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This page allows you to examine the variables generated by the Abuse Filter for an individual change.

Variables generated for this change

VariableValue
Edit count of the user (user_editcount)
0
Name of the user account (user_name)
'BobSoftOfficial'
Age of the user account (user_age)
192634
Page ID (page_id)
13831
Page namespace (page_namespace)
0
Page title (without namespace) (page_title)
'Dog'
Full page title (page_prefixedtitle)
'Dog'
Action (action)
'edit'
Edit summary/reason (summary)
''
Old content model (old_content_model)
'wikitext'
New content model (new_content_model)
'wikitext'
Old page wikitext, before the edit (old_wikitext)
'{{Stub}} {{Distinguish/Confusion|DOG}} '''Dog''' program is made like a normal day that a care taker would do with/for the dog. Hello World: Day 1 Awake food Recipe "hello world" Bowl food Eat food Outside Walk Poop food Run Inside Sleep EndOf Day 1 [[Category:Languages]] [[Category:2020]] [[Category:Unimplemented]] [[Category:Unknown computational class]] [[Category:Usability unknown]] [[Category:Thematic]]'
New page wikitext, after the edit (new_wikitext)
'{{Stub}} {{Distinguish/Confusion|DOG}} == Dog == Dog is an small esoteric language made in lua. So to use it first install lua https://lua.org/ Then download the dog.lua file. Then make another file and call it for example main.dog download of language found on: https://github.com/BobSoftOfficial/Dog 2. Tutoriol Dog only has 1 valid command, dog This is how to use it <pre> <any value1> dog <any value2> <any value3> </pre> it will put anyvalue1 + anyvalue2 in an storige called store then it will check if store equals 1 if so it will print the assci character you put in on anyvalue3 If store is 2 it will jump to the line number you put in on anyvalue3 If store is 3 it will take your input, reset the program and put your input in the first line of the program If store is 4 then it will break the program If store is 5 then store becomes the next line minus the first line If store is 6 then the line before dog becomes the line after If it is not 1 or 2 or 3 or 4 or 5 or 6 it will print store. Every command in dog if it is a number or not it needs to be on a new line, it will ignore everything that has nothing to do with the dog command. And you cant put any text before or after a command. 3. examples: hello, world: <pre> 1 dog 0 104 1 dog 0 101 1 dog 0 108 1 dog 0 108 1 dog 0 111 1 dog 0 44 1 dog 0 32 1 dog 0 119 1 dog 0 111 1 dog 0 114 1 dog 0 108 1 dog 0 100 </pre> [[Category:Languages]] [[Category:2025]] [[Category:Implemented]] [[Category:Unknown computational class]] [[Category:Usability low]] [[Category:Thematic]]'
Unified diff of changes made by edit (edit_diff)
'@@ -1,19 +1,119 @@ {{Stub}} {{Distinguish/Confusion|DOG}} -'''Dog''' program is made like a normal day that a care taker would do with/for the dog. -Hello World: - Day 1 - Awake - food Recipe "hello world" - Bowl food - Eat food - Outside - Walk - Poop food - Run - Inside - Sleep - EndOf Day 1 +== Dog == +Dog is an small esoteric language made in lua. -[[Category:Languages]] [[Category:2020]] [[Category:Unimplemented]] [[Category:Unknown computational class]] [[Category:Usability unknown]] [[Category:Thematic]] +So to use it first install lua https://lua.org/ + +Then download the dog.lua file. + +Then make another file and call it for example main.dog + +download of language found on: https://github.com/BobSoftOfficial/Dog + +2. Tutoriol + +Dog only has 1 valid command, dog +This is how to use it + +<pre> +<any value1> +dog +<any value2> +<any value3> +</pre> + +it will put anyvalue1 + anyvalue2 in an storige called store + + +then it will check if store equals 1 if so it will print the assci character you put in on anyvalue3 + + +If store is 2 it will jump to the line number you put in on anyvalue3 + + +If store is 3 it will take your input, reset the program and put your input in the first line of the program + + +If store is 4 then it will break the program + + +If store is 5 then store becomes the next line minus the first line + + +If store is 6 then the line before dog becomes the line after + + +If it is not 1 or 2 or 3 or 4 or 5 or 6 it will print store. + +Every command in dog if it is a number or not it needs to be on a new line, it will ignore everything that has nothing to do with the dog command. +And you cant put any text before or after a command. + +3. examples: + +hello, world: +<pre> +1 +dog +0 +104 + +1 +dog +0 +101 + +1 +dog +0 +108 + +1 +dog +0 +108 + +1 +dog +0 +111 + +1 +dog +0 +44 + +1 +dog +0 +32 + +1 +dog +0 +119 + +1 +dog +0 +111 + +1 +dog +0 +114 + +1 +dog +0 +108 + +1 +dog +0 +100 +</pre> + + +[[Category:Languages]] [[Category:2025]] [[Category:Implemented]] [[Category:Unknown computational class]] [[Category:Usability low]] [[Category:Thematic]] '
New page size (new_size)
1580
Old page size (old_size)
435
Lines added in edit (added_lines)
[ 0 => '== Dog ==', 1 => 'Dog is an small esoteric language made in lua.', 2 => 'So to use it first install lua https://lua.org/', 3 => '', 4 => 'Then download the dog.lua file.', 5 => '', 6 => 'Then make another file and call it for example main.dog', 7 => '', 8 => 'download of language found on: https://github.com/BobSoftOfficial/Dog', 9 => '', 10 => '2. Tutoriol', 11 => '', 12 => 'Dog only has 1 valid command, dog', 13 => 'This is how to use it ', 14 => '', 15 => '<pre>', 16 => '<any value1>', 17 => 'dog', 18 => '<any value2>', 19 => '<any value3>', 20 => '</pre>', 21 => '', 22 => 'it will put anyvalue1 + anyvalue2 in an storige called store', 23 => '', 24 => '', 25 => 'then it will check if store equals 1 if so it will print the assci character you put in on anyvalue3', 26 => '', 27 => '', 28 => 'If store is 2 it will jump to the line number you put in on anyvalue3', 29 => '', 30 => '', 31 => 'If store is 3 it will take your input, reset the program and put your input in the first line of the program', 32 => '', 33 => '', 34 => 'If store is 4 then it will break the program', 35 => '', 36 => '', 37 => 'If store is 5 then store becomes the next line minus the first line', 38 => '', 39 => '', 40 => 'If store is 6 then the line before dog becomes the line after', 41 => '', 42 => '', 43 => 'If it is not 1 or 2 or 3 or 4 or 5 or 6 it will print store.', 44 => '', 45 => 'Every command in dog if it is a number or not it needs to be on a new line, it will ignore everything that has nothing to do with the dog command.', 46 => 'And you cant put any text before or after a command.', 47 => '', 48 => '3. examples:', 49 => '', 50 => 'hello, world:', 51 => '<pre>', 52 => '1', 53 => 'dog', 54 => '0', 55 => '104', 56 => '', 57 => '1', 58 => 'dog', 59 => '0', 60 => '101', 61 => '', 62 => '1', 63 => 'dog', 64 => '0', 65 => '108', 66 => '', 67 => '1', 68 => 'dog', 69 => '0', 70 => '108', 71 => '', 72 => '1', 73 => 'dog', 74 => '0', 75 => '111', 76 => '', 77 => '1', 78 => 'dog', 79 => '0', 80 => '44', 81 => '', 82 => '1', 83 => 'dog', 84 => '0', 85 => '32', 86 => '', 87 => '1', 88 => 'dog', 89 => '0', 90 => '119', 91 => '', 92 => '1', 93 => 'dog', 94 => '0', 95 => '111', 96 => '', 97 => '1', 98 => 'dog', 99 => '0', 100 => '114', 101 => '', 102 => '1', 103 => 'dog', 104 => '0', 105 => '108', 106 => '', 107 => '1', 108 => 'dog', 109 => '0', 110 => '100', 111 => '</pre>', 112 => '', 113 => '', 114 => '[[Category:Languages]] [[Category:2025]] [[Category:Implemented]] [[Category:Unknown computational class]] [[Category:Usability low]] [[Category:Thematic]]' ]
Unix timestamp of change (timestamp)
'1764354248'