Creator and Name
Syntax is equal to Entropy, but the only difference is that the semicolon is not required. Also a do loop that simply repeats instructions a set times and a get function is added.
Int Integer datatype. ==, !=, >, <, >=, <= are available comparisons. Float Real number datatype. Same comparisons are available. Str Array of characters. List Array of any one of the 4 datatypes.
In order to use a variable, the variable must be declared.
declare <NAME> <TYPE>
After declaring the variable, it can be used.
let <NAME> = <VALUE> let <NAME> = <EQUATION>
For lists, the expression will be the following.
let <NAME> = [element, element, ...]
To access an element at an index,
the index is 0-indexed.
The print instruction can be used like this:
print <NAME> print <STRING>
To get user input and store it to a variable, use get:
Program MyNamespace MyProgram [ print "Hello, World" ]
Program MyNameSpace MyProgram [ declare s str get s print s ]
Because there are no random changes in variable values, this program will always print out Hello, World.
Program Rottytooth NinetyNineBottles [ declare count real let count = 99 while count > 0 [ if count < 99 [ print count print " bottles of beer on the wall.\n" ] print count print " bottles of beer on the wall, " print count print " bottles of beer.\nTake one down, pass it around, " let count = count - 1 ] print " no more bottles of beer on the wall." ]