User:EvyLah

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Hi. I'm Evylah (pronounced eh-vi-lah), or Evy if you want. I made some stuff :D

cool picture I made

Yeah, so welcome to my page.

There's nothing much other than everything I made.

Ok carry on I don't have anything to say here.

Look the only reason these 4 lines exist is so the table doesn't get squished by the image.

I need to think of something more creative for these filler lines lol

public stack (inspired by User:Tommyaweosme/public tape, go spice it up some bit!): User:EvyLah/public stack

ideas/drafts for new languages I guess

Actual stuff ↓

Stuff I made

Whatever I put in the status column means

done Language is done, examples and all.
wip Language is work progress, like if I need to add instructions.
mld Main language is complete, just need more examples or proofs.
language description status implemented?
1. Brainfuck+2 Very similar to brainfuck, with the addition of 2 3 commands. It's not called Brainfuck+3 because that was taken on this wiki. done yes (3 times)
2. Titled Brainfuck+2, but the code is written in the interpreter's filename. The > and < commands were changed to ( and ) because angle brackets aren't allowed in filenames. done yes
3. Code your own instructions, lazyass A language where you have to code the instructions. You push instructions to a stack, and then the program reads instructions from the stack. I still need to check if this language is usable. wip no
4. Assembly Line An esolang inspired by those tycoon games on Roblox. In this language, droppers drop items which can be manipulated and moved around to do input, output, math, and more. wip no
5. Random-ass Turing Complete Language A stack-based language designed to be Turing-complete. I need actual proof that this is Turing-complete, and also more examples. mld almost
6. Mode Spam A language where you use different modes to do different things. I guess you could say this was inspired by vim, however it wasn't. wip no
7. .exe A joke language that takes a .exe file as its source code. You'll never guess how the code is executed. done yes…?
8. Do nothing Takes code and does nothing. Pretty boring, I know. done uh yeah
9. BFMacros Brainfuck but with a bunch of macros that may or may not be useful. done no
10. Useful brainfuck Brainfuck but with a bunch of new commands that may or may not be useful. done maybe
11. WrongFuck Brainfuck, but wrong. done yes (easy)
12. Timing Brainfuck+2, but you time the instructions. wip no
13. Sushi Conveyor A 2-dimensional (again) language about sushi moving on a conveyor. very wip how would I
14. ImTooLazyToMakeAnActuallyGoodEsolang A very useless language whose only possible use case is to send messages. done yes
15. Paint Brainfuck+2, but MS paint without colors. mld not yet lol
18. Readability A language that that has 100% readable code. \x18 still needs to be decided on what it's gonna do mld (almost) no
18. Readability-- A language that that has 100% readable code. wip no

The "Minus" series

language description status implemented?
16. -Output A 2D Befunge-styled language with no standard output. done almost (+Output)
-Data Storage Another 2D language but without a data structure. No stack, tape, or heap. It's not 2D anymore because that would be very difficult to make a language when there is no data structure. basically nonexistent no
17. +Output EXACTLY like -Output but with a standard output command. done YEAHHHH

I also contributed to these:

Test area

area where I test some stuff related to editing

help how do I get syntax highlighting <syntaxhighlight lang="python"> print("how") </syntaxhighlight>

if status == "figured how to get syntax highlighting":
    print("whoo")

I know the <pre> tag works for code but how do I get syntax highlighting here

syntax highlighting with none1's syntax highlighter (using my terrible brainfuck hello world program)

>++++++++[>+++++++++>++++++++++++>+++++++++++++>++++++++++++++>++++++>++++>+++++++++++>++++++++++++++[<]>-]>.>+++++.>++++..>-.>----.>.>-.<<<.+++.<.<-.>>>>+.

checklist of stuff to do (will probably add more): checklist

Smallfuck to wiki table compiler on scratch

Testing this with an example program

Command number State of program(running or halted) Current symbol in program(>*>*[*<]) Tape Pointing to cell:
1 Running > 00000000 1
2 Running * 01000000 1
3 Running > 01000000 2
4 Running * 01100000 2
5 Running [ 01100000 2
6 Running * 01000000 2

well it seems like it worked

random templates I found

Category:[[:Category:{{{1}}}|{{{1}}}]]

imagine this file extension

coolFile.

Stuff noticed

ayo did they update the theme? there's now 2 preview buttons when editing, one on the top, one on the bottom.

Can't say exactly what changed, but we did update MediaWiki from version 1.38.4 to 1.42.1, and there's a bunch of new things in 1.39, 1.40, 1.41 and 1.42. Also, there's sometimes a bit of caching-related weirdness around the upgrade, plus we had to drop the DarkVector skin because it's no longer maintained and turns out to be incompatible with 1.42. --fizzie (talk) 21:06, 3 July 2024 (UTC)