Talk:LLvlN-FLOAT

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Consider using the logarithm-plus-one `log1p` instead of the natural logarithm; there's usually an efficient builtin for it (see wikipedia:natural logarithm#High precision), and users will prefer that to the logarithm itself. Similarly, consider adding a two-argument arc-tangent wikipedia:atan2 as the extra angular information is invaluable for graphics work. Welcome to numerical methods! Corbin (talk) 20:51, 5 October 2025 (UTC)