Patterns
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Patterns is a programming language that makes patterns
A pattern
P1:a1 P is the letter made 1 is the name : is the separator a1 is generated after P is generated, note: if one of the letters in the generator part is a pattern, it will be replaced, so a1 will be aa1 will be aaa1...
The start pattern
S_:1 S is the letter made _ is the start pattern piece : is the separator 1 is a non existent pattern, so it will make the number 1
A pattern that generates nothing but the generator part
_1:example _ is the no letter maker piece 1 is the name : is the separator example is the text generated
The halt pattern
_A:. A is an instant halt pattern every time a . is generated by itself, the program halts
The input pattern
__:*+*0 _0:. the * when generated is replaced by an amount of characters chosen by the program user, you can use multiple * if the first * is replaced by 1 and the second * is replaced by 2, the output is 1+2., the . is used to halt the program
An example
__:1nnnnnnno _1o:. ~halts and replaced with . _1n:a1 output is aaaaaaa.
A transition
to transition from slashes to patterns, do this: replace the /a/b/ with _a:b replace the input as a to the program with __:a new thing that is different from slashes: use * to make dynamic input instead of static input, because the other way is hardcoded