I like these ideas:
- If you leave a variable for too long without assigning a value, the variable will lose its value.
- You can return from a function more than once to return multiple values from the function at the same time.
- Sometimes it skips commands and doesn't do it right the first time so you have to repeat it sometimes.
- If you try to read a value of a variable that isn't set yet, it will continue until a value is assigned, then it will go back and try again what it was trying to do before.
- A return statement will not always know where to return to.
The others are kinda silly. --(this comment by Trinithis at 18:22, 30 December 2007 UTC; please sign your comments with ~~~~)
- Well, I think that array indices starting at 0.5 is amusing, but many of the others are silly, IMHO. --Okohokonu 22:02, 16 March 2009 (UTC)
- After all, it is called Silly Emplosions BradensEsolangs (talk) 18:40, 8 February 2019 (UTC)
At least one of the ideas in the list is implemented by CLC-INTERCAL; it's possible to set up a statement so that it runs the next time the variables mentioned in it exist. It also allows the source code to alter the compiler used to compile it, forcing a dynamic recompilation; this is not quite the same as one of the items mentioned, but has a similar effect. See also Java2K for commands not doing the right thing (although I don't like the way it was implemented in that language), and the non-esoteric language TECO for control codes in source code. --ais523 18:59, 2 January 2008 (UTC)
'must be saved as .EXE'
'must be saved as .rt and written in Wingdings'
- It is a list of ideas. They are not supposed to be all used in the same language. 18.104.22.168 06:11, 8 December 2015 (UTC)