Ultragolf
Ultragolf is a golfing language made by JOrE.
Features:
- 16-bit System registers: R0, R1, R2, R3
- 10K 64-bit stack
- 100K 32-bit memory
- JLV for jumping
- BSR (Big System Register) with a whooping 65536 bytes size!! (max. about 10e20000)
- Also ASCII is yours! Any 7-bit ASCII character will be printed itself unless it's in 05AB1E's compressed string syntax. In lists, you also can leave pre-defined items empty to create an empty list. Attemting to read/write on a unexist entiry of a list will create it and leaves is 0.
Commands:
叾 - R0 = ASCII of next non-executed character in code + 33
叿 - R1 = ASCII of next non-executed character in code + 33
吀 - R2 = ASCII of next non-executed character in code + 33
吁 - R3 = ASCII of next non-executed character in code + 33
吂 - JLV = ASCII of next non-executed character in code + 33
吃 - Create a new label in code, identified with a number of JLV
各 - Jump to JLV-indentified label of code.
吅 - Jump to JLV-indentified label of code if R0 = 0.
吆 - Jump to JLV-indentified label of code if R0 = R1.
吇 - Jump to JLV-indentified label of code if R0 <> 0.
合 - Jump to JLV-indentified label of code if R0 <> R1.
吉 - Jump to JLV-indentified label of code if R1 = 1.
吊 - Jump to JLV-indentified label of code if R1 <> 1.
吋 - Jump to JLV-indentified label of code if R2 = R0.
同 - Jump to JLV-indentified label of code if R2 <> R0.
名 - Jump to JLV-indentified label of code if R0 > R1.
后 - Jump to JLV-indentified label of code if R0 < R1.
吏 - Jump to JLV-indentified label of code if R0 <= R1.
吐 - Jump to JLV-indentified label of code if R0 >= R1.
向 - Jump to JLV-indentified label of code if R0 is prime.
吒 - Jump to JLV-indentified label of code if R0 is not prime.
吓 - Prints input of program
吔 - Haltes program
吕 - Infinite loop (same as 吃各)
吖 - Prints Current selected address of memory as character
吗 - Increases current memory pointer by 1
吘 - Decreases current memory pointer by 1
吙 - Increases current memory pointer by R0
吚 - Decreases current memory pointer by R0
君 - Increases current memory pointer by ASCII of next non-executed character in code + 33
吜 - Decreases current memory pointer by ASCII of next non-executed character in code + 33
吝 - Push(R0)
吞 - Push(R1)
吟 - Push(R2)
吠 - Push(R3)
吡 - Push(Current selected address of memory)
吢 - Pop last value from stack to output as character
吣 - Pop first value from stack to output as character
吤 - Pop last value from stack to output as decimal
吥 - Pop first value from stack to output as decimal
否 - Pop last value from stack to output as hex
吧 - Pop first value from stack to output as hex
吨 - Pop last value from stack to output as binary
吩 - Pop first value from stack to output as binary
吪 - Pop last value from stack to output as octanry
含 - Pop first value from stack to output as octanry
听 - Pop last value from stack to output as trinary
吭 - Pop first value from stack to output as trinary
吮 - Prints Current selected address of memory as decimal
启 - Prints Current selected address of memory as hex
吰 - Prints Current selected address of memory as binary
吱 - Prints Current selected address of memory as octanry
吲 - Prints Current selected address of memory as trinary
吳 - Creates a new list of numbers. For single-digit numbers, use [list of numbers]吳 (e.g. 1234吳). For multi-digit numbers, use [list of numbers with commos]田 (e.g. 31,95,192田), or [double-quoted characters for ASCII values to append in list]甯 (e.g. "ABC"甯). Each list identified with a number, this list identified with R0. Here we call it LI[n] (You'll create LI[R0]). LI[x,y] here means yTH entiry of LI[x]. LI[444] is reserved for input stream.
吴 - Printes all entiries of LI[R0] as characters
吵 - Printes all entiries of LI[R0] as decimals with commos (e.g. "92, 298, 1000")
吶 - Printes Character with ASCII code of LI[R0,R1] to output
吷 - Pushes LI[R0,R1]
吸 - Sequencial push of LI[R0] with first entiry ... last entiry
吹 - R0 = LI[R1,R2]
吺 - R1 = LI[R2,R0]
吻 - R2 = LI[R3,R1]
吼 - R3 = LI[R1,R2]
吽 - JLV = LI[R0,R1]
吾 - LI[R1,R2] = R0
吿 - LI[R2,R0] = R1
呀 - LI[R3,R1] = R2
呁 - LI[R1,R2] = R3
呂 - LI[R0,R1] = JLV
呃 - Incrments a index each usage, and reads LI[R0,INDEX] to R0
呄 - Incrments a index each usage, and pushes LI[R0,INDEX] to stack
呅 - Incrments a index each usage, and outputs LI[R0,INDEX] as ASCII character
呆 - Creates a new list of float numbers. For single-digit numbers, use [list of numbers]呆 (e.g. 1234呆). For multi-digit numbers, use [list of numbers with commos]甮 (e.g. 31.4787,95.86867,192.12001甮), Each list identified with a number, this list identified with R0. Here we call it LF[n] (You'll create LF[R0]). LF[x,y] here means yTH entiry of LF[x].
呇 - LF[R0,R1] = Sin(LF[R0,R1])
呈 - LF[R0,R1] = Cos(LF[R0,R1])
呉 - LF[R0,R1] = Tan(LF[R0,R1])
告 - LF[R0,R1] = Arcsin(LF[R0,R1])
呋 - LF[R0,R1] = Arccos(LF[R0,R1])
呌 - LF[R0,R1] = Arctan(LF[R0,R1])
呍 - LF[R0,R1] = Sinh(LF[R0,R1])
呎 - LF[R0,R1] = Cosh(LF[R0,R1])
呏 - LF[R0,R1] = Tanh(LF[R0,R1])
呐 - LF[R0,R1] = Arcsinh(LF[R0,R1])
呑 - LF[R0,R1] = Arccosh(LF[R0,R1])
呒 - LF[R0,R1] = Arctanh(LF[R0,R1])
呓 - LF[R0,R1] = Ceil(LF[R0,R1])
呔 - LF[R0,R1] = Floor(LF[R0,R1])
呕 - LF[R0,R1] = Round(LF[R0,R1])
呖 - LF[R0,R1] = Trunc(LF[R0,R1])
呗 - LF[R0,R1] = π (Pi)
员 - LF[R0,R1] = Euler's Number
呙 - LF[R0,R1] = Golden Ratio
呚 - Prints a character to output, ASCII code of Floor(LF[R0,R1])
呛 - Prints a character to output, ASCII code of Ceil(LF[R0,R1])
呜 - Increases a index each use of this function, and reads indexTH byte of input to R0.
呝 - Toggles case of a character with ASCII code of R0, UPPER > lower, lower > UPPER, if not letter, unchanged
呞 - Only execute next character of code if R0 <> 0.
呟 - Only execute next character of code if R0 = 1.
呠 - Only execute next character of code if R0 <> 1.
呡 - Only execute next character of code if R1 = 1.
呢 - Only execute next character of code if R1 <> 1.
呣 - Only execute next character of code if R2 = R0.
呤 - Only execute next character of code if R2 <> R0.
呥 - Only execute next character of code if R0 > R1.
呦 - Only execute next character of code if R0 < R1.
呧 - Only execute next character of code if R0 <= R1.
周 - Only execute next character of code if R0 >= R1.
呩 - Only execute next character of code if R0 is prime.
呪 - Only execute next character of code if R0 is not prime.
呫 - Toggles R0 - If R0 = 0, make it 1, or if it's 1, make 0
呬 - Toggles R1 - If R0 = 0, make it 1, or if it's 1, make 0
呭 - Toggles R2 - If R0 = 0, make it 1, or if it's 1, make 0
呮 - Toggles R3 - If R0 = 0, make it 1, or if it's 1, make 0
呯 - If char(R0) is a english letter, make it uppercase
呰 - If char(R0) is a english letter, make it lowercase
呱 - If char(R1) is a english letter, make it uppercase
呲 - If char(R1) is a english letter, make it lowercase
味 - If char(R2) is a english letter, make it uppercase
呴 - If char(R2) is a english letter, make it lowercase
呵 - If char(R3) is a english letter, make it uppercase
呶 - If char(R3) is a english letter, make it lowercase
呷 - Executes next character only if condition of last IF opened is not met
呸 - Prints R0 as character
呹 - Prints R1 as character
呺 - Prints R2 as character
呻 - Prints R3 as character
呼 - R0 = 0
命 - R1 = 0
呾 - R2 = 0
呿 - R3 = 0
咀 - R0 = 1
咁 - R1 = 1
咂 - R2 = 1
咃 - R3 = 1
咄 - Prime ASCII Mock of input (Mockes only characters are ord(it) is prime and for non-primes case won't toggle)
咅 - Mocks input to output (lIkE iT)
咆 - Openes/closes a string, and the strings printed to output always, using 05AB1E's compressed string syntax
1/2/3/4/5/6/7/8/9 - Direct push n to stack, and print if there is no valid ultragolf command in code.
咈 - Tells the compiler everything send to stack will send to output & removed from stack (Means stack is same as output)
咉 - Prints the entire source code to output
咊 - Pushes the entire source code to stack as character ASCIIs
咋 - R0 = R1
和 - R0 = R2
咍 - R0 = R3
咎 - R1 = R0
咏 - R1 = R2
咐 - R1 = R3
咑 - R2 = R0
咒 - R2 = R1
咓 - R2 = R2
咔 - R3 = R0
咕 - R3 = R1
咖 - R3 = R2
咗 - Reads R0th character of input and saves to R1
咘 - Reads R1th character of input and saves to R0
咙 - Reads R2th character of input and saves to R0
咚 - Reads R3th character of input and saves to R0
咛 - R0 = R0 x R1
咜 - R0 = R0 x R2
咝 - R0 = R0 x R3
咞 - R0 = R1 x R0
咟 - R0 = R1 x R1
咠 - R0 = R0 x R0
咡 - R0 = R1 x R2
咢 - R0 = R1 x R3
咣 - R0 = R2 x R0
咤 - R0 = R2 x R1
咥 - R0 = R2 x R2
咦 - R0 = R2 x R3
咧 - R0 = R3 x R0
咨 - R0 = R3 x R1
咩 - R0 = R3 x R2
咪 - R0 = R3 x R3
咫 - R1 = R0 x R0
咬 - R1 = R0 x R1
咭 - R1 = R0 x R2
咮 - R1 = R0 x R3
咯 - R1 = R1 x R0
咰 - R1 = R1 x R1
咱 - R1 = R1 x R2
咲 - R1 = R1 x R3
咳 - R1 = R2 x R0
咴 - R1 = R2 x R1
咵 - R1 = R2 x R2
咶 - R1 = R2 x R3
咷 - R1 = R3 x R0
咸 - R1 = R3 x R1
咹 - R1 = R3 x R2
咺 - R1 = R3 x R3
咻 - R2 = R0 x R0
咼 - R2 = R0 x R1
咽 - R2 = R0 x R2
咾 - R2 = R0 x R3
咿 - R2 = R1 x R0
哀 - R2 = R1 x R1
品 - R2 = R1 x R2
哂 - R2 = R1 x R3
哃 - R2 = R2 x R0
哄 - R2 = R2 x R1
哅 - R2 = R2 x R2
哆 - R2 = R2 x R3
哇 - R2 = R3 x R0
哈 - R2 = R3 x R1
哉 - R2 = R3 x R2
哊 - R2 = R3 x R3
哋 - R3 = R0 x R0
哌 - R3 = R0 x R1
响 - R3 = R0 x R2
哎 - R3 = R0 x R3
哏 - R3 = R1 x R0
哐 - R3 = R1 x R1
哑 - R3 = R1 x R2
哒 - R3 = R1 x R3
哓 - R3 = R2 x R0
哔 - R3 = R2 x R1
哕 - R3 = R2 x R2
哖 - R3 = R2 x R3
哗 - R3 = R3 x R0
哘 - R3 = R3 x R1
哙 - R3 = R3 x R2
哚 - R3 = R3 x R3
哛 - R0 = R0 ÷ R1
哜 - R0 = R0 ÷ R2
哝 - R0 = R0 ÷ R3
哞 - R0 = R1 ÷ R0
哟 - R0 = R1 ÷ R1
哠 - R0 = R0 ÷ R0
員 - R0 = R1 ÷ R2
哢 - R0 = R1 ÷ R3
哣 - R0 = R2 ÷ R0
哤 - R0 = R2 ÷ R1
哥 - R0 = R2 ÷ R2
哦 - R0 = R2 ÷ R3
哧 - R0 = R3 ÷ R0
哨 - R0 = R3 ÷ R1
哩 - R0 = R3 ÷ R2
哪 - R0 = R3 ÷ R3
哫 - R1 = R0 ÷ R0
哬 - R1 = R0 ÷ R1
哭 - R1 = R0 ÷ R2
哮 - R1 = R0 ÷ R3
哯 - R1 = R1 ÷ R0
哰 - R1 = R1 ÷ R1
哱 - R1 = R1 ÷ R2
哲 - R1 = R1 ÷ R3
哳 - R1 = R2 ÷ R0
哴 - R1 = R2 ÷ R1
哵 - R1 = R2 ÷ R2
哶 - R1 = R2 ÷ R3
哷 - R1 = R3 ÷ R0
哸 - R1 = R3 ÷ R1
哹 - R1 = R3 ÷ R2
哺 - R1 = R3 ÷ R3
哻 - R2 = R0 ÷ R0
哼 - R2 = R0 ÷ R1
哽 - R2 = R0 ÷ R2
哾 - R2 = R0 ÷ R3
哿 - R2 = R1 ÷ R0
唀 - R2 = R1 ÷ R1
唁 - R2 = R1 ÷ R2
唂 - R2 = R1 ÷ R3
唃 - R2 = R2 ÷ R0
唄 - R2 = R2 ÷ R1
唅 - R2 = R2 ÷ R2
唆 - R2 = R2 ÷ R3
唇 - R2 = R3 ÷ R0
唈 - R2 = R3 ÷ R1
唉 - R2 = R3 ÷ R2
唊 - R2 = R3 ÷ R3
唋 - R3 = R0 ÷ R0
唌 - R3 = R0 ÷ R1
唍 - R3 = R0 ÷ R2
唎 - R3 = R0 ÷ R3
唏 - R3 = R1 ÷ R0
唐 - R3 = R1 ÷ R1
唑 - R3 = R1 ÷ R2
唒 - R3 = R1 ÷ R3
唓 - R3 = R2 ÷ R0
唔 - R3 = R2 ÷ R1
唕 - R3 = R2 ÷ R2
唖 - R3 = R2 ÷ R3
唗 - R3 = R3 ÷ R0
唘 - R3 = R3 ÷ R1
唙 - R3 = R3 ÷ R2
唚 - R3 = R3 ÷ R3
唛 - R0 = R0 + R1
唜 - R0 = R0 + R2
唝 - R0 = R0 + R3
唞 - R0 = R1 + R0
唟 - R0 = R1 + R1
唠 - R0 = R0 + R0
唡 - R0 = R1 + R2
唢 - R0 = R1 + R3
唣 - R0 = R2 + R0
唤 - R0 = R2 + R1
唥 - R0 = R2 + R2
唦 - R0 = R2 + R3
唧 - R0 = R3 + R0
唨 - R0 = R3 + R1
唩 - R0 = R3 + R2
唪 - R0 = R3 + R3
唫 - R1 = R0 + R0
唬 - R1 = R0 + R1
唭 - R1 = R0 + R2
售 - R1 = R0 + R3
唯 - R1 = R1 + R0
唰 - R1 = R1 + R1
唱 - R1 = R1 + R2
唲 - R1 = R1 + R3
唳 - R1 = R2 + R0
唴 - R1 = R2 + R1
唵 - R1 = R2 + R2
唶 - R1 = R2 + R3
唷 - R1 = R3 + R0
唸 - R1 = R3 + R1
唹 - R1 = R3 + R2
唺 - R1 = R3 + R3
唻 - R2 = R0 + R0
唼 - R2 = R0 + R1
唽 - R2 = R0 + R2
唾 - R2 = R0 + R3
唿 - R2 = R1 + R0
啀 - R2 = R1 + R1
啁 - R2 = R1 + R2
啂 - R2 = R1 + R3
啃 - R2 = R2 + R0
啄 - R2 = R2 + R1
啅 - R2 = R2 + R2
商 - R2 = R2 + R3
啇 - R2 = R3 + R0
啈 - R2 = R3 + R1
啉 - R2 = R3 + R2
啊 - R2 = R3 + R3
啋 - R3 = R0 + R0
啌 - R3 = R0 + R1
啍 - R3 = R0 + R2
啎 - R3 = R0 + R3
問 - R3 = R1 + R0
啐 - R3 = R1 + R1
啑 - R3 = R1 + R2
啒 - R3 = R1 + R3
啓 - R3 = R2 + R0
啔 - R3 = R2 + R1
啕 - R3 = R2 + R2
啖 - R3 = R2 + R3
啗 - R3 = R3 + R0
啘 - R3 = R3 + R1
啙 - R3 = R3 + R2
啚 - R3 = R3 + R3
啛 - R0 = R0 - R1
啜 - R0 = R0 - R2
啝 - R0 = R0 - R3
啞 - R0 = R1 - R0
啟 - R0 = R1 - R1
啠 - R0 = R0 - R0
啡 - R0 = R1 - R2
啢 - R0 = R1 - R3
啣 - R0 = R2 - R0
啤 - R0 = R2 - R1
啥 - R0 = R2 - R2
啦 - R0 = R2 - R3
啧 - R0 = R3 - R0
啨 - R0 = R3 - R1
啩 - R0 = R3 - R2
啪 - R0 = R3 - R3
啫 - R1 = R0 - R0
啬 - R1 = R0 - R1
啭 - R1 = R0 - R2
啮 - R1 = R0 - R3
啯 - R1 = R1 - R0
啰 - R1 = R1 - R1
啱 - R1 = R1 - R2
啲 - R1 = R1 - R3
啳 - R1 = R2 - R0
啴 - R1 = R2 - R1
啵 - R1 = R2 - R2
啶 - R1 = R2 - R3
啷 - R1 = R3 - R0
啸 - R1 = R3 - R1
啹 - R1 = R3 - R2
啺 - R1 = R3 - R3
啻 - R2 = R0 - R0
啼 - R2 = R0 - R1
啽 - R2 = R0 - R2
啾 - R2 = R0 - R3
啿 - R2 = R1 - R0
喀 - R2 = R1 - R1
喁 - R2 = R1 - R2
喂 - R2 = R1 - R3
喃 - R2 = R2 - R0
善 - R2 = R2 - R1
喅 - R2 = R2 - R2
喆 - R2 = R2 - R3
喇 - R2 = R3 - R0
喈 - R2 = R3 - R1
喉 - R2 = R3 - R2
喊 - R2 = R3 - R3
喋 - R3 = R0 - R0
喌 - R3 = R0 - R1
喍 - R3 = R0 - R2
喎 - R3 = R0 - R3
喏 - R3 = R1 - R0
喐 - R3 = R1 - R1
喑 - R3 = R1 - R2
喒 - R3 = R1 - R3
喓 - R3 = R2 - R0
喔 - R3 = R2 - R1
喕 - R3 = R2 - R2
喖 - R3 = R2 - R3
喗 - R3 = R3 - R0
喘 - R3 = R3 - R1
喙 - R3 = R3 - R2
喚 - R3 = R3 - R3
喛 - R0 = R0 ^ R1
喜 - R0 = R0 ^ R2
喝 - R0 = R0 ^ R3
喞 - R0 = R1 ^ R0
喟 - R0 = R1 ^ R1
喠 - R0 = R0 ^ R0
喡 - R0 = R1 ^ R2
喢 - R0 = R1 ^ R3
喣 - R0 = R2 ^ R0
喤 - R0 = R2 ^ R1
喥 - R0 = R2 ^ R2
喦 - R0 = R2 ^ R3
喧 - R0 = R3 ^ R0
喨 - R0 = R3 ^ R1
喩 - R0 = R3 ^ R2
喪 - R0 = R3 ^ R3
喫 - R1 = R0 ^ R0
喬 - R1 = R0 ^ R1
喭 - R1 = R0 ^ R2
單 - R1 = R0 ^ R3
喯 - R1 = R1 ^ R0
喰 - R1 = R1 ^ R1
喱 - R1 = R1 ^ R2
喲 - R1 = R1 ^ R3
喳 - R1 = R2 ^ R0
喴 - R1 = R2 ^ R1
喵 - R1 = R2 ^ R2
営 - R1 = R2 ^ R3
喷 - R1 = R3 ^ R0
喸 - R1 = R3 ^ R1
喹 - R1 = R3 ^ R2
喺 - R1 = R3 ^ R3
喻 - R2 = R0 ^ R0
喼 - R2 = R0 ^ R1
喽 - R2 = R0 ^ R2
喾 - R2 = R0 ^ R3
喿 - R2 = R1 ^ R0
嗀 - R2 = R1 ^ R1
嗁 - R2 = R1 ^ R2
嗂 - R2 = R1 ^ R3
嗃 - R2 = R2 ^ R0
嗄 - R2 = R2 ^ R1
嗅 - R2 = R2 ^ R2
嗆 - R2 = R2 ^ R3
嗇 - R2 = R3 ^ R0
嗈 - R2 = R3 ^ R1
嗉 - R2 = R3 ^ R2
嗊 - R2 = R3 ^ R3
嗋 - R3 = R0 ^ R0
嗌 - R3 = R0 ^ R1
嗍 - R3 = R0 ^ R2
嗎 - R3 = R0 ^ R3
嗏 - R3 = R1 ^ R0
嗐 - R3 = R1 ^ R1
嗑 - R3 = R1 ^ R2
嗒 - R3 = R1 ^ R3
嗓 - R3 = R2 ^ R0
嗔 - R3 = R2 ^ R1
嗕 - R3 = R2 ^ R2
嗖 - R3 = R2 ^ R3
嗗 - R3 = R3 ^ R0
嗘 - R3 = R3 ^ R1
嗙 - R3 = R3 ^ R2
嗚 - R3 = R3 ^ R3
嗛 - R0 = R0 NOT R1 (Bitwise operation)
嗜 - R0 = R0 NOT R2 (Bitwise operation)
嗝 - R0 = R0 NOT R3 (Bitwise operation)
嗞 - R0 = R1 NOT R0 (Bitwise operation)
嗟 - R0 = R1 NOT R1 (Bitwise operation)
嗠 - R0 = R0 NOT R0 (Bitwise operation)
嗡 - R0 = R1 NOT R2 (Bitwise operation)
嗢 - R0 = R1 NOT R3 (Bitwise operation)
嗣 - R0 = R2 NOT R0 (Bitwise operation)
嗤 - R0 = R2 NOT R1 (Bitwise operation)
嗥 - R0 = R2 NOT R2 (Bitwise operation)
嗦 - R0 = R2 NOT R3 (Bitwise operation)
嗧 - R0 = R3 NOT R0 (Bitwise operation)
嗨 - R0 = R3 NOT R1 (Bitwise operation)
嗩 - R0 = R3 NOT R2 (Bitwise operation)
嗪 - R0 = R3 NOT R3 (Bitwise operation)
嗫 - R1 = R0 NOT R0 (Bitwise operation)
嗬 - R1 = R0 NOT R1 (Bitwise operation)
嗭 - R1 = R0 NOT R2 (Bitwise operation)
嗮 - R1 = R0 NOT R3 (Bitwise operation)
嗯 - R1 = R1 NOT R0 (Bitwise operation)
嗰 - R1 = R1 NOT R1 (Bitwise operation)
嗱 - R1 = R1 NOT R2 (Bitwise operation)
嗲 - R1 = R1 NOT R3 (Bitwise operation)
嗳 - R1 = R2 NOT R0 (Bitwise operation)
嗴 - R1 = R2 NOT R1 (Bitwise operation)
嗵 - R1 = R2 NOT R2 (Bitwise operation)
嗶 - R1 = R2 NOT R3 (Bitwise operation)
嗷 - R1 = R3 NOT R0 (Bitwise operation)
嗸 - R1 = R3 NOT R1 (Bitwise operation)
嗹 - R1 = R3 NOT R2 (Bitwise operation)
嗺 - R1 = R3 NOT R3 (Bitwise operation)
嗻 - R2 = R0 NOT R0 (Bitwise operation)
嗼 - R2 = R0 NOT R1 (Bitwise operation)
嗽 - R2 = R0 NOT R2 (Bitwise operation)
嗾 - R2 = R0 NOT R3 (Bitwise operation)
嗿 - R2 = R1 NOT R0 (Bitwise operation)
嘀 - R2 = R1 NOT R1 (Bitwise operation)
嘁 - R2 = R1 NOT R2 (Bitwise operation)
嘂 - R2 = R1 NOT R3 (Bitwise operation)
嘃 - R2 = R2 NOT R0 (Bitwise operation)
嘄 - R2 = R2 NOT R1 (Bitwise operation)
嘅 - R2 = R2 NOT R2 (Bitwise operation)
嘆 - R2 = R2 NOT R3 (Bitwise operation)
嘇 - R2 = R3 NOT R0 (Bitwise operation)
嘈 - R2 = R3 NOT R1 (Bitwise operation)
嘉 - R2 = R3 NOT R2 (Bitwise operation)
嘊 - R2 = R3 NOT R3 (Bitwise operation)
嘋 - R3 = R0 NOT R0 (Bitwise operation)
嘌 - R3 = R0 NOT R1 (Bitwise operation)
嘍 - R3 = R0 NOT R2 (Bitwise operation)
嘎 - R3 = R0 NOT R3 (Bitwise operation)
嘏 - R3 = R1 NOT R0 (Bitwise operation)
嘐 - R3 = R1 NOT R1 (Bitwise operation)
嘑 - R3 = R1 NOT R2 (Bitwise operation)
嘒 - R3 = R1 NOT R3 (Bitwise operation)
嘓 - R3 = R2 NOT R0 (Bitwise operation)
嘔 - R3 = R2 NOT R1 (Bitwise operation)
嘕 - R3 = R2 NOT R2 (Bitwise operation)
嘖 - R3 = R2 NOT R3 (Bitwise operation)
嘗 - R3 = R3 NOT R0 (Bitwise operation)
嘘 - R3 = R3 NOT R1 (Bitwise operation)
嘙 - R3 = R3 NOT R2 (Bitwise operation)
嘚 - R3 = R3 NOT R3 (Bitwise operation)
嘛 - R0 = R0 OR R1 (Bitwise operation)
嘜 - R0 = R0 OR R2 (Bitwise operation)
嘝 - R0 = R0 OR R3 (Bitwise operation)
嘞 - R0 = R1 OR R0 (Bitwise operation)
嘟 - R0 = R1 OR R1 (Bitwise operation)
嘠 - R0 = R0 OR R0 (Bitwise operation)
嘡 - R0 = R1 OR R2 (Bitwise operation)
嘢 - R0 = R1 OR R3 (Bitwise operation)
嘣 - R0 = R2 OR R0 (Bitwise operation)
嘤 - R0 = R2 OR R1 (Bitwise operation)
嘥 - R0 = R2 OR R2 (Bitwise operation)
嘦 - R0 = R2 OR R3 (Bitwise operation)
嘧 - R0 = R3 OR R0 (Bitwise operation)
嘨 - R0 = R3 OR R1 (Bitwise operation)
嘩 - R0 = R3 OR R2 (Bitwise operation)
嘪 - R0 = R3 OR R3 (Bitwise operation)
嘫 - R1 = R0 OR R0 (Bitwise operation)
嘬 - R1 = R0 OR R1 (Bitwise operation)
嘭 - R1 = R0 OR R2 (Bitwise operation)
嘮 - R1 = R0 OR R3 (Bitwise operation)
嘯 - R1 = R1 OR R0 (Bitwise operation)
嘰 - R1 = R1 OR R1 (Bitwise operation)
嘱 - R1 = R1 OR R2 (Bitwise operation)
嘲 - R1 = R1 OR R3 (Bitwise operation)
嘳 - R1 = R2 OR R0 (Bitwise operation)
嘴 - R1 = R2 OR R1 (Bitwise operation)
嘵 - R1 = R2 OR R2 (Bitwise operation)
嘶 - R1 = R2 OR R3 (Bitwise operation)
嘷 - R1 = R3 OR R0 (Bitwise operation)
嘸 - R1 = R3 OR R1 (Bitwise operation)
嘹 - R1 = R3 OR R2 (Bitwise operation)
嘺 - R1 = R3 OR R3 (Bitwise operation)
嘻 - R2 = R0 OR R0 (Bitwise operation)
嘼 - R2 = R0 OR R1 (Bitwise operation)
嘽 - R2 = R0 OR R2 (Bitwise operation)
嘾 - R2 = R0 OR R3 (Bitwise operation)
嘿 - R2 = R1 OR R0 (Bitwise operation)
噀 - R2 = R1 OR R1 (Bitwise operation)
噁 - R2 = R1 OR R2 (Bitwise operation)
噂 - R2 = R1 OR R3 (Bitwise operation)
噃 - R2 = R2 OR R0 (Bitwise operation)
噄 - R2 = R2 OR R1 (Bitwise operation)
噅 - R2 = R2 OR R2 (Bitwise operation)
噆 - R2 = R2 OR R3 (Bitwise operation)
噇 - R2 = R3 OR R0 (Bitwise operation)
噈 - R2 = R3 OR R1 (Bitwise operation)
噉 - R2 = R3 OR R2 (Bitwise operation)
噊 - R2 = R3 OR R3 (Bitwise operation)
噋 - R3 = R0 OR R0 (Bitwise operation)
噌 - R3 = R0 OR R1 (Bitwise operation)
噍 - R3 = R0 OR R2 (Bitwise operation)
噎 - R3 = R0 OR R3 (Bitwise operation)
噏 - R3 = R1 OR R0 (Bitwise operation)
噐 - R3 = R1 OR R1 (Bitwise operation)
噑 - R3 = R1 OR R2 (Bitwise operation)
噒 - R3 = R1 OR R3 (Bitwise operation)
噓 - R3 = R2 OR R0 (Bitwise operation)
噔 - R3 = R2 OR R1 (Bitwise operation)
噕 - R3 = R2 OR R2 (Bitwise operation)
噖 - R3 = R2 OR R3 (Bitwise operation)
噗 - R3 = R3 OR R0 (Bitwise operation)
噘 - R3 = R3 OR R1 (Bitwise operation)
噙 - R3 = R3 OR R2 (Bitwise operation)
噚 - R3 = R3 OR R3 (Bitwise operation)
噛 - R0 = R0 AND R1 (Bitwise operation)
噜 - R0 = R0 AND R2 (Bitwise operation)
噝 - R0 = R0 AND R3 (Bitwise operation)
噞 - R0 = R1 AND R0 (Bitwise operation)
噟 - R0 = R1 AND R1 (Bitwise operation)
噠 - R0 = R0 AND R0 (Bitwise operation)
噡 - R0 = R1 AND R2 (Bitwise operation)
噢 - R0 = R1 AND R3 (Bitwise operation)
噣 - R0 = R2 AND R0 (Bitwise operation)
噤 - R0 = R2 AND R1 (Bitwise operation)
噥 - R0 = R2 AND R2 (Bitwise operation)
噦 - R0 = R2 AND R3 (Bitwise operation)
噧 - R0 = R3 AND R0 (Bitwise operation)
器 - R0 = R3 AND R1 (Bitwise operation)
噩 - R0 = R3 AND R2 (Bitwise operation)
噪 - R0 = R3 AND R3 (Bitwise operation)
噫 - R1 = R0 AND R0 (Bitwise operation)
噬 - R1 = R0 AND R1 (Bitwise operation)
噭 - R1 = R0 AND R2 (Bitwise operation)
噮 - R1 = R0 AND R3 (Bitwise operation)
噯 - R1 = R1 AND R0 (Bitwise operation)
噰 - R1 = R1 AND R1 (Bitwise operation)
噱 - R1 = R1 AND R2 (Bitwise operation)
噲 - R1 = R1 AND R3 (Bitwise operation)
噳 - R1 = R2 AND R0 (Bitwise operation)
噴 - R1 = R2 AND R1 (Bitwise operation)
噵 - R1 = R2 AND R2 (Bitwise operation)
噶 - R1 = R2 AND R3 (Bitwise operation)
噷 - R1 = R3 AND R0 (Bitwise operation)
噸 - R1 = R3 AND R1 (Bitwise operation)
噹 - R1 = R3 AND R2 (Bitwise operation)
噺 - R1 = R3 AND R3 (Bitwise operation)
噻- R2 = R0 AND R0 (Bitwise operation)
噼 - R2 = R0 AND R1 (Bitwise operation)
噽 - R2 = R0 AND R2 (Bitwise operation)
噾 - R2 = R0 AND R3 (Bitwise operation)
噿 - R2 = R1 AND R0 (Bitwise operation)
嚀 - R2 = R1 AND R1 (Bitwise operation)
嚁 - R2 = R1 AND R2 (Bitwise operation)
嚂 - R2 = R1 AND R3 (Bitwise operation)
嚃- R2 = R2 AND R0 (Bitwise operation)
嚄 - R2 = R2 AND R1 (Bitwise operation)
嚅 - R2 = R2 AND R2 (Bitwise operation)
嚆 - R2 = R2 AND R3 (Bitwise operation)
嚇 - R2 = R3 AND R0 (Bitwise operation)
嚈 - R2 = R3 AND R1 (Bitwise operation)
嚉 - R2 = R3 AND R2 (Bitwise operation)
嚊 - R2 = R3 AND R3 (Bitwise operation)
嚋 - R3 = R0 AND R0 (Bitwise operation)
嚌 - R3 = R0 AND R1 (Bitwise operation)
嚍 - R3 = R0 AND R2 (Bitwise operation)
嚎 - R3 = R0 AND R3 (Bitwise operation)
嚏 - R3 = R1 AND R0 (Bitwise operation)
嚐 - R3 = R1 AND R1 (Bitwise operation)
嚑 - R3 = R1 AND R2 (Bitwise operation)
嚒 - R3 = R1 AND R3 (Bitwise operation)
嚓 - R3 = R2 AND R0 (Bitwise operation)
嚔 - R3 = R2 AND R1 (Bitwise operation)
嚕 - R3 = R2 AND R2 (Bitwise operation)
嚖 - R3 = R2 AND R3 (Bitwise operation)
嚗 - R3 = R3 AND R0 (Bitwise operation)
嚘 - R3 = R3 AND R1 (Bitwise operation)
嚙 - R3 = R3 AND R2 (Bitwise operation)
嚚 - R3 = R3 AND R3 (Bitwise operation)
嚛 - R0 = R0 XOR R1 (Bitwise operation)
嚜 - R0 = R0 XOR R2 (Bitwise operation)
嚝 - R0 = R0 XOR R3 (Bitwise operation)
嚞 - R0 = R1 XOR R0 (Bitwise operation)
嚟 - R0 = R1 XOR R1 (Bitwise operation)
嚠 - R0 = R0 XOR R0 (Bitwise operation)
嚡 - R0 = R1 XOR R2 (Bitwise operation)
嚢 - R0 = R1 XOR R3 (Bitwise operation)
嚣 - R0 = R2 XOR R0 (Bitwise operation)
嚤 - R0 = R2 XOR R1 (Bitwise operation)
嚥 - R0 = R2 XOR R2 (Bitwise operation)
嚦 - R0 = R2 XOR R3 (Bitwise operation)
嚧 - R0 = R3 XOR R0 (Bitwise operation)
嚨 - R0 = R3 XOR R1 (Bitwise operation)
嚩 - R0 = R3 XOR R2 (Bitwise operation)
嚪 - R0 = R3 XOR R3 (Bitwise operation)
嚫 - R1 = R0 XOR R0 (Bitwise operation)
嚬- R1 = R0 XOR R1 (Bitwise operation)
嚭 - R1 = R0 XOR R2 (Bitwise operation)
嚮 - R1 = R0 XOR R3 (Bitwise operation)
嚯 - R1 = R1 XOR R0 (Bitwise operation)
嚰 - R1 = R1 XOR R1 (Bitwise operation)
嚱 - R1 = R1 XOR R2 (Bitwise operation)
嚲 - R1 = R1 XOR R3 (Bitwise operation)
嚳 - R1 = R2 XOR R0 (Bitwise operation)
嚴 - R1 = R2 XOR R1 (Bitwise operation)
嚵 - R1 = R2 XOR R2 (Bitwise operation)
嚶 - R1 = R2 XOR R3 (Bitwise operation)
嚷 - R1 = R3 XOR R0 (Bitwise operation)
嚸 - R1 = R3 XOR R1 (Bitwise operation)
嚹 - R1 = R3 XOR R2 (Bitwise operation)
嚺 - R1 = R3 XOR R3 (Bitwise operation)
嚻 - R2 = R0 XOR R0 (Bitwise operation)
嚼 - R2 = R0 XOR R1 (Bitwise operation)
嚽 - R2 = R0 XOR R2 (Bitwise operation)
嚾 - R2 = R0 XOR R3 (Bitwise operation)
嚿 - R2 = R1 XOR R0 (Bitwise operation)
囀 - R2 = R1 XOR R1 (Bitwise operation)
囁 - R2 = R1 XOR R2 (Bitwise operation)
囂 - R2 = R1 XOR R3 (Bitwise operation)
囃 - R2 = R2 XOR R0 (Bitwise operation)
囄 - R2 = R2 XOR R1 (Bitwise operation)
囅 - R2 = R2 XOR R2 (Bitwise operation)
囆 - R2 = R2 XOR R3 (Bitwise operation)
囇 - R2 = R3 XOR R0 (Bitwise operation)
囈 - R2 = R3 XOR R1 (Bitwise operation)
囉 - R2 = R3 XOR R2 (Bitwise operation)
囊 - R2 = R3 XOR R3 (Bitwise operation)
囋 - R3 = R0 XOR R0 (Bitwise operation)
囌 - R3 = R0 XOR R1 (Bitwise operation)
囍 - R3 = R0 XOR R2 (Bitwise operation)
囎 - R3 = R0 XOR R3 (Bitwise operation)
囏 - R3 = R1 XOR R0 (Bitwise operation)
囐 - R3 = R1 XOR R1 (Bitwise operation)
囑 - R3 = R1 XOR R2 (Bitwise operation)
囒 - R3 = R1 XOR R3 (Bitwise operation)
囓 - R3 = R2 XOR R0 (Bitwise operation)
囔 - R3 = R2 XOR R1 (Bitwise operation)
囕 - R3 = R2 XOR R2 (Bitwise operation)
囖 - R3 = R2 XOR R3 (Bitwise operation)
囗 - R3 = R3 XOR R0 (Bitwise operation)
囘 - R3 = R3 XOR R1 (Bitwise operation)
囙 - R3 = R3 XOR R2 (Bitwise operation)
囚 - R3 = R3 XOR R3 (Bitwise operation)
四 - R0 = R0 NAND R1 (Bitwise operation)
囜 - R0 = R0 NAND R2 (Bitwise operation)
囝 - R0 = R0 NAND R3 (Bitwise operation)
回 - R0 = R1 NAND R0 (Bitwise operation)
囟 - R0 = R1 NAND R1 (Bitwise operation)
因 - R0 = R0 NAND R0 (Bitwise operation)
囡 - R0 = R1 NAND R2 (Bitwise operation)
团 - R0 = R1 NAND R3 (Bitwise operation)
団 - R0 = R2 NAND R0 (Bitwise operation)
囤 - R0 = R2 NAND R1 (Bitwise operation)
囥 - R0 = R2 NAND R2 (Bitwise operation)
囦 - R0 = R2 NAND R3 (Bitwise operation)
囧 - R0 = R3 NAND R0 (Bitwise operation)
囨 - R0 = R3 NAND R1 (Bitwise operation)
囩 - R0 = R3 NAND R2 (Bitwise operation)
囪 - R0 = R3 NAND R3 (Bitwise operation)
囫 - R1 = R0 NAND R0 (Bitwise operation)
囬 - R1 = R0 NAND R1 (Bitwise operation)
园 - R1 = R0 NAND R2 (Bitwise operation)
囮 - R1 = R0 NAND R3 (Bitwise operation)
囯 - R1 = R1 NAND R0 (Bitwise operation)
困 - R1 = R1 NAND R1 (Bitwise operation)
囱 - R1 = R1 NAND R2 (Bitwise operation)
囲 - R1 = R1 NAND R3 (Bitwise operation)
図 - R1 = R2 NAND R0 (Bitwise operation)
围 - R1 = R2 NAND R1 (Bitwise operation)
囵 - R1 = R2 NAND R2 (Bitwise operation)
囶 - R1 = R2 NAND R3 (Bitwise operation)
囷 - R1 = R3 NAND R0 (Bitwise operation)
囸 - R1 = R3 NAND R1 (Bitwise operation)
囹 - R1 = R3 NAND R2 (Bitwise operation)
固 - R1 = R3 NAND R3 (Bitwise operation)
囻 - R2 = R0 NAND R0 (Bitwise operation)
囼 - R2 = R0 NAND R1 (Bitwise operation)
国 - R2 = R0 NAND R2 (Bitwise operation)
图 - R2 = R0 NAND R3 (Bitwise operation)
囿 - R2 = R1 NAND R0 (Bitwise operation)
圀 - R2 = R1 NAND R1 (Bitwise operation)
圁 - R2 = R1 NAND R2 (Bitwise operation)
圂 - R2 = R1 NAND R3 (Bitwise operation)
圃 - R2 = R2 NAND R0 (Bitwise operation)
圄 - R2 = R2 NAND R1 (Bitwise operation)
圅 - R2 = R2 NAND R2 (Bitwise operation)
圆 - R2 = R2 NAND R3 (Bitwise operation)
圇 - R2 = R3 NAND R0 (Bitwise operation)
圈 - R2 = R3 NAND R1 (Bitwise operation)
圉 - R2 = R3 NAND R2 (Bitwise operation)
圊 - R2 = R3 NAND R3 (Bitwise operation)
國 - R3 = R0 NAND R0 (Bitwise operation)
圌 - R3 = R0 NAND R1 (Bitwise operation)
圍 - R3 = R0 NAND R2 (Bitwise operation)
圎 - R3 = R0 NAND R3 (Bitwise operation)
圏 - R3 = R1 NAND R0 (Bitwise operation)
圐 - R3 = R1 NAND R1 (Bitwise operation)
圑 - R3 = R1 NAND R2 (Bitwise operation)
園 - R3 = R1 NAND R3 (Bitwise operation)
圓 - R3 = R2 NAND R0 (Bitwise operation)
圔 - R3 = R2 NAND R1 (Bitwise operation)
圕 - R3 = R2 NAND R2 (Bitwise operation)
圖 - R3 = R2 NAND R3 (Bitwise operation)
圗 - R3 = R3 NAND R0 (Bitwise operation)
團 - R3 = R3 NAND R1 (Bitwise operation)
圙 - R3 = R3 NAND R2 (Bitwise operation)
圚 - R3 = R3 NAND R3 (Bitwise operation)
圛 - R0 = R0 NOR R1 (Bitwise operation)
圜 - R0 = R0 NOR R2 (Bitwise operation)
圝 - R0 = R0 NOR R3 (Bitwise operation)
圞 - R0 = R1 NOR R0 (Bitwise operation)
土 - R0 = R1 NOR R1 (Bitwise operation)
圠 - R0 = R0 NOR R0 (Bitwise operation)
圡 - R0 = R1 NOR R2 (Bitwise operation)
圢 - R0 = R1 NOR R3 (Bitwise operation)
圣 - R0 = R2 NOR R0 (Bitwise operation)
圤 - R0 = R2 NOR R1 (Bitwise operation)
圥 - R0 = R2 NOR R2 (Bitwise operation)
圦 - R0 = R2 NOR R3 (Bitwise operation)
圧 - R0 = R3 NOR R0 (Bitwise operation)
在 - R0 = R3 NOR R1 (Bitwise operation)
圩 - R0 = R3 NOR R2 (Bitwise operation)
圪 - R0 = R3 NOR R3 (Bitwise operation)
圫 - R1 = R0 NOR R0 (Bitwise operation)
圬 - R1 = R0 NOR R1 (Bitwise operation)
圭 - R1 = R0 NOR R2 (Bitwise operation)
圮 - R1 = R0 NOR R3 (Bitwise operation)
圯 - R1 = R1 NOR R0 (Bitwise operation)
地 - R1 = R1 NOR R1 (Bitwise operation)
圱 - R1 = R1 NOR R2 (Bitwise operation)
圲 - R1 = R1 NOR R3 (Bitwise operation)
圳 - R1 = R2 NOR R0 (Bitwise operation)
圴 - R1 = R2 NOR R1 (Bitwise operation)
圵 - R1 = R2 NOR R2 (Bitwise operation)
圶 - R1 = R2 NOR R3 (Bitwise operation)
圷 - R1 = R3 NOR R0 (Bitwise operation)
圸 - R1 = R3 NOR R1 (Bitwise operation)
圹 - R1 = R3 NOR R2 (Bitwise operation)
场 - R1 = R3 NOR R3 (Bitwise operation)
圻 - R2 = R0 NOR R0 (Bitwise operation)
圼 - R2 = R0 NOR R1 (Bitwise operation)
圽 - R2 = R0 NOR R2 (Bitwise operation)
圾 - R2 = R0 NOR R3 (Bitwise operation)
圿 - R2 = R1 NOR R0 (Bitwise operation)
址 - R2 = R1 NOR R1 (Bitwise operation)
坁 - R2 = R1 NOR R2 (Bitwise operation)
坂 - R2 = R1 NOR R3 (Bitwise operation)
坃 - R2 = R2 NOR R0 (Bitwise operation)
坄 - R2 = R2 NOR R1 (Bitwise operation)
坅 - R2 = R2 NOR R2 (Bitwise operation)
坆 - R2 = R2 NOR R3 (Bitwise operation)
均 - R2 = R3 NOR R0 (Bitwise operation)
坈 - R2 = R3 NOR R1 (Bitwise operation)
坉 - R2 = R3 NOR R2 (Bitwise operation)
坊 - R2 = R3 NOR R3 (Bitwise operation)
坋 - R3 = R0 NOR R0 (Bitwise operation)
坌 - R3 = R0 NOR R1 (Bitwise operation)
坍 - R3 = R0 NOR R2 (Bitwise operation)
坎 - R3 = R0 NOR R3 (Bitwise operation)
坏 - R3 = R1 NOR R0 (Bitwise operation)
坐 - R3 = R1 NOR R1 (Bitwise operation)
坑 - R3 = R1 NOR R2 (Bitwise operation)
坒 - R3 = R1 NOR R3 (Bitwise operation)
坓 - R3 = R2 NOR R0 (Bitwise operation)
坔 - R3 = R2 NOR R1 (Bitwise operation)
坕 - R3 = R2 NOR R2 (Bitwise operation)
坖 - R3 = R2 NOR R3 (Bitwise operation)
块 - R3 = R3 NOR R0 (Bitwise operation)
坘 - R3 = R3 NOR R1 (Bitwise operation)
坙 - R3 = R3 NOR R2 (Bitwise operation)
坚 - R3 = R3 NOR R3 (Bitwise operation)
坛 - R0 = R0 NXOR R1 (Bitwise operation)
坜 - R0 = R0 NXOR R2 (Bitwise operation)
坝 - R0 = R0 NXOR R3 (Bitwise operation)
坞 - R0 = R1 NXOR R0 (Bitwise operation)
坟 - R0 = R1 NXOR R1 (Bitwise operation)
坠 - R0 = R0 NXOR R0 (Bitwise operation)
坡 - R0 = R1 NXOR R2 (Bitwise operation)
坢 - R0 = R1 NXOR R3 (Bitwise operation)
坣 - R0 = R2 NXOR R0 (Bitwise operation)
坤 - R0 = R2 NXOR R1 (Bitwise operation)
坥 - R0 = R2 NXOR R2 (Bitwise operation)
坦 - R0 = R2 NXOR R3 (Bitwise operation)
坧 - R0 = R3 NXOR R0 (Bitwise operation)
坨 - R0 = R3 NXOR R1 (Bitwise operation)
坩 - R0 = R3 NXOR R2 (Bitwise operation)
坪 - R0 = R3 NXOR R3 (Bitwise operation)
坫 - R1 = R0 NXOR R0 (Bitwise operation)
坬 - R1 = R0 NXOR R1 (Bitwise operation)
坭 - R1 = R0 NXOR R2 (Bitwise operation)
坮 - R1 = R0 NXOR R3 (Bitwise operation)
坯 - R1 = R1 NXOR R0 (Bitwise operation)
坰 - R1 = R1 NXOR R1 (Bitwise operation)
坱 - R1 = R1 NXOR R2 (Bitwise operation)
坲 - R1 = R1 NXOR R3 (Bitwise operation)
坳 - R1 = R2 NXOR R0 (Bitwise operation)
坴 - R1 = R2 NXOR R1 (Bitwise operation)
坵 - R1 = R2 NXOR R2 (Bitwise operation)
坶 - R1 = R2 NXOR R3 (Bitwise operation)
坷 - R1 = R3 NXOR R0 (Bitwise operation)
坸 - R1 = R3 NXOR R1 (Bitwise operation)
坹 - R1 = R3 NXOR R2 (Bitwise operation)
坺 - R1 = R3 NXOR R3 (Bitwise operation)
坻 - R2 = R0 NXOR R0 (Bitwise operation)
坼 - R2 = R0 NXOR R1 (Bitwise operation)
坽 - R2 = R0 NXOR R2 (Bitwise operation)
坾 - R2 = R0 NXOR R3 (Bitwise operation)
坿 - R2 = R1 NXOR R0 (Bitwise operation)
垀 - R2 = R1 NXOR R1 (Bitwise operation)
垁 - R2 = R1 NXOR R2 (Bitwise operation)
垂 - R2 = R1 NXOR R3 (Bitwise operation)
垃 - R2 = R2 NXOR R0 (Bitwise operation)
垄 - R2 = R2 NXOR R1 (Bitwise operation)
垅 - R2 = R2 NXOR R2 (Bitwise operation)
垆 - R2 = R2 NXOR R3 (Bitwise operation)
垇 - R2 = R3 NXOR R0 (Bitwise operation)
垈 - R2 = R3 NXOR R1 (Bitwise operation)
垉 - R2 = R3 NXOR R2 (Bitwise operation)
垊 - R2 = R3 NXOR R3 (Bitwise operation)
型 - R3 = R0 NXOR R0 (Bitwise operation)
垌 - R3 = R0 NXOR R1 (Bitwise operation)
垍 - R3 = R0 NXOR R2 (Bitwise operation)
垎 - R3 = R0 NXOR R3 (Bitwise operation)
垏 - R3 = R1 NXOR R0 (Bitwise operation)
垐 - R3 = R1 NXOR R1 (Bitwise operation)
垑 - R3 = R1 NXOR R2 (Bitwise operation)
垒 - R3 = R1 NXOR R3 (Bitwise operation)
垓 - R3 = R2 NXOR R0 (Bitwise operation)
垔 - R3 = R2 NXOR R1 (Bitwise operation)
垕 - R3 = R2 NXOR R2 (Bitwise operation)
垖 - R3 = R2 NXOR R3 (Bitwise operation)
垗 - R3 = R3 NXOR R0 (Bitwise operation)
垘 - R3 = R3 NXOR R1 (Bitwise operation)
垙 - R3 = R3 NXOR R2 (Bitwise operation)
垚 - R3 = R3 NXOR R3 (Bitwise operation)
垛 - Makes FizzBuzz from R0 to R1
垜 - Makes FizzBuzz from R0 to R1
垝 - Makes FizzBuzz from R0 to R2
垞 - Makes FizzBuzz from R0 to R3
垟 - Makes FizzBuzz from R1 to R0
垠 - Makes FizzBuzz from R1 to R2
垡 - Makes FizzBuzz from R1 to R3
垢 - Makes FizzBuzz from R2 to R0
垣 - Makes FizzBuzz from R2 to R1
垤 - Makes FizzBuzz from R2 to R3
垥- Makes FizzBuzz from R3 to R0
垦 - Makes FizzBuzz from R3 to R1
垧 - Makes FizzBuzz from R3 to R2
垨 - Makes FizzBuzz from 0 to 100
垩 - Makes FizzBuzz from 1 to 100
垪 - Prints "Hello, World!"
垫 - Prints "Hello World!"
垬 - Prints "hello, world!"
垭 - Prints "hello world"
垮 - Prints "Goodbye, World!"
垯 - Prints "Goodbye World!"
垰 - Prints "goodbye, world!"
垱 - Prints "goodbye world!"
垲 - Prints "Code Bowling"
垳 - Prints "code bowling"
垴 - Prints "www"
垵 - Prints "https"
垶 - Prints "https:"
垷 - Prints "https:/"
垸 - Prints "https://"
垹 - Prints "https://www"
垺 - Prints "http"
垻 - Prints "http:"
垼 - Prints "http:/"
垽 - Prints "http://"
垾 - Prints "http://www"
垿 - Prints "https://www."
埀 - Prints "http://www."
埁 - Prints "https://www.github.com"
埂 - Prints "https://www.google.com"
埃 - Prints "https://www.github.com/"
埄 - Prints "https://www.google.com/"
埅 - Prints "https://www.esolangs.org"
埆 - Prints "https://www.esolangs.org/"
埇 - R0 = Absolute diffrence between R1 and R2
埈 - Push Factorial(R0)
埉 - Prints input reversed
埊 - Push PC (Program Counter)
埋 - R0 = LCM(R0, R1)
埌 - R0 = LCM(R0, R2)
埍 - R0 = LCM(R0, R3)
城 - R0 = LCM(R1, R0)
埏 - R0 = LCM(R1, R2)
埐 - R0 = LCM(R1, R3)
埑 - R0 = LCM(R2, R0)
埒 - R0 = LCM(R2, R1)
埓 - R0 = LCM(R2, R3)
埔 - R0 = LCM(R3, R0)
埕 - R0 = LCM(R3, R1)
埖 - R0 = LCM(R3, R2)
埗 - R1 = LCM(R0, R1)
埘 - R1 = LCM(R0, R2)
埙 - R1 = LCM(R0, R3)
埚 - R1 = LCM(R1, R0)
埛 - R1 = LCM(R1, R2)
埜 - R1 = LCM(R1, R3)
埝 - R1 = LCM(R2, R0)
埞 - R1 = LCM(R2, R1)
域 - R1 = LCM(R2, R3)
埠 - R1 = LCM(R3, R0)
埡 - R1 = LCM(R3, R1)
ؖ埢 - R1 = LCM(R3, R2)
ؗ埣 - R2 = LCM(R0, R1)
ؘ埤 - R2 = LCM(R0, R2)
ؙ埥 - R2 = LCM(R0, R3)
ؚ埦 - R2 = LCM(R1, R0)
埧 - R2 = LCM(R1, R2)
埨 - R2 = LCM(R1, R3)
埩 - R2 = LCM(R2, R0)
埪 - R2 = LCM(R2, R1)
埫 - R2 = LCM(R2, R3)
埬 - R2 = LCM(R3, R0)
埭 - R2 = LCM(R3, R1)
埮 - R2 = LCM(R3, R2)
埯 - R3 = LCM(R0, R1)
埰 - R3 = LCM(R0, R2)
埱 - R3 = LCM(R0, R3)
埲 - R3 = LCM(R1, R0)
埳 - R3 = LCM(R1, R2)
埴 - R3 = LCM(R1, R3)
埵 - R3 = LCM(R2, R0)
埶 - R3 = LCM(R2, R1)
執 - R3 = LCM(R2, R3)
埸 - R3 = LCM(R3, R0)
培 - R3 = LCM(R3, R1)
基 - R3 = LCM(R3, R2)
埻 - Shuffles Stack
埼 - R0 = GCD(R0, R1)
埽 - R0 = GCD(R0, R2)
埾 - R0 = GCD(R0, R3)
埿 - R0 = GCD(R1, R0)
堀 - R0 = GCD(R1, R2)
堁 - R0 = GCD(R1, R3)
堂 - R0 = GCD(R2, R0)
堃 - R0 = GCD(R2, R1)
堄 - R0 = GCD(R2, R3)
堅 - R0 = GCD(R3, R0)
堆 - R0 = GCD(R3, R1)
堇 - R0 = GCD(R3, R2)
堈 - R1 = GCD(R0, R1)
堉 - R1 = GCD(R0, R2)
堊 - R1 = GCD(R0, R3)
堋 - R1 = GCD(R1, R0)
堌 - R1 = GCD(R1, R2)
堍 - R1 = GCD(R1, R3)
堎 - R1 = GCD(R2, R0)
堏 - R1 = GCD(R2, R1)
堐 - R1 = GCD(R2, R3)
堑 - R1 = GCD(R3, R0)
堒 - R1 = GCD(R3, R1)
堓 - R1 = GCD(R3, R2)
堔 - R2 = GCD(R0, R1)
堕 - R2 = GCD(R0, R2)
ً堖 - R2 = GCD(R0, R3)
ٌ堗 - R2 = GCD(R1, R0)
ٍ堘 - R2 = GCD(R1, R2)
َ堙 - R2 = GCD(R1, R3)
ُ堚 - R2 = GCD(R2, R0)
ِ堛 - R2 = GCD(R2, R1)
ّ堜 - R2 = GCD(R2, R3)
ْ堝 - R2 = GCD(R3, R0)
ٓ堞 - R2 = GCD(R3, R1)
ٔ堟 - R2 = GCD(R3, R2)
ٕ堠 - R3 = GCD(R0, R1)
堡 - R3 = GCD(R0, R2)
堢 - R3 = GCD(R0, R3)
堣 - R3 = GCD(R1, R0)
堤 - R3 = GCD(R1, R2)
堥 - R3 = GCD(R1, R3)
堦 - R3 = GCD(R2, R0)
堧 - R3 = GCD(R2, R1)
堨 - R3 = GCD(R2, R3)
堩 - R3 = GCD(R3, R0)
堪 - R3 = GCD(R3, R1)
堫- R3 = GCD(R3, R2)
堬 - Push 1 if R0 is square, else 0
堭 - Push 1 if R1 is square, else 0
堮 - Push 1 if R2 is square, else 0
堯- Push 1 if R3 is square, else 0
堰 - R0 = Last number from stack
報 - R1 = Last number from stack
堲 - R2 = Last number from stack
堳 - R3 = Last number from stack
場 - R0 = R1th number from stack
堵 - R1 = R0th number from stack
堶 - R2 = R0th number from stack
堷 - R3 = R0th number from stack
堸 - Sorts stack from lowest to highest
堹 - Sorts stack from highest to lowest
堺 - Prints "Take one down and pass it around"
堻 - Prints "Take one down and pass it around"
堼 - Prints "Take one down and pass it around"
堽 - Prints "Take one down and pass it around"
堾 - Prints "Take one down and pass it around"
堿 - Prints "Take one down and pass it around"
塀 - Prints "Take one down and pass it around"
塁 - Prints " bottles of beer."
塂 - Prints "Go to the store and buy some more, 99 bottles of beer on the wall."
塃 - Prints "on the wall"
塄 - Prints space (" ")
塅 - R0 = R0 + 1
塆 - R1 = R1 + 1
塇 - R2 = R2 + 1
塈 - R3 = R3 + 1
塉 - R0 = R0 - 1
塊 - R1 = R1 - 1
塋 - R2 = R2 - 1
塌 - R3 = R3 - 1
塍 - Prints R0 as decimal to output
塎 - Prints R1 as decimal to output
塏 - Prints R2 as decimal to output
塐 - Prints R3 as decimal to output
塑 - Prints " bottles of beer on the wall, "
塒 - Prints "Take one down and pass it around, "
塓 - Prints a newline
塔 - Prints " bottles of beer on the wall."
塕 - Prints "Go to the store and buy some more, 99 bottles of beer on the wall."
塖 - Openes/closes a string, and the strings printed to output always, allowing 05AB1E's compressed string syntax and the first letter in text turned into uppercase.
塗 - Openes/closes a string, and the strings printed to output always, using 05AB1E's compressed string syntax and the first letter in all words in the text turned into uppercase.
塘 - Prints 99 bottles of beer
塙 - Creates a simple list of strings. Syntax is [list of strings, with commos each double-quoted]য. For example, "Hello, World!","Welcome","Ultrascript"য. If you use single-quotes to use 05AB1E compressed strings if you need. Now the list identified with R0. VS[x,y] means yTH entiry of x-indentified array of strings.
塚 - Openes/closes a string, and the strings printed to output always.
塛 - Openes/closes a string, and the strings printed to output always and the first letter in all words in the text turned into uppercase.
塜 - Openes/closes a string, and the strings printed to output always and the first letter in text turned into uppercase.
塝 - Prints VS[R0,R1]
塞 - Pushes VS[R0,R1]
塟 - Removes VS[R0,R1] entiry
塠 - Prints VS[R0,R1] and removes it from list
塡 - Pushes VS[R0,R1] and removes it from list
塢 - Increases a counter for current R0-indentifed array and prints counterTH entiry of it
塣 - Increases a counter for current R0-indentifed array and pushes counterTH entiry of it
塤 - Increases a counter for current R0-indentifed array and prints counterTH entiry of it & removes it from list
塥 - Increases a counter for current R0-indentifed array and pushes counterTH entiry of it & removes it from list
塦 - oPeNeS/cLoSeS a StRiNg UsInG 05aB1e'S cOmPrEsSeD sTrInG sYnTaX aNd OuTpUtS iT mOcKeD tO oUtPuT
塧 - R0 = 2
塨 - R0 = 3
塩 - R0 = 4
塪 - R0 = 5
填 - R0 = 6
塬 - R0 = 7
塭 - R0 = 8
塮 - R0 = 9
塯 - R0 = 10
塰 - R0 = 11
塱 - R0 = 12
塲 - R0 = 13
塳 - R0 = 14
塴 - R0 = 15
塵 - R0 = 16
塶 - R0 = 17
塷 - R0 = 18
塸 - R0 = 19
塹 - R0 = 20
塺 - R0 = 32
塻 - R0 = 64
塼 - R0 = 128
塽 - R0 = 256
塾 - R0 = 512
塿 - R0 = 1024
墀 - R0 = 2048
墁 - R0 = 4096
墂 - R0 = 8192
境 - R0 = 16384
墄 - R0 = 32768
墅 - R0 = 65536
墆 - R0 = 131072
墇 - R0 = 262144
墈 - R0 = 524288
墉 - R0 = 1048576
墊 - R0 = 2097152
墋 - R0 = 4194304
墌 - R0 = 8388608
墍 - R0 = 16777216
墎 - R0 = 33554432
墏 - R0 = 67108864
墐 - R0 = 134217728
墑 - R0 = 268435456
഻墒- R0 = 536870912
഼墓- R0 = 1073741824
墔 - R0 = 2147483648
墕 - R0 = 4294967296
墖 - R1 = 2
増 - R1 = 3
墘 - R1 = 4
墙 - R1 = 5
墚 - R1 = 6
墛 - R1 = 7
墜 - R1 = 8
墝 - R1 = 9
增 - R1 = 10
墟 - R1 = 11
墠 - R1 = 12
墡 - R1 = 13
墢 - R1 = 14
墣 - R1 = 15
墤 - R1 = 16
墥 - R1 = 17
墦 - R1 = 18
墧 - R1 = 19
墨 - R1 = 20
墩 - R1 = 32
墪 - R1 = 64
墫 - R1 = 128
墬 - R1 = 256
墭 - R1 = 512
墮 - R1 = 1024
墯 - R1 = 2048
墰 - R1 = 4096
墱 - R1 = 8192
墲 - R1 = 16384
墳 - R1 = 32768
墴 - R1 = 65536
墵 - R1 = 131072
墶 - R1 = 262144
墷 - R1 = 524288
墸 - R1 = 1048576
墹 - R1 = 2097152
墺 - R1 = 4194304
墻 - R1 = 8388608
墼 - R1 = 16777216
墽 - R1 = 33554432
墾 - R1 = 67108864
墿 - R1 = 134217728
壀 - R1 = 268435456
壁 - R1 = 536870912
壂 - R1 = 1073741824
壃 - R1 = 2147483648
壄 - R1 = 4294967296
壅 - R2 = 2
壆 - R2 = 3
壇 - R2 = 4
壈 - R2 = 5
壉 - R2 = 6
壊 - R2 = 7
壋 - R2 = 8
壌 - R2 = 9
壍 - R2 = 10
壎 - R2 = 11
壏 - R2 = 12
壐 - R2 = 13
壑 - R2 = 14
壒 - R2 = 15
壓 - R2 = 16
壔 - R2 = 17
壕 - R2 = 18
壖 - R2 = 19
壗 - R2 = 20
壘 - R2 = 32
壙 - R2 = 64
壚 - R2 = 128
壛 - R2 = 256
壜 - R2 = 512
壝 - R2 = 1024
壞 - R2 = 2048
壟 - R2 = 4096
壠 - R2 = 8192
壡 - R2 = 16384
壢 - R2 = 32768
壣 - R2 = 65536
壤 - R2 = 131072
壥 - R2 = 262144
壦 - R2 = 524288
壧 - R2 = 1048576
壨 - R2 = 2097152
壩 - R2 = 4194304
壪 - R2 = 8388608
士 - R2 = 16777216
壬 - R2 = 33554432
壭 - R2 = 67108864
壮 - R2 = 134217728
壯 - R2 = 268435456
声 - R2 = 536870912
壱 - R2 = 1073741824
売 - R2 = 2147483648
壳 - R2 = 4294967296
壴 - R3 = 2
壵 - R3 = 3
壶 - R3 = 4
壷 - R3 = 5
壸 - R3 = 6
壹 - R3 = 7
壺 - R3 = 8
壻 - R3 = 9
壼 - R3 = 10
壽 - R3 = 11
壾 - R3 = 12
壿 - R3 = 13
夀 - R3 = 14
夁 - R3 = 15
夂 - R3 = 16
夃 - R3 = 17
处 - R3 = 18
夅 - R3 = 19
夆 - R3 = 20
备 - R3 = 32
夈 - R3 = 64
変 - R3 = 128
夊 - R3 = 256
夋 - R3 = 512
夌 - R3 = 1024
复 - R3 = 2048
夎 - R3 = 4096
夏 - R3 = 8192
夐 - R3 = 16384
夑 - R3 = 32768
夒 - R3 = 65536
夓 - R3 = 131072
夔 - R3 = 262144
夕 - R3 = 524288
外 - R3 = 1048576
夗 - R3 = 2097152
夘 - R3 = 4194304
夙 - R3 = 8388608
多 - R3 = 16777216
夛 - R3 = 33554432
夜 - R3 = 67108864
夝 - R3 = 134217728
夞 - R3 = 268435456
够 - R3 = 536870912
夠 - R3 = 1073741824
夡 - R3 = 2147483648
夢 - R3 = 4294967296
夣 - Fizzbuzz of 1..100
夤 - Fizzbuzz of 1..R0
夥 - Fizzbuzz of R0..R1
夦 - R0 = 100
大 - R1 = 100
夨 - R2 = 100
天 - R3 = 100
太 - R0 = 1000
夫 - R1 = 1000
夬 - R2 = 1000
夭 - R3 = 1000
央 - Prints smallest prime > R0 (next prime)
夯 - Prints smallest prime > R1 (next prime)
夰 - Prints smallest prime > R2 (next prime)
失 - Prints smallest prime > R3 (next prime)
夲 - Prints prime number set from 1..100
夳 - Prints prime number set from 1..R0
头 - Prints prime number set from R0..R1
夵 - Push(0)
夶 - Push(1)
夷 - Push(2)
夸 - Push(3)
夹 - Push(4)
夺 - Push(5)
夻 - Push(6)
夼 - Push(7)
夽 - Push(8)
夾 - Push(9)
夿 - LF[R2,R3] = Sigma R0, n=R1: { (openes a block of sigma, where each attempt reads output in last value of stack)
奀 - Closes the sigma block
奁 - Sigma tools: Push(n!)
奂 - Sigma tools: Push(1/n!)
奃 - Sigma tools: Push(n)
奄 - Sigma tools: Push(1/n)
奅 - Changes entire float prec. in ultrascript. Floating digit prec. now is 1.
奆 - Changes entire float prec. in ultrascript. Floating digit prec. now is 10.
奇 - Changes entire float prec. in ultrascript. Floating digit prec. now is 100.
奈 - Changes entire float prec. in ultrascript. Floating digit prec. now is 1000.
奉 - Changes entire float prec. in ultrascript. Floating digit prec. now is R0.
奊 - Changes entire float prec. in ultrascript. Floating digit prec. now is 10000.
奋 - Prints Sigma R0, n=R1: { (openes a block of sigma, where each attempt reads output in last value of stack)
奌 - Shouted (ends with '!') 05AB1E compressed string opener/closer
奍 - Prints R0..R1
奎 - Prints R0..R2
奏 - Prints R0..R3
奐 - Prints R1..R0
契 - Prints R1..R2
奒 - Prints R1..R3
奓 - Prints R2..R0
奔 - Prints R2..R1
奕 - Prints R2..R3
奖 - Prints R3..R0
套 - Prints R3..R1
奘 - Prints R3..R2
奙 - Commo-sep.ed 05AB1E compressed string opener/closer (e.g. if 05AB1E outputs "Hello Golfing World", ultragolf outputs it as "Hello, Golfing, World")
奚 - Commo-sep.ed !-shouted (ends with '!') 05AB1E compressed string opener/closer (e.g. if 05AB1E outputs "Hello Golfing World", ultragolf outputs it as "Hello, Golfing, World!", or "Hello World" becomes "Hello, World!")
奛 - Increases BSR by 1
奜 - Decreases BSR by 1
奝 - Increases BSR by R0
奞 - Decreases BSR by R0
奟 - Prints BSR
奠 - Prints all 2-digit hex blocks in BSR as character (e.g. 4,276,803 > 0x414243 > 41h,42h,43h > 65,66,67 > "ABC")
奡 - Executes input as brainfuck and outputs output to output
奢 - Executes input as brainfuck and outputs output to output with input usage (affect '!' in input)
奣 - Executes input as ABFC (Another Brainfuck Clone or Advanced Brainfuck) and outputs output to output
奤 - Executes input as ABFC (Another Brainfuck Clone or Advanced Brainfuck) and outputs output to output with input usage (affect '!' in input)
奥 - Detects which n! is outputs BSR, then appends it to BSR. If none, BSR = 0
奦 - Prints prime > R0 (next prime)
奧 - Prints prime < R0 (prev prime)
奨 - Prints fibonacci > R0 (next fibonacci)
奩 - Prints fibonacci > R0 (prev fibonacci)
奪 - Creates a new function. Each use will increase a counter and the function identified by the index.
奫 - If it's in a function, output R3 and exit.
奬 - End of a function.
奭 - Call JLV-th function.
奮 - R0 = JLV-th function(R1)
奯 - R0 = JLV-th function^R1(R2)