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Talk:Color Scheme

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Python interpreter Miui (talk) 05:31, 8 August 2026 (UTC)

more

Dropping this handy RGB triples reference for .ppm programs. Cheers! Miui (talk) 20:37, 12 September 2026 (UTC)

O (#FF8C00): RGB(255, 140, 0)
LB (#70D6FF): RGB(112, 214, 255)
L (#5FFF9F): RGB(95, 255, 159)
R (#FF5F5F): RGB(255, 95, 95)
Y (#FFFF5F): RGB(255, 255, 95)
P (#FF5FFF): RGB(255, 95, 255)
RO (#FF69B4): RGB(255, 105, 180)
BL (#3A86FF): RGB(58, 134, 255)
A (#00FFFF): RGB(0, 255, 255)
W (#FFFFFF): RGB(255, 255, 255)
B (#111111): RGB(17, 17, 17)
G (#00E676): RGB(0, 230, 118)
OR (#FF4500): RGB(255, 69, 0)
Code Name Visual Pattern Category Description
O-LB Push 0
Stack Push integer 0 onto the stack
L Increment / Push 1
Stack Increment top item on stack (or push 1 if stack is empty)
O-L Increment / Push 1
Stack Increment top item on stack (or push 1 if empty)
R / O-R Decrement
Stack Decrement top item on stack
O-Y Duplicate (DUP)
Stack Duplicate top item on stack
O-P Rotate (ROT)
Stack Move top item to bottom of stack (or swap top 2)
O-B Clear Stack
Stack Clear all items from stack
BL-L Add (ADD)
Arithmetic Pop b, add b to top item on stack
BL-LB Multiply (MUL)
Arithmetic Pop b, multiply top item by b
A-W Output Number
I/O Pop top item and output as integer string
A-B Output Custom Char
I/O Pop top item and output custom mapped character (see Sec. 5)
A-G Output Raw ASCII
I/O Pop top item and output String.fromCharCode(val)
A-L Read Input
I/O Pop value from input queue and push onto stack
A-OR Clear Output
I/O Clear standard output text buffer
W Next Line
Control Jump IP to start of next row
B / B-B Halt / Padding
Control Halt execution or serve as blank grid padding
G Pass / No-Op
Control Do nothing, advance IP to next cell
GR-O / Y-W-BL Jump Row 2 if Non-Zero
Branching If top item != 0, jump IP to row index 1 (2nd row)
Y-W-R Loop Row if Non-Zero
Branching If top item != 0, jump IP to start of current row
Y-B-BL / Y-B-R Halt if Zero
Branching If stack is empty or top item == 0, halt program

Miui (talk) 12:32, 8 August 2026 (UTC)

Pepe

Anyone else notice the "Color Scheme" program looks like pepe?


Brilliant.Miui (talk) 04:31, 12 August 2026 (UTC)