laddermaker
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Ever wanted to climb a ladder?
With laddermaker you can achieve your dreams.
First we must create a step
+--+
which represents our very beginning.
Next we need structural support
+ +
which represents the resetting of your value.
Then comes a number (between 1-99)
+65+
which gives it a value.
After that, we give a nice grip to our step
++++
which stores our value to memory.
Why not reset our ladder's value?
+ +
Then we can add more value to our ladder.
+10+
Let's give our ladder a boost.
+[]+
Now our ladder has added our value to memory.
We need to reset our ladder's value once more.
+ +
And now we can add a firm base
+__+
to print our ASCII value stored in memory.
For good measure, let's reset our memory.
+<>+
Now you have a pretty little K.
+--+ + + +65+ ++++ + + +10+ +[]+ + + +__+ +<>+
Thanks ladder!
Page inspired by Newton.
See also
Interpreter
- Common Lisp implementation of the laddermaker programming language.