Delta

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Delta is an esolang made by TJC games that is meant to be a valid language.

I don't have a runtime yet because I don't know how to make one in Java and I don't know anything from the C branch.

I literally only have my thoughts.

Data structure

Data structure
Primitivity
Level 0 Any (Just any type) Type (A specific type)
Level 1 Bit (1 bit) Array (A list of values) Code (Some code in Delta)
Level 2 Byte (8 bits) Dict (2 tables and a lot of functions) 2DArray (A 2D array)
Level 3 DWord (2 bytes) QWord (4 bytes) OWord (8 bytes) XWord (16 bytes)
Level 4 Float (Decimal number) Int (Integer) ASCII (ASCII char) Uni (Unicode char) Colour (A colour)
Level 5 String (A table of Unicode characters) Point2 (2D point) Point3 (3D point) Image (A 2D array of colours) TriNum (<latex>(a+bi+c\epsilon)</latex>)
Level 6+ Triangle (3 points) Polygon (Lots of triangles) Polyhedron (Lots of Polygons)

Gimmick

The main gimmick of Delta is that no variable can begin with the letter D. This might be a weird restriction, but this is because, if you try to do so, it will affect the change in the variable. This updates on the call of Delta(). This also means that trying to get a variable beginning with d will get the change in the variable between the last two calls of Delta().

A QoL change I will also make is that, if a line contains one variable, the output of the line is assigned to that variable.