Dig 2
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- This is still a work in progress. It may be changed in the future.
NOT DONE
Ima just go along with whatever I want for Dig 2, and steal from Dig.
commands stolen from Dig
Command | What it does |
---|---|
^ | Points Mole up |
> | Points Mole right |
' | Points Mole down |
< | Points Mole left |
# | Rotates Mole to left when value beside it is 0, and right when 1. When it’s neither of those, keep straight. |
$ | Mole “digs” to the 3rd dimension, keeping its direction until it has moved the amount of tiles beside the $ |
@ | Halt |
Underground
Alpha-numericals and .,!? | When Mole passes over, memory is overwritten with value |
% | Overrides current value with space when 0, and newline when 1 |
= | Overrides current value with a single character from user |
~ | Overrides current value with a single integer from user |
: | Outputs Value in memory then, replaces it with 0 |
+ | Overrides current value with itself plus the number besides the + |
- | Overrides current value with itself minus the number besides the - |
* | Overrides current value with itself times the number besides the * |
/ | Overrides current value with itself divided by the number besides the / |
; | When Mole passes over, the “;” is given the Moles current value |