User contributions for Yourusername

A user with 181 edits. Account created on 5 February 2024.
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7 October 2024

4 October 2024

17 September 2024

  • 13:2913:29, 17 September 2024 diff hist 0 ThisNo edit summary current
  • 13:2913:29, 17 September 2024 diff hist +30 ThisNo edit summary
  • 13:2513:25, 17 September 2024 diff hist +458 N WorderCreated page with "a language that uses your text input to generate code == Example+output == hello hi cat program what greet>noun greet = ? noun = ? Output will use neural network stuff to find greetings and nouns Ex: greet = [hello, hi] Ex: noun = [cat, program] Ex: other = [what] then output based on rules Ex: hello cat Ex: hi program == Pseudocode for the interpreter == split code into sections, line 1 code, rest rules ai add code ai rule rules ai output" current
  • 13:0713:07, 17 September 2024 diff hist +491 N Self but with loopsCreated page with "self has loops now == commands == self now prints the thing before it and itself, Ex: haha self would print haha self loop loops the code behind it the number after it, Ex: haha self loop 5 would print haha self haha self haha self haha self haha self cloop loops the code after it till the cend the amount behind it, Ex: 2 cloop self cend would print cloop self cloop self cend ends cloops, no example because cloops gives it == infinite loop == haha self loop -1 == In..."
  • 13:0113:01, 17 September 2024 diff hist +265 Self 2No edit summary
  • 12:5912:59, 17 September 2024 diff hist +108 N Self 2Created page with "Self 2 is a programming language where if you type two "Self"s, it prints two "Self"s == Quine == Self Self"
  • 12:5812:58, 17 September 2024 diff hist +54 SelfNo edit summary

6 September 2024

  • 15:1015:10, 6 September 2024 diff hist +180 N TryCreated page with "Try is a esolang where you write esolang specs to code == Commands == [name] is a esolang where you [val] : set name to value <nowiki>== [Topic] ==</nowiki> : define a proceedure"

23 May 2024

22 May 2024

  • 13:2813:28, 22 May 2024 diff hist +53 XandNo edit summary
  • 13:2713:27, 22 May 2024 diff hist +99 XandNo edit summary
  • 13:2113:21, 22 May 2024 diff hist −2 XandNo edit summary
  • 13:2113:21, 22 May 2024 diff hist +513 N XandCreated page with "Xand is a programming language that is a OISC, x, y, z -> x = ((x xor y) and z) == Not === (a) a, 1, 1 #a will be negated, 0 to 1, 1 to 0, numbers turn into binary, 4 -> 100, 8 -> 1000 == And === (a, b) a, 0, b #a and b will be combined, 1, 1 -> 1, else 0 == Nand == (a, b) a, 1, 1 a, 0, b #a will turn into (!(a&b)) == Or == (a, b) a, 1, 1 b, 1, 1 a, 0, b a, 1, 1 == Nor == (a, b) a, 1, 1 b, 1, 1 a, 0, b == Shift == (a, b) c, 1, 1 c, 0, a a, 0, 0 a, 1,..."

26 April 2024

  • 13:2513:25, 26 April 2024 diff hist +96 EvenOddNo edit summary current
  • 12:5512:55, 26 April 2024 diff hist +601 N EvenOddCreated page with "I realized that even and odd numbers can be thought as 0 and 1, so I can make logic gates, or as I call them, parity gates == And == a*b this is an and because look even even: 2*2=4, even even odd: 2*3=6, even odd even: 3*2=6, even odd odd: 3*3=9, odd == Xor == a+b this is an xor because look even even: 2+2=4, even even odd: 2+3=5, odd odd even: 3+2=5, odd odd odd: 3+3=6, even == Nand == you can use the stuff I shown to make an nand gate 1+(a*b) you could..."

25 April 2024

  • 14:2514:25, 25 April 2024 diff hist +65 Recursive sleepingNo edit summary current
  • 14:1914:19, 25 April 2024 diff hist +1,373 N What???Created page with "You know you like put random punctuation sometimes like "What?!?!?.!??!?..!??.!?!?..!?.?!?...!?.?", well this is based on it == Structure == The words before the punctuation determines the type of code What - a program that uses ASCII Why - a program that uses numbers [default] How - a program that loops around, the symbols can also do that Where - a program that prints its code == The punctuation == ? - set the next symbol to the previous symbol, example !?. would..."
  • 14:0114:01, 25 April 2024 diff hist +615 N ITCreated page with "IT is a programming language that uses it to do stuff == Syntax == I will use code highlighting for some reason it [It]+ - a var it [It]+ [[it]+|it [It]+|it [iT]|IT [It]] - set a var it [iT]+ - a function input iT [It]+ [[[[iT]+] ]+]? IT - a function with inputs or no inputs It [[it [iT]+]|[it [It]+]|[IT [IT]+]]? - end a function with outputs or no outputs IT [It]+ - refer to a function IT IT [It]+ [[IT [It]+|this|it [It]+|it [iT]+]+] - run a function IT it [com..." current

18 April 2024

12 April 2024

5 April 2024

22 March 2024

  • 13:3513:35, 22 March 2024 diff hist +837 N SelfCreated page with "There is one command, Self, which prints "Self" == Self program == Self == Quine == Self == Quine 100 == Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Self Se..."
  • 13:2313:23, 22 March 2024 diff hist +42 SplitreverseNo edit summary
  • 13:2013:20, 22 March 2024 diff hist +162 SplitreverseNo edit summary
  • 13:1813:18, 22 March 2024 diff hist +188 SplitreverseNo edit summary

21 March 2024

  • 14:2814:28, 21 March 2024 diff hist +1,155 SplitLangNo edit summary current
  • 14:2514:25, 21 March 2024 diff hist +653 N SplitLangCreated page with "SplitLang is a programming language that uses splitting, or forking == Split command == #going to line 2 split: #wait what, there is another me on line 4 #ok I guess ill go here, line 3 split2: #hi other code pointer on line 2 #i will also go to line 5 == Join command == #ok I will go to line 2 split: #hi line 3 code pointer split2: #hi I am going to line 4 join split #wait I am merging with the other code pointer #ok I am back on line 5 doing normal stuff == V..."
  • 14:1914:19, 21 March 2024 diff hist +586 N StackackCreated page with "Stackack (STACK stACK) is a programming language that uses stacks and stacks and stacks and stacks == Stack == ~a stack is defined as new stack stack1 = new stack ~to add an item, do stack.place stack1.place("stacks are awsome") ~to remove an item, do stack.take stack1.take() ~can also return stack2 = new stack stack2.place("popping") stack3 = new stack stack3.place(stack2.take()) ~stack3 has "popping" in it ~inline stacks are made by [] ~use stackp[a] to a..." current
  • 14:0514:05, 21 March 2024 diff hist +49 10→‎3 program
  • 14:0414:04, 21 March 2024 diff hist +137 10No edit summary
  • 14:0114:01, 21 March 2024 diff hist +689 N 10Created page with "10 has two valid chars, 1 and 0, whitespace like newline, space, and tab are also valid, all other chars are comments == Syntax of program == [x]+ in syntax is x happens 1 or more times [anything] in syntax means any of the other syntax things [x]? in syntax is x happens 0 or 1 times {x:y} in syntax puts y in x 10 starts the program 01 ends the program 11 {name:[101]+} starts a function with name 00 ends a function 000 nop 001 {var:[111]+} {val:[anything]} sets..."

20 March 2024

18 March 2024

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