Jump to navigation Jump to search
All of the syntax can be explained using this program:
// Note that this is a one-line comment. // The largest out here is 255. A variable will be set to 0 if it is set to a larger number than 255. ephemeral a = 145; //a lasts for 145 initializations... not including this one. ephemeral b = 2; //b lasts for 2 initializations... &b=a; //copy the number of initializations of b to a... NOT moving. b's initializations are also decrementing at the same time as a's. a=123; //a was intialized. There is no such variable called a anymore. // Then, how do you make sure that variables last long? ?? Well, the "program_status" variable can be used. Note that a // is no longer a valid one-line comment if the program_status is set on the next line. Use ?? to write comments. program_status.makeSureEternal = a; // However, only a is made eternal this way. // To prevent this, copy the status of the variable to another variable. &b=a; // Now b is eternal. Wait, how to un-define that variable? There is no way to do that! Try your best avoid this to cancel out this risky situation. // program_status can also create an infinite loop. b=1; ?? Now that b is 1, this property can be set to b. program_status.inInfiniteLoop = b; // Now the program loops forever... // Set b to 0 to stop the loop. b=0; program_status.inInfiniteLoop = b; // Its computational class is unknown. Feel free to make a proof for it. However, it is clear that it is at least a finite-state automata.
This is a finite-state automaton that can either halt or not halt.