and similar headers) Joke, 2024, Pseudo-nat., Not impl.
it's boring. not a brainfuck substitution, surprisingly
Hello, world!
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Kawa an APL/Uiua-like language inspired by Japanese radicals TC, 2025, Impl.
this one's fun! again, more pragmatic than my other esolangs, but it's more interesting to work with
Kolakoski sequence

Iterate a language whose only control flow and memory scheme is definite loops TC, 2025, Impl.
by far my best esolang without any doubt. it's really fun to reason through naivety and think of everything solely in increments. it loses some intrigue once you start using the macros because then it turns into a (mostly) regular programming language, but the fact that it can get there in the first place is already cool
Modulus
(*)1<
  *?< (1*)<> >
  *?< (2*)<> (4*)<> >
  (6*)=1<
    (3*)<>
    $5
    *=4< (5*)<> >
    $4
    *=5<           
      *~n< (4*)<> >
      !
    >
    *=4< &6 >
    $3
    *=2< (4*)<> >
  >
  (7*)=3<
    *~n< &7 >
    @
    !^
  >
  (8*)48<
    *~n< &8 >
    ~@
  >
>
FOSMOL a language based on list folding and mapping w/ lambdas Total, 2025
could be explored more
Nth element of list macro
n index list := ∑ µ* (µ(λy.y=index) E list) list
Flowchart a language based on flowcharts 2025
boring. simple, though
Truth Machine
     ( )──┐        
         / /       
          │        
( )─\ \──< >┬─\ \─┐
            │     │
            └─────┘
Smolder a failed Burn-like that ended up being interesting on its own Unknown comp., 2025, 2D, Automata, Impl.
it's an interesting CA but it's really hard to reason with. in particular, unless you're crazy, you're only ever going to actually use six of the several colors for power, and even then it's unsure whether or not anything computational is possible via combination since all of the transformations are so symmetric. maybe I haven't explored it enough...
NAND gate
X
20
Y
202
20
20
20
20
20
thisthat a graphical flowchart-like language with a bistack TC, 2025, 2D, Unimpl.
it looks really cool and actually isn't too hard to conceptualize (at least for me)! hell if I ever try implementing it though
Bitwise Cyclic Tag
⬓ ◇ ⬓ ⬒ ║ ┌─┐ ║ ║ ┌─┐ ║ ┌──◹─⬓───────────┐ ▣─▶─◇═◒─▽─◹─▦─▶─◇═◒─▽─▶─◺─⬓═◒ │ │ │ │ │ │ │ │ └──◹─⬓═⬓ ⬓ │ └─◀─┘ └─◀─┘ │ ║ ║ │ │ ┌◑───◺─⬓═◔═⬒─▼ │ ▼ └─◹ │ │ ┌───┐ │ │ └─◀ ◉─◓═⬓────────────┘ └───┘ ║ ⬓
a=ab=bc=cd=d! a language based on all those name = commands languages because we never needed more than HQ9+ Unknown comp., 2025
exactly what it says on the tin. idk it might be interesting but I don't care enough about it to try
Truth Machine
Name: Truth Machine

aa bc d !b aaa a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a c a!! = aaa a!! aa a!! a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a !b aa c aaa ab d aa a!! a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a c

Example: T
Countable an incrementing-only Turing tarpit inspired by Iterate TC, Tarpit, Impl., 2026
another one of my best esolangs! it's really fun to try and work through having to manage all of your pointers, and it almost feels like a CA with the way the pointers keep traveling rightwards. it's also my first turing tarpit!
Subtraction
5+VALUE1
1+VALUE2
2+5
3+6
4+7

*a1<
  1*aa2<
    *aa3<
      a4+1
      1&
    >
    a3+1
  >
  2+2
  3+2
  4+2
>
Implied a logic gate cellular automaton with only logical implications 2027, Automata, Impl.

just some drafts

esolangs that will never see the light of day, probably

interpreters

I've written interpreters for:

NON-ESOTERIC

some other projects of mine that are also in the technical realm of languages and such. not at all a complete list!

Quanta

A data serialization language with the intent of being easily readable and writable, inspired by JSON and YAML. A specification is defined at https://github.com/aadenboy/Quanta, and is being actively used for CelLua Machine Wiki Mod (implementation).

-- example data structure (similar to what is actually actively used!)

[board]                  -- this is an object definition
  {level} ::level code:: -- this is an attribute, defined to be equal to the string "level code"
  {camera} 5 7           -- board.camera = [5, 7]
  {capture} 7 7          -- board.capture = [7, 7]

[animation]              -- the next object
  {defaultspeed} 0.2
  {fps} 30
  {mode} ticks           -- this is also a string, instead called a "word" since it doesn't parse to any type
  {ticks} 0 -> 5 -> 10   -- animation.ticks = [0, "->", 5, "->", 10]
  {camera} 0 -> 3 -> -5i -- animation.camera = [0, "->", 3, "->", "-5i"]

VSCode Box Drawing

A Visual Studio Code plugin that lets you draw with Unicode's box drawing characters! Useful for languages like Funciton and Marbles.

  • [1] - VSCode Marketplace
  • [2] - GitHub Repo

sitelen pi ilo nanpa

An ASCII-like encoding of Toki Pona text. Described at https://sona.pona.la/wiki/User:Aadenboy/sitelen_pi_ilo_nanpa, implemented at https://github.com/aadenboy/sitelen-pi-ilo-nanpa.

"jan li pana e moku tawa sina"
Result jan li pana e moku tawa sina
Characters jan li P2S a na e M2S o ku T2S a wa S2S i na
Hex 73 68 2C 02 32 04 1C 06 8A 5C 02 92 4C 08 32

programming languages

Language Opinion
Lua absolutely love this language! grew up on it, use it for everything. a world without Lua is a world without me.
JavaScript it's pretty alright! a little strange in some areas but otherwise easy to work with
TypeScript same as JavaScript, except cooler cause it has a systematic feel with its typing system which tickles my brain
Python nothing special tbh. I guess the libraries are cool
C getting into it again. actually quite fun managing memory (which inspired MEMORYLEEK) also Holy CRAP it is fast
HTML solid markup language! can't complain! love it, but templating would be nice
CSS hi. I love you. but please be better. you are a piss to work with at times.
Wikitext wikitext (specifically the MediaWiki dialect of it) is my Lua of markup languages. I adore wikitext... I genuinely was going to recreate wikitext to make a website builder since the templating it does can't be found anywhere else before I settled on just using a wiki directly. love love LOVE it

ARTICLES

Article Description
Arbitrary memory emulation Emulating arbitrary memory control via a singular value

anything else

Page Description
User:Aadenboy/Sandbox miscellanea
User:Aadenboy/Zerons Hypothetical mathematical system where division by zero equals a zeron
User:Aadenboy/O(n) CGoL Conway's Game of Line in O(n)
User:Aadenboy/Self-equaling squares Numbers which end in themselves after being squared in a certain base
User:Aadenboy/Self-equaling squares/Oscillators Expansion of the above article to higher powers
User:Aadenboy/Live stats Live wiki statistics
User:Aadenboy/wikipiss Sorry! We could not process your edit due to a loss of session data.
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User:Aadenboy/Not temperature Messing around with temperature scales as if they were connected.


signature code: aadenboy (talk|contribs)

<span style="transform:perspective(400px)rotateY(308deg)scaleX(2);text-shadow:3px 3px 4px #0008;display:inline-block;padding-right:3em">—[[User:Aadenboy|aadenboy]] ([[User_talk:Aadenboy|talk]]|[[Special:Contributions/Aadenboy|contribs]])</span>

the fact that people actually use my signature code is crazy lmao



lua !!!!!!!!!

I love verdana font...