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Entitia

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Entitia by User:Cordership, is an esolang based on entities.

Syntax

  • Values: Integers.
  • Transforms:
    • VT transforms take in 1 entity and produce either another entity or a transform. There are two types: MT, which produces another transform and PS, which produces an entity.
    • PT produces a property.

Making a semi-entity:

(value, transform)

Making an entity:

entity_name = (entity_value, entity_transform)

Defining a property set:

P(X) = {P1, P2, ...}

where X is an entity and P1, P2 and others are properties. Output:

print(...)

Doing a transform on an entity:

transform_name(thing) = thing

Defining a transform:

def entity.transform(thing):
    type = ...
    //code
  • M = (0, VT), P(M) = {M}
  • I = (0, MT). By default, it has a transformation I.I(X) defined as follows:
def I.I(X, P(X)):
    type = MT
    return X
  • N = (1, MT). By default, it has a built-in transformation:
def N.J(X, P(M)):
    type = MT
    return I.I(X, P(X))

Every entity and semi-entity has a universal property, v.