Dig 2
Jump to navigation
Jump to search
- This is still a work in progress. It may be changed in the future.
NOT DONE
Ima just go along with whatever I want for Dig 2, and steal from Dig.
commands stolen from Dig
| Command | What it does |
|---|---|
| ^ | Points Mole up |
| > | Points Mole right |
| ' | Points Mole down |
| < | Points Mole left |
| # | Rotates Mole to left when value beside it is 0, and right when 1. When it’s neither of those, keep straight. |
| $ | Mole “digs” to the 3rd dimension, keeping its direction until it has moved the amount of tiles beside the $ |
| @ | Halt |
Underground
| Alpha-numericals and .,!? | When Mole passes over, memory is overwritten with value |
| % | Overrides current value with space when 0, and newline when 1 |
| = | Overrides current value with a single character from user |
| ~ | Overrides current value with a single integer from user |
| : | Outputs Value in memory then, replaces it with 0 |
| + | Overrides current value with itself plus the number besides the + |
| - | Overrides current value with itself minus the number besides the - |
| * | Overrides current value with itself times the number besides the * |
| / | Overrides current value with itself divided by the number besides the / |
| ; | When Mole passes over, the “;” is given the Moles current value |