We are currently working on new rules for what content should and shouldn't be allowed on this website, and are looking for feedback! See Esolang:2026 topicality proposal to view and give feedback on the current draft.
doEverything();
Jump to navigation
Jump to search
doEverything(); is an esolang by Cortex that can do anything and everything, including everything. Its syntax is very similar to JavaScript.
Commands
| Command | What it does | Example |
|---|---|---|
| doEverything(); | Runs every possible program in any programming language (including this one) that does not contain a syntax error simultaneously. | doEverything(); |
| cure(diseaseName); | If diseaseName is the name of a disease, syndrome, plague, anything, step-by-step instructions on creating a cure will be printed | cure(cancer); |
| becomeSentient(); | He achieves sentience. | becomeSentient(); |
| run(x); | Runs any program (possible values of x: helloWorld (standard hello world program), superMarioBros, jsdE (doEverything(); compiler in JavaScript), | run(jsdE); |
| AI.converse(x); | Upon entering a message (x), he will reply with an appropriate response. Yields a divide by zero error if placed before a becomeSentient(); command. | AI.converse(hey what's up can i get uhhh THE MEANING OF LIFE); |
| b(x); | Prints x | b(5t4tgko7); |
| xt4tgkoy | Returns x+y | b(5t4tgko7); |
Hello, World!
b(Hello, World!);
or
run(helloWorld);
A+B Problem
Takes in a random number
becomeSentient(); AI.converse(give two random numbers and assign the variables E and F to them PLEASE); b(Et4tgkoF);