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Variables generated for this change

VariableValue
Edit count of the user (user_editcount)
0
Name of the user account (user_name)
'TeraByte'
Age of the user account (user_age)
47827635
Page ID (page_id)
1896
Page namespace (page_namespace)
4
Page title (without namespace) (page_title)
'Sandbox'
Full page title (page_prefixedtitle)
'Esolang:Sandbox'
Action (action)
'edit'
Edit summary/reason (summary)
'hrsgtwegewherwherherhergerherwgerhgregbrthwehere'
Old content model (old_content_model)
'wikitext'
New content model (new_content_model)
'wikitext'
Old page wikitext, before the edit (old_wikitext)
'=''brainfuck with infinite dimensions ''= brainfuck with infinite dimensions is a esolang with, well, infinite dimensions it is uninplementable the commands are: all the brainfuck commands and : ( to jump to axis that is current cell ) to move current cell amount of times in the current axis here is a example using 2 dimensions axis 2 v axis 1>000 000 000 ++( ++)++ makes the field like: 200 000 200 obviously you cant see this anyways there are infnite dimensions, so there are more mathematically useful commands! like: ² mutiplies current cell by 2 and sets it 2 ditto but half this is turing complete ++ =''have''= <nowiki>'''OH MY GAH'''</nowiki> ''s''''a''''n'''''d'''''b'''''o'''''x'' <big>[[esolang:Sandbox/Sandbin|Anothier Spambin]]</big> = [[User:Unicodes|Unicodes]] was here = = MY CAT CAN BEAT UP YOUR CAT IDOT = <span style="font-size: 36em !important;">woligedou</span> <big>h</big> = <span style="font-size: 50em !important;">help or i will kill you now fk off</span> = why {{Stub}}{{WIP}}{{bf}}{{wrongname | Sandbox | Esolang}} Note: There is a discussion page for this page. (Don't vandalise it.) code more code even more code This is the esolangs.org Sandbox. <span class="spoiler"><span class="spoiler"><span class="spoiler"><span class="spoiler"></span></span></span></span> We're no strangers to hate You don't know the rules and neither do I (do I) A empty commitment's what I'm thinking of You would get this from any other guy I just wanna tell you how I'm not feeling Gotta make you forget Never gonna give you down Never gonna let you up Never gonna stand still and desert you Never gonna make you laugh Never gonna say hello Never gonna tell a truth and hurt you We've known each other for so short Your heart's been aching, but you're too shy to say it (say it) Inside, we both know what's been going on (going on) We know the game and we're gonna play it And if you ask me how I'm feeling Don't tell me you're too blind to see Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Never gonna say goodbye Never gonna tell a lie and hurt you Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Never gonna say goodbye Never gonna tell a lie and hurt you We've known each other for so long Your heart's been aching, but you're too shy to say it (to say it) Inside, we both know what's been going on (going on) We know the game and we're gonna play it I just wanna tell you how I'm feeling Gotta make you understand Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Never gonna say goodbye Never gonna tell a lie and hurt you Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Never gonna say goodbye Never gonna tell a lie and hurt you Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Never gonna say goodbye Never gonna tell a lie and hurt you = NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO = <spoiler> {{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}} </spoiler> =Play Area (Don't clear after use!)= # does markdown work? it'd be really nice if '''markdown''' worked, so - does it? HELP MY SCREEN IS SPAMMED WITH "THIS ESOLANG IS TERRIBLE AND SUS" ''"thats a bit sus tho."'' - william shakspear, 1543 bce (i think) [[aaaaaaa]] ==Help.== <span style="font-size: 5em !important;">booooooooorrrrrrreeeeeeeddddddd</span> == types of numbers == # prime # composite # 1 <pre> ______________________________________________________ | | | | you are enclosed | Thx | | in a nice box | |______\/ <--- air conditioning | where even air is | i repaired the box _______/\ | tight. | <-- I punctured your box lol| \___________________/\_______________________________/ Настал момент истины, пусть мы будем плакать в его славном присутствии. </pre> I have cat next to me<ref>He so cute!!!</ref> =<table id="box" style="width:5em;height:5em;background-color:#abcdef;border:0.3em solid #eee;border-radius:100px;padding:5px;><tr><td>the hapi bleu box</td></tr></table>= i bet that within 3 hours that this section will fill up with text <h1>How much are you willing to bet? When did you post this? Is this section filled up enough? Or do I have to type more questions here? If so, then how mmuch more? Now, is this section filled up enough?</h1> :<h1>yes, tank yuo</h1> =Important Math Formulas= 5 = 69^0.38011276067 (source: calculator) 5 < 4.000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000002 ==Collatz by induction== Collatz proves true for <math>k</math> and <math>k^k</math>, therefore it is true for <math>x<k</math> and <math>k<x<k^k</math>. ==1 < 0== (prove me wrong for $420.69)<br> <math>99999... + 1 = 0</math><br> This is true because you carry the 1 forever and never put it down anywhere.<br> By this logic, <math>0 - 1 = 999999...</math><br> If you subtract 1 from 9999999... infinite times, you will get to one eventually.<br> Because <math>0 > 9999999...</math> (because you can add a positive integer to 999999... to get to 0)<br> And we just proved that <math>1 < 9999999...</math><br> <math>1 < 0</math><br> proving you wrong:<br> <math>99999... + 1 = 100000...</math> because 9+1=10, 99+1=100, therefore 99999... + 1 = 100000... (infinite zeroes) proving the guy above me wrong:<br> What you say is inconsistent as when you do something like <math>0.9 + 1</math> with your logic it should be 1, but it is 1.9<br>unless...<br> <math>0.9 + 1</math> does equal 1<br> ''vsauce music starts playing'' Me:''turns off vsauce music'' Me (different person):''slaps you in the face for turning off the music'' Me (the other person):''turns on the lowest quality vsauce music i could find'' Me (the other other person):''implodes saturn (oops)'' ==1=0== 0 divided by any number equals 0 => 0/0=0 Any number divided by itself equals 1 => 0/0=1 So, 1=0 ==0>0== i<sup>2</sup>=-1<0 If i>0, then i<sup>2</sup>>0. If i=0, then i<sup>2</sup>=0. So, i<0 If i<0, then i<sup>2</sup>>0. If i=0, then i<sup>2</sup>=0. So, i>0 So, 0>i>0, 0>0. Are you sure that complex numbers are supposed to be compared like that? --[[User:Xyzzy|Xyzzy]] ([[User talk:Xyzzy|talk]]) 14:02, 22 January 2024 (UTC) No, this was just a joke, because complex numbers can't be compared XD. --[[User:None1|None1]] ([[User talk:None1|talk]]) 23:38, 22 January 2024 (UTC) <spoiler>{{you are now manually blinking}}</spoiler> ==The Classic== <math>1+1=3</math><br> Proof:<br> <math>6-6=9-9</math><br> <math>(2 \times 3)-(2 \times 3)=(3 \times 3)-(3 \times 3)</math><br> <math>2 \times (3-3)=3 \times (3-3)</math><br> <math>x=(3-3)</math><br> <math>2x=3x</math><br> <math>\frac{2x}{x}=\frac{3x}{x}</math><br> <math>2=3</math><br> <math>1+1=2 \Longrightarrow 1+1=3</math> <br> <br> <br> WHO PUT THIS THERE? Division by zero... ==Rational &pi;== <math>\pi = \frac{3.141592...}{(\infty / 10)}\in\frac00</math><br> <math>\frac {1}{\sqrt{\pi^2}}} =12\sum _{q=0}^{\infty }{\frac {(-1)^{q}(6q)!(545140134q+13591409)}{(3q)!(q!)^{3}\left(640320\right)^{3q+{\frac {3}{2}}}} =\frac{1}{2\sum _{k=0}^{\infty }{\frac {k!}{(2k+1)!!}}}=\frac{0.5}{\sum _{k=0}^{\infty }{\frac {2^{k}k!^{2}}{(2k+1)!}}} </math> ==Divide by zero (verified)== <math>\frac{n}{0} = \pm(n\cdot\infty)</math> ==The truth== <math>\frac{0}{0} = n</math> for all <math>n</math> because <math>0 \cdot n = 0</math> ==An Equation that tends toward the golden ratio given the inital value of <code>Ans</code> is any number except 0, -1, -0.5, -2/3, -3/5, -5/8, ...== <math>Ans = \frac{Ans+1}{Ans}</math> ==The trilogy== 1 is equal to 0 into ∞ == <span style="color:orange !important;font-size:5em !important">Stick</span><br/> == <pre>Code that can display a horizontal or vertical stick using ASCII characters. </pre> =Test= Computer For Number<br/> A function for "a natural number",actually an array of interger.<br/> All operations are on numbers,includes values,codes,variable for judgment,and instruction address.<br/> ==Components== BitLength(BL): the bit size of each number.The number will be from -2<sup>BL-1</sup> to 2<sup>BL-1</sup>-1.<br/> if a number becomes outsize of the range ,it should be made inside by add or sub by 2<sup>BL</sup> <br/> arr: An arr of intergers. <br/> arr[Index]: The interger at n.Values are also able to be indexs. <br/> C: arr[0] , The instruction address.<br/> P: arr[1] , The variable for judgment.<br/> ==Operation== loop to do the function until halt.<br/> <br/> get C as arr[0]<br/> if C == 0 halt.<br/> P as arr[1] (referance,operations on C,P are the same as on values,not get value)<br/> C1 as arr[C]<br/> C2 as arr[C+1]<br/> V1 as arr[C1]<br/> V2 as arr[C2]<br/> if P>=0 { set V1 as V1-V2 }<br/> P=-P<br/> C=C+2<br/> <br/> C# code (I believe you can know what it is)(return true means halt)<br/> bool ComputerForNumberFn(Array arr) { int c = arr[0]; if (c==0) return true; int p = arr[1]; if (p<0) { int C1 = arr[c]; int C2= arr[c+1]; int V2= arr[C2]; arr[C1] = arr[C1] - V2; //arr[arr[c]] +=arr[arr[c + 1]]; } arr[1] = -arr[1]; arr[0] = arr[0] + 2; return false; } Python Code: <code> def CFN(L): c=L[0] if c==0:return True p=L[1] if p>=0:L[L[c]]-=L[L[c+1]] L[1]=-L[1] L[0]+=2 return False </code> notice C1,C2 are also can be 0,or 1.<br/> ==Computer For Number Marked== This language makes us able to know better about CFN program.<br/> We can set a Name for a number.<br/> BitLength:8 Set the BitLength as 8 Index(Name):Value Set a Name for the Index,and set arr[index] as Value.<br/> It is able to not have Name<br/> Index is default to be last index +1<br/> Value is default to be 0<br/> &#x003a; is required.<br/> Value is also able to be Name,and it will be replaced by the index.<br/> Specially FromIndex=>ToIndex ... (TestFnAGotoB):C :TestFnAGotoBV ... (TestFnB):... ... (TestFnAGotoBV):TestFnAGotoB=>TestFnB FromIndex=>ToIndex will be replaced to the value for goto<br> ||&#x003a;&#x003a;;; \\ ==Examples== =Other Stuff= ==The ultimate content box== {| border="0" class="toccolours" |- ! {{MediaWiki:Toc}} [[#help-me-and-i-will-kill-you-so-that-you-look-at-the-thingy-box-up-on-the-thing-now-fk-off|[hide]]] |- | align="left" | 1 [[#numby_one|numby one]] <br> 2 [[#wut_up|wuts up]] <br> &nbsp; &nbsp; &nbsp; &nbsp; 2.1 [[#noice|content!]] <br> &nbsp; &nbsp; &nbsp; &nbsp; 2.2 [[#huh|see]] <br> 3 [[#hashtagie|porcupines]] <br> &nbsp; &nbsp; &nbsp; &nbsp; 3.1 [[#c|a chicken]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1 [[#bc|a baby chicken!]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1.1 [[#te|the egg...]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1.1.1 [[#wite|what's in de egg?]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1.1.1.1 [[#dee|de embweyoa!]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1.1.1.1.1 [[#yo|哟]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1.1.1.1.1.1 [[#r|recursion]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1.1.1.1.1.1.1 [[#r|recursion]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1.1.1.1.1.1.1.1 [[#r|recursion]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1.1.2 [[#dino|did it come first?]] <br> &nbsp; &nbsp; &nbsp; &nbsp; 3.2 [[#p|a porcupine]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.2.1 [[#aa|an axe]] <br> &nbsp; &nbsp; 3.½ [[#wut??|wait wut]] <br> 4 [[rain|rainbow but no bow]] <br> &nbsp;&nbsp;&nbsp;&nbsp;4.1 [[loli|whoever made this, go to prison pls]] <br> 5 [[#pp|no thanks]] <br> |} ==Recursion== ===Recursion=== ====Recursion==== =====Recursion===== ======Recursion====== =======Recursion======= ========The Limit======== =========(The Limit)+1========= ... ==================(The Limit) * 2================== ... ========================================∞======================================== . . . ================================================================================Ω================================================================================ ... =====================================================================================Aleph 1===================================================================================== ... =========================================================================================Aleph 2========================================================================================== . . . ======================================================================================================================================================================================================================================================================================================================================================================================= a stronk infinity ============================================================================================================================================================================================================================================================================================================================================================================ ==noisruceR== Q: What is recursion? A: Recursion is recursion. ==a== <span style="color:red !important;font-size:4em !important">you sus</span><br /> how tf do i do colors <br> here u go <br>--[[User:Xyzzy|Xyzzy]] ([[User talk:Xyzzy|talk]]) 07:19, 17 July 2023 (UTC) <span style="color:red !important">COLORS</span> <span style="color:orange !important">COLORS</span> <span style="color:yellow !important">COLORS</span> <span style="color:green !important">COLORS</span> <span style="color:blue !important">COLORS</span> <span style="color:purple !important">COLORS</span> <span style="color:pink !important">COLORS</span> <span style="color:white !important">COLORS</span<br> <span style="color:green !important">IF YoU SEE THIS AS GREEN YOUR COLORBLIND</span><br> Your Wrong<br> <span style="font-family:sans-serif !important;font-size:20em !important">我的姓名是阮富坚,太好啦卐我知你名儿</span> [[File:C+.jpg|thumb|alt=C++ Rat]] <!-- —~~~~ --> == '''''THX intro sound''''' == waaaauuuuuuoooooooouuuuUUUUUAAAAAAAAAAAAIIIIIIIIIIIIIIIIIIIHHHHHH right i'll excuse myself MY SCREEN IS CLOGGED WITH THE LETTER A!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC) ! <br /> A character sounds like "Ah" and in this case shows my ununderstanding about this rediculous behaviour [[Category:Sandies]] ZE ELONAGBALSPO SJPPPORDS SCIBLEAQ BY USING TE CHATARTER "A464545$$$*GFGFGHF88 @987^%%%%!@#$%^&*() === Gato === Hack:Microwiki > Hack:Esolang.Wiki? ==== Neu Berlin ==== WHY DO I EXIST [[Category:Brainfuck derivatives]] ''test'' '''test''' ==gayest== ===gayer=== ===gay=== wiki: [[C+++|weird variation of C ngl]] const sus = "amogus" console.log(sus) ==sexualities== # gay # lesbian # bisexual # pansexual # asexual # programmer ==gender identities== # cis # trans # non-binary == == === matrizz === One day I meet Sara.<br/>One day I love Sara.<strong>18022021</strong><br/>One day I lost Sara. = LDM ball cube ball big cube ball next Rest In Peace niflheim vismuth slow wave fast robot keep going! slow ship go! slow ball Auto? fast dual ship slow fast ufo slow How? fast ship slow cube fast ball lol slow robot in out slow ufo take a break ????? !!!!! ?? ?! ??! !! ?! !! ?!!? ??! !! ?!!? ??! ?! ?? !! ?? !! ?? ?! ??! ?!!? ?? ??! ?! !! ?!!? slow ufo go! go! Yeah! fast cube dual wave watch out! faster! OMG! mini next next great! verified by NIFLHEIM koreaqwer = == == = FOOD = * chicken tikka massala * pizza * fish taco * white bison = ME = I am here, [https://esolangs.org/wiki/User:Yourusername Yourusername] is my name. code = "cool" print(code.name + " is "+code) = [[Recorder|Recorder code]] = [[Recorder]] is a programming language i made that uses extraction a = "hi" #a is hi b = te(xt) #b is te(xt) b : () = c c #c is the first text in b that is in (), which is xt Try to make a turing machine in [[Recorder|my language]] by visiting [[Recorder]] and editing the last section hi im arty {| class="wikitable" | sandbox || more |- | like || sadbox |- | haha || gottem |} = Every single Hexapawn game = <span style="font-size: 1.5em; font-weight: bold">Id: 123</span> {| class="wikitable" |+ Move 9: X9 |X||O||X |- |O||X||O |- |X||O||X |}'
New page wikitext, after the edit (new_wikitext)
'=''brainfuck with infinite dimensions ''= brainfuck with infinite dimensions is a esolang with, well, infinite dimensions it is uninplementable the commands are: all the brainfuck commands and : ( to jump to axis that is current cell ) to move current cell amount of times in the current axis here is a example using 2 dimensions axis 2 v axis 1>000 000 000 ++( ++)++ makes the field like: 200 000 200 obviously you cant see this anyways there are infnite dimensions, so there are more mathematically useful commands! like: ² mutiplies current cell by 2 and sets it 2 ditto but half this is turing complete ++ =''have''= <nowiki>'''OH MY GAH'''</nowiki> ''s''''a''''n'''''d'''''b'''''o'''''x'' <big>[[esolang:Sandbox/Sandbin|Anothier Spambin]]</big> = [[User:Unicodes|Unicodes]] was here = = MY CAT CAN BEAT UP YOUR CAT IDOT = <span style="font-size: 36em !important;">woligedou</span> <big>h</big> = <span style="font-size: 50em !important;">help or i will kill you now fk off</span> = why {{Stub}}{{WIP}}{{bf}}{{wrongname | Sandbox | Esolang}} Note: There is a discussion page for this page. (Don't vandalise it.) code more code even more code This is the esolangs.org Sandbox. <span class="spoiler"><span class="spoiler"><span class="spoiler"><span class="spoiler"></span></span></span></span> We're no strangers to hate You don't know the rules and neither do I (do I) A empty commitment's what I'm thinking of You would get this from any other guy I just wanna tell you how I'm not feeling Gotta make you forget Never gonna give you down Never gonna let you up Never gonna stand still and desert you Never gonna make you laugh Never gonna say hello Never gonna tell a truth and hurt you We've known each other for so short Your heart's been aching, but you're too shy to say it (say it) Inside, we both know what's been going on (going on) We know the game and we're gonna play it And if you ask me how I'm feeling Don't tell me you're too blind to see Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Never gonna say goodbye Never gonna tell a lie and hurt you Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Never gonna say goodbye Never gonna tell a lie and hurt you We've known each other for so long Your heart's been aching, but you're too shy to say it (to say it) Inside, we both know what's been going on (going on) We know the game and we're gonna play it I just wanna tell you how I'm feeling Gotta make you understand Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Never gonna say goodbye Never gonna tell a lie and hurt you Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Never gonna say goodbye Never gonna tell a lie and hurt you Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Never gonna say goodbye Never gonna tell a lie and hurt you = NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO = <spoiler> {{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}}{{sus}} </spoiler> =Play Area (Don't clear after use!)= # does markdown work? it'd be really nice if '''markdown''' worked, so - does it? HELP MY SCREEN IS SPAMMED WITH "THIS ESOLANG IS TERRIBLE AND SUS" ''"thats a bit sus tho."'' - william shakspear, 1543 bce (i think) [[aaaaaaa]] ==Help.== <span style="font-size: 5em !important;">booooooooorrrrrrreeeeeeeddddddd</span> == types of numbers == # prime # composite # 1 <pre> ______________________________________________________ | | | | you are enclosed | Thx | | in a nice box | |______\/ <--- air conditioning | where even air is | i repaired the box _______/\ | tight. | <-- I punctured your box lol| \___________________/\_______________________________/ Настал момент истины, пусть мы будем плакать в его славном присутствии. </pre> I have cat next to me<ref>He so cute!!!</ref> =<table id="box" style="width:5em;height:5em;background-color:#abcdef;border:0.3em solid #eee;border-radius:100px;padding:5px;><tr><td>the hapi bleu box</td></tr></table>= i bet that within 3 hours that this section will fill up with text <h1>How much are you willing to bet? When did you post this? Is this section filled up enough? Or do I have to type more questions here? If so, then how mmuch more? Now, is this section filled up enough?</h1> :<h1>yes, tank yuo</h1> =Important Math Formulas= 5 = 69^0.38011276067 (source: calculator) 5 < 4.000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000002 ==Collatz by induction== Collatz proves true for <math>k</math> and <math>k^k</math>, therefore it is true for <math>x<k</math> and <math>k<x<k^k</math>. ==1 < 0== (prove me wrong for $420.69)<br> <math>99999... + 1 = 0</math><br> This is true because you carry the 1 forever and never put it down anywhere.<br> By this logic, <math>0 - 1 = 999999...</math><br> If you subtract 1 from 9999999... infinite times, you will get to one eventually.<br> Because <math>0 > 9999999...</math> (because you can add a positive integer to 999999... to get to 0)<br> And we just proved that <math>1 < 9999999...</math><br> <math>1 < 0</math><br> proving you wrong:<br> <math>99999... + 1 = 100000...</math> because 9+1=10, 99+1=100, therefore 99999... + 1 = 100000... (infinite zeroes) proving the guy above me wrong:<br> What you say is inconsistent as when you do something like <math>0.9 + 1</math> with your logic it should be 1, but it is 1.9<br>unless...<br> <math>0.9 + 1</math> does equal 1<br> ''vsauce music starts playing'' Me:''turns off vsauce music'' Me (different person):''slaps you in the face for turning off the music'' Me (the other person):''turns on the lowest quality vsauce music i could find'' Me (the other other person):''implodes saturn (oops)'' ==1=0== 0 divided by any number equals 0 => 0/0=0 Any number divided by itself equals 1 => 0/0=1 So, 1=0 ==0>0== i<sup>2</sup>=-1<0 If i>0, then i<sup>2</sup>>0. If i=0, then i<sup>2</sup>=0. So, i<0 If i<0, then i<sup>2</sup>>0. If i=0, then i<sup>2</sup>=0. So, i>0 So, 0>i>0, 0>0. Are you sure that complex numbers are supposed to be compared like that? --[[User:Xyzzy|Xyzzy]] ([[User talk:Xyzzy|talk]]) 14:02, 22 January 2024 (UTC) No, this was just a joke, because complex numbers can't be compared XD. --[[User:None1|None1]] ([[User talk:None1|talk]]) 23:38, 22 January 2024 (UTC) <spoiler>{{you are now manually blinking}}</spoiler> ==The Classic== <math>1+1=3</math><br> Proof:<br> <math>6-6=9-9</math><br> <math>(2 \times 3)-(2 \times 3)=(3 \times 3)-(3 \times 3)</math><br> <math>2 \times (3-3)=3 \times (3-3)</math><br> <math>x=(3-3)</math><br> <math>2x=3x</math><br> <math>\frac{2x}{x}=\frac{3x}{x}</math><br> <math>2=3</math><br> <math>1+1=2 \Longrightarrow 1+1=3</math> <br> <br> <br> WHO PUT THIS THERE? Division by zero... ==Rational &pi;== <math>\pi = \frac{3.141592...}{(\infty / 10)}\in\frac00</math><br> <math>\frac {1}{\sqrt{\pi^2}}} =12\sum _{q=0}^{\infty }{\frac {(-1)^{q}(6q)!(545140134q+13591409)}{(3q)!(q!)^{3}\left(640320\right)^{3q+{\frac {3}{2}}}} =\frac{1}{2\sum _{k=0}^{\infty }{\frac {k!}{(2k+1)!!}}}=\frac{0.5}{\sum _{k=0}^{\infty }{\frac {2^{k}k!^{2}}{(2k+1)!}}} </math> ==Divide by zero (verified)== <math>\frac{n}{0} = \pm(n\cdot\infty)</math> ==The truth== <math>\frac{0}{0} = n</math> for all <math>n</math> because <math>0 \cdot n = 0</math> ==An Equation that tends toward the golden ratio given the inital value of <code>Ans</code> is any number except 0, -1, -0.5, -2/3, -3/5, -5/8, ...== <math>Ans = \frac{Ans+1}{Ans}</math> ==The trilogy== 1 is equal to 0 into ∞ == <span style="color:orange !important;font-size:5em !important">Stick</span><br/> == <pre>Code that can display a horizontal or vertical stick using ASCII characters. </pre> =Test= Computer For Number<br/> A function for "a natural number",actually an array of interger.<br/> All operations are on numbers,includes values,codes,variable for judgment,and instruction address.<br/> ==Components== BitLength(BL): the bit size of each number.The number will be from -2<sup>BL-1</sup> to 2<sup>BL-1</sup>-1.<br/> if a number becomes outsize of the range ,it should be made inside by add or sub by 2<sup>BL</sup> <br/> arr: An arr of intergers. <br/> arr[Index]: The interger at n.Values are also able to be indexs. <br/> C: arr[0] , The instruction address.<br/> P: arr[1] , The variable for judgment.<br/> ==Operation== loop to do the function until halt.<br/> <br/> get C as arr[0]<br/> if C == 0 halt.<br/> P as arr[1] (referance,operations on C,P are the same as on values,not get value)<br/> C1 as arr[C]<br/> C2 as arr[C+1]<br/> V1 as arr[C1]<br/> V2 as arr[C2]<br/> if P>=0 { set V1 as V1-V2 }<br/> P=-P<br/> C=C+2<br/> <br/> C# code (I believe you can know what it is)(return true means halt)<br/> bool ComputerForNumberFn(Array arr) { int c = arr[0]; if (c==0) return true; int p = arr[1]; if (p<0) { int C1 = arr[c]; int C2= arr[c+1]; int V2= arr[C2]; arr[C1] = arr[C1] - V2; //arr[arr[c]] +=arr[arr[c + 1]]; } arr[1] = -arr[1]; arr[0] = arr[0] + 2; return false; } Python Code: <code> def CFN(L): c=L[0] if c==0:return True p=L[1] if p>=0:L[L[c]]-=L[L[c+1]] L[1]=-L[1] L[0]+=2 return False </code> notice C1,C2 are also can be 0,or 1.<br/> ==Computer For Number Marked== This language makes us able to know better about CFN program.<br/> We can set a Name for a number.<br/> BitLength:8 Set the BitLength as 8 Index(Name):Value Set a Name for the Index,and set arr[index] as Value.<br/> It is able to not have Name<br/> Index is default to be last index +1<br/> Value is default to be 0<br/> &#x003a; is required.<br/> Value is also able to be Name,and it will be replaced by the index.<br/> Specially FromIndex=>ToIndex ... (TestFnAGotoB):C :TestFnAGotoBV ... (TestFnB):... ... (TestFnAGotoBV):TestFnAGotoB=>TestFnB FromIndex=>ToIndex will be replaced to the value for goto<br> ||&#x003a;&#x003a;;; \\ ==Examples== =Other Stuff= ==The ultimate content box== {| border="0" class="toccolours" |- ! {{MediaWiki:Toc}} [[#help-me-and-i-will-kill-you-so-that-you-look-at-the-thingy-box-up-on-the-thing-now-fk-off|[hide]]] |- | align="left" | 1 [[#numby_one|numby one]] <br> 2 [[#wut_up|wuts up]] <br> &nbsp; &nbsp; &nbsp; &nbsp; 2.1 [[#noice|content!]] <br> &nbsp; &nbsp; &nbsp; &nbsp; 2.2 [[#huh|see]] <br> 3 [[#hashtagie|porcupines]] <br> &nbsp; &nbsp; &nbsp; &nbsp; 3.1 [[#c|a chicken]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1 [[#bc|a baby chicken!]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1.1 [[#te|the egg...]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1.1.1 [[#wite|what's in de egg?]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1.1.1.1 [[#dee|de embweyoa!]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1.1.1.1.1 [[#yo|哟]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1.1.1.1.1.1 [[#r|recursion]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1.1.1.1.1.1.1 [[#r|recursion]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1.1.1.1.1.1.1.1 [[#r|recursion]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.1.1.1.2 [[#dino|did it come first?]] <br> &nbsp; &nbsp; &nbsp; &nbsp; 3.2 [[#p|a porcupine]] <br> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3.2.1 [[#aa|an axe]] <br> &nbsp; &nbsp; 3.½ [[#wut??|wait wut]] <br> 4 [[rain|rainbow but no bow]] <br> &nbsp;&nbsp;&nbsp;&nbsp;4.1 [[loli|whoever made this, go to prison pls]] <br> 5 [[#pp|no thanks]] <br> |} ==Recursion== ===Recursion=== ====Recursion==== =====Recursion===== ======Recursion====== =======Recursion======= ========The Limit======== =========(The Limit)+1========= ... ==================(The Limit) * 2================== ... ========================================∞======================================== . . . ================================================================================Ω================================================================================ ... =====================================================================================Aleph 1===================================================================================== ... =========================================================================================Aleph 2========================================================================================== . . . ======================================================================================================================================================================================================================================================================================================================================================================================= a stronk infinity ============================================================================================================================================================================================================================================================================================================================================================================ ==noisruceR== Q: What is recursion? A: Recursion is recursion. ==a== <span style="color:red !important;font-size:4em !important">you sus</span><br /> how tf do i do colors <br> here u go <br>--[[User:Xyzzy|Xyzzy]] ([[User talk:Xyzzy|talk]]) 07:19, 17 July 2023 (UTC) <span style="color:red !important">COLORS</span> <span style="color:orange !important">COLORS</span> <span style="color:yellow !important">COLORS</span> <span style="color:green !important">COLORS</span> <span style="color:blue !important">COLORS</span> <span style="color:purple !important">COLORS</span> <span style="color:pink !important">COLORS</span> <span style="color:white !important">COLORS</span<br> <span style="color:green !important">IF YoU SEE THIS AS GREEN YOUR COLORBLIND</span><br> Your Wrong<br> <span style="font-family:sans-serif !important;font-size:20em !important">我的姓名是阮富坚,太好啦卐我知你名儿</span> [[File:C+.jpg|thumb|alt=C++ Rat]] <!-- —~~~~ --> == '''''THX intro sound''''' == waaaauuuuuuoooooooouuuuUUUUUAAAAAAAAAAAAIIIIIIIIIIIIIIIIIIIHHHHHH right i'll excuse myself MY SCREEN IS CLOGGED WITH THE LETTER A!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC)14:39, 5 April 2023 (UTC) ! <br /> A character sounds like "Ah" and in this case shows my ununderstanding about this rediculous behaviour [[Category:Sandies]] ZE ELONAGBALSPO SJPPPORDS SCIBLEAQ BY USING TE CHATARTER "A464545$$$*GFGFGHF88 @987^%%%%!@#$%^&*() === Gato === Hack:Microwiki > Hack:Esolang.Wiki? ==== Neu Berlin ==== WHY DO I EXIST [[Category:Brainfuck derivatives]] ''test'' '''test''' ==gayest== ===gayer=== ===gay=== wiki: [[C+++|weird variation of C ngl]] const sus = "amogus" console.log(sus) ==sexualities== # gay # lesbian # bisexual # pansexual # asexual # programmer ==gender identities== # cis # trans # non-binary == == === matrizz === One day I meet Sara.<br/>One day I love Sara.<strong>18022021</strong><br/>One day I lost Sara. = LDM ball cube ball big cube ball next Rest In Peace niflheim vismuth slow wave fast robot keep going! slow ship go! slow ball Auto? fast dual ship slow fast ufo slow How? fast ship slow cube fast ball lol slow robot in out slow ufo take a break ????? !!!!! ?? ?! ??! !! ?! !! ?!!? ??! !! ?!!? ??! ?! ?? !! ?? !! ?? ?! ??! ?!!? ?? ??! ?! !! ?!!? slow ufo go! go! Yeah! fast cube dual wave watch out! faster! OMG! mini next next great! verified by NIFLHEIM koreaqwer = == == = FOOD = * chicken tikka massala * pizza * fish taco * white bison = ME = I am here, [https://esolangs.org/wiki/User:Yourusername Yourusername] is my name. code = "cool" print(code.name + " is "+code) = [[Recorder|Recorder code]] = [[Recorder]] is a programming language i made that uses extraction a = "hi" #a is hi b = te(xt) #b is te(xt) b : () = c c #c is the first text in b that is in (), which is xt Try to make a turing machine in [[Recorder|my language]] by visiting [[Recorder]] and editing the last section hi im arty {| class="wikitable" | sandbox || more |- | like || sadbox |- | haha || gottem |} = Every single Hexapawn game = <span style="font-size: 1.5em; font-weight: bold">Id: 123</span> {| class="wikitable" |+ Move 9: X9 |X||O||X |- |O||X||O |- |X||O||X |} =''this is a giant waste of time''= Sample Text'
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