Doreq

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Doreq is a OISC interpreter of the same named instruction.

Basic

Each doreq instruction has 8 memory address operands.

A B C X Y Z J K

If the value at memory address C is positive then value of memory address A and B will be added together, otherwise B will be subtracted from A. The result of the previous operation will be assigned to memory address X, value at memory address B will be passed onto memory address Y and C will have its sign inverted and then passed onto memory address Z. If the value at memory address X is equal to 0 then jump to address J otherwise jump to address K. If the address to jump is equal to -1 then halt. Because each value has its own address the instructions are 8 addresses long.

Examples

This example will count down from 10 to 0 and then halt.

 8,  9,  10, 11, 12, 13, 14, 15,
10,  1,  -1,  8,  9, 16, -1,  0,
99

The first instruction from address 0 to 7, checks the value of address 10. The value is -1 so address 11 will be assisgned the result of address 9 subtracted from address 8, address 12 will be assigned the value of address 9 and address 13 will be assigned the value of address 10 but sign inverted which is +1. The value at address 8 is not equal to 0 so a jump will be made to address 15 which has a value of 0 so back to address 0.

The example below is an extension of the one above and results in the sum of 9+8+7+6+5+4+3+2+1 being assigned to memory address 17

 8,  9,  10, 11, 12, 13, 14, 15,
10,  1,  -1,  8,  9, 16, -1, 24,
99,  0,   1, 98,  0,  0,  0,  0,
17,  8,  18, 24, 25, 19, 14, 20

An Interpreter

This is an interpreter for Doreq written in Javascript

var memory = []
var program_counter = 0
var A, B, C, X, Y, Z, J, K
while (program_counter >= 0) {
 A = memory[memory[program_counter]]
 B = memory[memory[program_counter+1]]
 C = memory[memory[program_counter+2]]
 X = memory[memory[program_counter+3]]
 Y = memory[memory[program_counter+4]]
 Z = memory[memory[program_counter+5]]
 J = memory[memory[program_counter+6]]
 K = memory[memory[program_counter+7]]
 if (C >= 0) {
  memory[X] = A+B
 } else {
  memory[X] = A-B
 }
 memory[Y] = B
 memory[Z] = -C
 if (memory[X] === 0) {
  program_counter = J
 } else {
  program_counter = K
 }
}

This next interpreter is 200% more woke and uses ternary operators to rekt the one above and is absolutely useful as an example!

var memory = []
var program_counter = 0
while (program_counter >= 0) {
 memory[memory[memory[program_counter+3]]] = (memory[memory[program_counter+2]] >= 0) ? memory[memory[program_counter]]+memory[memory[program_counter+1]] : memory[memory[program_counter]]-memory[memory[program_counter+1]]
 memory[memory[memory[program_counter+4]]] = memory[memory[program_counter+1]]
 memory[memory[memory[program_counter+5]]] = -memory[memory[program_counter+2]]
 program_counter = (memory[memory[memory[program_counter+3]]] === 0) ? memory[memory[program_counter+6]] : memory[memory[program_counter+7]]
}