Hanabi

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Hanabi
Paradigm(s) imperative
Designed by User:Ellie
Appeared in 2018
Computational class Turing complete
Major implementations Ruby (dead link)
File extension(s) .hnb

Hanabi (pronounced /ˈha.na.bi/) is a stack-based esoteric language written by User:Ellie, named after the Japanese word for firework, 花火 (hanabi). Each operation is decided by the amount of whitespace on all four sides of the instruction character, .

Encoding instructions

The core of Hanabi is the method of encoding operations. To execute one instruction, the amount of whitespace on each side of the . is counted, and then is translated into an instruction, which is executed. For example:

  #
# .  #



  #

In this example, there is no whitespace above the ., 1 to the left, 2 to the right, and 3 below.

 ##
#..#

 #
  #

.s can use each other as non-whitespace characters.

If a . doesn't have a non-whitespace character in one of its directions, it is considered a syntax error.

 #
#.
 #

Execution order

The .s are executed left-to-right then top-to-bottom.

 # #
#. .#

#. .#
 # #

In this example, the top-left . is executed first, followed by the top-right, bottom-left, and the bottom-right.

Instructions

U D L R Instruction
0 n 0 0 push n
0 n 0 1 push ASCII codes for number n
0 0 0 2 input one byte
0 0 0 3 input one number
0 0 0 4 input one line
0 1 1 0 push stack length
0 0 1 0 swap top two
0 0 1 1 reverse entire stack
0 0 1 n≥2 reverse top n items
0 0 2 0 swap top two
0 0 2 1 rotate entire stack upwards
0 0 2 n≥2 rotate top n items upward
0 1 2 0 swap top two
0 1 2 1 rotate entire stack downwards
0 1 2 n≥2 rotate top n items downward
1 0 0 0 pop; print as ASCII
1 1 0 0 print entire stack as ASCII
1 c≥2 0 0 print top c items as ASCII
1 0 0 1 pop; print as number
1 1 0 1 print entire stack as numbers
1 c≥2 0 1 same as above; c times
1 0 0 2 print a newline
1 0 1 0 pop and throw away
1 0 1 c pop and throw away c items
1 0 2 0 clear stack
2 0 0 0 duplicate top item
2 0 c n duplicate top n items c times
2 1 0 0 ==
2 1 1 1 !=
2 1 1 0 <
2 1 2 0 <=
2 1 0 1 >
2 1 0 2 >=
2 2 0 0 addition
2 2 0 1 subtraction
2 2 1 0 multiplication
2 2 1 1 division
2 2 2 0 exponentiation
2 2 2 1 logarithm
2 2 n m etc
2 2 0 2 modulo
2 2 1 2 integer division
2 2 2 2 divmod
2 3 0 0 pop n; push 1 if n == 0 else 0 (not)
3 n 0 0 set label n
3 n 0 1 pop; go to label n if nonzero
3 n 1 0 pop; go to label n if zero
3 n 1 1 go to label n

Examples

Hello, world!

 ##  ##     # #  ##  ## #  ##
#..#   #           #   # #   #
        ##   #      #     #
   # .....# ... #.............##
    # ##        # ##  ####  ##   #
   #. #      #    #     ##
    ##.#   #. ##.#.# #     # #..#
             #..#    # ...#.## ##. #
          #             ##      #
   #.#  #  ##                 #   #
 #  #    #..##     #   #    #.#..#.#
  # # #   #         #          ##
      #       #      ###
#. #.#. #.# #.#    #....# # .#.#.#
    #    # #        #           #
                  #
 #    #      # #           ## #
                     #            #

                      #
                       #

Fibonacci numbers

 ## #
#..#
 #               #
  #   # #    ##    #
   #.#  . #
#.# #  #  . #. #  #.  #
 #   #.## . ##.# . #
      #   #      #

              #

Primality testing

 ##
#..###   # #
              #
      #   #    #    #
 #  ...# ... #..   # #      #
     #         #
   #        # # #        #
#.#.# #. ###.#  . ##..#  . #.##   #
 #  .    #         ###      #
   ##       #   #        ##  # #
   ##  # #.  #  . # # .#  . #.. #
#.# . #  . ##.#   #.#           # .#
 # .##.#        #         #  # . ##
   #  #  ##. #     #  #       #
           #                   #