Boink
Jump to navigation
Jump to search
Boink is a language with 1 command by User:Hammy.
Memory
Memory is stored on a tape of addresses which can be 0 or 1.
The command
x:y is explained in this pseudocode.
if address x is 0: jump to line y move the pointer left if the current cell isn't the first cell otherwise: move the pointer right and flip the current bit
Special lines
0 is output. It will always be jumped to, no matter what x actually is. It adds the value of x to a bit stream. When the bit stream is 8 bits long, it gets converted to ASCII and outputted.
-1 is input. It will ask for input and store it in x.
-2 restarts the program.
-3 flips the bit.
Anything below terminates the program no matter what.
Jumping to the current line is a NOP.
Examples
Binary cat
Explained in ooooh!#Binary Cat
1:-1 1:0 1:-1 1:0 1:-1 1:0 1:-1 1:0 1:-1 1:0 1:-1 1:0 1:-1 1:0 1:-1 1:0 1:-4
Truth machine
One of the more advanced programs.
1:-1 1:14 1:0 1:0 1:-3 1:0 1:0 1:0 1:-3 1:0 1:-3 1:3 1:-4 1:0 1:0 1:-3 1:0 1:0 1:-3 1:0 1:0 1:0 1:0 1:-4