Ultragolf

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Ultragolf is a golfing language made by JOrE.

Features:

  • 16-bit System registers: R0, R1, R2, R3
  • 10K 64-bit stack
  • 100K 32-bit memory
  • JLV for jumping
  • BSR (Big System Register) with a whooping 65536 bytes size!! (max. about 10e20000)
  • Also ASCII is yours! Any 7-bit ASCII character will be printed itself unless it's in 05AB1E's compressed string syntax. In lists, you also can leave pre-defined items empty to create an empty list. Attemting to read/write on a unexist entiry of a list will create it and leaves is 0.


Commands:

叾 - R0 = ASCII of next non-executed character in code + 33

叿 - R1 = ASCII of next non-executed character in code + 33

吀 - R2 = ASCII of next non-executed character in code + 33

吁 - R3 = ASCII of next non-executed character in code + 33

吂 - JLV = ASCII of next non-executed character in code + 33

吃 - Create a new label in code, identified with a number of JLV

各 - Jump to JLV-indentified label of code.

吅 - Jump to JLV-indentified label of code if R0 = 0.

吆 - Jump to JLV-indentified label of code if R0 = R1.

吇 - Jump to JLV-indentified label of code if R0 <> 0.

合 - Jump to JLV-indentified label of code if R0 <> R1.

吉 - Jump to JLV-indentified label of code if R1 = 1.

吊 - Jump to JLV-indentified label of code if R1 <> 1.

吋 - Jump to JLV-indentified label of code if R2 = R0.

同 - Jump to JLV-indentified label of code if R2 <> R0.

名 - Jump to JLV-indentified label of code if R0 > R1.

后 - Jump to JLV-indentified label of code if R0 < R1.

吏 - Jump to JLV-indentified label of code if R0 <= R1.

吐 - Jump to JLV-indentified label of code if R0 >= R1.

向 - Jump to JLV-indentified label of code if R0 is prime.

吒 - Jump to JLV-indentified label of code if R0 is not prime.

吓 - Prints input of program

吔 - Haltes program

吕 - Infinite loop (same as 吃各)

吖 - Prints Current selected address of memory as character

吗 - Increases current memory pointer by 1

吘 - Decreases current memory pointer by 1

吙 - Increases current memory pointer by R0

吚 - Decreases current memory pointer by R0

君 - Increases current memory pointer by ASCII of next non-executed character in code + 33

吜 - Decreases current memory pointer by ASCII of next non-executed character in code + 33

吝 - Push(R0)

吞 - Push(R1)

吟 - Push(R2)

吠 - Push(R3)

吡 - Push(Current selected address of memory)

吢 - Pop last value from stack to output as character

吣 - Pop first value from stack to output as character

吤 - Pop last value from stack to output as decimal

吥 - Pop first value from stack to output as decimal

否 - Pop last value from stack to output as hex

吧 - Pop first value from stack to output as hex

吨 - Pop last value from stack to output as binary

吩 - Pop first value from stack to output as binary

吪 - Pop last value from stack to output as octanry

含 - Pop first value from stack to output as octanry

听 - Pop last value from stack to output as trinary

吭 - Pop first value from stack to output as trinary

吮 - Prints Current selected address of memory as decimal

启 - Prints Current selected address of memory as hex

吰 - Prints Current selected address of memory as binary

吱 - Prints Current selected address of memory as octanry

吲 - Prints Current selected address of memory as trinary

吳 - Creates a new list of numbers. For single-digit numbers, use [list of numbers]吳 (e.g. 1234吳). For multi-digit numbers, use [list of numbers with commos]田 (e.g. 31,95,192田), or [double-quoted characters for ASCII values to append in list]甯 (e.g. "ABC"甯). Each list identified with a number, this list identified with R0. Here we call it LI[n] (You'll create LI[R0]). LI[x,y] here means yTH entiry of LI[x]. LI[444] is reserved for input stream.

吴 - Printes all entiries of LI[R0] as characters

吵 - Printes all entiries of LI[R0] as decimals with commos (e.g. "92, 298, 1000")

吶 - Printes Character with ASCII code of LI[R0,R1] to output

吷 - Pushes LI[R0,R1]

吸 - Sequencial push of LI[R0] with first entiry ... last entiry

吹 - R0 = LI[R1,R2]

吺 - R1 = LI[R2,R0]

吻 - R2 = LI[R3,R1]

吼 - R3 = LI[R1,R2]

吽 - JLV = LI[R0,R1]

吾 - LI[R1,R2] = R0

吿 - LI[R2,R0] = R1

呀 - LI[R3,R1] = R2

呁 - LI[R1,R2] = R3

呂 - LI[R0,R1] = JLV

呃 - Incrments a index each usage, and reads LI[R0,INDEX] to R0

呄 - Incrments a index each usage, and pushes LI[R0,INDEX] to stack

呅 - Incrments a index each usage, and outputs LI[R0,INDEX] as ASCII character

呆 - Creates a new list of float numbers. For single-digit numbers, use [list of numbers]呆 (e.g. 1234呆). For multi-digit numbers, use [list of numbers with commos]甮 (e.g. 31.4787,95.86867,192.12001甮), Each list identified with a number, this list identified with R0. Here we call it LF[n] (You'll create LF[R0]). LF[x,y] here means yTH entiry of LF[x].

呇 - LF[R0,R1] = Sin(LF[R0,R1])

呈 - LF[R0,R1] = Cos(LF[R0,R1])

呉 - LF[R0,R1] = Tan(LF[R0,R1])

告 - LF[R0,R1] = Arcsin(LF[R0,R1])

呋 - LF[R0,R1] = Arccos(LF[R0,R1])

呌 - LF[R0,R1] = Arctan(LF[R0,R1])

呍 - LF[R0,R1] = Sinh(LF[R0,R1])

呎 - LF[R0,R1] = Cosh(LF[R0,R1])

呏 - LF[R0,R1] = Tanh(LF[R0,R1])

呐 - LF[R0,R1] = Arcsinh(LF[R0,R1])

呑 - LF[R0,R1] = Arccosh(LF[R0,R1])

呒 - LF[R0,R1] = Arctanh(LF[R0,R1])

呓 - LF[R0,R1] = Ceil(LF[R0,R1])

呔 - LF[R0,R1] = Floor(LF[R0,R1])

呕 - LF[R0,R1] = Round(LF[R0,R1])

呖 - LF[R0,R1] = Trunc(LF[R0,R1])

呗 - LF[R0,R1] = π (Pi)

员 - LF[R0,R1] = Euler's Number

呙 - LF[R0,R1] = Golden Ratio

呚 - Prints a character to output, ASCII code of Floor(LF[R0,R1])

呛 - Prints a character to output, ASCII code of Ceil(LF[R0,R1])

呜 - Increases a index each use of this function, and reads indexTH byte of input to R0.

呝 - Toggles case of a character with ASCII code of R0, UPPER > lower, lower > UPPER, if not letter, unchanged

呞 - Only execute next character of code if R0 <> 0.

呟 - Only execute next character of code if R0 = 1.

呠 - Only execute next character of code if R0 <> 1.

呡 - Only execute next character of code if R1 = 1.

呢 - Only execute next character of code if R1 <> 1.

呣 - Only execute next character of code if R2 = R0.

呤 - Only execute next character of code if R2 <> R0.

呥 - Only execute next character of code if R0 > R1.

呦 - Only execute next character of code if R0 < R1.

呧 - Only execute next character of code if R0 <= R1.

周 - Only execute next character of code if R0 >= R1.

呩 - Only execute next character of code if R0 is prime.

呪 - Only execute next character of code if R0 is not prime.

呫 - Toggles R0 - If R0 = 0, make it 1, or if it's 1, make 0

呬 - Toggles R1 - If R0 = 0, make it 1, or if it's 1, make 0

呭 - Toggles R2 - If R0 = 0, make it 1, or if it's 1, make 0

呮 - Toggles R3 - If R0 = 0, make it 1, or if it's 1, make 0

呯 - If char(R0) is a english letter, make it uppercase

呰 - If char(R0) is a english letter, make it lowercase

呱 - If char(R1) is a english letter, make it uppercase

呲 - If char(R1) is a english letter, make it lowercase

味 - If char(R2) is a english letter, make it uppercase

呴 - If char(R2) is a english letter, make it lowercase

呵 - If char(R3) is a english letter, make it uppercase

呶 - If char(R3) is a english letter, make it lowercase

呷 - Executes next character only if condition of last IF opened is not met

呸 - Prints R0 as character

呹 - Prints R1 as character

呺 - Prints R2 as character

呻 - Prints R3 as character

呼 - R0 = 0

命 - R1 = 0

呾 - R2 = 0

呿 - R3 = 0

咀 - R0 = 1

咁 - R1 = 1

咂 - R2 = 1

咃 - R3 = 1

咄 - Prime ASCII Mock of input (Mockes only characters are ord(it) is prime and for non-primes case won't toggle)

咅 - Mocks input to output (lIkE iT)

咆 - Openes/closes a string, and the strings printed to output always, using 05AB1E's compressed string syntax

1/2/3/4/5/6/7/8/9 - Direct push n to stack, and print if there is no valid ultragolf command in code.

咈 - Tells the compiler everything send to stack will send to output & removed from stack (Means stack is same as output)

咉 - Prints the entire source code to output

咊 - Pushes the entire source code to stack as character ASCIIs

咋 - R0 = R1

和 - R0 = R2

咍 - R0 = R3

咎 - R1 = R0

咏 - R1 = R2

咐 - R1 = R3

咑 - R2 = R0

咒 - R2 = R1

咓 - R2 = R2

咔 - R3 = R0

咕 - R3 = R1

咖 - R3 = R2

咗 - Reads R0th character of input and saves to R1

咘 - Reads R1th character of input and saves to R0

咙 - Reads R2th character of input and saves to R0

咚 - Reads R3th character of input and saves to R0

咛 - R0 = R0 x R1

咜 - R0 = R0 x R2

咝 - R0 = R0 x R3

咞 - R0 = R1 x R0

咟 - R0 = R1 x R1

咠 - R0 = R0 x R0

咡 - R0 = R1 x R2

咢 - R0 = R1 x R3

咣 - R0 = R2 x R0

咤 - R0 = R2 x R1

咥 - R0 = R2 x R2

咦 - R0 = R2 x R3

咧 - R0 = R3 x R0

咨 - R0 = R3 x R1

咩 - R0 = R3 x R2

咪 - R0 = R3 x R3

咫 - R1 = R0 x R0

咬 - R1 = R0 x R1

咭 - R1 = R0 x R2

咮 - R1 = R0 x R3

咯 - R1 = R1 x R0

咰 - R1 = R1 x R1

咱 - R1 = R1 x R2

咲 - R1 = R1 x R3

咳 - R1 = R2 x R0

咴 - R1 = R2 x R1

咵 - R1 = R2 x R2

咶 - R1 = R2 x R3

咷 - R1 = R3 x R0

咸 - R1 = R3 x R1

咹 - R1 = R3 x R2

咺 - R1 = R3 x R3

咻 - R2 = R0 x R0

咼 - R2 = R0 x R1

咽 - R2 = R0 x R2

咾 - R2 = R0 x R3

咿 - R2 = R1 x R0

哀 - R2 = R1 x R1

品 - R2 = R1 x R2

哂 - R2 = R1 x R3

哃 - R2 = R2 x R0

哄 - R2 = R2 x R1

哅 - R2 = R2 x R2

哆 - R2 = R2 x R3

哇 - R2 = R3 x R0

哈 - R2 = R3 x R1

哉 - R2 = R3 x R2

哊 - R2 = R3 x R3

哋 - R3 = R0 x R0

哌 - R3 = R0 x R1

响 - R3 = R0 x R2

哎 - R3 = R0 x R3

哏 - R3 = R1 x R0

哐 - R3 = R1 x R1

哑 - R3 = R1 x R2

哒 - R3 = R1 x R3

哓 - R3 = R2 x R0

哔 - R3 = R2 x R1

哕 - R3 = R2 x R2

哖 - R3 = R2 x R3

哗 - R3 = R3 x R0

哘 - R3 = R3 x R1

哙 - R3 = R3 x R2

哚 - R3 = R3 x R3

哛 - R0 = R0 ÷ R1

哜 - R0 = R0 ÷ R2

哝 - R0 = R0 ÷ R3

哞 - R0 = R1 ÷ R0

哟 - R0 = R1 ÷ R1

哠 - R0 = R0 ÷ R0

員 - R0 = R1 ÷ R2

哢 - R0 = R1 ÷ R3

哣 - R0 = R2 ÷ R0

哤 - R0 = R2 ÷ R1

哥 - R0 = R2 ÷ R2

哦 - R0 = R2 ÷ R3

哧 - R0 = R3 ÷ R0

哨 - R0 = R3 ÷ R1

哩 - R0 = R3 ÷ R2

哪 - R0 = R3 ÷ R3

哫 - R1 = R0 ÷ R0

哬 - R1 = R0 ÷ R1

哭 - R1 = R0 ÷ R2

哮 - R1 = R0 ÷ R3

哯 - R1 = R1 ÷ R0

哰 - R1 = R1 ÷ R1

哱 - R1 = R1 ÷ R2

哲 - R1 = R1 ÷ R3

哳 - R1 = R2 ÷ R0

哴 - R1 = R2 ÷ R1

哵 - R1 = R2 ÷ R2

哶 - R1 = R2 ÷ R3

哷 - R1 = R3 ÷ R0

哸 - R1 = R3 ÷ R1

哹 - R1 = R3 ÷ R2

哺 - R1 = R3 ÷ R3

哻 - R2 = R0 ÷ R0

哼 - R2 = R0 ÷ R1

哽 - R2 = R0 ÷ R2

哾 - R2 = R0 ÷ R3

哿 - R2 = R1 ÷ R0

唀 - R2 = R1 ÷ R1

唁 - R2 = R1 ÷ R2

唂 - R2 = R1 ÷ R3

唃 - R2 = R2 ÷ R0

唄 - R2 = R2 ÷ R1

唅 - R2 = R2 ÷ R2

唆 - R2 = R2 ÷ R3

唇 - R2 = R3 ÷ R0

唈 - R2 = R3 ÷ R1

唉 - R2 = R3 ÷ R2

唊 - R2 = R3 ÷ R3

唋 - R3 = R0 ÷ R0

唌 - R3 = R0 ÷ R1

唍 - R3 = R0 ÷ R2

唎 - R3 = R0 ÷ R3

唏 - R3 = R1 ÷ R0

唐 - R3 = R1 ÷ R1

唑 - R3 = R1 ÷ R2

唒 - R3 = R1 ÷ R3

唓 - R3 = R2 ÷ R0

唔 - R3 = R2 ÷ R1

唕 - R3 = R2 ÷ R2

唖 - R3 = R2 ÷ R3

唗 - R3 = R3 ÷ R0

唘 - R3 = R3 ÷ R1

唙 - R3 = R3 ÷ R2

唚 - R3 = R3 ÷ R3

唛 - R0 = R0 + R1

唜 - R0 = R0 + R2

唝 - R0 = R0 + R3

唞 - R0 = R1 + R0

唟 - R0 = R1 + R1

唠 - R0 = R0 + R0

唡 - R0 = R1 + R2

唢 - R0 = R1 + R3

唣 - R0 = R2 + R0

唤 - R0 = R2 + R1

唥 - R0 = R2 + R2

唦 - R0 = R2 + R3

唧 - R0 = R3 + R0

唨 - R0 = R3 + R1

唩 - R0 = R3 + R2

唪 - R0 = R3 + R3

唫 - R1 = R0 + R0

唬 - R1 = R0 + R1

唭 - R1 = R0 + R2

售 - R1 = R0 + R3

唯 - R1 = R1 + R0

唰 - R1 = R1 + R1

唱 - R1 = R1 + R2

唲 - R1 = R1 + R3

唳 - R1 = R2 + R0

唴 - R1 = R2 + R1

唵 - R1 = R2 + R2

唶 - R1 = R2 + R3

唷 - R1 = R3 + R0

唸 - R1 = R3 + R1

唹 - R1 = R3 + R2

唺 - R1 = R3 + R3

唻 - R2 = R0 + R0

唼 - R2 = R0 + R1

唽 - R2 = R0 + R2

唾 - R2 = R0 + R3

唿 - R2 = R1 + R0

啀 - R2 = R1 + R1

啁 - R2 = R1 + R2

啂 - R2 = R1 + R3

啃 - R2 = R2 + R0

啄 - R2 = R2 + R1

啅 - R2 = R2 + R2

商 - R2 = R2 + R3

啇 - R2 = R3 + R0

啈 - R2 = R3 + R1

啉 - R2 = R3 + R2

啊 - R2 = R3 + R3

啋 - R3 = R0 + R0

啌 - R3 = R0 + R1

啍 - R3 = R0 + R2

啎 - R3 = R0 + R3

問 - R3 = R1 + R0

啐 - R3 = R1 + R1

啑 - R3 = R1 + R2

啒 - R3 = R1 + R3

啓 - R3 = R2 + R0

啔 - R3 = R2 + R1

啕 - R3 = R2 + R2

啖 - R3 = R2 + R3

啗 - R3 = R3 + R0

啘 - R3 = R3 + R1

啙 - R3 = R3 + R2

啚 - R3 = R3 + R3

啛 - R0 = R0 - R1

啜 - R0 = R0 - R2

啝 - R0 = R0 - R3

啞 - R0 = R1 - R0

啟 - R0 = R1 - R1

啠 - R0 = R0 - R0

啡 - R0 = R1 - R2

啢 - R0 = R1 - R3

啣 - R0 = R2 - R0

啤 - R0 = R2 - R1

啥 - R0 = R2 - R2

啦 - R0 = R2 - R3

啧 - R0 = R3 - R0

啨 - R0 = R3 - R1

啩 - R0 = R3 - R2

啪 - R0 = R3 - R3

啫 - R1 = R0 - R0

啬 - R1 = R0 - R1

啭 - R1 = R0 - R2

啮 - R1 = R0 - R3

啯 - R1 = R1 - R0

啰 - R1 = R1 - R1

啱 - R1 = R1 - R2

啲 - R1 = R1 - R3

啳 - R1 = R2 - R0

啴 - R1 = R2 - R1

啵 - R1 = R2 - R2

啶 - R1 = R2 - R3

啷 - R1 = R3 - R0

啸 - R1 = R3 - R1

啹 - R1 = R3 - R2

啺 - R1 = R3 - R3

啻 - R2 = R0 - R0

啼 - R2 = R0 - R1

啽 - R2 = R0 - R2

啾 - R2 = R0 - R3

啿 - R2 = R1 - R0

喀 - R2 = R1 - R1

喁 - R2 = R1 - R2

喂 - R2 = R1 - R3

喃 - R2 = R2 - R0

善 - R2 = R2 - R1

喅 - R2 = R2 - R2

喆 - R2 = R2 - R3

喇 - R2 = R3 - R0

喈 - R2 = R3 - R1

喉 - R2 = R3 - R2

喊 - R2 = R3 - R3

喋 - R3 = R0 - R0

喌 - R3 = R0 - R1

喍 - R3 = R0 - R2

喎 - R3 = R0 - R3

喏 - R3 = R1 - R0

喐 - R3 = R1 - R1

喑 - R3 = R1 - R2

喒 - R3 = R1 - R3

喓 - R3 = R2 - R0

喔 - R3 = R2 - R1

喕 - R3 = R2 - R2

喖 - R3 = R2 - R3

喗 - R3 = R3 - R0

喘 - R3 = R3 - R1

喙 - R3 = R3 - R2

喚 - R3 = R3 - R3

喛 - R0 = R0 ^ R1

喜 - R0 = R0 ^ R2

喝 - R0 = R0 ^ R3

喞 - R0 = R1 ^ R0

喟 - R0 = R1 ^ R1

喠 - R0 = R0 ^ R0

喡 - R0 = R1 ^ R2

喢 - R0 = R1 ^ R3

喣 - R0 = R2 ^ R0

喤 - R0 = R2 ^ R1

喥 - R0 = R2 ^ R2

喦 - R0 = R2 ^ R3

喧 - R0 = R3 ^ R0

喨 - R0 = R3 ^ R1

喩 - R0 = R3 ^ R2

喪 - R0 = R3 ^ R3

喫 - R1 = R0 ^ R0

喬 - R1 = R0 ^ R1

喭 - R1 = R0 ^ R2

單 - R1 = R0 ^ R3

喯 - R1 = R1 ^ R0

喰 - R1 = R1 ^ R1

喱 - R1 = R1 ^ R2

喲 - R1 = R1 ^ R3

喳 - R1 = R2 ^ R0

喴 - R1 = R2 ^ R1

喵 - R1 = R2 ^ R2

営 - R1 = R2 ^ R3

喷 - R1 = R3 ^ R0

喸 - R1 = R3 ^ R1

喹 - R1 = R3 ^ R2

喺 - R1 = R3 ^ R3

喻 - R2 = R0 ^ R0

喼 - R2 = R0 ^ R1

喽 - R2 = R0 ^ R2

喾 - R2 = R0 ^ R3

喿 - R2 = R1 ^ R0

嗀 - R2 = R1 ^ R1

嗁 - R2 = R1 ^ R2

嗂 - R2 = R1 ^ R3

嗃 - R2 = R2 ^ R0

嗄 - R2 = R2 ^ R1

嗅 - R2 = R2 ^ R2

嗆 - R2 = R2 ^ R3

嗇 - R2 = R3 ^ R0

嗈 - R2 = R3 ^ R1

嗉 - R2 = R3 ^ R2

嗊 - R2 = R3 ^ R3

嗋 - R3 = R0 ^ R0

嗌 - R3 = R0 ^ R1

嗍 - R3 = R0 ^ R2

嗎 - R3 = R0 ^ R3

嗏 - R3 = R1 ^ R0

嗐 - R3 = R1 ^ R1

嗑 - R3 = R1 ^ R2

嗒 - R3 = R1 ^ R3

嗓 - R3 = R2 ^ R0

嗔 - R3 = R2 ^ R1

嗕 - R3 = R2 ^ R2

嗖 - R3 = R2 ^ R3

嗗 - R3 = R3 ^ R0

嗘 - R3 = R3 ^ R1

嗙 - R3 = R3 ^ R2

嗚 - R3 = R3 ^ R3

嗛 - R0 = R0 NOT R1 (Bitwise operation)

嗜 - R0 = R0 NOT R2 (Bitwise operation)

嗝 - R0 = R0 NOT R3 (Bitwise operation)

嗞 - R0 = R1 NOT R0 (Bitwise operation)

嗟 - R0 = R1 NOT R1 (Bitwise operation)

嗠 - R0 = R0 NOT R0 (Bitwise operation)

嗡 - R0 = R1 NOT R2 (Bitwise operation)

嗢 - R0 = R1 NOT R3 (Bitwise operation)

嗣 - R0 = R2 NOT R0 (Bitwise operation)

嗤 - R0 = R2 NOT R1 (Bitwise operation)

嗥 - R0 = R2 NOT R2 (Bitwise operation)

嗦 - R0 = R2 NOT R3 (Bitwise operation)

嗧 - R0 = R3 NOT R0 (Bitwise operation)

嗨 - R0 = R3 NOT R1 (Bitwise operation)

嗩 - R0 = R3 NOT R2 (Bitwise operation)

嗪 - R0 = R3 NOT R3 (Bitwise operation)

嗫 - R1 = R0 NOT R0 (Bitwise operation)

嗬 - R1 = R0 NOT R1 (Bitwise operation)

嗭 - R1 = R0 NOT R2 (Bitwise operation)

嗮 - R1 = R0 NOT R3 (Bitwise operation)

嗯 - R1 = R1 NOT R0 (Bitwise operation)

嗰 - R1 = R1 NOT R1 (Bitwise operation)

嗱 - R1 = R1 NOT R2 (Bitwise operation)

嗲 - R1 = R1 NOT R3 (Bitwise operation)

嗳 - R1 = R2 NOT R0 (Bitwise operation)

嗴 - R1 = R2 NOT R1 (Bitwise operation)

嗵 - R1 = R2 NOT R2 (Bitwise operation)

嗶 - R1 = R2 NOT R3 (Bitwise operation)

嗷 - R1 = R3 NOT R0 (Bitwise operation)

嗸 - R1 = R3 NOT R1 (Bitwise operation)

嗹 - R1 = R3 NOT R2 (Bitwise operation)

嗺 - R1 = R3 NOT R3 (Bitwise operation)

嗻 - R2 = R0 NOT R0 (Bitwise operation)

嗼 - R2 = R0 NOT R1 (Bitwise operation)

嗽 - R2 = R0 NOT R2 (Bitwise operation)

嗾 - R2 = R0 NOT R3 (Bitwise operation)

嗿 - R2 = R1 NOT R0 (Bitwise operation)

嘀 - R2 = R1 NOT R1 (Bitwise operation)

嘁 - R2 = R1 NOT R2 (Bitwise operation)

嘂 - R2 = R1 NOT R3 (Bitwise operation)

嘃 - R2 = R2 NOT R0 (Bitwise operation)

嘄 - R2 = R2 NOT R1 (Bitwise operation)

嘅 - R2 = R2 NOT R2 (Bitwise operation)

嘆 - R2 = R2 NOT R3 (Bitwise operation)

嘇 - R2 = R3 NOT R0 (Bitwise operation)

嘈 - R2 = R3 NOT R1 (Bitwise operation)

嘉 - R2 = R3 NOT R2 (Bitwise operation)

嘊 - R2 = R3 NOT R3 (Bitwise operation)

嘋 - R3 = R0 NOT R0 (Bitwise operation)

嘌 - R3 = R0 NOT R1 (Bitwise operation)

嘍 - R3 = R0 NOT R2 (Bitwise operation)

嘎 - R3 = R0 NOT R3 (Bitwise operation)

嘏 - R3 = R1 NOT R0 (Bitwise operation)

嘐 - R3 = R1 NOT R1 (Bitwise operation)

嘑 - R3 = R1 NOT R2 (Bitwise operation)

嘒 - R3 = R1 NOT R3 (Bitwise operation)

嘓 - R3 = R2 NOT R0 (Bitwise operation)

嘔 - R3 = R2 NOT R1 (Bitwise operation)

嘕 - R3 = R2 NOT R2 (Bitwise operation)

嘖 - R3 = R2 NOT R3 (Bitwise operation)

嘗 - R3 = R3 NOT R0 (Bitwise operation)

嘘 - R3 = R3 NOT R1 (Bitwise operation)

嘙 - R3 = R3 NOT R2 (Bitwise operation)

嘚 - R3 = R3 NOT R3 (Bitwise operation)

嘛 - R0 = R0 OR R1 (Bitwise operation)

嘜 - R0 = R0 OR R2 (Bitwise operation)

嘝 - R0 = R0 OR R3 (Bitwise operation)

嘞 - R0 = R1 OR R0 (Bitwise operation)

嘟 - R0 = R1 OR R1 (Bitwise operation)

嘠 - R0 = R0 OR R0 (Bitwise operation)

嘡 - R0 = R1 OR R2 (Bitwise operation)

嘢 - R0 = R1 OR R3 (Bitwise operation)

嘣 - R0 = R2 OR R0 (Bitwise operation)

嘤 - R0 = R2 OR R1 (Bitwise operation)

嘥 - R0 = R2 OR R2 (Bitwise operation)

嘦 - R0 = R2 OR R3 (Bitwise operation)

嘧 - R0 = R3 OR R0 (Bitwise operation)

嘨 - R0 = R3 OR R1 (Bitwise operation)

嘩 - R0 = R3 OR R2 (Bitwise operation)

嘪 - R0 = R3 OR R3 (Bitwise operation)

嘫 - R1 = R0 OR R0 (Bitwise operation)

嘬 - R1 = R0 OR R1 (Bitwise operation)

嘭 - R1 = R0 OR R2 (Bitwise operation)

嘮 - R1 = R0 OR R3 (Bitwise operation)

嘯 - R1 = R1 OR R0 (Bitwise operation)

嘰 - R1 = R1 OR R1 (Bitwise operation)

嘱 - R1 = R1 OR R2 (Bitwise operation)

嘲 - R1 = R1 OR R3 (Bitwise operation)

嘳 - R1 = R2 OR R0 (Bitwise operation)

嘴 - R1 = R2 OR R1 (Bitwise operation)

嘵 - R1 = R2 OR R2 (Bitwise operation)

嘶 - R1 = R2 OR R3 (Bitwise operation)

嘷 - R1 = R3 OR R0 (Bitwise operation)

嘸 - R1 = R3 OR R1 (Bitwise operation)

嘹 - R1 = R3 OR R2 (Bitwise operation)

嘺 - R1 = R3 OR R3 (Bitwise operation)

嘻 - R2 = R0 OR R0 (Bitwise operation)

嘼 - R2 = R0 OR R1 (Bitwise operation)

嘽 - R2 = R0 OR R2 (Bitwise operation)

嘾 - R2 = R0 OR R3 (Bitwise operation)

嘿 - R2 = R1 OR R0 (Bitwise operation)

噀 - R2 = R1 OR R1 (Bitwise operation)

噁 - R2 = R1 OR R2 (Bitwise operation)

噂 - R2 = R1 OR R3 (Bitwise operation)

噃 - R2 = R2 OR R0 (Bitwise operation)

噄 - R2 = R2 OR R1 (Bitwise operation)

噅 - R2 = R2 OR R2 (Bitwise operation)

噆 - R2 = R2 OR R3 (Bitwise operation)

噇 - R2 = R3 OR R0 (Bitwise operation)

噈 - R2 = R3 OR R1 (Bitwise operation)

噉 - R2 = R3 OR R2 (Bitwise operation)

噊 - R2 = R3 OR R3 (Bitwise operation)

噋 - R3 = R0 OR R0 (Bitwise operation)

噌 - R3 = R0 OR R1 (Bitwise operation)

噍 - R3 = R0 OR R2 (Bitwise operation)

噎 - R3 = R0 OR R3 (Bitwise operation)

噏 - R3 = R1 OR R0 (Bitwise operation)

噐 - R3 = R1 OR R1 (Bitwise operation)

噑 - R3 = R1 OR R2 (Bitwise operation)

噒 - R3 = R1 OR R3 (Bitwise operation)

噓 - R3 = R2 OR R0 (Bitwise operation)

噔 - R3 = R2 OR R1 (Bitwise operation)

噕 - R3 = R2 OR R2 (Bitwise operation)

噖 - R3 = R2 OR R3 (Bitwise operation)

噗 - R3 = R3 OR R0 (Bitwise operation)

噘 - R3 = R3 OR R1 (Bitwise operation)

噙 - R3 = R3 OR R2 (Bitwise operation)

噚 - R3 = R3 OR R3 (Bitwise operation)

噛 - R0 = R0 AND R1 (Bitwise operation)

噜 - R0 = R0 AND R2 (Bitwise operation)

噝 - R0 = R0 AND R3 (Bitwise operation)

噞 - R0 = R1 AND R0 (Bitwise operation)

噟 - R0 = R1 AND R1 (Bitwise operation)

噠 - R0 = R0 AND R0 (Bitwise operation)

噡 - R0 = R1 AND R2 (Bitwise operation)

噢 - R0 = R1 AND R3 (Bitwise operation)

噣 - R0 = R2 AND R0 (Bitwise operation)

噤 - R0 = R2 AND R1 (Bitwise operation)

噥 - R0 = R2 AND R2 (Bitwise operation)

噦 - R0 = R2 AND R3 (Bitwise operation)

噧 - R0 = R3 AND R0 (Bitwise operation)

器 - R0 = R3 AND R1 (Bitwise operation)

噩 - R0 = R3 AND R2 (Bitwise operation)

噪 - R0 = R3 AND R3 (Bitwise operation)

噫 - R1 = R0 AND R0 (Bitwise operation)

噬 - R1 = R0 AND R1 (Bitwise operation)

噭 - R1 = R0 AND R2 (Bitwise operation)

噮 - R1 = R0 AND R3 (Bitwise operation)

噯 - R1 = R1 AND R0 (Bitwise operation)

噰 - R1 = R1 AND R1 (Bitwise operation)

噱 - R1 = R1 AND R2 (Bitwise operation)

噲 - R1 = R1 AND R3 (Bitwise operation)

噳 - R1 = R2 AND R0 (Bitwise operation)

噴 - R1 = R2 AND R1 (Bitwise operation)

噵 - R1 = R2 AND R2 (Bitwise operation)

噶 - R1 = R2 AND R3 (Bitwise operation)

噷 - R1 = R3 AND R0 (Bitwise operation)

噸 - R1 = R3 AND R1 (Bitwise operation)

噹 - R1 = R3 AND R2 (Bitwise operation)

噺 - R1 = R3 AND R3 (Bitwise operation)

噻- R2 = R0 AND R0 (Bitwise operation)

噼 - R2 = R0 AND R1 (Bitwise operation)

噽 - R2 = R0 AND R2 (Bitwise operation)

噾 - R2 = R0 AND R3 (Bitwise operation)

噿 - R2 = R1 AND R0 (Bitwise operation)

嚀 - R2 = R1 AND R1 (Bitwise operation)

嚁 - R2 = R1 AND R2 (Bitwise operation)

嚂 - R2 = R1 AND R3 (Bitwise operation)

嚃- R2 = R2 AND R0 (Bitwise operation)

嚄 - R2 = R2 AND R1 (Bitwise operation)

嚅 - R2 = R2 AND R2 (Bitwise operation)

嚆 - R2 = R2 AND R3 (Bitwise operation)

嚇 - R2 = R3 AND R0 (Bitwise operation)

嚈 - R2 = R3 AND R1 (Bitwise operation)

嚉 - R2 = R3 AND R2 (Bitwise operation)

嚊 - R2 = R3 AND R3 (Bitwise operation)

嚋 - R3 = R0 AND R0 (Bitwise operation)

嚌 - R3 = R0 AND R1 (Bitwise operation)

嚍 - R3 = R0 AND R2 (Bitwise operation)

嚎 - R3 = R0 AND R3 (Bitwise operation)

嚏 - R3 = R1 AND R0 (Bitwise operation)

嚐 - R3 = R1 AND R1 (Bitwise operation)

嚑 - R3 = R1 AND R2 (Bitwise operation)

嚒 - R3 = R1 AND R3 (Bitwise operation)

嚓 - R3 = R2 AND R0 (Bitwise operation)

嚔 - R3 = R2 AND R1 (Bitwise operation)

嚕 - R3 = R2 AND R2 (Bitwise operation)

嚖 - R3 = R2 AND R3 (Bitwise operation)

嚗 - R3 = R3 AND R0 (Bitwise operation)

嚘 - R3 = R3 AND R1 (Bitwise operation)

嚙 - R3 = R3 AND R2 (Bitwise operation)

嚚 - R3 = R3 AND R3 (Bitwise operation)

嚛 - R0 = R0 XOR R1 (Bitwise operation)

嚜 - R0 = R0 XOR R2 (Bitwise operation)

嚝 - R0 = R0 XOR R3 (Bitwise operation)

嚞 - R0 = R1 XOR R0 (Bitwise operation)

嚟 - R0 = R1 XOR R1 (Bitwise operation)

嚠 - R0 = R0 XOR R0 (Bitwise operation)

嚡 - R0 = R1 XOR R2 (Bitwise operation)

嚢 - R0 = R1 XOR R3 (Bitwise operation)

嚣 - R0 = R2 XOR R0 (Bitwise operation)

嚤 - R0 = R2 XOR R1 (Bitwise operation)

嚥 - R0 = R2 XOR R2 (Bitwise operation)

嚦 - R0 = R2 XOR R3 (Bitwise operation)

嚧 - R0 = R3 XOR R0 (Bitwise operation)

嚨 - R0 = R3 XOR R1 (Bitwise operation)

嚩 - R0 = R3 XOR R2 (Bitwise operation)

嚪 - R0 = R3 XOR R3 (Bitwise operation)

嚫 - R1 = R0 XOR R0 (Bitwise operation)

嚬- R1 = R0 XOR R1 (Bitwise operation)

嚭 - R1 = R0 XOR R2 (Bitwise operation)

嚮 - R1 = R0 XOR R3 (Bitwise operation)

嚯 - R1 = R1 XOR R0 (Bitwise operation)

嚰 - R1 = R1 XOR R1 (Bitwise operation)

嚱 - R1 = R1 XOR R2 (Bitwise operation)

嚲 - R1 = R1 XOR R3 (Bitwise operation)

嚳 - R1 = R2 XOR R0 (Bitwise operation)

嚴 - R1 = R2 XOR R1 (Bitwise operation)

嚵 - R1 = R2 XOR R2 (Bitwise operation)

嚶 - R1 = R2 XOR R3 (Bitwise operation)

嚷 - R1 = R3 XOR R0 (Bitwise operation)

嚸 - R1 = R3 XOR R1 (Bitwise operation)

嚹 - R1 = R3 XOR R2 (Bitwise operation)

嚺 - R1 = R3 XOR R3 (Bitwise operation)

嚻 - R2 = R0 XOR R0 (Bitwise operation)

嚼 - R2 = R0 XOR R1 (Bitwise operation)

嚽 - R2 = R0 XOR R2 (Bitwise operation)

嚾 - R2 = R0 XOR R3 (Bitwise operation)

嚿 - R2 = R1 XOR R0 (Bitwise operation)

囀 - R2 = R1 XOR R1 (Bitwise operation)

囁 - R2 = R1 XOR R2 (Bitwise operation)

囂 - R2 = R1 XOR R3 (Bitwise operation)

囃 - R2 = R2 XOR R0 (Bitwise operation)

囄 - R2 = R2 XOR R1 (Bitwise operation)

囅 - R2 = R2 XOR R2 (Bitwise operation)

囆 - R2 = R2 XOR R3 (Bitwise operation)

囇 - R2 = R3 XOR R0 (Bitwise operation)

囈 - R2 = R3 XOR R1 (Bitwise operation)

囉 - R2 = R3 XOR R2 (Bitwise operation)

囊 - R2 = R3 XOR R3 (Bitwise operation)

囋 - R3 = R0 XOR R0 (Bitwise operation)

囌 - R3 = R0 XOR R1 (Bitwise operation)

囍 - R3 = R0 XOR R2 (Bitwise operation)

囎 - R3 = R0 XOR R3 (Bitwise operation)

囏 - R3 = R1 XOR R0 (Bitwise operation)

囐 - R3 = R1 XOR R1 (Bitwise operation)

囑 - R3 = R1 XOR R2 (Bitwise operation)

囒 - R3 = R1 XOR R3 (Bitwise operation)

囓 - R3 = R2 XOR R0 (Bitwise operation)

囔 - R3 = R2 XOR R1 (Bitwise operation)

囕 - R3 = R2 XOR R2 (Bitwise operation)

囖 - R3 = R2 XOR R3 (Bitwise operation)

囗 - R3 = R3 XOR R0 (Bitwise operation)

囘 - R3 = R3 XOR R1 (Bitwise operation)

囙 - R3 = R3 XOR R2 (Bitwise operation)

囚 - R3 = R3 XOR R3 (Bitwise operation)

四 - R0 = R0 NAND R1 (Bitwise operation)

囜 - R0 = R0 NAND R2 (Bitwise operation)

囝 - R0 = R0 NAND R3 (Bitwise operation)

回 - R0 = R1 NAND R0 (Bitwise operation)

囟 - R0 = R1 NAND R1 (Bitwise operation)

因 - R0 = R0 NAND R0 (Bitwise operation)

囡 - R0 = R1 NAND R2 (Bitwise operation)

团 - R0 = R1 NAND R3 (Bitwise operation)

団 - R0 = R2 NAND R0 (Bitwise operation)

囤 - R0 = R2 NAND R1 (Bitwise operation)

囥 - R0 = R2 NAND R2 (Bitwise operation)

囦 - R0 = R2 NAND R3 (Bitwise operation)

囧 - R0 = R3 NAND R0 (Bitwise operation)

囨 - R0 = R3 NAND R1 (Bitwise operation)

囩 - R0 = R3 NAND R2 (Bitwise operation)

囪 - R0 = R3 NAND R3 (Bitwise operation)

囫 - R1 = R0 NAND R0 (Bitwise operation)

囬 - R1 = R0 NAND R1 (Bitwise operation)

园 - R1 = R0 NAND R2 (Bitwise operation)

囮 - R1 = R0 NAND R3 (Bitwise operation)

囯 - R1 = R1 NAND R0 (Bitwise operation)

困 - R1 = R1 NAND R1 (Bitwise operation)

囱 - R1 = R1 NAND R2 (Bitwise operation)

囲 - R1 = R1 NAND R3 (Bitwise operation)

図 - R1 = R2 NAND R0 (Bitwise operation)

围 - R1 = R2 NAND R1 (Bitwise operation)

囵 - R1 = R2 NAND R2 (Bitwise operation)

囶 - R1 = R2 NAND R3 (Bitwise operation)

囷 - R1 = R3 NAND R0 (Bitwise operation)

囸 - R1 = R3 NAND R1 (Bitwise operation)

囹 - R1 = R3 NAND R2 (Bitwise operation)

固 - R1 = R3 NAND R3 (Bitwise operation)

囻 - R2 = R0 NAND R0 (Bitwise operation)

囼 - R2 = R0 NAND R1 (Bitwise operation)

国 - R2 = R0 NAND R2 (Bitwise operation)

图 - R2 = R0 NAND R3 (Bitwise operation)

囿 - R2 = R1 NAND R0 (Bitwise operation)

圀 - R2 = R1 NAND R1 (Bitwise operation)

圁 - R2 = R1 NAND R2 (Bitwise operation)

圂 - R2 = R1 NAND R3 (Bitwise operation)

圃 - R2 = R2 NAND R0 (Bitwise operation)

圄 - R2 = R2 NAND R1 (Bitwise operation)

圅 - R2 = R2 NAND R2 (Bitwise operation)

圆 - R2 = R2 NAND R3 (Bitwise operation)

圇 - R2 = R3 NAND R0 (Bitwise operation)

圈 - R2 = R3 NAND R1 (Bitwise operation)

圉 - R2 = R3 NAND R2 (Bitwise operation)

圊 - R2 = R3 NAND R3 (Bitwise operation)

國 - R3 = R0 NAND R0 (Bitwise operation)

圌 - R3 = R0 NAND R1 (Bitwise operation)

圍 - R3 = R0 NAND R2 (Bitwise operation)

圎 - R3 = R0 NAND R3 (Bitwise operation)

圏 - R3 = R1 NAND R0 (Bitwise operation)

圐 - R3 = R1 NAND R1 (Bitwise operation)

圑 - R3 = R1 NAND R2 (Bitwise operation)

園 - R3 = R1 NAND R3 (Bitwise operation)

圓 - R3 = R2 NAND R0 (Bitwise operation)

圔 - R3 = R2 NAND R1 (Bitwise operation)

圕 - R3 = R2 NAND R2 (Bitwise operation)

圖 - R3 = R2 NAND R3 (Bitwise operation)

圗 - R3 = R3 NAND R0 (Bitwise operation)

團 - R3 = R3 NAND R1 (Bitwise operation)

圙 - R3 = R3 NAND R2 (Bitwise operation)

圚 - R3 = R3 NAND R3 (Bitwise operation)

圛 - R0 = R0 NOR R1 (Bitwise operation)

圜 - R0 = R0 NOR R2 (Bitwise operation)

圝 - R0 = R0 NOR R3 (Bitwise operation)

圞 - R0 = R1 NOR R0 (Bitwise operation)

土 - R0 = R1 NOR R1 (Bitwise operation)

圠 - R0 = R0 NOR R0 (Bitwise operation)

圡 - R0 = R1 NOR R2 (Bitwise operation)

圢 - R0 = R1 NOR R3 (Bitwise operation)

圣 - R0 = R2 NOR R0 (Bitwise operation)

圤 - R0 = R2 NOR R1 (Bitwise operation)

圥 - R0 = R2 NOR R2 (Bitwise operation)

圦 - R0 = R2 NOR R3 (Bitwise operation)

圧 - R0 = R3 NOR R0 (Bitwise operation)

在 - R0 = R3 NOR R1 (Bitwise operation)

圩 - R0 = R3 NOR R2 (Bitwise operation)

圪 - R0 = R3 NOR R3 (Bitwise operation)

圫 - R1 = R0 NOR R0 (Bitwise operation)

圬 - R1 = R0 NOR R1 (Bitwise operation)

圭 - R1 = R0 NOR R2 (Bitwise operation)

圮 - R1 = R0 NOR R3 (Bitwise operation)

圯 - R1 = R1 NOR R0 (Bitwise operation)

地 - R1 = R1 NOR R1 (Bitwise operation)

圱 - R1 = R1 NOR R2 (Bitwise operation)

圲 - R1 = R1 NOR R3 (Bitwise operation)

圳 - R1 = R2 NOR R0 (Bitwise operation)

圴 - R1 = R2 NOR R1 (Bitwise operation)

圵 - R1 = R2 NOR R2 (Bitwise operation)

圶 - R1 = R2 NOR R3 (Bitwise operation)

圷 - R1 = R3 NOR R0 (Bitwise operation)

圸 - R1 = R3 NOR R1 (Bitwise operation)

圹 - R1 = R3 NOR R2 (Bitwise operation)

场 - R1 = R3 NOR R3 (Bitwise operation)

圻 - R2 = R0 NOR R0 (Bitwise operation)

圼 - R2 = R0 NOR R1 (Bitwise operation)

圽 - R2 = R0 NOR R2 (Bitwise operation)

圾 - R2 = R0 NOR R3 (Bitwise operation)

圿 - R2 = R1 NOR R0 (Bitwise operation)

址 - R2 = R1 NOR R1 (Bitwise operation)

坁 - R2 = R1 NOR R2 (Bitwise operation)

坂 - R2 = R1 NOR R3 (Bitwise operation)

坃 - R2 = R2 NOR R0 (Bitwise operation)

坄 - R2 = R2 NOR R1 (Bitwise operation)

坅 - R2 = R2 NOR R2 (Bitwise operation)

坆 - R2 = R2 NOR R3 (Bitwise operation)

均 - R2 = R3 NOR R0 (Bitwise operation)

坈 - R2 = R3 NOR R1 (Bitwise operation)

坉 - R2 = R3 NOR R2 (Bitwise operation)

坊 - R2 = R3 NOR R3 (Bitwise operation)

坋 - R3 = R0 NOR R0 (Bitwise operation)

坌 - R3 = R0 NOR R1 (Bitwise operation)

坍 - R3 = R0 NOR R2 (Bitwise operation)

坎 - R3 = R0 NOR R3 (Bitwise operation)

坏 - R3 = R1 NOR R0 (Bitwise operation)

坐 - R3 = R1 NOR R1 (Bitwise operation)

坑 - R3 = R1 NOR R2 (Bitwise operation)

坒 - R3 = R1 NOR R3 (Bitwise operation)

坓 - R3 = R2 NOR R0 (Bitwise operation)

坔 - R3 = R2 NOR R1 (Bitwise operation)

坕 - R3 = R2 NOR R2 (Bitwise operation)

坖 - R3 = R2 NOR R3 (Bitwise operation)

块 - R3 = R3 NOR R0 (Bitwise operation)

坘 - R3 = R3 NOR R1 (Bitwise operation)

坙 - R3 = R3 NOR R2 (Bitwise operation)

坚 - R3 = R3 NOR R3 (Bitwise operation)

坛 - R0 = R0 NXOR R1 (Bitwise operation)

坜 - R0 = R0 NXOR R2 (Bitwise operation)

坝 - R0 = R0 NXOR R3 (Bitwise operation)

坞 - R0 = R1 NXOR R0 (Bitwise operation)

坟 - R0 = R1 NXOR R1 (Bitwise operation)

坠 - R0 = R0 NXOR R0 (Bitwise operation)

坡 - R0 = R1 NXOR R2 (Bitwise operation)

坢 - R0 = R1 NXOR R3 (Bitwise operation)

坣 - R0 = R2 NXOR R0 (Bitwise operation)

坤 - R0 = R2 NXOR R1 (Bitwise operation)

坥 - R0 = R2 NXOR R2 (Bitwise operation)

坦 - R0 = R2 NXOR R3 (Bitwise operation)

坧 - R0 = R3 NXOR R0 (Bitwise operation)

坨 - R0 = R3 NXOR R1 (Bitwise operation)

坩 - R0 = R3 NXOR R2 (Bitwise operation)

坪 - R0 = R3 NXOR R3 (Bitwise operation)

坫 - R1 = R0 NXOR R0 (Bitwise operation)

坬 - R1 = R0 NXOR R1 (Bitwise operation)

坭 - R1 = R0 NXOR R2 (Bitwise operation)

坮 - R1 = R0 NXOR R3 (Bitwise operation)

坯 - R1 = R1 NXOR R0 (Bitwise operation)

坰 - R1 = R1 NXOR R1 (Bitwise operation)

坱 - R1 = R1 NXOR R2 (Bitwise operation)

坲 - R1 = R1 NXOR R3 (Bitwise operation)

坳 - R1 = R2 NXOR R0 (Bitwise operation)

坴 - R1 = R2 NXOR R1 (Bitwise operation)

坵 - R1 = R2 NXOR R2 (Bitwise operation)

坶 - R1 = R2 NXOR R3 (Bitwise operation)

坷 - R1 = R3 NXOR R0 (Bitwise operation)

坸 - R1 = R3 NXOR R1 (Bitwise operation)

坹 - R1 = R3 NXOR R2 (Bitwise operation)

坺 - R1 = R3 NXOR R3 (Bitwise operation)

坻 - R2 = R0 NXOR R0 (Bitwise operation)

坼 - R2 = R0 NXOR R1 (Bitwise operation)

坽 - R2 = R0 NXOR R2 (Bitwise operation)

坾 - R2 = R0 NXOR R3 (Bitwise operation)

坿 - R2 = R1 NXOR R0 (Bitwise operation)

垀 - R2 = R1 NXOR R1 (Bitwise operation)

垁 - R2 = R1 NXOR R2 (Bitwise operation)

垂 - R2 = R1 NXOR R3 (Bitwise operation)

垃 - R2 = R2 NXOR R0 (Bitwise operation)

垄 - R2 = R2 NXOR R1 (Bitwise operation)

垅 - R2 = R2 NXOR R2 (Bitwise operation)

垆 - R2 = R2 NXOR R3 (Bitwise operation)

垇 - R2 = R3 NXOR R0 (Bitwise operation)

垈 - R2 = R3 NXOR R1 (Bitwise operation)

垉 - R2 = R3 NXOR R2 (Bitwise operation)

垊 - R2 = R3 NXOR R3 (Bitwise operation)

型 - R3 = R0 NXOR R0 (Bitwise operation)

垌 - R3 = R0 NXOR R1 (Bitwise operation)

垍 - R3 = R0 NXOR R2 (Bitwise operation)

垎 - R3 = R0 NXOR R3 (Bitwise operation)

垏 - R3 = R1 NXOR R0 (Bitwise operation)

垐 - R3 = R1 NXOR R1 (Bitwise operation)

垑 - R3 = R1 NXOR R2 (Bitwise operation)

垒 - R3 = R1 NXOR R3 (Bitwise operation)

垓 - R3 = R2 NXOR R0 (Bitwise operation)

垔 - R3 = R2 NXOR R1 (Bitwise operation)

垕 - R3 = R2 NXOR R2 (Bitwise operation)

垖 - R3 = R2 NXOR R3 (Bitwise operation)

垗 - R3 = R3 NXOR R0 (Bitwise operation)

垘 - R3 = R3 NXOR R1 (Bitwise operation)

垙 - R3 = R3 NXOR R2 (Bitwise operation)

垚 - R3 = R3 NXOR R3 (Bitwise operation)

垛 - Makes FizzBuzz from R0 to R1

垜 - Makes FizzBuzz from R0 to R1

垝 - Makes FizzBuzz from R0 to R2

垞 - Makes FizzBuzz from R0 to R3

垟 - Makes FizzBuzz from R1 to R0

垠 - Makes FizzBuzz from R1 to R2

垡 - Makes FizzBuzz from R1 to R3

垢 - Makes FizzBuzz from R2 to R0

垣 - Makes FizzBuzz from R2 to R1

垤 - Makes FizzBuzz from R2 to R3

垥- Makes FizzBuzz from R3 to R0

垦 - Makes FizzBuzz from R3 to R1

垧 - Makes FizzBuzz from R3 to R2

垨 - Makes FizzBuzz from 0 to 100

垩 - Makes FizzBuzz from 1 to 100

垪 - Prints "Hello, World!"

垫 - Prints "Hello World!"

垬 - Prints "hello, world!"

垭 - Prints "hello world"

垮 - Prints "Goodbye, World!"

垯 - Prints "Goodbye World!"

垰 - Prints "goodbye, world!"

垱 - Prints "goodbye world!"

垲 - Prints "Code Bowling"

垳 - Prints "code bowling"

垴 - Prints "www"

垵 - Prints "https"

垶 - Prints "https:"

垷 - Prints "https:/"

垸 - Prints "https://"

垹 - Prints "https://www"

垺 - Prints "http"

垻 - Prints "http:"

垼 - Prints "http:/"

垽 - Prints "http://"

垾 - Prints "http://www"

垿 - Prints "https://www."

埀 - Prints "http://www."

埁 - Prints "https://www.github.com"

埂 - Prints "https://www.google.com"

埃 - Prints "https://www.github.com/"

埄 - Prints "https://www.google.com/"

埅 - Prints "https://www.esolangs.org"

埆 - Prints "https://www.esolangs.org/"

埇 - R0 = Absolute diffrence between R1 and R2

埈 - Push Factorial(R0)

埉 - Prints input reversed

埊 - Push PC (Program Counter)

埋 - R0 = LCM(R0, R1)

埌 - R0 = LCM(R0, R2)

埍 - R0 = LCM(R0, R3)

城 - R0 = LCM(R1, R0)

埏 - R0 = LCM(R1, R2)

埐 - R0 = LCM(R1, R3)

؅埑 - R0 = LCM(R2, R0)

埒 - R0 = LCM(R2, R1)

埓 - R0 = LCM(R2, R3)

埔 - R0 = LCM(R3, R0)

埕 - R0 = LCM(R3, R1)

埖 - R0 = LCM(R3, R2)

埗 - R1 = LCM(R0, R1)

埘 - R1 = LCM(R0, R2)

埙 - R1 = LCM(R0, R3)

埚 - R1 = LCM(R1, R0)

埛 - R1 = LCM(R1, R2)

埜 - R1 = LCM(R1, R3)

埝 - R1 = LCM(R2, R0)

埞 - R1 = LCM(R2, R1)

域 - R1 = LCM(R2, R3)

埠 - R1 = LCM(R3, R0)

埡 - R1 = LCM(R3, R1)

ؖ埢 - R1 = LCM(R3, R2)

ؗ埣 - R2 = LCM(R0, R1)

ؘ埤 - R2 = LCM(R0, R2)

ؙ埥 - R2 = LCM(R0, R3)

ؚ埦 - R2 = LCM(R1, R0)

埧 - R2 = LCM(R1, R2)

埨 - R2 = LCM(R1, R3)

埩 - R2 = LCM(R2, R0)

埪 - R2 = LCM(R2, R1)

埫 - R2 = LCM(R2, R3)

埬 - R2 = LCM(R3, R0)

埭 - R2 = LCM(R3, R1)

埮 - R2 = LCM(R3, R2)

埯 - R3 = LCM(R0, R1)

埰 - R3 = LCM(R0, R2)

埱 - R3 = LCM(R0, R3)

埲 - R3 = LCM(R1, R0)

埳 - R3 = LCM(R1, R2)

埴 - R3 = LCM(R1, R3)

埵 - R3 = LCM(R2, R0)

埶 - R3 = LCM(R2, R1)

執 - R3 = LCM(R2, R3)

埸 - R3 = LCM(R3, R0)

培 - R3 = LCM(R3, R1)

基 - R3 = LCM(R3, R2)

埻 - Shuffles Stack

埼 - R0 = GCD(R0, R1)

埽 - R0 = GCD(R0, R2)

埾 - R0 = GCD(R0, R3)

埿 - R0 = GCD(R1, R0)

堀 - R0 = GCD(R1, R2)

堁 - R0 = GCD(R1, R3)

堂 - R0 = GCD(R2, R0)

堃 - R0 = GCD(R2, R1)

堄 - R0 = GCD(R2, R3)

堅 - R0 = GCD(R3, R0)

堆 - R0 = GCD(R3, R1)

堇 - R0 = GCD(R3, R2)

堈 - R1 = GCD(R0, R1)

堉 - R1 = GCD(R0, R2)

堊 - R1 = GCD(R0, R3)

堋 - R1 = GCD(R1, R0)

堌 - R1 = GCD(R1, R2)

堍 - R1 = GCD(R1, R3)

堎 - R1 = GCD(R2, R0)

堏 - R1 = GCD(R2, R1)

堐 - R1 = GCD(R2, R3)

堑 - R1 = GCD(R3, R0)

堒 - R1 = GCD(R3, R1)

堓 - R1 = GCD(R3, R2)

堔 - R2 = GCD(R0, R1)

堕 - R2 = GCD(R0, R2)

ً堖 - R2 = GCD(R0, R3)

ٌ堗 - R2 = GCD(R1, R0)

ٍ堘 - R2 = GCD(R1, R2)

َ堙 - R2 = GCD(R1, R3)

ُ堚 - R2 = GCD(R2, R0)

ِ堛 - R2 = GCD(R2, R1)

ّ堜 - R2 = GCD(R2, R3)

ْ堝 - R2 = GCD(R3, R0)

ٓ堞 - R2 = GCD(R3, R1)

ٔ堟 - R2 = GCD(R3, R2)

ٕ堠 - R3 = GCD(R0, R1)

堡 - R3 = GCD(R0, R2)

堢 - R3 = GCD(R0, R3)

堣 - R3 = GCD(R1, R0)

堤 - R3 = GCD(R1, R2)

堥 - R3 = GCD(R1, R3)

堦 - R3 = GCD(R2, R0)

堧 - R3 = GCD(R2, R1)

堨 - R3 = GCD(R2, R3)

堩 - R3 = GCD(R3, R0)

堪 - R3 = GCD(R3, R1)

堫- R3 = GCD(R3, R2)

堬 - Push 1 if R0 is square, else 0

堭 - Push 1 if R1 is square, else 0

堮 - Push 1 if R2 is square, else 0

堯- Push 1 if R3 is square, else 0

堰 - R0 = Last number from stack

報 - R1 = Last number from stack

堲 - R2 = Last number from stack

堳 - R3 = Last number from stack

場 - R0 = R1th number from stack

堵 - R1 = R0th number from stack

堶 - R2 = R0th number from stack

堷 - R3 = R0th number from stack

堸 - Sorts stack from lowest to highest

堹 - Sorts stack from highest to lowest

堺 - Prints "Take one down and pass it around"

堻 - Prints "Take one down and pass it around"

堼 - Prints "Take one down and pass it around"

堽 - Prints "Take one down and pass it around"

堾 - Prints "Take one down and pass it around"

堿 - Prints "Take one down and pass it around"

塀 - Prints "Take one down and pass it around"

塁 - Prints " bottles of beer."

塂 - Prints "Go to the store and buy some more, 99 bottles of beer on the wall."

塃 - Prints "on the wall"

塄 - Prints space (" ")

塅 - R0 = R0 + 1

塆 - R1 = R1 + 1

塇 - R2 = R2 + 1

塈 - R3 = R3 + 1

塉 - R0 = R0 - 1

塊 - R1 = R1 - 1

塋 - R2 = R2 - 1

塌 - R3 = R3 - 1

塍 - Prints R0 as decimal to output

塎 - Prints R1 as decimal to output

塏 - Prints R2 as decimal to output

塐 - Prints R3 as decimal to output

塑 - Prints " bottles of beer on the wall, "

塒 - Prints "Take one down and pass it around, "

塓 - Prints a newline

塔 - Prints " bottles of beer on the wall."

塕 - Prints "Go to the store and buy some more, 99 bottles of beer on the wall."

塖 - Openes/closes a string, and the strings printed to output always, allowing 05AB1E's compressed string syntax and the first letter in text turned into uppercase.

塗 - Openes/closes a string, and the strings printed to output always, using 05AB1E's compressed string syntax and the first letter in all words in the text turned into uppercase.

塘 - Prints 99 bottles of beer

塙 - Creates a simple list of strings. Syntax is [list of strings, with commos each double-quoted]য. For example, "Hello, World!","Welcome","Ultrascript"য. If you use single-quotes to use 05AB1E compressed strings if you need. Now the list identified with R0. VS[x,y] means yTH entiry of x-indentified array of strings.

塚 - Openes/closes a string, and the strings printed to output always.

塛 - Openes/closes a string, and the strings printed to output always and the first letter in all words in the text turned into uppercase.

塜 - Openes/closes a string, and the strings printed to output always and the first letter in text turned into uppercase.

塝 - Prints VS[R0,R1]

塞 - Pushes VS[R0,R1]

塟 - Removes VS[R0,R1] entiry

塠 - Prints VS[R0,R1] and removes it from list

塡 - Pushes VS[R0,R1] and removes it from list

塢 - Increases a counter for current R0-indentifed array and prints counterTH entiry of it

塣 - Increases a counter for current R0-indentifed array and pushes counterTH entiry of it

塤 - Increases a counter for current R0-indentifed array and prints counterTH entiry of it & removes it from list

塥 - Increases a counter for current R0-indentifed array and pushes counterTH entiry of it & removes it from list

塦 - oPeNeS/cLoSeS a StRiNg UsInG 05aB1e'S cOmPrEsSeD sTrInG sYnTaX aNd OuTpUtS iT mOcKeD tO oUtPuT

塧 - R0 = 2

塨 - R0 = 3

塩 - R0 = 4

塪 - R0 = 5

填 - R0 = 6

塬 - R0 = 7

塭 - R0 = 8

塮 - R0 = 9

塯 - R0 = 10

塰 - R0 = 11

塱 - R0 = 12

塲 - R0 = 13

塳 - R0 = 14

塴 - R0 = 15

塵 - R0 = 16

塶 - R0 = 17

塷 - R0 = 18

塸 - R0 = 19

塹 - R0 = 20

塺 - R0 = 32

塻 - R0 = 64

塼 - R0 = 128

塽 - R0 = 256

塾 - R0 = 512

塿 - R0 = 1024

墀 - R0 = 2048

墁 - R0 = 4096

墂 - R0 = 8192

境 - R0 = 16384

墄 - R0 = 32768

墅 - R0 = 65536

墆 - R0 = 131072

墇 - R0 = 262144

墈 - R0 = 524288

墉 - R0 = 1048576

墊 - R0 = 2097152

墋 - R0 = 4194304

墌 - R0 = 8388608

墍 - R0 = 16777216

墎 - R0 = 33554432

墏 - R0 = 67108864

墐 - R0 = 134217728

墑 - R0 = 268435456

഻墒- R0 = 536870912

഼墓- R0 = 1073741824

墔 - R0 = 2147483648

墕 - R0 = 4294967296

墖 - R1 = 2

増 - R1 = 3

墘 - R1 = 4

墙 - R1 = 5

墚 - R1 = 6

墛 - R1 = 7

墜 - R1 = 8

墝 - R1 = 9

增 - R1 = 10

墟 - R1 = 11

墠 - R1 = 12

墡 - R1 = 13

墢 - R1 = 14

墣 - R1 = 15

墤 - R1 = 16

墥 - R1 = 17

墦 - R1 = 18

墧 - R1 = 19

墨 - R1 = 20

墩 - R1 = 32

墪 - R1 = 64

墫 - R1 = 128

墬 - R1 = 256

墭 - R1 = 512

墮 - R1 = 1024

墯 - R1 = 2048

墰 - R1 = 4096

墱 - R1 = 8192

墲 - R1 = 16384

墳 - R1 = 32768

墴 - R1 = 65536

墵 - R1 = 131072

墶 - R1 = 262144

墷 - R1 = 524288

墸 - R1 = 1048576

墹 - R1 = 2097152

墺 - R1 = 4194304

墻 - R1 = 8388608

墼 - R1 = 16777216

墽 - R1 = 33554432

墾 - R1 = 67108864

墿 - R1 = 134217728

壀 - R1 = 268435456

壁 - R1 = 536870912

壂 - R1 = 1073741824

壃 - R1 = 2147483648

壄 - R1 = 4294967296

壅 - R2 = 2

壆 - R2 = 3

壇 - R2 = 4

壈 - R2 = 5

壉 - R2 = 6

壊 - R2 = 7

壋 - R2 = 8

壌 - R2 = 9

壍 - R2 = 10

壎 - R2 = 11

壏 - R2 = 12

壐 - R2 = 13

壑 - R2 = 14

壒 - R2 = 15

壓 - R2 = 16

壔 - R2 = 17

壕 - R2 = 18

壖 - R2 = 19

壗 - R2 = 20

壘 - R2 = 32

壙 - R2 = 64

壚 - R2 = 128

壛 - R2 = 256

壜 - R2 = 512

壝 - R2 = 1024

壞 - R2 = 2048

壟 - R2 = 4096

壠 - R2 = 8192

壡 - R2 = 16384

壢 - R2 = 32768

壣 - R2 = 65536

壤 - R2 = 131072

壥 - R2 = 262144

壦 - R2 = 524288

壧 - R2 = 1048576

壨 - R2 = 2097152

壩 - R2 = 4194304

壪 - R2 = 8388608

士 - R2 = 16777216

壬 - R2 = 33554432

壭 - R2 = 67108864

壮 - R2 = 134217728

壯 - R2 = 268435456

声 - R2 = 536870912

壱 - R2 = 1073741824

売 - R2 = 2147483648

壳 - R2 = 4294967296

壴 - R3 = 2

壵 - R3 = 3

壶 - R3 = 4

壷 - R3 = 5

壸 - R3 = 6

壹 - R3 = 7

壺 - R3 = 8

壻 - R3 = 9

壼 - R3 = 10

壽 - R3 = 11

壾 - R3 = 12

壿 - R3 = 13

夀 - R3 = 14

夁 - R3 = 15

夂 - R3 = 16

夃 - R3 = 17

处 - R3 = 18

夅 - R3 = 19

夆 - R3 = 20

备 - R3 = 32

夈 - R3 = 64

変 - R3 = 128

夊 - R3 = 256

夋 - R3 = 512

夌 - R3 = 1024

复 - R3 = 2048

夎 - R3 = 4096

夏 - R3 = 8192

夐 - R3 = 16384

夑 - R3 = 32768

夒 - R3 = 65536

夓 - R3 = 131072

夔 - R3 = 262144

夕 - R3 = 524288

外 - R3 = 1048576

夗 - R3 = 2097152

夘 - R3 = 4194304

夙 - R3 = 8388608

多 - R3 = 16777216

夛 - R3 = 33554432

夜 - R3 = 67108864

夝 - R3 = 134217728

夞 - R3 = 268435456

够 - R3 = 536870912

夠 - R3 = 1073741824

夡 - R3 = 2147483648

夢 - R3 = 4294967296

夣 - Fizzbuzz of 1..100

夤 - Fizzbuzz of 1..R0

夥 - Fizzbuzz of R0..R1

夦 - R0 = 100

大 - R1 = 100

夨 - R2 = 100

天 - R3 = 100

太 - R0 = 1000

夫 - R1 = 1000

夬 - R2 = 1000

夭 - R3 = 1000

央 - Prints smallest prime > R0 (next prime)

夯 - Prints smallest prime > R1 (next prime)

夰 - Prints smallest prime > R2 (next prime)

失 - Prints smallest prime > R3 (next prime)

夲 - Prints prime number set from 1..100

夳 - Prints prime number set from 1..R0

头 - Prints prime number set from R0..R1

夵 - Push(0)

夶 - Push(1)

夷 - Push(2)

夸 - Push(3)

夹 - Push(4)

夺 - Push(5)

夻 - Push(6)

夼 - Push(7)

夽 - Push(8)

夾 - Push(9)

夿 - LF[R2,R3] = Sigma R0, n=R1: { (openes a block of sigma, where each attempt reads output in last value of stack)

奀 - Closes the sigma block

奁 - Sigma tools: Push(n!)

奂 - Sigma tools: Push(1/n!)

奃 - Sigma tools: Push(n)

奄 - Sigma tools: Push(1/n)

奅 - Changes entire float prec. in ultrascript. Floating digit prec. now is 1.

奆 - Changes entire float prec. in ultrascript. Floating digit prec. now is 10.

奇 - Changes entire float prec. in ultrascript. Floating digit prec. now is 100.

奈 - Changes entire float prec. in ultrascript. Floating digit prec. now is 1000.

奉 - Changes entire float prec. in ultrascript. Floating digit prec. now is R0.

奊 - Changes entire float prec. in ultrascript. Floating digit prec. now is 10000.

奋 - Prints Sigma R0, n=R1: { (openes a block of sigma, where each attempt reads output in last value of stack)

奌 - Shouted (ends with '!') 05AB1E compressed string opener/closer

奍 - Prints R0..R1

奎 - Prints R0..R2

奏 - Prints R0..R3

奐 - Prints R1..R0

契 - Prints R1..R2

奒 - Prints R1..R3

奓 - Prints R2..R0

奔 - Prints R2..R1

奕 - Prints R2..R3

奖 - Prints R3..R0

套 - Prints R3..R1

奘 - Prints R3..R2

奙 - Commo-sep.ed 05AB1E compressed string opener/closer (e.g. if 05AB1E outputs "Hello Golfing World", ultragolf outputs it as "Hello, Golfing, World")

奚 - Commo-sep.ed !-shouted (ends with '!') 05AB1E compressed string opener/closer (e.g. if 05AB1E outputs "Hello Golfing World", ultragolf outputs it as "Hello, Golfing, World!", or "Hello World" becomes "Hello, World!")

奛 - Increases BSR by 1

奜 - Decreases BSR by 1

奝 - Increases BSR by R0

奞 - Decreases BSR by R0

奟 - Prints BSR

奠 - Prints all 2-digit hex blocks in BSR as character (e.g. 4,276,803 > 0x414243 > 41h,42h,43h > 65,66,67 > "ABC")

奡 - Executes input as brainfuck and outputs output to output

奢 - Executes input as brainfuck and outputs output to output with input usage (affect '!' in input)

奣 - Executes input as ABFC (Another Brainfuck Clone or Advanced Brainfuck) and outputs output to output

奤 - Executes input as ABFC (Another Brainfuck Clone or Advanced Brainfuck) and outputs output to output with input usage (affect '!' in input)

奥 - Detects which n! is outputs BSR, then appends it to BSR. If none, BSR = 0

奦 - Prints prime > R0 (next prime)

奧 - Prints prime < R0 (prev prime)

奨 - Prints fibonacci > R0 (next fibonacci)

奩 - Prints fibonacci > R0 (prev fibonacci)

奪 - Creates a new function. Each use will increase a counter and the function identified by the index.

奫 - If it's in a function, output R3 and exit.

奬 - End of a function.

奭 - Call JLV-th function.

奮 - R0 = JLV-th function(R1)

奯 - R0 = JLV-th function^R1(R2)