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Lobster

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Lobster
Designed by Wouter van Oortmerssen
Appeared in 2013
Computational class Turing-complete
Reference implementation [1]

Lobster is a general-purpose language for expressing games and other graphics-heavy applications. It was developed by Wouter van Oortmerssen starting in 2010 and released in 2013.[1]

References

  1. W. V. Oortmerssen, 2023. Lobster design philosophy, history, and future. https://aardappel.github.io/lobster/philosophy.html