00:01:45 * boily munches 00:04:26 mirrors DONT swap left and right. they only swap forward and back 00:06:57 * boily doesn't trust oren's Arcane Optical Tricks. “mirrors swap left and right, I swear!” 00:07:44 oren: ok, but then why do people think that they swap left and right? 00:08:41 because humans are bilaterally symmetrical. 00:09:15 that does enter the picture 00:09:32 no wait, because they expect them to rotate 00:09:56 but mostly it's that if we encounter a human we tend to see things from their perspective. So the hand to the right becomes their left hand. 00:17:11 -!- hoosieree has quit (Ping timeout: 246 seconds). 00:21:08 -!- h0rsep0wer has quit (Read error: Connection reset by peer). 00:36:30 -!- oerjan has joined. 00:37:47 yay, i finally managed to restart my touchpad driver from a broken state without rebooting the whole computer! 00:38:15 (by the simple method of killing the process, no less) 00:39:03 my previous attempts foolishly tried to _run_ the program instead. 00:44:44 oerjan: I use pkill or taskmgr to solve any problem I have with any computer 00:44:52 Today I played video games from the 90's on a projector 00:44:53 It was fun 00:45:46 oren: well this was with taskmgr so it worked out all right 00:46:32 Two in fact 00:47:09 task manager exists on Xubuntu too... I just realized this 00:51:00 although unlike windows, the windowing system for ubuntu often fails when applications go haywire 00:52:23 you don't say. 00:52:42 boily: how about spgl of veh 00:52:46 it's very fun when your cursor just plain disappears. 00:52:52 (rolls the heel) vsak of kiku 00:52:57 spgl... I haven't played sp in a looooong time... 00:52:58 *wheel 00:53:08 kiku was kinda nerfed iirc hth. 00:53:43 do you mean the books change 00:53:45 that wasn't really a nerf 00:53:45 but right now I'm hitting cubes, placing cubes, walking on cubes, arranging cubes... 00:53:51 no, the corpse cap. 00:53:52 I mean kiku is still incredibly good 00:53:59 oh is that minecraft 00:54:02 before I just spammed that ability to no end! 00:54:02 or what 00:54:05 yup ^^ 00:54:21 see this channel used to be entirely about crawl, and then a while before that it was entirely about minecraft 00:54:29 so I'm getting some good nostalgia in her 00:54:30 *here 00:55:22 #esoteric is a good chännel. 00:55:31 * oerjan must have missed most of the crawl 00:55:35 it actually sucks, but yes 00:55:47 you forgot dwarf fortress, however. 00:55:51 oerjan: tbh it wasn't that long, compared to the minecraft. it was when I got into crawl 00:55:54 oh yeah that was fun too 00:56:27 boily: is minecraft still ruined by trying to be an rpg for no reason >_> 00:56:52 I play dwarfortress 00:57:57 Do you roleplay a miner 00:58:13 I play it extremely badly 00:58:24 elliott: no, not really. 00:58:39 * boily builds stuff. it is artistically unique. 00:58:55 do you use creative mode... that's a level of personal purity I could never attain 00:58:58 currently my dwarves are covered in blood and trying to drag bodies across a lake 01:02:19 If minecraft was based on cubic graphs, could you get miners on minors 01:02:53 elliott: no, survival. 01:03:04 * boily mapoles Jafet 01:03:41 my favourite is, like, survival in peaceful with no hunger tbh 01:03:59 also preferably without health, and where you can duplicate any item as much as you want, like back in the good old multiplayer days 01:04:06 -!- not^v has joined. 01:04:13 elliott, that was how I learnt to play 01:04:17 and also minecart boosters should work, *shakes fist* 01:04:38 POWERED RAILS MASTERRACE! 01:04:44 Man, those things were ridiculous 01:04:57 * boily mumbles against stupid boosters that didn't work half of the time. *grmbl* 01:05:11 let's not make literal nazi ideology jokes, imo 01:05:21 If a dwarf fortress military is based on pickaxe warfare, would its leader be Major Miner 01:05:45 elliott: sorry. can I still mapole Jafet? 01:05:51 it's a free country 01:06:02 * boily joyfully thwacks Jafet again 01:06:03 powered rails are so slow :( 01:06:05 unless they fixed them 01:06:28 they work quite nice. guaranteed 8 m/s when placed at each 32 blocks. 01:06:45 (optimal placement is 34, but 34 is not a nice round whole number.) 01:06:50 one block is a metre, right 01:06:56 Yes 01:06:57 a METAR 01:07:36 Speaking of METAR, it's warmer than it was this morning 01:07:50 @metar EGCC 01:07:50 EGCC 240050Z 28009KT 9999 FEW024 SCT038 04/02 Q1017 NOSIG 01:08:03 egcc... 01:08:21 It looks like it warmed up consistently from about 8am to 11pm today here 01:08:36 Who on earth's in Manchester 01:08:58 wait it wasn't egcc 01:09:00 it was egcs or something 01:09:06 what was the gcc fork called 01:09:19 egcs, yeah. 01:09:26 Taneb: I tried to quickly find some airport near York. 01:09:32 @metar CYUL 01:09:32 CYUL 240100Z 22015G21KT 15SM -SHSN FEW030 OVC070 M02/M06 A2987 RMK SC1AC7 SLP117 01:09:42 boily, Leeds-Bradford is the closest 01:09:56 I use weather.elec.york.ac.uk, because it's about a mile from my house 01:10:23 -!- not^v has quit (Ping timeout: 245 seconds). 01:11:14 @metar CYYZ 01:11:15 CYYZ 240100Z 23010G15KT 12SM SKC M04/M06 A2989 RMK SLP129 01:11:47 oren: are sidewalks in Toronto as bad as they are here? 01:11:55 -!- Phantom_Hoover has quit (Read error: Connection reset by peer). 01:12:13 * Taneb sleep 01:12:48 boily: they have to be replaced every decade about 01:14:25 bonne Tanuib! 01:15:16 oren: sounds about the same. 01:15:19 @metar EGCS 01:15:20 No result. 01:16:34 -!- aretecode has quit (Quit: Toodaloo). 01:19:10 no wait, because they expect them to rotate <-- http://xkcd.com/123/ 01:23:41 you know you're an xkcd addict when you don't even have to click the links... 01:26:27 boily pls ;_; 01:28:16 -!- skj3gg has quit (Quit: ZZZzzz…). 01:28:30 -!- skj3gg has joined. 01:28:48 CrazyM4n: yes? 01:30:46 boily: i'd say that depends, did you guess it from the oren quote or from the comic number twh 01:32:15 -!- Patashu has quit (Disconnected by services). 01:32:15 -!- Patashu_ has joined. 01:32:15 from the quote. 01:32:26 then you're only semi-addicted hth 01:33:04 I knew that one from the comic number, but it's the only one I know because it's 123 01:33:09 http://xkcd.com/386/ is the only one I recognize by number, I think. I link to that one a bit more frequently than I should. 01:33:24 And you kinda made me realize that I'm quite an xkcd addict too D: 01:33:25 -!- FreeFull has quit (Ping timeout: 252 seconds). 01:35:35 -!- Patashu_ has quit (Remote host closed the connection). 01:35:46 -!- hoosieree has joined. 01:35:55 -!- Patashu has joined. 01:38:28 -!- hoosieree has left. 01:42:50 -!- shikhin_ has joined. 01:45:52 -!- shikhin has quit (Ping timeout: 255 seconds). 01:55:23 -!- zzo38 has joined. 01:57:51 -!- skj3gg has quit (Quit: welp, see you later.). 02:00:36 I tried to use nc -e with a outgoing connection to execute Cygwin's cat -v and while it worked, then typing exit didn't close the window (although I could still close it with the control box). 02:01:14 -!- not^v has joined. 02:03:40 I see that "simonpj has suggested simply making _every_ type Typeable" and "someone suggested not requiring Typeable constraints 02:03:57 I suggest that Typeable constraints should be required, although every type should also automatically be made Typeable. 02:04:26 i think dropping Typeable constraints will harm parametricity 02:04:54 Yes, I do not want to drop Typeable constraints 02:05:23 especially since unlike Coercible and the old Eval(?) class for seq, you need actual runtime date. 02:05:26 *data. 02:05:37 But I want to drop deriving(Typeable) so that it automatically does that instead 02:05:59 So type erasure will die? 02:06:15 Sgeo: it would if you dropped the constraints too 02:06:29 What does type erasure mean? 02:06:51 zzo38: that you don't need to pass type information unless you actually need it 02:07:31 especially important for polymorphic values where there might not _be_ any type information attached to the value itself. 02:07:36 Yes you still don't need to pass type information if you don't have a Typeable constraint. 02:08:12 -!- boily has quit (Quit: AMIABLE CHICKEN). 02:08:17 So a class or function or whatever that requires Typeable should still be require to mention such thing 02:10:26 My suggestion is only to make it so that all Typeable instances of all types are automatically defined (so you don't need to write deriving(Typeable) in order to define it), although this fact is supposed to be unprovable within the type system therefore you can't use the Typeable instance in a polymorphic function if you don't explicitly request it. 02:18:09 -!- Tritonio has quit (Remote host closed the connection). 02:19:30 -!- Tritonio has joined. 02:20:56 -!- Tritonio_ has joined. 02:21:10 "CAREFUL: Don't use Vireio Perception with multplayer games with anti-cheat measures as the software could get recognized as a hack and either kick you or ban you. 02:21:11 " 02:21:19 I assume that Second Life does not have anti-cheat features 02:23:47 Isn't source-codes for Second Life available? If so then you can see if it has any anti-cheat features or not 02:24:48 -!- Tritonio has quit (Ping timeout: 276 seconds). 02:25:28 -!- FreeFull has joined. 02:25:48 -!- not^v has quit (Ping timeout: 245 seconds). 02:28:16 -!- Tritonio_ has changed nick to Tritonio. 02:34:28 zzo38: it might be like with reddit, where the anti-cheat features are the one part of the code which is not open sourced 02:35:53 Presumably the code would still have to link to it though? 02:55:48 perhaps. 02:56:50 there could be a general api for running extra services, though 02:56:54 So, if the relationship between my dad and my step-mother is so dysfunctional that my dad lies to my step-mother constantly (admittedly usually to protect me from her insanity) and expects me to play along with everything, and I end up not just being quiet like an asshole when she talks to me, is it reasonable that he would get mad at me? 02:58:01 -!- CrazyM4n has quit (Remote host closed the connection). 02:58:19 Does your step-mother have anti-cheat features 02:58:37 i think the word "reasonable" has already run away screaming long before you reached that point. try "probable" instead. 03:02:25 or you could try running away screaming, maybe you'll catch up with reason that way. 03:41:59 -!- not^v has joined. 03:42:22 -!- not^v has quit (Client Quit). 03:42:44 -!- not^v has joined. 03:57:03 -!- not^v has quit (Ping timeout: 245 seconds). 03:59:12 -!- Tritonio has quit (Remote host closed the connection). 04:07:48 -!- skj3gg has joined. 04:08:41 -!- not^v has joined. 04:13:20 -!- skj3gg has quit (Quit: ZZZzzz…). 04:14:01 I found a new virtual world 04:32:30 -!- nys has quit (Quit: quit). 04:33:52 -!- AndoDaan has joined. 04:51:38 -!- not^v has quit (Ping timeout: 245 seconds). 04:53:00 -!- not^v has joined. 05:00:48 -!- not^v has quit (Ping timeout: 245 seconds). 05:01:41 -!- not^v has joined. 05:05:34 Some idea of Magic: the Gathering cards to make up: [1] A card with protection from permanents. [2] A card with protection from legendary. [3] A card with an overload cost less than its normal mana cost. [4] Auras with evoke. [5] Noncreatures with dash. [6] Planeswalkers with additional card types. [7] Noncreatures with offering and/or champion. [8] Offering with noncreature subtypes. 05:07:26 zzo38: What would an interesting use of [3] be? 05:23:20 I am not completely sure! 05:23:59 SGeo: New virtual world sounds neat 05:24:14 Perhaps: Return target creature you control to your hand. 05:24:20 babylon.vrsites.com 05:24:21 But that's not particularly great. 05:24:21 oops 05:24:26 http://janusvr.com/ 05:25:09 It parses HTML-like pages accessible via HTTP for special tags defining the virtual room 05:25:30 So, anyone can host a 3d room, and I think also the 3d chat somehow, although apparently everyone currently uses one particular host for that 05:25:46 It also has hardcoded page to room transformations for a few sites like Reddit and Imgur 05:29:17 -!- not^v has quit (Quit: http://i.imgur.com/Akc6r.gif). 05:32:27 I like that, but don't like that it's apparently a closed thing. 05:33:04 Since I figure browsers should be run on open standards, and if it's making rooms out of web pages then it's certainly a browser. 05:33:21 Hmm, where does it say it's closed? 05:33:25 Anyway, I'm messing with Flatland Rover and being asked to reset the comptuer. 05:34:23 Isn't that ancient? 05:34:39 I think it was Flatland sharing the name with the book Flatland that got me into virtual worlds 05:34:51 Yes, yes it is. 05:35:09 https://www.reddit.com/r/janusVR/comments/28se0z/janus_vr_consolidated_suggestions_list/ 05:35:12 That's why it's being such a pain. 05:35:12 http://www.flatland.com/blog 05:35:25 One of the suggestions on there is to open source it. That suggestion comes from the creator 05:35:30 So it will probably be open sourced 05:36:21 Cool. 05:36:33 I don't even mind if it's closed source as a program. 05:36:53 Just that it follows an open set of protocols that other browsers can try to be compatible with. 05:37:18 Best explanation I've seen 05:37:18 https://www.reddit.com/r/janusVR/wiki/index 05:42:01 -!- adu has quit (Quit: adu). 05:42:31 -!- MDude has quit (Read error: Connection reset by peer). 05:50:17 -!- ProofTechnique has quit (Ping timeout: 245 seconds). 06:01:41 Is there IRC bot program in C? 06:21:55 -!- skj3gg has joined. 06:26:49 -!- ProofTechnique has joined. 06:32:15 apparently an underground cavern is a good place to dump a neverending flow of water 06:54:42 -!- skj3gg has quit (Quit: ZZZzzz…). 06:55:00 what, an ordinary cavern? 07:13:04 -!- adu has joined. 07:17:01 -!- FreeFull has quit (Ping timeout: 256 seconds). 07:42:24 -!- shikhin has joined. 07:45:54 -!- shikhin_ has quit (Ping timeout: 276 seconds). 08:08:31 -!- FreeFull has joined. 08:43:27 -!- hjulle has joined. 09:01:10 -!- adu has quit (Quit: adu). 09:21:19 zzo38: The venerable Eggdrop is written in C, if I recall correctly. 09:22:23 I used to run an Eggdrop, I think that was about 15 years ago. 09:23:55 (There is a Tcl scripting interface, so many of the available extra things it can do are written in that. But there's also a C module interface.) 09:56:50 my math books need 3 weeks of delivery 09:56:55 that sucks :( 09:58:11 -!- shikhin has quit (Ping timeout: 246 seconds). 09:58:52 I'm so math right now I want to calculate the acceleration of electrons in an electric field. 09:59:07 which isn't actually that interesting 09:59:08 -!- shikhin has joined. 10:03:29 (I figured I should learn more math so I ordered some books mathoverflow recommended) 10:05:57 my medicine books are already here 10:06:04 so I can study 50% medicine, 50% math 10:08:13 -!- SopaXorzTaker has joined. 10:08:59 -!- AndoDaan has quit (Ping timeout: 245 seconds). 11:08:10 -!- Lilax has joined. 11:08:56 I passed finals, Now to program things 11:09:18 * oerjan finally sees the ingressive yes youtube video everyone else must have been watching 11:10:01 ? 11:10:03 that's definitely not a thing i've heard of before 11:10:16 https://www.youtube.com/watch?v=URgdIAz4QNg 11:10:20 ah 11:11:06 the version i've heard before definitely is a "ja", just on inward breath 11:11:48 I guess it sounds different 11:27:46 -!- Tritonio has joined. 11:28:25 -!- oerjan has quit (Quit: Later). 11:49:10 -!- Phantom_Hoover has joined. 11:49:29 -!- Phantom_Hoover has quit (Changing host). 11:49:29 -!- Phantom_Hoover has joined. 11:56:01 -!- aloril has quit (Remote host closed the connection). 11:56:05 -!- Patashu has quit (Ping timeout: 244 seconds). 11:56:21 -!- aloril has joined. 12:02:44 https://www.youtube.com/watch?v=URgdIAz4QNg <-- you never heard of this before? 12:03:39 It is basically a "jo" while inhaling instead of exhaling. 12:04:48 Gasp 12:04:48 Its vorpal 12:05:08 Lilax, who do I have the pleasure of speaking to? 12:05:13 Or whom rather 12:05:29 I do not recognize that nick name 12:05:52 (But you apparently recognize me?) 12:08:42 Nah 12:08:46 Just the name 12:10:13 -!- SopaXorzTaker has quit (Read error: Connection reset by peer). 12:12:17 Oh man so many net splits today 12:12:33 Net splits sound painful 12:13:20 if your net split all the fish would fall out of it. 12:25:40 oh I get it 12:32:46 -!- FR34K has joined. 12:32:56 Hi 12:33:09 Hallo 12:33:59 So what's this channels bout 12:34:18 `relcome FR34K 12:34:19 ​FR34K: Welcome to the international hub for esoteric programming language design and deployment! For more information, check out our wiki: . (For the other kind of esoterica, try #esoteric on irc.dal.net.) 12:34:25 rainbows, mainly 12:34:26 Esoteric stuff.... Like mystery schools of the past 12:34:46 brainfuck and stuff 12:34:59 imho it's mainly about computer science 12:35:15 and haskell 12:35:19 Hmmmmm.... Ok 12:36:20 I cart rainbows so I'm in 12:36:38 Fart 12:38:53 Well have good one ya all 12:38:56 -!- FR34K has left ("AndroIRC"). 12:39:09 wat 12:39:30 carting rainbows from city to city 12:40:01 Yup 12:40:07 a noble quest 12:52:36 https://github.com/r0nk/corvus brainfuck genetic programming 12:53:27 i thought of something like that, too 12:53:39 maybe other kinds of genetc 12:53:41 Gasp 12:53:49 that looks amazing 13:25:41 it's a shame nobody has ever managed to do an evolver for BF Joust that actually made useful warriors 13:25:46 I'd really like to see that 13:25:59 um, unless Lymia ended up with something that worked 13:26:23 It worked on a less mature hill 13:26:25 But not Esojoust 13:27:09 * elliott nods 13:30:30 I probably need a larger testing hill, and more evolvable programs 13:40:20 !hill 13:40:39 !zhelp 13:40:41 !zhill 13:40:42 umm. 13:40:43 !zhelp 13:40:44 !zhill 13:40:46 !bfjoust hi < 13:40:49 ded 13:40:53 * elliott just digs up the URL 13:40:56 it's !zjoust I think 13:40:56 ​Score for Lymia_hi: 0.0 13:41:02 the egobot hill is dead 13:41:09 http://zem.fi/bfjoust/ here 13:41:14 !zjoust hi < 13:41:15 Lymia.hi: points -46.00, score 0.00, rank 47/47 13:41:19 Oh 13:41:21 the zem.fi one might still have broken scoring though... or maybe not. 13:41:21 It has its own command 13:41:26 but it's the one people have been using. 13:41:37 it has that fancy matrixy scoring system 13:41:44 http://zem.fi/bfjoust/internals/ 13:42:34 I should 13:42:42 -!- shikhin_ has joined. 13:42:45 Get the program to generate a program to beat all programs ona hill up 13:42:47 on a hill up* 13:42:52 I know how it would work 13:42:53 Just... 13:42:59 I need to implement bfjoust to make it happen 13:43:01 you do? I thought we proved that's impossible 13:43:13 You did, for carefully constructed hills 13:43:20 This is not a carefully constructed hill 13:43:30 oh, okay, so it's just an as-good-as-possible thing rather than theoretically perfect 13:43:33 * elliott nods 13:45:39 -!- shikhin has quit (Ping timeout: 245 seconds). 13:45:58 -!- shikhin_ has changed nick to shikhin. 13:46:15 what's your basic strategy? :o 13:46:43 Simulate every bot on the hill at once 13:46:54 On all possible tape lengths and polarities 13:47:26 So, (Tape Position, [(Enemy Bot State, Tape State)]) 13:47:51 Then, do some brute force/hirsutics to construct branches at the right places to distinguish as many of the bots as possible. 13:47:57 From there, it's brute force a solution. 13:48:54 * elliott nods 13:49:17 hirsutics: heuristics for detecting hirsutism 13:49:23 opps 13:49:28 Lymia: do you just run them as if there's no enemy bot? 13:49:33 -!- SopaXorzTaker has joined. 13:49:39 What do you mean? 13:49:52 like, usually you'd simulate two bots at once on a tape 13:50:01 do you just do the simulation by pretending the other program is empty? 13:50:04 or am I not understanding at all 13:50:13 Well. 13:50:32 It builds the program for the output "hill beater" bot as it goes-- there is no program for that yet. 13:50:54 It has an array of tape states and enemy bot states-- splitting every bot into a seperate one for every tape length and polarity. 13:51:10 * elliott nods, okay, I see 13:51:12 Then, it selects a move, and applies that move to all of those tape states, and lets the enemy bot run. 13:51:35 Branches, ofc, would be generating an [a]b then recursing 13:51:39 this sounds like you are going to need a lot of RAM :P 13:51:41 Which would be used to distinguish bots. 13:51:50 Probably\ 13:51:50 I guess it's not too bad 13:52:43 if you need a machine to run it on and don't have a decent one I have an i7 with 16 gigabytes that spends most of its cycles doing whatever chrome thinks it should hog all the CPU by doing :p 13:52:55 I doubt it'd be that expensive 13:53:22 clearly you should run it on a GPU. or an FPGA. GPUs and FPGAs are the solution to literally everything. *especially* inherently serial, memory-hard problems. 13:53:59 ;.; 13:54:09 ~ 13:54:17 -!- S1 has joined. 13:54:34 inherently cereal problems. 13:54:47 yeah okay I'm useless right now 13:54:49 I don't want to abuse my poor CPU 13:54:57 GPU* 13:55:15 it would be cool if you could somehow do this kinda simulation without keeping a copy of every single tape 13:55:27 I don't think so 13:55:29 like some way to "collapse" it down into something that only captures the variations, somehow 13:55:30 It's not a big deal, anyway 13:55:39 but it sounds hard. 13:55:43 1000 programs? 13:55:44 Let's see 13:55:49 but what if you want to run it on a hill with ten trillion programs 13:56:00 you need VC money to buy a supercomputer to do this >_> 13:56:11 About 1 MB for tape 13:56:29 1000 programs is 13:56:46 The hill, and ~900 programs not on the hill so it can detect when it's fighting something it doesn't know and switch to a generalist program 13:57:36 egobot died? 13:57:47 Why is it still in here? 13:59:00 the bfjoust hill on it was just broken for a while, I think 13:59:07 mmm when a znc ddos's you by accident 13:59:12 maybe it's working again now but everyone already moved to zemhill_ because it's nicer (modulo possible scoring brokenness that might have gone away by now?) 13:59:41 Or the egobots prefix is invalid and it actually works but doesn't respond 13:59:47 Albiet unlikely 13:59:51 !bfjoust q < 13:59:54 ​Score for elliott_q: 0.0 13:59:56 it responds, at least 14:00:11 I guessed 14:00:18 But not as fast as it was 14:02:35 elliott, possible broken scoring 14:02:36 ? 14:02:43 Only when something gets 100% wins, right? 14:02:55 Lymia: there was some very weird problem with the scoring that involved a bug in one of the libraries fizzie was using or something 14:03:00 and now he's updated it so maybe it'll be gone? 14:03:03 I forget what it was, honestly 14:03:10 but if you notice the scoring doing something really weird it might be that. 14:04:28 qa 14:04:28 clearly you should run it on a GPU. or an FPGA. GPUs and FPGAs are the solution to literally everything. *especially* inherently serial, memory-hard problems. 14:04:31 The really memory hard thing 14:04:38 Is that everything has to be immutable 14:04:44 So I can backtrace and lookahead 14:04:51 * elliott nods 14:05:02 you could do it in haskell and construct an infinite tree of possible actions or whatever 14:05:05 that would be cool 14:05:37 I'd be using heavy hirsutics at all points 14:05:38 So. 14:05:42 -!- nys has joined. 14:05:47 (and I need a name) 14:05:56 Lymia, Horace 14:05:58 (Lymia~omniscience? :D) 14:06:17 Lymia.hirsutics <.< 14:06:29 .... :( 14:06:40 I'm sorryyyy 14:06:45 ;-; 14:06:56 aw. 14:08:30 How about we not talk about my spelling. :o 14:08:56 Hrm, so. 14:09:13 If I intentinoally lose one match 14:09:19 I can avoid making Markov scoring do 100:0, right? 14:09:28 And stop the rest of the hill from getting stomped by randoms 14:10:05 I don't think 100% is a problem with the Markov scoring? 14:10:08 I forget. 14:10:15 I think it smooths out all the weirdness 14:10:27 intentional_loss (.)*58442- 14:10:32 Er 14:10:36 intentional_loss (.)*58442(<)*10- 14:10:44 No, what, no 14:10:46 intentional_loss (.)*58442(>)*10- 14:10:47 There 14:10:50 My brain stopped breaking 14:11:02 shouldn't that be *9? 14:11:11 Nah 14:11:18 (wouldn't the simplest intentional loss just be No, no 14:11:30 It's an intentional loss for the "beat hill" program 14:11:39 Which would be set to die to that program exactly on one tape length and polarity 14:11:52 oh, I see. 14:12:02 to be honest I wouldn't bother, getting 100% would be fun 14:12:11 plus how would you keep intentional_loss on the hill? 14:12:18 It wouldn't stay :D 14:12:28 Hrm 14:12:32 I wonder what the scores would look like 14:12:41 If I try to lose to my own nyuroki if possible 14:12:46 But beat everyone else up 14:13:05 that's just mean. 14:13:22 -!- boily has joined. 14:24:51 -!- Tritonio_ has joined. 14:25:10 -!- Tritonio_ has quit (Client Quit). 14:29:28 -!- arjanb has joined. 14:48:35 @oeis 2,5,37,137438953481 14:48:36 Bertrand primes III: a(n+1) is the smallest prime > 2^a(n).[2,5,37,137438953... 14:50:04 wat 14:50:19 i should define some obscure prime sequence myself 14:51:30 You could try calculating the next term of this sequence instead 14:51:33 2^37+9, hmm 14:51:46 Jafet: it doesn't exist ;-) 14:51:49 "Although the exact value of the next term is not known, it has 41373247571 digits." 14:51:57 (prove me wrong!) 14:52:12 Some would postulate that it does 14:52:16 (I know, I'm being silly.) 14:53:45 (This sequence shows that there is a real c>1 such that floor(2^c), floor(2^2^c), floor(2^2^2^c)... are all prime.) 14:54:38 that's really cool 14:55:19 that's making me think of a programming language where a program is a real and some predefined function is iterated successively on that real and that's the output, or something 14:55:30 -!- h0rsep0wer has joined. 14:55:33 and if it reaches 0 it terminates, or something 14:55:58 Real-valued computers 14:56:13 https://esolangs.org/wiki/Bitwise_Cyclic_Tag#Arithmetic_interpretation_of_BCT 14:56:29 Though oddly enough if you only allow basic arithmetic operations on reals your language isn't even TC 14:56:34 Jafet: like blum-shub-smale? are programs reals in that? 14:56:38 I thought it was more that they operated on reals 14:56:40 ok, the first digit of 2^137438953481 is 2, so Bertrand's postulate is enough to determine the number of digits. 14:56:48 Jafet: the idea would be that the predefined function is baked into the language 14:56:54 and the program is just a real 14:59:15 Well, any function that generates a known fractal 15:00:14 hmm, would that make it TC? 15:00:32 Depends on the fractal 15:00:33 Jafet: i'm a fractal 15:00:36 :) 15:00:40 2^137438953481 = 28024843513561521356110345211558172132560257908867...67016571720973332183893354652688057470310890340352 15:00:42 Are you turing complete 15:00:56 I wonder if there's a good way to get some middle digits... 15:01:13 They're all zero! 15:01:28 Jafet: that's unlikely. 15:01:37 Well, not in decimal. 15:01:45 oh. 15:01:51 Right. I meant decimal digits. 15:02:10 bases 2,4,8,16,etc are somewhat boring. 15:03:18 Hmm, what if you predefine a continuous function 15:04:02 (the brutal way would work, storing the whole result in binary would take less than 20 gigabytes.) 15:04:04 (continuous is not the right word) 15:04:50 (and, of course, be nicely compressible) 15:05:00 Jafet: do you have any reading material on iterating a fractal like that letting you encode turing machines? 15:06:23 Reading? Sounds hard 15:10:15 "[...] show that for every Turing machine there exists a fractal set which can be viewed, in a certain sense, as geometrically encoding the complement of the language accepted by the machine" 15:10:58 so you pick a fractal that can be viewed as a UTM, okay. 15:11:07 I wonder what doing the computation would actually look like though... 15:11:26 They use IFS, so each operation is an affine transform 15:12:17 does the computation turn into the fractal, or can you make a fractal which can do multiple computations depending on where you look? like, do you get "input"? 15:12:18 how do you read off a result from an IFS? 15:12:22 It looks like they look at the entire fractal though, so it's nondeterministic in some sense 15:12:40 (or the sets of points produced) 15:12:52 -!- AndoDaan has joined. 15:13:18 right. for this I guess you'd want a fractal where you encode the input in the coordinate pair 15:13:20 http://www.complex-systems.com/pdf/07-6-2.pdf courtesy of the googlebot 15:13:42 of course it's in wolfram's journal 15:13:50 int-e: what the hell does your kimariji solution work? 15:13:56 s/work/do/ 15:14:26 myname: it's simple: it does not build a trie. 15:14:28 anyway, you can make a very boring but obvious TC language with the reals this way 15:14:29 Prove once again that haskell golfing basically reduces to abusing list comprehensions 15:14:34 (scnr) 15:14:54 treat the real as an infinite string of binary digits, interpret it as infinite program text in $your_favourite_language, run it on the input given 15:15:19 well. then the function isn't actually total 15:15:34 f = do one step in $lang and return the state encoded into another real, I guess 15:15:37 wat 15:15:41 but of course you'd really want to pick a nicer f than that >_> 15:16:34 myname: [v|u:v<-x,u==y] collects the tails of those line (suffixes) that match the current line (prefix). This is just what you'd do when building a trie, but here the code is fused with the trie lookup. 15:17:11 You don't even need most of the reals for that. Just let f be the steps in a fractran utm 15:17:31 myname: and the [_] matches once the suffix is uniqe. 15:18:37 Jafet: yeah. 15:18:41 -!- S1 has quit (Quit: S1). 15:18:41 that's why it's a boring solution 15:18:50 ideally f would be continuous or something else like that. 15:20:01 You could use a vector field that pushes a point around in R^n 15:23:02 myname: maybe you should just walk through the code on a small input like f ["abc","d","abd"]. Note that the code will fail if any two lines are identical. 15:28:51 -!- skj3gg has joined. 15:29:44 -!- h0rsep0wer has quit (Ping timeout: 272 seconds). 15:29:57 myname: http://lpaste.net/1836539165504700416 15:30:56 oh, some of those "abc" are really "abcd"; I should not change the input in the middle of writing up the evaluations. 15:31:32 myname: so try this instead, http://lpaste.net/3786567722205184000 15:31:40 -!- h0rsep0wer has joined. 15:32:27 neat 15:33:53 I assume line 15 should be 'd' instead of a :p 15:34:03 -!- TieSoul_ has joined. 15:34:04 right 15:34:52 but you can see that the first argument to ? are the suffixes of the lines that match the already consumed prefix. 15:36:07 -!- TieSoul has quit (Ping timeout: 245 seconds). 15:37:11 -!- skj3gg has quit (Quit: ZZZzzz…). 15:38:39 Hmm could you naturally extend a generalised collatz function to the complex plane 15:38:57 That would give a fractal with provably undecidable properties 15:39:41 -!- h0rsep0wer has quit (Ping timeout: 252 seconds). 15:40:54 ahh now this is relaxing :) 15:41:00 -!- skj3gg has joined. 15:43:32 -!- TieSoul_ has changed nick to TieSoul. 15:45:46 -!- skj3gg has quit (Client Quit). 15:52:52 -!- skj3gg has joined. 15:54:02 -!- h0rsep0wer has joined. 15:55:26 -!- skj3gg has quit (Client Quit). 16:05:22 -!- Lilax has quit (Quit: Connection closed for inactivity). 16:08:37 -!- hjulle has quit (Ping timeout: 245 seconds). 16:18:12 -!- AndoDaan has quit (Quit: bbl). 16:23:28 -!- h0rsep0wer has quit (Read error: Connection reset by peer). 16:28:45 -!- oerjan has joined. 16:34:03 -!- h0rsep0wer has joined. 17:01:30 -!- S1 has joined. 17:03:17 -!- FreeFull has quit (Quit: Will be back). 17:06:40 I spent $30 and it's missing a part 17:06:43 * Sgeo is very pissed off 17:09:42 Is it reasonable for you to be pissed off 17:11:16 Sgeo, spent $30 on... what 17:11:52 Google Cardboard 17:12:00 It's missing a washer 17:14:14 You spent $30 on cardboard? 17:14:31 you're stumped at the lack of a cardboard washer? 17:15:29 i don't recommend washing cardboard hth 17:16:54 It includes lenses a magnet and NFC thingy 17:26:04 -!- h0rsep0wer has quit (Read error: Connection reset by peer). 17:30:03 I was thinking of trying out the Cardboard, but I don't have anything to put in it. 17:32:28 . o O ( oh you people with stereoscopic 3D vision ) 17:33:06 Sgeo: Whose Cardboard did you buy? AIUI, we don't actually sell anything physical related to it. 17:33:25 I AM CARDBOARD 17:33:57 I totally misinterpreted that at first. 17:34:09 Sgeo, calm down! 17:34:23 No, no, it's the name. 17:34:26 let's play umbrella - rain - cardboard 17:34:40 -!- h0rsep0wer has joined. 17:34:48 int-e: Cardboard beats umbrella? 17:34:52 -!- copumpkin has joined. 17:34:53 (I guess the cardboard wins over the umbrella in the same way that paper wins over stone) 17:37:21 3D is one dimension too much for me. this kind of thing gives me headaches. 17:37:57 -!- nys has quit (Quit: quit). 17:38:10 boy, RL must be hard for you 17:38:33 -!- GeekDude has joined. 17:38:53 artificial 3D, like on nintendo's 3DS. 17:39:17 what about 3D cinimas? 17:40:35 I have to be seated near the middle of the center row. otherwise I can't focus. and even then I can't perceive the added 3dness, unless it's that scene where objects float incredibly near you. 17:41:28 ok 17:44:25 -!- boily has quit (Quit: SOCIALIST CHICKEN). 17:52:46 -!- oerjan has quit (Quit: Niteoid). 17:55:41 -!- bb010g has joined. 17:57:59 We just went to a "4D experience". 17:58:03 It was: pretty lame. 17:58:12 https://www.londoneye.com/AboutUs/4D-Experience/ 17:58:27 "-- our new 4D Experience is a groundbreaking 3D film with spectacular in-theatre effects including wind, bubbles and mist to add a breathtaking fourth dimension --" 17:58:49 Coca-Cola London Eye ... I'm tempted to stop reading. 17:58:53 (An amusement park back in Finland has been using the "4D" term for quite a while, and I'm sure it's common elsewhere.) 17:59:04 int-e: That's why it's lit up red now, or so I've understood. 17:59:30 I'm afraid to ask what they do for Christmas 18:01:11 I wasn't here to see that. 18:22:11 fizzie, it's pretty common term 18:22:40 Maybe I should buy a similar plastic thingy 18:22:44 -!- h0rsep0wer has quit (Ping timeout: 245 seconds). 18:22:53 Which will presumably be non-defective 18:22:54 int-e, it was originally the British Airways London Eye 18:23:06 Or maybe hardware store has washer? I still don't know how to assemble, and it's a bit annoying 18:23:12 Then Merlin Entertainments, then EDF Energy 18:24:43 -!- h0rsep0wer has joined. 18:29:37 -!- nys has joined. 18:31:41 -!- S1 has quit (Quit: S1). 18:40:42 -!- SopaXorzTaker has quit (Remote host closed the connection). 18:43:52 -!- h0rsep0wer has quit (Ping timeout: 240 seconds). 18:49:26 -!- h0rsep0wer has joined. 19:04:29 -!- nortti has changed nick to lawspeaker. 19:05:22 -!- CrazyM4n has joined. 19:05:36 The wheel in Helsinki is the Finnair Skywheel. 19:05:40 But it's a lot smaller. 19:05:59 Today's spam subject line: "As the complete system is written in optimized assembly language, the GUI is fast compared to modern systems." 19:06:20 sounds good 19:06:27 The contents were unrelated, sadly. 19:06:37 "The revenue was to come from duties imposed on the cotton trade, as well as any other goods coming through the port. Justin and Treasure train them to fight the crystal hunters. Krishna District to Repalle." 19:07:05 fungot: I think you're the right person? to answer this. 19:07:06 int-e: let's go, why doncha!? 19:07:14 ^style 19:07:14 Available: agora alice c64 ct darwin discworld enron europarl ff7* fisher fungot homestuck ic irc iwcs jargon lovecraft nethack oots pa qwantz sms speeches ss wp youtube 19:07:24 I knew that from "doncha". 19:07:25 ^style oots 19:07:26 Selected style: oots (Order Of The Stick) 19:07:32 fungot: try again? 19:07:32 int-e: the bad news, roy, is now, and he was in the army, too. and, as it is with my people, i would work as well without the rope, i am. 19:07:58 fungot's people are known for working as well without the rope. 19:07:58 fizzie: you, uh, any reason... she's really angry. i don't. so if we trade, i get two things i would be as another sword arm this deadly but well-hidden booby trap, goblin friend and me totally gay? 19:08:06 fungot: can you send spam? 19:08:06 int-e: come to think, ears! 19:10:17 fungot is irritating when it almost makes sense 19:10:17 int-e: for that, my family would like my mode of transit returned, do i not, lieutenant, do i not, lieutenant, do i not, lieutenant, do i not, lieutenant, do i not, lieutenant, do i not, lieutenant, do i not, lieutenant, do i not, lieutenant, do i not, lieutenant, do i not, lieutenant, do i not, lieutenant, do i not, lieutenant, do i not, lieutenant, do i not, lieutenant, do i not, lieutenant, do i not, lieutenant, do i not, li 19:10:25 nice loop. 19:12:10 -!- loudspeaker has changed nick to mroman. 19:14:56 so does fungot use Markov chains or what? 19:14:56 TieSoul: wow, that is such a stupid magic item that can allow my power to fail me again. if arcane magic cannot break you, i've been trying. bozzok can't be far behind. 19:15:51 because Markov chains would be near impossible to do in Funge :P 19:16:38 nearly 19:18:12 -!- lawspeaker has changed nick to nortti. 19:19:42 it uses ngram models 19:19:53 that means Markov chains I think? 19:20:03 either way that's really impressive 19:21:01 fungot uses ngrams built from log data to generate babble; pretty close to a traditional markov chain thing. [...] 19:21:01 int-e: was that supposed to get that " video games, but ruling the world that worship them: 19:21:37 cool 19:23:28 so I've been thinking, Funge was made to be hard to compile but relatively easy to interpret. Would it be possible to create a language that is hard to interpret but easy to compile? 19:23:29 (I guess the quote predates fungot learning to babble in style.) 19:23:29 int-e: my was a first edition. with your magic! save us that you couldn't leave well enough alone and kill you, so that the dwarf, " stabby" 19:23:58 I would think not 19:24:25 TieSoul: arguably ... http://esolangs.org/wiki/German ... for a fixed target architecture. 19:24:47 "my was a first edition." how is fungot always so on-topic? 19:24:48 TieSoul: down too, only two more levels. dorukan wanted the bottom, that's coming aboard a ship made of hobgoblin corpses across that particular joke has any advice you could give you the power, as duly noted. i've been up on the mountain 19:26:05 that's not really a programming language though... 19:26:10 you could make any binary file with it 19:26:11 TieSoul: it's a miracle. as far as I recall, fizzie said that fungot does not take context into account. so it's all your mind making connections. just like horoscopes. 19:26:11 int-e: your ass is bigger than the barn! v, i just need to keep, and it was wrong and also dangerous and we'll still have that safe room is right through here and now that your elven friend is comfortably trancing across that particular joke has to be some way to amuse yourself. 19:26:33 fungot: I resent that. 19:26:34 int-e: to the room of a dwarven assassin who happens. the time, and there, that ought to be good. 19:27:17 wonder what size ngrams fungot uses? 19:27:17 TieSoul: i am the leader and strategic plan in the morning" to you, and the success of the way that i, myself, can hear? look at the shiny light some more? 19:27:49 I have a Markov bot that uses trigrams, but fungot seems vaguely more coherent than it. 19:27:49 TieSoul: down too, only two more levels and are that much closer and ambush, did we? 19:29:28 might be just because my bot uses the logs from a not-so-coherent IRC channel to construct its trigrams though. 19:29:31 :P 19:30:03 ^style youtube 19:30:04 Selected style: youtube (Some YouTube comments) 19:30:09 fungot: be coherent 19:30:09 int-e: yeah every 1 fuckin changes either for the second greatest one?). since the aircraft has an amazingly high voice? 19:30:36 (this is the second-worst style, in my opinion) 19:30:43 what's the worst? 19:30:46 sms 19:30:54 -!- nortti has changed nick to lawspeaker. 19:31:09 ^style sms 19:31:09 Selected style: sms (National University of Singapore SMS corpus, 2011-08-20) 19:31:13 fungot: be brief 19:31:14 int-e: thanx for ur support. i see. now confirm got next time :-d btw this world. a city built up in dis world only thing i forgot ......ya the blazer for u hold it like ceo's do ok ..i am also holding me inyour arms. i can't give you everything you want. remember all the furniture is yours also... sighz 19:31:26 ^style youtube 19:31:26 Selected style: youtube (Some YouTube comments) 19:31:35 ^style 19:31:36 Available: agora alice c64 ct darwin discworld enron europarl ff7 fisher fungot homestuck ic irc iwcs jargon lovecraft nethack oots pa qwantz sms speeches ss wp youtube* 19:31:41 -!- lawspeaker has changed nick to nortti. 19:31:43 ^style fungot 19:31:43 Selected style: fungot (What I've said myself) 19:31:46 fungot 19:31:46 TieSoul: or is it just me, or i: yet, you rogue! 19:32:16 fungot: what's the difference? 19:32:17 TieSoul: is. absorb it on my door, which was just perceptibly fnord and this yields nothing itself; it keeps being removed, the queen is a vain. yes, it's all right, it's been awhile prometheus! 19:32:47 ^style irc 19:32:47 Selected style: irc (IRC logs of freenode/#esoteric, freenode/#scheme and ircnet/#douglasadams) 19:33:05 interesting combination 19:33:07 fungot, say something. 19:33:08 TieSoul: i don't see how that hurts in writing a while-loop, you'd have to 19:33:26 fungot: how what hurts? I'd have to what? 19:33:26 TieSoul: there is a python implementation. you can't do 19:33:26 fungot: spare us the cliffhangers 19:33:27 int-e: if it doesn't you need to reformulate what conditions you are trying to fnord you replace the in the second 19:33:47 now it's just trolling. 19:34:05 "what conditions are you trying to fnord" :D 19:34:23 fungot: what is your opinion of parametric polymorphism 19:34:24 J_Arcane: still havn't solved twenty :p the tortoise/ achilles might annoy you, i've seen 19:35:05 TieSoul: well, trolling is appropriate for the style. 19:35:11 fungot: what do you think about ray tracing? 19:35:12 TieSoul: will someone who can " barely walk" can ' go out' with the dt nature of scheme which is probably much cleaner than c++. hah! 19:35:51 okay, so you think it's better to write one in scheme than in C++? 19:36:11 I wonder if there's any good image libraries for Scheme. 19:36:16 I guess fungot learned that on #scheme 19:36:17 int-e: and c++ is a continuum between the two than i think 19:36:35 whereas that sounds more like #esoteric 19:37:29 C++ is a continuum of languages, from C to some sort of crazy OO template thing and everything in between 19:44:43 -!- shikhin_ has joined. 19:44:53 https://msdn.microsoft.com/en-us/magazine/jj553512.aspx 19:45:40 -!- shikhin has quit (Disconnected by services). 19:45:45 -!- shikhin_ has changed nick to shikhin. 19:48:27 TieSoul: It's variable-length. https://github.com/vsiivola/variKN 19:48:56 I think YouTube is censoring my recommendations. 19:49:24 -!- shikhin_ has joined. 19:52:19 -!- shikhin has quit (Ping timeout: 245 seconds). 19:52:23 -!- shikhin__ has joined. 19:52:26 -!- boily has joined. 19:53:13 -!- shikhin__ has changed nick to shikhin. 19:54:06 I could figure out some statistics about the model but that would probably involve getting out of bed and finding something with a keyboard. 19:54:06 -!- shikhin has quit (Read error: Connection reset by peer). 19:54:31 -!- shikhin_ has quit (Ping timeout: 244 seconds). 19:56:11 -!- shikhin has joined. 19:59:09 -!- shikhin_ has joined. 20:02:42 -!- shikhin has quit (Ping timeout: 272 seconds). 20:03:15 -!- augur has quit (Quit: Leaving...). 20:04:08 -!- shikhin has joined. 20:06:54 -!- shikhin_ has quit (Ping timeout: 276 seconds). 20:08:47 -!- shikhin_ has joined. 20:08:52 -!- shikhin_ has quit (Changing host). 20:08:52 -!- shikhin_ has joined. 20:09:40 -!- augur has joined. 20:09:55 -!- shikhin has quit (Ping timeout: 252 seconds). 20:10:06 -!- TieSoul has left ("http://quassel-irc.org - Chat comfortably. Anywhere."). 20:13:49 -!- shikhin has joined. 20:13:50 -!- shikhin_ has quit (Ping timeout: 246 seconds). 20:13:53 -!- shikhin has quit (Changing host). 20:13:53 -!- shikhin has joined. 20:16:01 -!- AndoDaan has joined. 20:17:55 -!- TieSoul has joined. 20:19:32 -!- skj3gg has joined. 20:27:15 How can I touch 3d if my hand is 2d?? 20:27:35 generally your hand is in fact three-dimensional 20:28:12 (Tried an augmented reality thing which uses camera... of course, there's only one camera. So I could not move my hand to 'touch' the virtual objects. Looked like hand was always further away then the objects 20:29:47 Also my Google Cardboard was distressingly close to some HDs earlier :( I hope nothing was wiped out. I heard HD cases are actually protective or something, or is that my imagination? 20:34:46 I don't think it's actually quite that easy to wipe disks with (non-serious) magnets. 20:34:59 Or even moderately serious ones. 20:36:14 -!- CrazyM4n has quit (Remote host closed the connection). 20:36:25 What if you hit the HD very hard with a magnet 20:36:32 The fixed magnet in the voice coil actuator is a neodymium magnet... 20:37:04 Also is it bad I call my laptop's big memory thing its hard drive when it's an SSD? 20:37:39 Taneb: Well, it's not *soft*. 20:39:07 -!- skj3gg has quit (Quit: ZZZzzz…). 20:40:56 Calling it a "HDD" might be more questionable since there might be less of a disk. 20:50:19 -!- Phantom_Hoover has quit (Read error: Connection reset by peer). 20:53:07 -!- Phantom_Hoover has joined. 20:54:08 -!- TieSoul_ has joined. 20:56:07 -!- TieSoul has quit (Ping timeout: 245 seconds). 21:02:56 -!- hiralbys has joined. 21:04:27 -!- TieSoul_ has changed nick to TieSoul. 21:04:44 -!- TieSoul has changed nick to TieSleep. 21:04:58 -!- FreeFull has joined. 21:05:01 It might be a neodymium magnet. Although I think that's the thing I'm missing 21:07:46 -!- hiralbys has quit (Ping timeout: 255 seconds). 21:13:54 -!- Patashu has joined. 21:14:42 -!- adu has joined. 21:15:50 pikhq: is a neodymium magnet a 'semi-serious' magnet? 21:17:18 I suppose it's a matter of what you call "serious" really. I mean, they're strong but they aren't a high-power electromagnet or anything like that. 21:18:19 About as serious as you're getting *without* electromagnetism though. 21:18:32 is a serious one like the helium-cooled superconductor magnet in particle accelerators? or do you count the mere liquid nitrogen cooled MRI machines? 21:18:50 Serious enough to cause risk to an HD inside a computer, or serious enough to cause risk to an HD not inside a computer 21:19:34 Sgeo: do you mean a hard disk that's assembled properly, or the platter of a dismembered hard disk? 21:19:42 Assembled properly 21:19:52 An MRI machine's magnet is probably going to do quite a bit of *physical* damage to a hard drive. :) 21:20:14 hard disks are surprisingly sturdy and resistant to all kinds of damages though 21:20:17 that's why I like them 21:20:47 as for MRI, their magnetic fields seem to be quite localized 21:21:11 High use of shielding. 21:21:32 is a serious one like the helium-cooled superconductor magnet in particle accelerators? or do you count the mere liquid nitrogen cooled MRI machines? 21:21:32 pikhq: no, I don't mean how it doesn't go outside the room 21:21:40 uh, MRIs use helium-cooled superconductors 21:21:57 I mean it stays very much in the cylinder, not much outside it 21:22:02 Phantom_Hoover: ok 21:22:25 b_jonas: Yes, the outside of the cylinder has a lot of shielding as well. There's electronics out there. :) 21:22:45 pikhq: there's no shielding on the side where my legs stick out of the machine 21:22:49 there's only air there 21:22:49 Ah, that bit. 21:22:51 it's open taht way 21:22:59 and they let me keep my belt buckle on 21:23:11 really? what was it made of 21:23:29 dunno, probably iron? 21:23:32 * Sgeo meant data damage, not physical damage 21:23:51 That's just magnetism being an inverse square law I suspect. 21:24:00 pikhq, magnetism... isn't an inverse square law 21:24:05 it seems too heavy to be aluminium 21:24:12 Phantom_Hoover: I'm an idiot. 21:24:37 b_jonas: Sure it was an MRI? 21:25:57 pikhq: yes. that's why there was such a long waiting queue. I also had CT scan but that's easier 21:26:06 K then. 21:27:25 i guess since it's small, fairly well-anchored and outside the machine you can get away with it 21:27:52 but i mean https://www.youtube.com/watch?v=6BBx8BwLhqg 21:28:20 Phantom_Hoover: yes, and it probably matters which part of the body they're scanning 21:28:34 like, if they wanted further down maybe they would make me remove my belt 21:29:20 you can't even safely take all non-magnetic metals into an mri because they can get heated inductively 21:29:50 the scary part of it though is that they make me remove my glasses early, BEFORE they lead me to the place that has all the warning label stickers 21:30:36 sure, I don't have metal parts in me, but still 21:32:37 The only serious magnets I've seen were at CERN. 21:32:52 fizzie: used for what? 21:32:53 Where "serious" is defined by the existence of warning stickers. 21:33:28 b_jonas: I think I'm just going to say "particles" as a pretty safe bet, since I don't recall exactly. This was more than ten years ago. 21:38:47 I think it maybe was part of ISOLDE, but that's just a guess. 21:39:07 Also I think technically we did see the CMS, but it was being built and not operational. 21:39:25 Or some part of it, anyway. 21:44:21 -!- Sgeo_ has joined. 21:45:47 Why do I keep thinking that David Bowie is dead 21:47:09 -!- Sgeo has quit (Ping timeout: 244 seconds). 22:00:28 * boily pokes Taneb in the parallel universe 22:01:03 -!- Lilax has joined. 22:01:08 :O 22:01:21 :O? 22:01:51 Ö. 22:02:56 Lilax, I got poked in a parallel universe 22:03:18 Ö 22:03:50 I'm getting poked in an infinite ammount of universes that have a parrallel me 22:03:57 So you aren't alone 22:04:32 Specifically, a parallel universe where David Bowie is not alive 22:06:30 :O 22:08:09 And I was poked by the boily of this universew 22:13:42 -!- adu has quit (Quit: adu). 22:19:57 Oh my 22:20:05 Wait really¿¡ 22:20:26 Yes 22:20:30 He said so himself 22:21:50 *-* 22:25:10 -!- heroux has quit (Ping timeout: 255 seconds). 22:30:15 -!- Lilax has changed nick to Zefphex. 22:31:03 Zefphex: I haven't asked you the The Question yet, did I? 22:31:40 What question? 22:32:01 ah! 22:32:12 what are your approximate geographic coördinates and body weigh? 22:33:38 wot 22:33:54 didn't you give up on answering that :p 22:33:57 it's the The Question. the answers go in the File. 22:34:05 um, *asking 22:34:25 Uh 22:34:32 elliott: somewhat. it's like full feature movies made long after the main series have ended. 22:34:40 Idk if I can answer that m'lady 22:35:16 * boily strokes his luxurious beard. “hmm... no. ain't no m'lady. perhaps next week!” 22:35:39 Geographic location: Earth , on a hill somewhere Body weight: Average teenage boy weight of a depressed under fed kid 22:36:20 that'll do, that'll do... 22:36:48 Why? 22:37:02 You can ask someone else who I am boily 22:37:23 to measure this channel's centre of mass. 22:37:49 boily, could you PM me the coord you have for me? 22:39:55 Just average all weight down to the ages 22:40:23 per each different age 11-90 estimate the age and weight of each user 22:40:40 imagine them in one place of 300 ft 22:40:54 And calc how much everyone is 22:41:57 -!- ProofTechnique has quit (Ping timeout: 245 seconds). 22:42:39 -!- heroux has joined. 22:44:45 where did this topic come from... 22:44:53 uh. the literal /topic. not the topic of conversation. 22:45:31 elliott: there was something in the chat about "cinnamon" but I've no idea what it referred to 22:46:39 -!- h0rsep0wer has quit (Read error: Connection reset by peer). 22:52:03 Cake water 22:52:18 there I have said a topic so I shall change it to exactly that 22:52:28 as that's how it apparently works here 22:52:31 Have you ever heard cinnamon stumble over its words? 22:52:42 -!- Zefphex has set topic: Cake water | https://dl.dropboxusercontent.com/u/2023808/wisdom.pdf http://codu.org/logs/_esoteric/ http://tunes.org/~nef/logs/esoteric/. 22:52:53 No Sgeo_ 22:53:04 But why an under score near your name? 22:53:14 why do you keep changing your nick? 22:54:12 hmm 22:54:25 My client's nickname thing doesn't show an _ 22:54:32 * Sgeo_ decides that Quassel is defective 22:54:57 -!- h0rsep0wer has joined. 22:55:10 But presumably some disconnection issue where I stayed logged in and tried to log in again 22:55:52 Because I can shachaf 22:56:12 Do you have that strong of a dislike for nick changing you have to bring it up? 22:56:57 Yes. 22:57:15 Couldn't you mildly Express you discontent over a period of time 22:57:32 That seems easier and less intrusive of a persons being 22:57:41 I was listening to the radio, and they played a David Bowie song, and I posted here and on Tumblr that I am endlessly surprised that he is still alive, and then a while later they started talking about how amazing it is that Bowie has survived so long 22:57:55 He uses magic 22:58:04 That he steals from poking people 22:58:23 Zefphex: What's the point of what you're saying right now? What's the point of anything you say? What are you even doing here? I don't get it. 22:58:59 What's the point of you talking to me if you don't get the point of me doing stuff 22:59:15 Wouldn't the point be to ignore someone you have no point of talking to? 22:59:15 Zefphex: I am not David Bowie. I am not elliott. and I do not cosplay Nepeta Leijon on weekends. 22:59:28 Oh my god 22:59:39 -!- ChanServ has set channel mode: +o elliott. 22:59:42 -!- elliott has kicked shachaf shachaf. 22:59:43 -!- elliott has set channel mode: -o elliott. 23:00:11 Also I'm playing skyward sword whilst making a data structure 23:02:43 boily, if you're not elliott, and I'm not elliott... then WHO IS ELLIOTT? 23:02:54 not me 23:02:56 I'm elliott 23:03:01 true. 23:03:07 Mystery solved. 23:03:16 Good work velma 23:11:10 Do you like a IRC bot program that is using C and SQLite? 23:12:02 -!- skj3gg has joined. 23:16:20 -!- oren has quit (Quit: Lost terminal). 23:25:48 -!- Tritonio has quit (Ping timeout: 276 seconds). 23:29:33 -!- dianne has quit (Ping timeout: 245 seconds). 23:30:10 -!- skj3gg_ has joined. 23:30:54 -!- skj3gg has quit (Quit: ZZZzzz…). 23:31:45 -!- dianne has joined. 23:32:45 -!- skj3gg has joined. 23:35:02 -!- skj3gg_ has quit (Client Quit). 23:43:17 zzo38: does it have any interesting features? 23:46:42 -!- skj3gg_ has joined. 23:53:45 -!- skj3gg_ has quit (Quit: ZZZzzz…). 23:55:13 -!- skj3gg has quit (Quit: ZZZzzz…). 23:58:08 boily: I don't actually know of any exist yet by this time, although I may be able to write one.