This is a test Language List of Turing-complete languages.
Return to the main Language List here.
(Note: This is still experimental.)
.Gertrude |
Depends on lengths of words in the source. |
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.yacuabll |
Language with single-character commands. |
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0x29A |
Mix of imperative and functional programming. |
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1L |
2D language with only 2 commands. |
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23 |
By default, uses no non-whitespace characters. |
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2iota |
Turing tarpit based on events and alphabets. |
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2L |
2D language with only 2 commands + NOP. |
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3code |
Functions limited to 3 local and 3 global variables. |
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4DL |
Stack-based 4D programming language. |
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AAAAAAAAAAAAAA!!!! |
Programs consist of nothing but A and punctuation. |
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ABCDXYZ |
Based around the first BackFlip storage pattern. |
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ADJUST |
2D language with no NOP characters. |
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Aheui |
Fungeoid based on the Korean alphabet. |
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Ale |
Brainfuck-like language with two tapes. |
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ALPACA |
Metalanguage for describing cellular automata. |
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AlPhAbEt |
Bit-based language with double-ended queues. |
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Archway |
Brainfuck-like; wire-crossing not necessary. |
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Argh! |
Funge with 27 commands and an unlimited stack. |
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Aargh! |
An attempt to make Argh! Turing-complete. |
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Aura |
All operators output by editing the next instruction. |
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AutoMouse |
Screen-scrubbing utility that can be programmed. |
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axo |
A Befunge variant that uses punctuation marks. |
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BackFlip |
All commands selfmodify; no data storage. |
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Bag |
Fractran extension based around n->np/q. |
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BAK |
Programs work by creating pointers to themselves. |
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Bear Food |
A cross between Forth, False, and Perl. |
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Beatnik |
Commands are based on Scrabble scores. |
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Befreak |
A completely reversible fungeoid. |
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Befunge |
The original fungeoid; designed to be uncompilable. |
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Portia |
Preprocessor for use with beta-Juliet. |
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BF-SC |
Brainfuck limited to always terminate. |
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Biota |
The first 2D programming language. |
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BIT |
Only types used are bits and pointers to bits. |
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BitChanger |
4-instruction bitwise Brainfuck derivative. |
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BitChip |
Programs are based on moving and adding squares. |
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Black |
One command + NOP, no data storage. |
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Blank |
One-dimensional Befunge-like language. |
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BogusForth |
Language inspired by Forth and False. |
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Boolfuck |
Bit-based Brainfuck isomorph. |
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Brackets |
Uses only brackets as commands. |
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Braincopter |
System for storing Brainfuck code in images. |
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Brainfork |
Brainfuck with multithreading extensions. |
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Brainhype |
Brainfuck with halting-problem analyser. |
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Brainloller |
Brainfuck mapped to colours and stored in images. |
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Braintwist |
Brainfuck with extensions for self-modification. |
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Bub |
Brainfuck with GOTO instead of while. |
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Bubble |
Language based on the bubble-sort algorithm. |
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Bullfrog |
Language with no conditional jumps. |
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Camouflage |
Language based around "disguises" for commands. |
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CAT |
Thematic language based around cats. |
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Catch |
Language based around exceptions. |
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Chef |
Programs resemble cooking recipies. |
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Choon |
Language which outputs only in musical notes. |
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Cvlemar |
Language in which all programs are graphs. |
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Dis |
Easier-to-use Malbolge variant. |
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Dumbf*ck |
Brainfuck-derived language with unusual looping. |
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DZZZZ |
Language with a diagonal control flow. |
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Emoticon |
All program instructions look like smileys. |
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Enema |
Blank-inspired self-redefining language. |
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ETA |
Language where only ETAOINSH are commands. |
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eTalk |
Designed to look like natural language. |
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False |
Early esolang with 1 KiB compiler. |
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Flip |
Wierd-inspired billiards-like 2D language. |
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Fm |
Brainfuck-like computational model. |
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Forte |
Language based on altering the value of constants. |
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Fortuna |
Brainfuck based around the idea of a wheel. |
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Fromage |
Ten instructions; each operates on a single bit. |
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F |
? |
Y |
N |
0 |
1 |
2 |
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U |
Y |
N |
Fugue |
Prelude with a musical representation. |
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R |
O |
Y |
N |
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F |
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Y |
N |
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2 |
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U |
Y |
N |
Gammaplex |
High-level language with graphics and mouse input. |
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Y |
N |
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U |
T |
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P |
F |
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Y |
N |
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1 |
2 |
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U |
Y |
N |
Glass |
Object-oriented postfix language that uses a stack. |
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Y |
N |
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U |
T |
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P |
F |
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Y |
N |
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2 |
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U |
Y |
N |
Glypho |
Pattern-based language with a rotatable stack. |
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Y |
N |
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U |
T |
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P |
F |
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Y |
N |
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1 |
2 |
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U |
Y |
N |
GOTO++ |
Language with compulsory GOTO usage. |
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Y |
N |
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U |
T |
L |
P |
F |
? |
Y |
N |
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1 |
2 |
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U |
Y |
N |
GraNoLa/M |
Directed graphs are the only data type. |
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F |
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O |
Y |
N |
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U |
T |
L |
P |
F |
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Y |
N |
0 |
1 |
2 |
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I |
U |
Y |
N |
Gravity |
Uncomputable language based around collisions. |
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Y |
N |
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U |
T |
L |
P |
F |
? |
Y |
N |
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1 |
2 |
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U |
Y |
N |
Haifu |
Language designed around Eastern philosophy. |
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Y |
N |
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U |
T |
L |
P |
F |
? |
Y |
N |
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1 |
2 |
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U |
Y |
N |
Hanoi Love |
Minimal language named after the Towers of Hanoi. |
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Y |
N |
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U |
T |
L |
P |
F |
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Y |
N |
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1 |
2 |
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I |
U |
Y |
N |
Hargfak |
Brainfuck with two pointers and code-blocks. |
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M |
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F |
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Y |
N |
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U |
T |
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P |
F |
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Y |
N |
0 |
1 |
2 |
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I |
U |
Y |
N |
hcbf |
Four-dimensional Brainfuck variant. |
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M |
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F |
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Y |
N |
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U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
hexish |
Language designed to look like hexadecimal. |
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O |
Y |
N |
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U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
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I |
U |
Y |
N |
Homespring |
Excessively high-level salmon-based language. |
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F |
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Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
iag |
Three-command, >3 operation language. |
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Y |
N |
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U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
IINC |
Language in which lines have values. |
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F |
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Y |
N |
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U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
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U |
Y |
N |
ILLGOL |
BASIC, Fortran, and INTERCAL-like language. |
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Y |
N |
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U |
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P |
F |
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Y |
N |
0 |
1 |
2 |
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I |
U |
Y |
N |
INCAL |
Language with cellular-automata as operators. |
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Y |
N |
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U |
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L |
P |
F |
? |
Y |
N |
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1 |
2 |
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U |
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INTERCAL |
Designed in 1972 to be unlike any other language. |
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N |
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Y |
N |
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1 |
2 |
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U |
Y |
N |
Iota |
Functional language with one predefined function. |
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M |
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R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
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U |
Y |
N |
itflabtijtslwi |
/// with input extensions. |
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Y |
N |
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U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Java2K |
Language where any command could malfunction. |
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M |
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F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
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U |
Y |
N |
Jot |
Iota where any combination of 0s and 1s is legal. |
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O |
Y |
N |
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U |
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L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
JUSTIF |
Only control structures are IF and recursion. |
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Y |
N |
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T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Kayak |
Reversible language based around stacks and bits. |
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M |
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I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Kipple |
Minimalistic stack-based language. |
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M |
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I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
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I |
U |
Y |
N |
kvikkalkul |
Alledgedly created by the Swedish navy c. 1950. |
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O |
Y |
N |
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U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
L00P |
No control structures except IF and an implicit loop. |
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O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
l33t |
Based on numbers embedded within words. |
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M |
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Y |
N |
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U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Lambda |
Minimalistic lambda-calculus inspired language. |
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M |
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F |
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O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Lazy K |
Purely functional lazily-evaluated Unlambda update. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Linguine |
Spaghetti with no bounds on data storage. |
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M |
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O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
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I |
U |
Y |
N |
LNUSP |
5-command PATH-variant with better orthogonality. |
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M |
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F |
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O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Magenta |
Needlessly redundant cursed language. |
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M |
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R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Malbolge |
Designed to be impossibly difficult to program in. |
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M |
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O |
Y |
N |
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U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
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I |
U |
Y |
N |
MDPN |
Two-dimensional grammar-description language. |
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M |
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R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
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I |
U |
Y |
N |
MechaniQue |
Language used to write interactive fiction. |
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Y |
N |
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U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
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I |
U |
Y |
N |
MiniMAX |
Self-modifying language with a 14-byte interpreter. |
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N |
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U |
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F |
? |
Y |
N |
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1 |
2 |
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I |
U |
Y |
N |
MinISCule |
OISC variant with a 36-byte interpreter. |
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N |
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U |
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L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
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I |
U |
Y |
N |
MISC |
Only command is 'subtract and branch if negative'. |
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N |
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U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Mouse |
Early False-like automation language. |
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M |
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R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Muriel |
Language that can only loop by quining itself. |
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M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Mycelium |
Image-based language with memory and a stack. |
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M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Network Headache |
Variables are shared between all running programs. |
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M |
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I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
noit o' mnain worb |
Language based around Brownian motion. |
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M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
nouse |
Control flow depends on the current stack size. |
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M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
NULL |
0D language based on prime factorization. |
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M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Numberix |
Language that looks like hexadecimal digits. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
NUMPAD |
Language where letters are interpret as numbers. |
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M |
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F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Nybbleist |
Language based on 4-bit nybbles. |
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M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Obfuna |
All instructions are unary operators. |
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M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Object disoriented |
OOP where all objects have 2 data and 1 method. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
ObjectPar |
Language that uses nothing but objects. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
ODDBALL |
Matrioshka language describing bully automata. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
OISC |
Group of languages each with only 1 instruction. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Omegaplex |
Gammaplex update with similar capabilities. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Omgrofl |
All commands are Internet slang abbreviations. |
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M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Oof! |
Language based on collisions between commands. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
ORK |
Highly verbose object-oriented language. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Oroogu |
Language based around multiple queues. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Orthagonal |
Language based around a grid and a stack. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Orthogonal |
Orthagonal update with extra instructions. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Owl |
BogusForth update with integer math instructions. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
P |
Stack-based language capable of file manipulation. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
PATH |
2-dimensional Brainfuck-based language. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
pbrain |
Brainfuck with procedure definition extensions. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Petrovich |
Language based around award and punishment. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Piet |
Graphical language resembling abstract paintings. |
L |
M |
J |
I |
F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
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1 |
2 |
+ |
I |
U |
Y |
N |
Piet-Q |
Piet variant based around RGB rather than hue. |
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N |
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Y |
N |
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PingPong |
Fungeoid with reflection as a flow-control method. |
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N |
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Please Porige Hot |
Based around the rhyme with the same name. |
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N |
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U |
Y |
N |
POGA-INTERCAL |
INTERCAL update that's easier to compile. |
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Y |
N |
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Pointy |
Language with the pointer as the only data type. |
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N |
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Prelude |
Language with several 'voices', each with one stack. |
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N |
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Y |
N |
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1 |
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U |
Y |
N |
PROLAN/M |
Deterministic Thue-like rewriting language. |
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N |
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N |
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Q-Bal |
Language based on queues rather than stacks. |
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N |
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N |
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Qdeql |
Language with one queue and few commands. |
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N |
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QUATRE-CALC |
Based on pouring cans into each other. |
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Y |
N |
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1 |
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Rail |
2D language with functions and a library. |
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N |
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Y |
N |
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1 |
2 |
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Reaper |
OO language in which only destructors do anything. |
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N |
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L |
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F |
? |
Y |
N |
0 |
1 |
2 |
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U |
Y |
N |
RedGreen |
Cellular automaton designed as a RUBE update. |
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Y |
N |
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Y |
N |
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2 |
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REGXY |
Regular expression-based rewriting language. |
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N |
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Y |
N |
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2 |
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N |
reMorse |
Language designed to resemble Morse Code. |
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Y |
N |
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L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Revaver2pi |
Revaver update with infinite stacks. |
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Y |
N |
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P |
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Y |
N |
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2 |
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REverge |
Language based around data replacements. |
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REVERSE |
Reversing is the only control flow operation. |
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Y |
N |
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1 |
2 |
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U |
Y |
N |
Rhotor |
Lazy functional language with pattern matching. |
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N |
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RUBE |
Bully automaton where data is moved by machines. |
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Y |
N |
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1 |
2 |
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U |
Y |
N |
SADOL |
Functional language designed to be illegible. |
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N |
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Y |
N |
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1 |
2 |
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U |
Y |
N |
Sally |
Forward-Polish strongly typed Forth-like language. |
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N |
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N |
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U |
Y |
N |
Sansism |
Brainfuck adapted to more than one dimension. |
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N |
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Y |
N |
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1 |
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SARTRE |
Language where programs have no purpose. |
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Y |
N |
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1 |
2 |
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U |
Y |
N |
Sceql |
Qdeql with a nondecreasing stack. |
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N |
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Y |
N |
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Shakespeare |
Programs resemble Shakespeare plays. |
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N |
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2 |
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N |
Shelta |
Language inspired by Forth, False, and Assembler. |
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N |
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N |
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2 |
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Y |
N |
Slashes |
Language based around search-and-replace. |
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N |
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N |
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U |
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Smallfuck |
Bounded-storage bit-based Brainfuck variant. |
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N |
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N |
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2 |
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Y |
N |
SMATINY |
Reversible SMETANA update with output. |
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N |
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N |
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SMETANA |
Language based swapping lines and GOTO. |
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SMITH# |
Cut-down SMITH with multiple input formats. |
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SMITH |
Language with no loops, only selfmodifying code. |
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Y |
N |
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SNUSP |
More orthogonal and concrete PATH variant. |
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Sorted! |
Bilingual; all programs are 14 statements long. |
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N |
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N |
Sortle |
Uses insertion sort and renaming expressions. |
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Y |
N |
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N |
Spaghetti |
Programs can have randomly ordered lines. |
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N |
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P |
F |
? |
Y |
N |
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1 |
2 |
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U |
Y |
N |
Spiral |
2D language based around spirals. |
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Y |
N |
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U |
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P |
F |
? |
Y |
N |
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1 |
2 |
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Y |
N |
SPL |
Brainfuck with arithmetic and strings. |
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N |
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? |
Y |
N |
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1 |
2 |
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U |
Y |
N |
Spoon |
Huffman-coded Brainfuck variant. |
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Y |
N |
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N |
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N |
Star W |
Language based on many different non-esolangs. |
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N |
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F |
? |
Y |
N |
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1 |
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Y |
N |
Strelnokoff |
Language where lines are executed randomly. |
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N |
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U |
T |
L |
P |
F |
? |
Y |
N |
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1 |
2 |
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U |
Y |
N |
Subskin |
OISC variant which uses skips rather than jumps. |
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Y |
N |
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T |
L |
P |
F |
? |
Y |
N |
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1 |
2 |
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I |
U |
Y |
N |
Subtle cough |
Unlambda with call/cc as the only primitive. |
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N |
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? |
Y |
N |
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N |
Tamerlane |
Based around a constraint-flow paradigm. |
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N |
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F |
? |
Y |
N |
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1 |
2 |
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Y |
N |
TapeBagel |
Language based around arrays of 3 integers. |
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N |
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F |
? |
Y |
N |
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1 |
2 |
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I |
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Y |
N |
Taxi |
Thematic language based around a taxi. |
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N |
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? |
Y |
N |
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1 |
2 |
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Y |
N |
THRAT |
Brainfuck extension with a 2-character notation. |
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N |
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? |
Y |
N |
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1 |
2 |
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Y |
N |
Threaded INTERCAL |
INTERCAL with multithreading via COME FROMs. |
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N |
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F |
? |
Y |
N |
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1 |
2 |
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Y |
N |
Thue |
Turing tarpit based on string-rewriting. |
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Y |
N |
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U |
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F |
? |
Y |
N |
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1 |
2 |
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I |
U |
Y |
N |
Tiny |
Reverse-Polish language using only assignments. |
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Y |
N |
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F |
? |
Y |
N |
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1 |
2 |
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I |
U |
Y |
N |
TMMLPTEALPAITAFNFAL |
Language that changes its syntax every day. |
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Y |
N |
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L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
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Y |
N |
Toadskin |
Minimal language based on Brainfuck and Forth. |
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N |
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U |
T |
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P |
F |
? |
Y |
N |
0 |
1 |
2 |
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I |
U |
Y |
N |
Tory |
Language that resembles Tory election pledges. |
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Y |
N |
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? |
Y |
N |
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1 |
2 |
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Y |
N |
TRANSCRIPT |
Programs resemble IF transcripts. |
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N |
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F |
? |
Y |
N |
0 |
1 |
2 |
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I |
U |
Y |
N |
Trigger |
Language based around patterns in the source file. |
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Y |
N |
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U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
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I |
U |
Y |
N |
TriINTERCAL |
INTERCAL modified to use base 3 values. |
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O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
True |
False without random-access storage. |
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R |
O |
Y |
N |
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U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
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I |
U |
Y |
N |
TURKEY BOMB |
Data can have fractional, negative, or infinite size. |
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N |
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F |
? |
Y |
N |
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1 |
2 |
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I |
U |
Y |
N |
Twimp |
No numeric storage; asymmetrical I/O. |
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N |
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U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
TwoDucks |
Language based around Time Travel. |
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M |
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F |
R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Udage |
Pattern programming; data type is a bit+pointer. |
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F |
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O |
Y |
N |
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U |
T |
L |
P |
F |
? |
Y |
N |
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1 |
2 |
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I |
U |
Y |
N |
Unassignable |
Reversible OOP language with no recursion. |
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Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
UNBABTIZED |
More elaborate Brainfuck with arithmetic. |
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F |
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O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
Unlambda |
Eager functional combinatory logic language. |
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R |
O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
+ |
I |
U |
Y |
N |
var'aq |
Programming language written in Klingon. |
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F |
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O |
Y |
N |
? |
U |
T |
L |
P |
F |
? |
Y |
N |
0 |
1 |
2 |
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I |
U |
Y |
N |
Version |
Language based around ignorance-spaces. |
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F |
R |
O |
Y |
N |
? |
U |
T |
L |
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Y |
N |
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N |
Wait |
The current time is used as the program source. |
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N |
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When |
Statements trigger on variable changes. |
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Whenever |
Statements can be executed in any order. |
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Whirl |
24 statements encoded using 0 and 1. |
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Whitespace |
The only characters used are space, tab, newline. |
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N |
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Wierd |
Based on sharpness and angle of corners of a line. |
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YABALL |
Brainfuck with a more obscure control flow. |
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Yellow Four Code |
Based around being confusing and useless. |
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Ypsilax |
2D nondeterministic rewriting language. |
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ZOMBIE |
Language designed for evil necromancers. |
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Zot |
A version of Jot with added I/O. |
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ZT |
Diagonal control flow affects commands. |
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