Rhymolang

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Rhymolang is a joke esoteric programming language. You have to Rhyme in Rhymolang.

Print

For 1 syllable prints, it is:

(text) print
have mints

For 2 syllable prints, it is:

(text) print
have a mint

For 3 syllable prints, it is:

(text) print
come have a mint

For 4 syllable prints, it is:

(text) print
come on, have a mint

For 5 syllable prints, it is:

(text) print
well, come on! have a mint

For 6 or more syllable prints, you just repeat "well". An example for Hello World would be:

hello world print
come have a mint

Input

It would be this:

player input
(variable) put

Note that all variables have to be 2 syllables in the name.

Print Variables

It would be this:

(variable) print
dollar mint

Hello world

hello world print
come have a mint

Cat

player input
yellow put
yellow print
dollar mint