FFS
FFS (programming language)
FFS (short for For Fuck’s Sake) is an esoteric programming language designed as a spiritual successor to Brainfuck. It was created to retain the extreme minimalism of Brainfuck while addressing many of its usability frustrations. FFS expands on the original with additional operators, syntactic sugar, explicit debugging tools, and defined semantics for previously ambiguous behavior.
Although it is a parody language, FFS has been described as both a joke and a practical demonstration of how minimalist programming models can be refined for usability without abandoning their esoteric roots.
History
FFS was conceived as a reaction to Brainfuck’s reputation for being intentionally painful to program in. Brainfuck, created in 1993 by Urban Müller, was designed with only eight commands and a Turing-complete model, but its lack of debugging tools, absence of comments, and undefined behavior in certain edge cases made it notoriously difficult for even enthusiasts.
The name For Fuck’s Sake references the frustration commonly experienced by Brainfuck programmers. Its design aimed to elicit humor while also providing an “improved” experience for those familiar with minimalistic esoteric languages.
Design
The stated goals of FFS are:
- Preserve the extreme minimalism and tape-based memory model of Brainfuck.
- Eliminate pain points by adding clearer semantics and optional debugging.
- Provide syntactic sugar to reduce verbosity.
- Retain the humor and parody spirit of esoteric languages.
The language is not intended for general-purpose use, but rather as a thought experiment, teaching tool, and cultural artifact in the tradition of esolangs.
Memory Model
FFS operates on a linear tape of memory cells, similar to Brainfuck:
- Default tape length: 30,000 cells.
- Each cell stores an unsigned 8-bit value (0–255).
- Arithmetic operations wrap around (e.g., 255+1 → 0).
- The tape pointer begins at the first cell.
Optional modes can be enabled by the interpreter:
- Elastic mode allows the tape to grow dynamically.
- Strict mode raises errors on pointer underflow or overflow, instead of clamping.
Instruction Set
FFS extends the eight Brainfuck commands with two additional ones:
- ? — Zero-if-EOF, replacing undefined input with 0.
- ! — Debug operator, which prints the current pointer location and surrounding cells.
The other commands (>, <, +, -, ., ,, [, ]) retain their original semantics. Together, the ten instructions form the core of the language.
Syntactic Sugar
Unlike Brainfuck, FFS includes shorthand features to make programs more readable:
- Repeat counts (e.g., +x10 increments the current cell ten times).
- Inline constants (e.g., =65 sets the cell to 65).
- Labeled loops (e.g., [@loop … ]@loop) for clarity when nesting.
- Comments, both line (# …) and block (/* … */).
These additions allow programs to be written in a more expressive style without altering the underlying execution model.
Debugging and Semantics
FFS explicitly defines behavior that was left ambiguous in Brainfuck:
- End-of-file (EOF) input is represented as 255, rather than undefined.
- The ? operator normalizes EOF to zero where needed.
- Debug output via ! provides live introspection of the tape and pointer.
These changes were introduced to make the language more practical for experimentation, debugging, and pedagogy.
Usage
FFS programs are executed using an interpreter, typically implemented in C++ to allow direct memory manipulation. The interpreter often includes runtime options such as:
- --cells to specify tape length.
- --elastic to enable dynamic tape growth.
- --strict to enforce strict pointer behavior.
- --trace to display step-by-step execution.
FFS remains an esoteric language, and its usage is primarily recreational. Programs tend to include traditional esolang demonstrations such as counters, string printers, and the “FizzBuzz” exercise.
The sourcecode for FFS is publicly on GitHub.