Talk:From INTERCAL to LOLCODE: The Esoteric Programming Story

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Ending with Ellipsis may not be the best idea: a lot of people (myself included) believe that brainfuck derivatives are done to death, and won't want them covered as much as other languages, which perhaps added more. Unfortunately, 2012 hasn't been the best year for esolangs, and not very many new game-changing esolangs were created. Taneb (talk) 10:36, 26 December 2012 (UTC)

I agree, except replace "may not be the best idea" with "is a terrible idea". Unless you plan to cover the BF derivative plague as a topic in itself, but that would be a pretty depressing ending. --GreyKnight (talk) 13:58, 26 December 2012 (UTC)

Should it be in 3d since there are some consumer cameras for that too?

What animations about running of programs should it have? Cellular automatas are the easiest to animate, but processing of any kind of 1d or 2d array could be made to animation too. Possibly grayscales representing values and even 3 color channels to indicate correlations and similarities, and differences in 3 arrays when they are processed. Tektur (talk) 18:14, 1 January 2013 (UTC)

No it should not be in 3D. 3D movies are a plague on the land; and even if it weren't, what possible use would there be for it here? Other than contributing towards the "avoid success at all costs" goal, of course.
It would be easier to decide what sort of animation style to use once you know which languages you are using.
And finally, "automatas" is not a word.
--GreyKnight (talk) 10:50, 4 January 2013 (UTC)

I don't have much to add except "talk about BF Joust" --Quintopia (talk) 00:44, 5 January 2013 (UTC)


The interviewees would be spread all over the globe and there would be awfull lot of traveling unless the interviews can be done by the intervieweds own cameras, or radio-style audio only, or have a format without interviews.

For this thing, I prefer a format without interviews, but if there is, then ask them to put their (at least 720p camera) in front of them, ask the questions via skype or something like that, possibly audio only, and then ask them to send the video and audio files via email or something. The microphone(s) could be separate and audio synced to video later with the aid of some klaff event by the interviewed knocking wood in front of camera. --(this comment by Tektur at 17:51, 13 January 2013‎ UTC; please sign your comments with ~~~~)

You could have video/audio/text/none interviews all kind in different part of the movie. --Zzo38 (talk) 23:15, 21 January 2013 (UTC)


Can you make the list of what esolangs and topics you might plan to discuss, and some details, if you have some? Afterward, it can be revised and edited, and then the list will be different, to make a movie. --Zzo38 (talk) 23:15, 21 January 2013 (UTC)


title ought to be "From INTERCAL to LOLCODE: the Decline and Fall of the Esoteric Programming Language" Phantom Hoover (talk) 22:58, 22 January 2013 (UTC)

That title implies that Lolcode is a bad thing, but actually it was my introduction to esolangs over eight years ago, and it got people who just sit there scrolling through LOLcats to actually look at programming for once. I think Lolcode was probably one of the newer great things in esolangs, so Lolcode isn't part of the decline and fall of esolangs, though many of the newer esolangs might be. Star651 (talk) 08:06, 21 September 2019 (UTC)