Talk:Plushie-complete

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BubbleLang is Plushie-complete

# Trinity Program
var x = 2 # Store 2 into x
print(x * 2) # Even if you think about it on your knees, you can think that 2 times 2 equals 4
print(x * 15 + 1) # 2 times 15 equals 30, 30 plus 1 equals 31, got it?

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A lot of Esolangs are Plushie-complete

Python

x = 2
print(x ** 2)
print(ord(' ')-1) # The ASCII of space is 32

C++

#include<iostream>
using namespace std;
float x = 2.0;
int main()
{
	cout << x * x << endl;
	cout << ' ' - 1 << endl;
	return 0;
}

Child Script

V O^<48>
<-> <AZURE>
V O^<2>
A>V <AZURE>
V O^<2>
papa
X <RED>
V O^<13>
papa
A O^<3>
papa
X <RED>
V O^<48>
V O^<4>
A O^<1>
papa
A O^<2>
papa

Befunge

>2:*. 67+, 5:+, 56*1+.@

!中文

定义变量x并将其赋值为2,然后输出它的平方,再然后输出它的15.5倍。

死鱼……吗?

上上
褒褒褒褒升去
方方加天天天天天天天升去
"esolangs", lists c++ and python. --Yayimhere2(school) (talk) 14:10, 19 November 2025 (UTC)

Plushie-completeness isn't isomorphism-invariant

What the title says. See [1] for definition and consequences. Corbin (talk) 14:24, 19 November 2025 (UTC)

I can't understand, please explain it. --None1 (Nope.) 12:12, 20 November 2025 (UTC)
Turing-completeness is preserved by structural rearrangements. Plushie-completeness is not; it requires the concept of a variable, which is an implementation detail. A reasonable consequence is that Plushie-completeness doesn't say anything about a language; it's a perspective rather than a property. I suspect that it was created to be a joke, rather than a serious concept. Corbin (talk) 14:11, 20 November 2025 (UTC)

!INTERNET is Plushie-complete

4. 31. 2

(It stores 2 in the stack so I think that counts...) (↑↑↑) 21:33, 19 November 2025 (UTC)

My esolangs are Plushie-complete

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!itoe

ti a 2
ado a*2
ado 31

100

++++
+++++++++++++++++++++++++++++++
++

№15‎‎

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///→//////////§←→Ⓓ
//

(↑↑↑) 23:25, 19 November 2025 (UTC)