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User talk:Marcus 2n2
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Hello, welcome to le comment section --Marcus 2n2 (talk) 06:52, 20 August 2026 (UTC)
- hi there! --dragoneater67 talk contribs 07:06, 20 August 2026 (UTC)
- hi back to you! --Marcus 2n2 (talk) 11:48, 21 August 2026 (UTC)
the ascii art on your userpage
it was taken from replit, and i doubt that replit released it into public domain --dragoneater67 talk contribs 12:00, 12 September 2026 (UTC)
- oh, sorry --Marcus 2n2 (talk) 12:47, 12 September 2026 (UTC)
- anyway i fixed it --the nit is typing... 12:07, 14 September 2026 (UTC)
- is the new ascii art public domain? --dragoneater67 talk contribs 12:19, 14 September 2026 (UTC)
- no, its my character :D --the nit is typing... 12:20, 14 September 2026 (UTC)
- why is it here if its not public domain? only public domain works are allowed on this wiki --dragoneater67 talk contribs 12:21, 14 September 2026 (UTC)
- i have a scratch account, @marcus_2n2. you can see my character :D --the nit is typing... 12:23, 14 September 2026 (UTC)
- how is that relevant to the question? ok, if its yours, you probably can include it here --dragoneater67 talk contribs 12:24, 14 September 2026 (UTC)
- yep, surely is mine --the nit is typing... 12:40, 14 September 2026 (UTC)
- and my scratch account has the character as the pfp --the nit is typing... 12:40, 14 September 2026 (UTC)
- how is that relevant to the question? ok, if its yours, you probably can include it here --dragoneater67 talk contribs 12:24, 14 September 2026 (UTC)
- i have a scratch account, @marcus_2n2. you can see my character :D --the nit is typing... 12:23, 14 September 2026 (UTC)
- why is it here if its not public domain? only public domain works are allowed on this wiki --dragoneater67 talk contribs 12:21, 14 September 2026 (UTC)
- no, its my character :D --the nit is typing... 12:20, 14 September 2026 (UTC)
- is the new ascii art public domain? --dragoneater67 talk contribs 12:19, 14 September 2026 (UTC)
- anyway i fixed it --the nit is typing... 12:07, 14 September 2026 (UTC)
n
n --the nit is typing... 11:05, 16 September 2026 (UTC)
Number esolangs (currently from -1 - 100, you may edit, may turn this into a category c2a)
- -1
- 0
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- 17
- 18
- 19
- 20
- 21
- 22
- 23
- 24
- 25
- 26
- 27
- 28
- 29
- 30
- 31
- 32
- 33
- 34
- 35
- 36
- 37
- 38
- 39
- 40
- 41
- 42
- 43
- 44
- 45
- 46
- 47
- 48
- 49
- 50
- 51
- 52
- 53
- 54
- 55
- 56
- 57
- 58
- 59
- 60
- 61
- 62
- 63
- 64
- 65
- 66
- 67
- 68
- 69
- 70
- 71
- 72
- 73
- 74
- 75
- 76
- 77
- 78
- 79
- 80
- 81
- 82
- 83
- 84
- 85
- 86
- 87
- 88
- 89
- 90
- 91
- 92
- 93
- 94
- 95
- 96
- 97
- 98
- 99
- 100
- Are you also making an Esofish implementation, or are you just interested in numeral-name languages recently? –PkmnQ (talk) 06:33, 21 September 2026 (UTC)
- No i'm just interested. Speaking of which, no one has made an implementation of 41 yet. Also, 6 basically made all numberlangs boring. --the nit is typing... 07:51, 21 September 2026 (UTC)