User talk:SunnyMoon

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Everyone knows !@#$%^&*()_+, but no love for Commata? Where's the second collabration effort? TwilightSparkle (talk) 12:53, 28 August 2020 (UTC)

As a coincidence, I was just about to create the Commata article today! Right now I am trying to understand how the " character works. SunnyMoon (talk) 13:05, 28 August 2020 (UTC)
What's wrong with "? It's just the standard string delimiter. TwilightSparkle (talk) 13:24, 28 August 2020 (UTC)
It is, but I was trying to find it in the source files (which I failed, even with CTRL-F) for further clarity. SunnyMoon (talk) 13:29, 28 August 2020 (UTC)
...It's right there in, the regex. TwilightSparkle (talk) 14:05, 28 August 2020 (UTC)
I published the article now. SunnyMoon (talk) 14:15, 28 August 2020 (UTC)

Now for 05AB1E. TwilightSparkle (talk) 15:01, 5 September 2020 (UTC)

Will do! But first I need a break from that room of oily pencils and boredom, where I revise FLIPPING NUMBERLINES while getting embarassed by being stung by wasps. SunnyMoon (talk) 18:34, 5 September 2020 (UTC)
aaaaaaaaaaaaaaaaa bees aaaaaaaaaaaaaaaaa bees aaaaaaaaaaaaaaaaa bees aaaaaaaaaaaaaaaaa bees aaaaaaaaaaaaaaaaa bees aaaaaaaaaaaaaaaaa bees aaaaaaaaaaaaaaaaa bees aaaaaaaaaaaaaaaaa bees -- Heavpoot TwilightSparkle (talk) 03:12, 7 September 2020 (UTC)
Made it! SunnyMoon (talk) 18:48, 6 September 2020 (UTC)
Yay!! TwilightSparkle (talk) 03:12, 7 September 2020 (UTC)


"I think linefeeds are prohibited in truth-machines." Source? TwilightSparkle (talk) 04:43, 8 September 2020 (UTC)

Maybe not prohibited, but most programs do not print linefeeds. --SunnyMoon (talk) 11:05, 8 September 2020 (UTC)

Coming back

I'm coming back. TwilightSparkle (talk) 07:49, 3 May 2021 (UTC)

Oh wow! Glad to see you are actually back right when I am also back! SunnyMoon (talk) 11:29, 3 May 2021 (UTC)

An 102101-byte submission in !@$%^&*()+

Very straightforward as usual. TwilightSparkle (talk) 14:24, 17 January 2022 (UTC)

I am still here, and nice work! SunnyMoon (talk) 17:15, 20 July 2022 (UTC)
Psst, just saying that I have plans for making an Esolang video-game (I have not published any video game yet, so I have no idea how it will work out :P)! You (and anyone really) are able to add ideas to my user page about the game. SunnyMoon (talk) 17:18, 20 July 2022 (UTC)


Why did you put such a horribly long snippet there? I replaced it with a naive implementation.

p. s. multiply by constant can be done in less bytes with binary. TwilightSparkle (talk) 05:19, 9 January 2022 (UTC)

Too much experimenting, I guess... it is amazing that you managed to golf it! Yes, I know multiplication can be done shorter. SunnyMoon (talk) 14:44, 13 January 2022 (UTC)