Zed
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Zed Language
Zed is a language consisting of a total of 32 distinct symbols. A program consists of commands, as well as nested loops, scopes, threads, variables, and functions. Each scope has a single stack of which infinite signed long numbers may be added to. A memory value is also present. Labels may be used for definitions or calls.
| Symbol | Action |
|---|---|
| + | Increment Memory By 1 |
| - | Decrement Memory By 1 |
| ? | Pop From Stack |
| ! | Push To Stack |
| % | Get Stack Size |
| . | Output Unicode Character |
| , | Input Unicode Character |
| : | Restart Execution |
| ; | Complete Execution |
| * | Delay Milliseconds |
| < | Initiate New Thread |
| > | End Thread |
| ( | Repeat Equal to Value or Variable |
| ) | End Repeat or Variable |
| [ | Repeat Until 0 or Function |
| ] | End Repeat or Function |
| { | New Scope Block |
| } | End Scope Block |
| # | Export Memory To Child Scope |
| & | Import Memory From Parent Scope |
| / | Max Long Value |
| \ | Reset Memory Value |
| = | Modify Execution Position |
| " | Get Execution Position |
| ' | Set Execution Position |
| ~ | Opposite of Value |
| ` | Exit Program |
| $ | Toggle Debug Mode |
| @ | Get Scope Depth |
| | | Get Milliseconds Since |
| ^ | Access Parent Scope |
| _ | Access Child Scope |
Variables, scopes, and threads are computed immediately. Functions are saved. A function call runs that bit on the current scope. A scope call becomes the current scope. Variable calls replace the value. This language is a work in progress, but here are some of the very programs that work on the fully functional Java interpreter.
| Program | Description |
|---|---|
| ++++((+))+.+.+. | Print ABC |
| +[,!]?%(?.) | Reverse Input |
| dbl[(+)] ++++dbl dbl dbl dbl+.+.+. | Function Example |