< 1294012802 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, it's from shutup < 1294012802 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: dunno :D < 1294012808 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, then easy to /ignore < 1294012818 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Sgeo clearly realises how irritating he is sometimes because he hasn't /ignored it yet. < 1294012823 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I consider it a public service. < 1294012831 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, you run that bot? < 1294012833 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :I rarely use ignore < 1294012839 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: "No, it runs on magic." < 1294012843 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Huh, shutup isn't even in the channel < 1294012849 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well it could be someone else running it < 1294012855 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, indeed which was why I wondered < 1294012856 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Are you hitting tunes.org servers repeatedly? < 1294012867 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :that would be nasty < 1294012867 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Now I'm ticked. < 1294012870 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :No. < 1294012882 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, so how does it work then? < 1294012884 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, shutups < 1294012890 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Er. < 1294012894 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :wat < 1294012897 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Its methods do not concern you. < 1294012906 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, why not < 1294012907 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Nobody's resources are being taken up I can assure you. < 1294012920 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :ACTION glares at updog suspiciously < 1294012921 0 :updog!unknown@unknown.invalid PRIVMSG #esoteric :What's updog? < 1294012925 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, Vorpal, shutup's mechanics are an industrial secret knowledge of which is only permitted to senior HHI personnel. < 1294012927 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I'm genuinely interested < 1294012932 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I wrote updog in like five minutes Sgeo :P < 1294012933 0 :updog!unknown@unknown.invalid PRIVMSG #esoteric :What's updog? < 1294012935 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, stop being so silly < 1294012938 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It amuses me, you see. < 1294012953 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, how many bots do you have on here? < 1294012964 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Everything but botte! Anyway, this is boring. < 1294012969 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :LET'S TALK ABOUT THE CUBE < 1294012969 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :elliott, updog, or the updog part of the script? < 1294012969 0 :updog!unknown@unknown.invalid PRIVMSG #esoteric :What's updog? < 1294012974 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, lets not < 1294012979 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: I wrote the whole program in about 3 minutes. < 1294012989 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Well *I'm* tlaking about the cube. < 1294012990 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*talking < 1294012993 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Have we got a TNT kit yet < 1294012994 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :? < 1294013011 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :ineiros, have we got a TNT kit yet? < 1294013022 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :http://www.minecraftwiki.net/index.php?title=Special:Search&search=TNT+kit < 1294013106 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, that won't help < 1294013114 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, he is talking about a hmod kit < 1294013146 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, also I just checked for you and the answer is no < 1294013167 0 :Behold!~behold@unaffiliated/beholdmyglory JOIN :#esoteric < 1294013176 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :night → < 1294013294 0 :BeholdMyGlory!unknown@unknown.invalid QUIT :Ping timeout: 272 seconds < 1294013583 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, WHYYYY < 1294013629 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Are the biome-compliant leaves any good? < 1294013644 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, no. < 1294013650 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Really? < 1294013650 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Well, the grass isn't. < 1294013658 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: The leaves, I said. < 1294013665 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :The leaves might well be, but they won't match the grass. < 1294013677 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Fair enough. < 1294013695 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: 'S just that the leaves I normally use with Painterly have an annoying blue dot on them. < 1294013707 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, huh? < 1294013709 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Not for me. < 1294013723 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: It's only for one colour < 1294013834 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Have you noticed how ugly Painterly coal ore is? < 1294013843 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :No... < 1294013856 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: wut < 1294013878 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Well, it's a little smeared, but it's not too bad. < 1294013889 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :?Just remove the borders from my glass entirely. < 1294013890 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :" < 1294013895 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :THE PERFECT GLASS TEXTURE < 1294013950 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :That's what I've been using since forever. < 1294014448 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"Don't you just hate fantasy? < 1294014448 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Fantasy is boring. It's all about a hero killing dragons or rescuing princesses. And in the end, the hero gets a big reward from some autocratic ruler, and spends the rest of his life banging said princess." < 1294014454 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :--start of a texture pack thread on minecraftforums < 1294014566 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"Monster Spawners? Uhh... actually, I don't see how to modernize this. I have at least put caution stripes on it so that it's safer, though. (Caution stripes make everything safer.)" < 1294014981 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, it appears that using LiquidThreads on one's talkpage is now The Hip New Thing at RW. < 1294014990 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Oh dear god. < 1294014996 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :I'd despair if I hadn't already done so. < 1294015013 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :http://rationalwiki.org/wiki/User_talk:Armondikov < 1294015029 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Admittedly, they did get rid of those hideous gray boxes. < 1294015046 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Add a new comment without using liquidthreads and -- jesus christ that is so much UI noise. < 1294015053 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I look at that and my brain sees "computer". < 1294015057 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Pure, raw computer. < 1294015067 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, the _exact point_ I made when it was proposed. < 1294015080 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Please tell me you used the exact words "Pure, raw computer." < 1294015095 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, no, just that it was UI noise < 1294015105 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :[[Hopefully to the chagrin of many, this page is now running Liquid Threads.]] < 1294015111 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*sigh* < 1294015121 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :What a self-righteous little... < 1294015121 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Halp on the server. I am lost < 1294015129 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, which server? < 1294015131 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: a322 < 1294015132 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: HAHA < 1294015133 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: http://rationalwiki.org/wiki/User_talk:Armondikov/archive < 1294015137 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: He has summarised all his archives. < 1294015138 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, how can I help? < 1294015141 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :In the most douchebaggy way possible. < 1294015141 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, *she < 1294015144 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Oops. < 1294015147 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I really need to stop doing that. < 1294015155 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :DOESN'T MATTER it's still hilariously obnoxiou < 1294015155 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :s < 1294015187 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: I think that the regular server is ... gone? < 1294015188 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal? < 1294015189 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, Armondikov is a noted self-superior prat. < 1294015214 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :WHAT IS THIS PLACE < 1294015236 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :When LiquidThreads was proposed she basically said "All of you who don't like it are IDIOTS who CANNOT WORK THINGS OUT because you are SO MUCH STUPIDER than me.! < 1294015241 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :s/!/"/ < 1294015283 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :what's the deal with this wiki? < 1294015293 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant, beats me. It's full of idiots. < 1294015317 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :I failed to realise this a few years ago and this mistake has hounded me since. < 1294015380 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric ::( < 1294015400 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Has any drainage happened? < 1294015407 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, nope. < 1294015412 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Also, I remember when I mocked RW and you went off in a huff. :p < 1294015415 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :BUT WE HAVE CORRUPTED YOU NOW < 1294015435 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well, I've been drifting for ages now. < 1294015446 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :No I take credit thank you < 1294015454 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :The fact that they couldn't deal with a *single* troll was annoying me. < 1294015469 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Look up "MarcusCicero" somewhere; the saga is hilarious. < 1294015475 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: http://rationalwiki.org/wiki/User:Armondikov Look at the wonderful self-quote at the top. < 1294015486 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :tl;dr Privacy is irrelevant because, lol, you gave someone your details so it's everything! < 1294015490 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :“” — me < 1294015492 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :There have been at least *3* major conflicts over whether or not a self-admitted troll should be blocked. < 1294015493 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :in ITALICS < 1294015495 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: X-D < 1294015508 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :I say *conflicts* here. < 1294015527 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: What is this WIGO thing on her page and why. < 1294015529 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :The site was *haemorrhaging* users at points. < 1294015551 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, WIGO CP is the blow-by-blow report on Conservapedia; it spread from there. < 1294015582 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: I find it hard to believe that RW has not already exhausted the finite amount of lulz obtainable from Conservapedium. < 1294015591 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, it has. < 1294015595 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Indeed. < 1294015600 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :That hasn't stopped anyone. < 1294015611 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Well it's basically their driving force isn't it. < 1294015620 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Weeeeelll... < 1294015629 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Wasn't that what sparked its *creation*? < 1294015643 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Yes, but it isn't quite as CP-centric as it was. < 1294015670 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :You seriously should look up MarcusCicero: the saga is utterly farcical. < 1294015710 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :TL;DR is that the old guard of ex-CP members view blocking anyone at all as being "worse than CP" and refuse to do anything about it. < 1294015721 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Also, http://rationalwiki.org/wiki/User:Armondikov/pearls < 1294015727 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :It's a *series*. < 1294015747 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Click the edit button to see them all. < 1294015779 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: ex-CP members? Don't you mean ex-trolls? :p < 1294015792 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Then again, one could argue that Conservapedia has actually turned into a satire wiki and its owner is just too dumb to realise that. < 1294015800 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, no, I mean the people who signed up to CP to troll it when it started. < 1294015805 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Indeed. < 1294015810 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I mean ex-CP trolls. < 1294015840 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ex-{CP trolls} that is. < 1294015847 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Ugh @ those pearls. < 1294015847 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Yes. < 1294015851 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Yes. < 1294015854 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :The Internet has destroyed all humbleness. < 1294015879 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :lolol < 1294015885 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :"Random quotes that I like. They should be mostly mine, but attributed where possible." < 1294015890 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: You perhaps coming on MC or are you going to bed soon. < 1294015891 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :? < 1294015900 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :I should have gone to bed 50 minutes ago. < 1294015961 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: did you ever get minecraft working btw? < 1294016015 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :well I think I would have to buy it to run it < 1294016023 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :so no < 1294016053 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: classic runs in browser fine with sun jvm < 1294016056 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant, it's what, £dirtcheap? < 1294016071 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :You pay for the quality of the engineering. < 1294016075 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: lawl < 1294016079 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :all 0 quality < 1294016080 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric ::P < 1294016083 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: but alpha is a totally different game reallyf < 1294016084 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*really < 1294016090 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, yeah, it's like non-standard analysis. < 1294016095 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: I would recommend buying it, but I'm biased. < 1294016108 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant, you can help on the CUBE < 1294016114 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :INDEED < 1294016137 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, THINGS TO PUT IN THE CUBE: midair minecart track. < 1294016157 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :(Putting floors in seems really really boring.) < 1294016159 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :# Once you've bought the game, it's yours. No DRM. <--- no source code though < 1294016179 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: you can decompile it and make mods, people are crazy enough to < 1294016183 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :there's even a deobfuscator :> < 1294016209 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: no drm isn't strictly true ... it automatically updates on each run ... and if you don't authenticate with the server you can't do multiplayer so updates are pretty much forced. to be clear, notch is a terrible programmer, it's just that the game is /that/ fun < 1294016279 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :btw < 1294016289 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :hmm < 1294016858 0 :Hiant!~Person@pool-71-246-67-35.bltmmd.east.verizon.net JOIN :#esoteric < 1294017042 0 :Hiant!unknown@unknown.invalid QUIT :Client Quit < 1294017174 0 :Phantom_Hoover!unknown@unknown.invalid QUIT :Remote host closed the connection < 1294017188 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: ? < 1294017328 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :http://i.imgur.com/4Sn6v.jpg Holy fucking cube3. < 1294017493 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: On ^: "All this to play spleef?" < 1294017496 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: ^ < 1294017505 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :That would be the most epic game of Spleef ever. < 1294017518 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Holy shit, they did all that digging in a week. < 1294017882 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Was that dug out, or was the bridge and walls built up? < 1294017895 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :ACTION guesses the former, based on what elliott just said, but how can you tell? < 1294017909 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: It was dug out. < 1294017913 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :And because landscape don't come naturally like that. < 1294017928 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :You can't build walls like that? < 1294017934 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :See the floor. < 1294017937 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It's flat stone with bedrock. < 1294017995 0 :variable!unknown@unknown.invalid PRIVMSG #esoteric :elliott, can I pm you? < 1294018024 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sure? < 1294018029 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Anyone can PM me at any time :P < 1294018720 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :elliott, can I trick you into /nick'ing into something starting with Sgeo and mentioning Smalltalk? < 1294018833 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: No. < 1294018996 0 :oerjan!unknown@unknown.invalid NICK :Sgeo_not_a_chanc < 1294019010 0 :Sgeo_not_a_chanc!unknown@unknown.invalid PRIVMSG #esoteric :aw, it got cut off < 1294019021 0 :Sgeo_not_a_chanc!unknown@unknown.invalid NICK :oerjan < 1294019047 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: didn't work < 1294019060 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :aw < 1294019069 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :aw does not trigger shutup < 1294019076 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It's not that dumb. < 1294019077 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :;) < 1294019084 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :BAH < 1294019099 0 :oerjan!unknown@unknown.invalid NICK :Sgeo_once_more < 1294019118 0 :Sgeo_once_more!unknown@unknown.invalid PRIVMSG #esoteric :Smalltalk Smalltalk Smalltalk < 1294019129 0 :Sgeo_once_more!unknown@unknown.invalid NICK :oerjan < 1294019132 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :BAH < 1294019140 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :AW < 1294019404 0 :cheater99!unknown@unknown.invalid PRIVMSG #esoteric :aha! < 1294019419 0 :cheater99!unknown@unknown.invalid PRIVMSG #esoteric :i have finally found a popular language in which false == 1 and true == 0 < 1294019436 0 :cheater99!unknown@unknown.invalid PRIVMSG #esoteric :(and you all use it) < 1294019466 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :cheater99: shell. yes. < 1294019479 0 :cheater99!unknown@unknown.invalid PRIVMSG #esoteric :well done there < 1294019516 0 :cheater99!unknown@unknown.invalid PRIVMSG #esoteric :did you ever manage to install linux on that laptop? < 1294019548 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :no < 1294019608 0 :cheater99!unknown@unknown.invalid PRIVMSG #esoteric :oh, why's that? < 1294019616 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :cheater99: because it hates me < 1294019624 0 :cheater99!unknown@unknown.invalid PRIVMSG #esoteric :in what way? < 1294019662 0 :cheater99!unknown@unknown.invalid PRIVMSG #esoteric :i'm sure it doesn't *really* hate you, it might just be a bit hung up. < 1294019709 0 :variable!unknown@unknown.invalid PRIVMSG #esoteric :cheater99, no - it hates him < 1294019744 0 :cheater99!unknown@unknown.invalid PRIVMSG #esoteric :mov eh, 0xH8 ? < 1294020309 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Braid < 1294020313 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Huh < 1294020532 0 :cheater99!unknown@unknown.invalid PRIVMSG #esoteric :Debian 6.0 "Squeeze" to be released with completely free Linux Kernel < 1294020695 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: what are the cube coordinates? < 1294020891 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :found 'em < 1294021010 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Wai/ < 1294021022 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :What's in the screenshot? < 1294021104 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: ? < 1294021109 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :What screenshot < 1294021127 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :The one that had that huge dug-out area < 1294021170 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: some thing on the reddit server. < 1294021184 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :The Cube is a 128x128x128 cube under construction. I believe it is larger than dome3. < 1294021217 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It is also not on the reddit server. < 1294021507 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Minecarts will crash the Reddit server? < 1294021509 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :WTF? < 1294021524 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: what? < 1294021535 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :http://code.reddit.com/wiki/help/faqs/Minecraft#MinecraftSubredditRules < 1294021584 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Where does it say it will crash the server? < 1294021601 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Hold on, browser's acting up < 1294021613 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :"Do Not Use Banned Items Current list is: Water, Ice, TNT, Fire, Tracks and Minecarts. They will crash the server, you will be banned." < 1294021669 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Where does it say it will crash the server? < 1294021674 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Oh, there. < 1294021679 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: By crash it means because of server load. < 1294021694 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover knows there are far more effective ways though. Cough. < 1294021780 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Grr, minecraft's acting up < 1294021799 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: You bought Minecraft? < 1294021817 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :I'm playing with classic singleplayer < 1294021825 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Oh. *crapcraft < 1294021976 0 :Wamanuz4!unknown@unknown.invalid QUIT :Remote host closed the connection < 1294022165 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :I appear to have hit bedrock rather quickly < 1294022216 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: That's what happens when all digging happens instantly. < 1294022220 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Which is stupid. < 1294022245 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :What does current Minecraft do? < 1294022278 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Um, different blocks take longer to dig? < 1294022282 0 :Wamanuz!~Wamanuz@78-69-168-43-no84.tbcn.telia.com JOIN :#esoteric < 1294022286 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Ah < 1294022287 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Classic is unlike Alpha in many, many ways. < 1294022498 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Oh, I didnt hit bedrock < 1294022524 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :elliott, is freezing constantly one of them? < 1294022534 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Um, it doesn't freeze, no. < 1294022542 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Well. It does if you have rendering distance set too far. < 1294022546 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Also *didn't. < 1294022557 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :ACTION hits elliott with a golem < 1294022658 0 :augur!unknown@unknown.invalid QUIT :Read error: Connection reset by peer < 1294022659 0 :augur_!~augur@c-71-196-120-234.hsd1.fl.comcast.net JOIN :#esoteric < 1294022895 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_log_reader: Who is Mei and why are they annoying. < 1294023071 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :I have reached some sort of underground cavern < 1294023087 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Just buy the game. < 1294023112 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :If it's going to freeze constantly like classic is doing: No. < 1294023132 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: It isn't. < 1294023139 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: For one you run it outside of your browser. < 1294023359 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Lava does not, in fact, appear to be hot < 1294023389 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: It kills you in Alpha. < 1294023467 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Is TNT useless in classic? < 1294023522 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Yes. < 1294023553 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Classic is basically a glorified tech demo that is endless amounts of fun if and only if you're the variant of autistic that just makes you want to build pointless structures with no obstacle or goal forever. < 1294023633 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :elliott, ... I thought that was what Minecraft was about < 1294023694 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Shit comes out at night to kill you. You build traps to catch them to get food to restore health and sulphur to make TNT to make cannons and shit to get rid of them. You explore the infinitely-generated terrain and stay alive. You mine for materials and build something awesome while staying alive. You network it all with a minecart network. You go to hell and back. etc. < 1294023708 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :OK, so monsters and health are disabled on our server, but there's still an awful lot of exploring and mining. < 1294023719 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :With classic you can build anything by holding down right click for long enough. < 1294023725 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It's much more involved in Alpha. < 1294023762 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Wait, worlds are infinitely huge? < 1294023764 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :ACTION happies < 1294023777 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Well. 4x the size of the Earth. < 1294023784 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: So: Yes. < 1294023791 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: (The coords have to fit into a 64-bit integer.) < 1294023811 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :(And no, it is not possible to get to the edge in less than some hundreds of years.) < 1294023817 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :(And it would probably just wrap around. < 1294023818 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :) < 1294023840 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :ACTION wants to try < 1294023865 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: It's just $20. < 1294023872 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Less when it was Alpha of course. < 1294023880 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: And that buys you the final game too. < 1294023913 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :elliott, ... I have limited ways of getting what little money I have online < 1294023934 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: You're 21. Get a credit card. < 1294023939 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Or at least a debit card. < 1294023944 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Or anything? < 1294023954 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :ACTION will probably try to get a debit card < 1294023959 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Hook it up to paypal < 1294023962 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"Try"? < 1294023967 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :You're not going to ask your dad are you. < 1294023979 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :... :/ < 1294023987 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :I've bugged my dad about it in the past < 1294023993 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :You're 21. Just go and get one. < 1294024062 0 :mtve!unknown@unknown.invalid QUIT :Ping timeout: 265 seconds < 1294024110 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Honestly. You're an adult. < 1294024121 0 :mtve!~mtve@65.98.99.53 JOIN :#esoteric < 1294024192 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Are there any minable objects with no value in and of itself? < 1294024252 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Yes. < 1294024268 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Any of them used as currency? < 1294024295 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: No. All that it takes to mine anything is time and not much time at that (like 20s for obsidian, way less for everything else). < 1294024304 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Currency is useless. There is no scarcity. It has no reason to exist. < 1294024340 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :It might take a while to find areas where certain things exist? < 1294024356 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Mining is easy. < 1294024362 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :A mountain is bound to contain whatever it is, even if it's diamond < 1294024364 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*diamond. < 1294024373 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: But why? What need is there for currency? < 1294024795 0 :oerjan!unknown@unknown.invalid QUIT :Quit: Good night < 1294024862 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: ... < 1294025570 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :I never understood why people fixate on decimal representations of things < 1294025794 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :ACTION imagines filling a huge pit with obsidian, leaving a small chute down, and having someone fall in < 1294025890 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :http://www.youtube.com/watch?v=OML8FtI_tGk&feature=related what's that blue tower? < 1294026134 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :nooga: A number of the CSC are working on a minecraft reimplementation (official working title: boxes). It will be released once the not-suckage level is reasonable, or probably when they get bored of it < 1294026143 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Water. That's a really old version though. < 1294026145 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :The game does not look like that now. < 1294026164 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Well, it sort of does. < 1294026227 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :elliott: also you forgot dbelange < 1294026234 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: Forgot him how. < 1294026237 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: oh. < 1294026239 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: he's your suckpuppet < 1294026246 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :elliott: hahahahahahahahahah < 1294026252 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: don't deny yo < 1294026267 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :elliott: you want to say that to my face? < 1294026268 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :err < 1294026269 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :oops < 1294026276 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric ::P < 1294026349 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: dbelang is your sockpuppet! < 1294026353 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Directed at your face < 1294026358 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*e < 1294026434 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Heh, RTF is based on LaTeX. < 1294026556 0 :BMG!~behold@d83-183-183-70.cust.tele2.se JOIN :#esoteric < 1294026568 0 :Behold!unknown@unknown.invalid QUIT :Ping timeout: 240 seconds < 1294026574 0 :BMG!unknown@unknown.invalid QUIT :Changing host < 1294026574 0 :BMG!~behold@unaffiliated/beholdmyglory JOIN :#esoteric < 1294026579 0 :BMG!unknown@unknown.invalid NICK :BeholdMyGlory < 1294026634 0 :elliott!unknown@unknown.invalid QUIT :Remote host closed the connection < 1294027443 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :It's possible to build normally in The Nether, right? < 1294028576 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :"It has been confirmed that portals do not work in multiplayer yet; while they can be created, they can not teleport you." < 1294028577 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric ::( < 1294028621 0 :BeholdMyGlory!unknown@unknown.invalid QUIT :Remote host closed the connection < 1294030733 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Obsidian looks.... annoying to obtain < 1294030740 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Mark my words, I will run an Obsidian farm < 1294033024 0 :augur_!unknown@unknown.invalid NICK :augur < 1294033093 0 :pikhq!unknown@unknown.invalid QUIT :Ping timeout: 272 seconds < 1294033194 0 :pikhq!~pikhq@174-22-174-34.clsp.qwest.net JOIN :#esoteric < 1294034174 0 :Sgeo!unknown@unknown.invalid QUIT :Read error: Connection reset by peer < 1294034922 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :And thus, we get the surprising implication that, if aliens with infinite computational powers came to earth, they could not only beat humans at chess, but could also mathematically prove they were playing chess perfectly < 1294035005 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :s/chess/$GAME_FOR_WHICH_PERFECT_PLAY_NETS_A_WIN/ < 1294035708 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :int main[] = { 0x0A692568, 0x6AE08900, 0xB8905001, (int)printf, 0x44FFD0FF, 0x7C8104E4, 0x03E804E4, 0xEB7E0000, 0xECAFFEEB }; < 1294035710 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric ::D < 1294036929 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :nowwhat.net/transfers/RoseFactorizations.png < 1294036932 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :er < 1294036934 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :wellnowwhat.net/transfers/RoseFactorizations.png < 1294038089 0 :Zuu!unknown@unknown.invalid QUIT :Read error: Connection reset by peer < 1294038634 0 :Zuu!zuu@unaffiliated/zuu JOIN :#esoteric < 1294040167 0 :zzo38!~zzo38@h24-207-49-17.dlt.dccnet.com JOIN :#esoteric < 1294041006 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: lawl, what platform is that for? < 1294041058 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: surprising? < 1294041070 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :how is chess' solvability surprising? < 1294041078 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :hell, even Go is solvable < 1294041261 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :In principle, every game with no random element and many games with random elements are solvable. < 1294041471 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :exactly < 1294041509 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :in some games, solvability isn't the point < 1294041519 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :those ones computers will not grasp for a long time < 1294041521 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :(Diplomacy) < 1294041599 0 :clog!unknown@unknown.invalid QUIT :ended < 1294041600 0 :clog!unknown@unknown.invalid JOIN :#esoteric < 1294041639 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Chess and Go is obviously solvable if you mean mathematically (rather than practically) by "solvable". < 1294042631 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Actually, is that the case? Is there conceivably a game, say with no randomness and infinite states, that is simply unsolvable? (although you could still solve a good enough subset to stump any human of course) < 1294042651 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: depends what you mean by solvable < 1294042657 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :I was just about to say that :) < 1294042673 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :More precisely, I was going to say "I suppose that depends on what you mean by solvable." < 1294042682 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :I believe if it's infinite, you have the halting problem < 1294042733 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :I'll say that it's solvable if there exists a program which is guaranteed to win or stalemate against any opponent, where infinitely-recurring-states and any in-game-defined stalemate are stalemates. < 1294042800 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :indeed, then you have the halting problem < 1294042830 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Not necessarily, I can easily define games with infinite states but trivial programs to win. < 1294042835 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :sure < 1294042846 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :the halting problem doesn't mean all programs are difficult to reason about < 1294042847 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :just some < 1294042855 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Although then I guess it starts to depend on your definition of "game", since corner cases are lame 8-D < 1294042886 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: Do you mean the game "My Dad Has More Money Than You", in which there is infinite possibilities but it is easy to always the second player wins? < 1294042892 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :"Given an infinite tape, both players choose a cell and write a character there at the same time. The first player to write the character 'a' wins. If both characters write the character 'a' in the same turn, it's a stalemate." <-- solvable "infinite" game < 1294042906 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: sure < 1294042921 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: Idonno that game :P < 1294042927 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: int main() { while (false) { } } // solvable "infinite" program < 1294042934 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :coppro: Yup < 1294042952 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Of course, in my previous "game" the enormous majority of cases are reducible into one, and your program has a single strictly-recurring state. < 1294043093 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :no < 1294043108 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Errr < 1294043109 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :it terminates immediately < 1294043116 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Sorry, read it as while true for some reason. < 1294043153 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :any finite game is clearly solvable by a TM < 1294043167 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :but does that extend to infinity? < 1294043175 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :ACTION doesn't know enough computational theory to say < 1294043175 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :OK, let us, using our extraordinary #esoteric minds, invent a game which is playable with paper and pencil, has infinite state-space, and we suspect to be generally unsolvable (although it may be solvable for "reasonable" board sizes) < 1294043219 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Solvability of things with infinite states becomes very fuzzy, you have to prove you can collapse infinite states into finite states. < 1294043221 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: each person has a massive piece of a penrose tiling to start with < 1294043243 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: each move is the place one piece of tile, plus any others whose placement is forced by that one < 1294043255 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :How massive is "massive" < 1294043262 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: sufficiently big < 1294043266 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :maybe 25 pieces < 1294043275 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :a player wins when their piece is replicated on the gameboard < 1294043312 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :... you mean loses, right? < 1294043316 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :no, wins < 1294043329 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :the players' pieces are not part of the board < 1294043349 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Ohhhhhhhhhhh < 1294043363 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :actually I don't know if this one is potentially infinite < 1294043370 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Yeah, I don't think it is. < 1294043377 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :but I think it is < 1294043381 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Any state that's bigger than the gameboards is reducible I think. < 1294043395 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :(To the union of several smaller states) < 1294043416 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :uh, sure, but you still need to get those states to appear on the board < 1294043416 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Make a game that is known to be solvable if and only if Goldbach's conjecture is true. < 1294043422 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :and remember, penrose tiling is aperiodic < 1294043436 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :And then prove it. < 1294043458 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: I'm tempted < 1294043470 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :coppro: Ohhhh, I see the trick ... that may in fact work, but it's hard to inject strategy into, since I'm betting it'd be nigh-on impossible to guess what will help you :) < 1294043489 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: indeed; you didn't say that guessability was a criterion :) < 1294043519 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :OK, let us, using our extraordinary #esoteric minds, invent a game which is playable with paper and pencil, has infinite state-space, is fun, playable and strategic for humans, and we suspect to be generally unsolvable (although it may be solvable for "reasonable" board sizes) < 1294043529 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :hah < 1294043532 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric ::P < 1294043543 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :I'm thinking something with graphs. < 1294043552 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :how about N-in-a-row < 1294043598 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Something to do with if you get N in a row, then the opponent has f(N) turns to get N+1 in a row or you win. Then it repeats when they have N+1 < 1294043665 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :sure < 1294043747 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :So lesse. The gameboard is a giant (infinite) grid, you'd probably need a counter to keep track of turns too, one player starts by placing a single X, and then the opponent has to get two Os in a row within f(1) turns (f to be defined) ... with a few caveats I think we may be on to something doable. < 1294043810 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Oh, I should add one more requirement to my giant list above: The game has to be non-random. < 1294043846 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :I will tell you the "My Dad Has More Money Than You" game: First player says some integer. And then second player says an integer. Whoever says high number wins. Obviously second player can win. But there is an infinite number of choices. < 1294043855 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: Does it also have to be complete information? Or not? < 1294043857 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: ah, yeah, I was assuming perfect information < 1294043885 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Hmmmm < 1294043895 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :I could go either way, opinions? < 1294043916 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: You can try it both ways to see what happens. < 1294043922 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :The concern is really solvability, but it feels like a more impressive feat if you have a game that can't be solved and has no information hiding :) < 1294043940 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :I wouldn't look for such a game < 1294043952 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :rather, I'd prove its existence by showing equivalence to the halting problem < 1294043953 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :far simpler < 1294043975 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :The point is to actually PLAY this game at some point too X-P < 1294044040 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :in fact, I have a sketch of the proof now < 1294044050 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :based upon a DFS of the game's state graph < 1294044055 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :err < 1294044057 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :BFS < 1294044172 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :You have no flair for invention :P < 1294044326 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :I like category theory < 1294044366 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Now make rock-paper-scissors game with two ducks. < 1294044391 0 :olsner!unknown@unknown.invalid PRIVMSG #esoteric :ducks? *two* ducks!? < 1294044398 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :olsner: JOIN US < 1294044404 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Actually, join me :P < 1294044416 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :olsner: Yes. < 1294044418 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :pooppy has gone off into proovy-land < 1294044450 0 :olsner!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: apparently you're inventing some kind of game of strategy? strategy is boring... < 1294044497 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :olsner: Then play http://codu.org/wiki/Hydra , it has more randomness :P < 1294044525 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Now make a game and prove that any strategy you come up with is provable to be the worst possible strategy that exists (worse than any others), no matter what strategy you select to make this proof. < 1294044567 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :*worse or equally bad as < 1294044595 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: No. Strictly worse only. No equally bad as. < 1294044625 0 :olsner!unknown@unknown.invalid PRIVMSG #esoteric :"She's like the Internet with breasts! Oh wait, Internet has breasts." <-- House being funny < 1294044626 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: But nearly any strategy will have an almost-identical strategy with no game-relevant difference that performs equally poorly. < 1294044661 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: Like with my game, always write "b" and always write "c" are equally-bad strategies, and with your game (as the second player), saying the other's number minus one and minus two are equally bad strategies. < 1294044761 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: Then add that as the restriction and then consrtuct a proof for such a game with a proof of non-proof of non-proof of proof with the axiom of choice assuming it is a game with hidden information but no randomness. < 1294044819 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :First assume the axiom of choice is correct and then assume it is incorrect and then make a game from the results of the proof. < 1294044932 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Also, I think if you make it the game has points at the end instead of just win/lose, then, for example, you have whatever number you said is the difference of you (winner's) and the other is your points. Now, there is no best strategy and no worst strategy. < 1294044975 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Even though it is still easily the second player wins. < 1294045387 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :awesomeness < 1294045397 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :I can now switch desktops and invert colors in x simultaneously < 1294045400 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :<3 xmonad < 1294045437 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :... how ... useful? < 1294045454 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :it's very useful < 1294045457 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :for not burning my eyes < 1294045568 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Ahhhh ... but why does that need to be associated with switching desktops oh of course because everything but your web browser is configured properly to be white-on-black. < 1294045693 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :not quite everything < 1294045711 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :but have you tried making a browser to white-on-black? < 1294045712 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :impossible < 1294045729 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :everyone and their brother explicitly specifies that the background color be white < 1294045790 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :I have. < 1294045793 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :And yes, it's impossible. < 1294045801 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Hence why I listed that one in particular :) < 1294045831 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :I actually submitted a bug to Mozilla about problems with their (now, I believe, unsupported) settings to override page colors. < 1294045845 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :A bug which sat for two years and then was closed as unresolved :P < 1294045874 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :actually, there is a way < 1294045877 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :userChrome.css < 1294045884 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :with !important styling tags < 1294045911 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :!important styling tags in userChrome.css will override anything and everything in a web site's css < 1294045917 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Nope, the bug wasn't with getting the colors in, it was with opacity issues resulting from that. < 1294045980 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Basically, since divs are by default transparent, if you a) force it to color them black, then you get weird effects when they're supposed to be transparent, or b) force it not to color them, you get unreadable stuff when they're supposed to be opaque. < 1294045996 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :It didn't have any way to say "Make things which are opaque black" < 1294046056 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :ah < 1294046062 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :I don't think CSS allows for such a thing < 1294046080 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :so it's not mozilla's fault < 1294046092 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :it's CSS' for not making alpha a separate propertyu < 1294046098 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Can you make it turn off alpha transparency and instead select opaque/transparent/background-color based on some simple algorithm to decide? < 1294046104 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: no < 1294046109 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :not without JS that is < 1294046117 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :a solid GreaseMonkey script could easily do it < 1294046795 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :We've lost site of the awesome game :P < 1294046850 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :*sight < 1294047619 0 :dbc!unknown@unknown.invalid QUIT :Ping timeout: 246 seconds < 1294047896 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Why is there *no* command in TeX to check if a paragraph contains overfull lines? < 1294047976 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :zzo38: how did you get interested in TeX? < 1294048083 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: I use TeX for many things it is a better typesetting system than most. < 1294048100 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :thdat's why I use it too < 1294048175 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :I also like the DVI format. < 1294048184 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :why? < 1294048193 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :And I can write a program in Enhanced CWEB I can write TeX codes and C codes in the same file. < 1294048221 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :I think DVI format is simple and superior than PDF or others. < 1294048244 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :I haven't studied either but that sounds very likely < 1294048297 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :PDF format is full of stupid stuff. < 1294048342 0 :MigoMipo!~John@84-217-1-107.tn.glocalnet.net JOIN :#esoteric < 1294048368 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :I have figured out how to make a lot of things with TeX. But some things I just didn < 1294048375 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :'t figure out. < 1294048544 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :I suppose it is possible to do some things by running the job twice and make it parse the log file from the first run. < 1294048842 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :\begingroup\setbox0=\vbox{\noindent\vrule\par}\endgroup < 1294048850 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Is that guaranteed to reset the error count? < 1294050017 0 :dbc!~daniel@130-94-161-238-dsl.hevanet.com JOIN :#esoteric < 1294050088 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :I think I might figure out one way in which we might figure out overfull boxes, because it adds a rule to end of each overfull line (hhox) in a paragraph. < 1294050148 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Just before the rule (or at the end if there is no rule) is a \rightskip glue. < 1294050246 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Let me try. < 1294051018 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :It worked: http://sprunge.us/BXSK < 1294052952 0 :WAR!~phantomho@cpc1-sgyl29-2-0-cust788.sgyl.cable.virginmedia.com JOIN :#esoteric < 1294053090 0 :WAR!unknown@unknown.invalid NICK :Phantom_Hoover < 1294053101 0 :Phantom_Hoover!unknown@unknown.invalid QUIT :Changing host < 1294053101 0 :Phantom_Hoover!~phantomho@unaffiliated/phantom-hoover/x-3377486 JOIN :#esoteric < 1294055239 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :"All indestructible permanents are removed from the game." < 1294055422 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :hehe < 1294058288 0 :Vorpal!unknown@unknown.invalid QUIT :*.net *.split < 1294058291 0 :fxkr!unknown@unknown.invalid QUIT :*.net *.split < 1294058294 0 :tswett!unknown@unknown.invalid QUIT :*.net *.split < 1294058295 0 :sshc!unknown@unknown.invalid QUIT :*.net *.split < 1294058304 0 :Gregor!unknown@unknown.invalid QUIT :*.net *.split < 1294058743 0 :Sgeo!~Sgeo@ool-18bf618a.dyn.optonline.net JOIN :#esoteric < 1294058933 0 :oerjan!oerjan@tyrell.nvg.ntnu.no JOIN :#esoteric < 1294059221 0 :Vorpal!~AnMaster@unaffiliated/anmaster JOIN :#esoteric < 1294059221 0 :fxkr!~fxkr@unaffiliated/fxkr JOIN :#esoteric < 1294059221 0 :tswett!ihope@thay.Stanford.EDU JOIN :#esoteric < 1294059221 0 :sshc!~sshc@unaffiliated/sshc JOIN :#esoteric < 1294059221 0 :Gregor!~Gregor@codu.org JOIN :#esoteric < 1294059315 0 :sshc!unknown@unknown.invalid QUIT :Max SendQ exceeded < 1294059364 0 :sshc!~sshc@unaffiliated/sshc JOIN :#esoteric < 1294059412 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric : how is chess' solvability surprising? < 1294059491 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :that's not the thing that has been proved < 1294059511 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :the exact statement is subtle < 1294059601 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :_if_ the aliens have infinite computational power (possibly more is needed than just to solve chess), _then_ they can convince a human being that they can solve chess perfectly, _in much less time than it would take for a human to understand how to do it_ < 1294059778 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :or to rephrase, even if solving chess takes exponential time, they can convince a human of their ability to do it, in polynomial time < 1294059832 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :(it has not actually been proved that solving chess _does_ take exponential time, P ?= PSPACE is still a major unsolved problem) < 1294061823 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :hm this iwc is confusing, there are two parallel visits to the same room of hitler's headquarters, both iirc in 1940, but they are _not_ bumping into each other? < 1294061842 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :of course today's one's _are_ time travellers, but still... < 1294061846 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :*ones < 1294062108 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :I can't figure out this muAgda language < 1294062122 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :I think it uses the same variable name for different variables in its output < 1294062180 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant, Agda? Bleurgh. < 1294062184 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :not agda < 1294062220 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :(Actually, I think Agda is a fairly nice experiment in dependent types which is under the regrettable delusion that it is a proof assistant.) < 1294062236 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: do you know parametricity? < 1294062244 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant, I do not! < 1294062252 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :well the idea is quite simple < 1294062255 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :It sounds wonderful! < 1294062260 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :yeah it is! < 1294062364 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :What is it!? < 1294062370 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :have you ever noticed there are some things which are quite obvious just from the type of a function (but they can't be proved without looking at the definition) e.g. f :: [a] -> [a] can't "inspect" the elements 'a' because there are no typeclass constaints.. so map g . f = f . map g? < 1294062402 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :or another example swap :: (a,b) -> (b,a) -- you know exactly what it does but you can't prove it unless you use the definition < 1294062585 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :does not ring a bell? < 1294062633 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant, yep. < 1294062677 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :well then the idea of parametricity is to get these theorems (the ones that come just by inspecting the type) < 1294062719 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :The language here implements it http://hackage.haskell.org/package/uAgda-1.0.0.1 < 1294062739 0 :elliott!~elliott@unaffiliated/elliott JOIN :#esoteric < 1294062746 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :it's quite hard to actually use though < 1294062747 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :hi elliott < 1294062753 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :hi < 1294062799 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: anyway I think one could make very good use of this parametricity < 1294062841 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :So... why is it called uAgda? < 1294062884 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :20:04:03 It's possible to build normally in The Nether, right? < 1294062891 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Uh, not really. The terrain is not very conducive. < 1294062895 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :20:58:53 Obsidian looks.... annoying to obtain < 1294062895 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :20:59:00 Mark my words, I will run an Obsidian farm < 1294062901 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It's not; you just need lava and water; and impossible. < 1294062936 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Also, with hmod's /sethome, /home and /spawn and loads of buckets you can construct very quickly. < 1294063001 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :ACTION wishes Epigram 2 was further along in its development. < 1294063010 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :elliott, to mine obsidian, you need a diamond pick-axe, which requires diamond, which requires an iron pick-axe, etc. < 1294063022 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Mining obsidian is a folly. < 1294063026 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: You create it in-place. < 1294063081 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :My plot to have Edwin Brady kidnapped in order that I might then kidnap Conor McBride is regrettably dead in the water. < 1294063100 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Why? < 1294063107 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I'll go tell him. < 1294063139 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, Operative says that I might as well write Epigram myself and says that effort of kidnapping Brady is greater than required to do so. < 1294063162 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: you and elliott should learn mu Agda < 1294063167 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Operative knows nothing of the nature of Epigram and as such cannot be swayed from this position. < 1294063179 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Note to self: Don't build a fireplace in a wooden house < 1294063183 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :http://www.youtube.com/watch?v=LnjSWPxJxNs < 1294063184 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :I could use some help figuring it out :/ < 1294063190 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: "Kidnap me a fucking Ph.D., then." < 1294063191 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: oh? < 1294063196 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, we have a wooden house with a fireplace, FWIW. < 1294063201 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :On our server. < 1294063205 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :there is literally zero documentation < 1294063212 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :That guy is just an idiot. < 1294063228 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :hm? < 1294063233 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :elliott: did you read the scrollback, I just explained the key feature of muAgda < 1294063240 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: totalling doing so now < 1294063251 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :elliott: I think I've figured out how to do quotients with it... < 1294063264 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: neat < 1294063278 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :What are these quotient things? < 1294063303 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: just like when you create modular arithmetic out of the integers using the equivalence relation < 1294063316 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :(do you knhow that construction?) < 1294063320 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :01:04:14 it's very useful < 1294063320 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :01:04:17 for not burning my eyes < 1294063320 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :lol @ people who think that white on black hurts eyes less < 1294063325 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :lern2contrastandbrightness < 1294063365 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :01:46:16 zzo38: how did you get interested in TeX? < 1294063365 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :01:48:03 j-invariant: I use TeX for many things it is a better typesetting system than most. < 1294063365 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :01:48:20 thdat's why I use it too < 1294063369 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: you probably use LaTeX < 1294063376 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :well yeah :/ < 1294063377 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :zzo38 thinks LaTeX is a horrible bloatware scourge ;) < 1294063378 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*:) < 1294063382 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :oh wow < 1294063384 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :but then...he's zzo < 1294063389 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :that's pretty cool < 1294063393 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :everything is a horrible bloatware scourge < 1294063397 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: hehe < 1294063402 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :I don't even know which bits are TeX and which are LaTeX < 1294063412 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: LaTeX is ... most of it < 1294063417 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: raw TeX has nothing "semantic" < 1294063421 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :it's all just raw formatting commands < 1294063422 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :elliott, how is the Nether not conducive to building? < 1294063425 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :and most of them don't take arguments < 1294063429 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :so it's pretty imperative < 1294063431 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :it's not very nice < 1294063435 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :very manual < 1294063440 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: because the terrain sucks < 1294063463 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :So just flatten it or something first < 1294063467 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, very rough terrain and everything's a cavern. < 1294063479 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :ACTION just wants to build a cannon for high-speed transport in the Nether >.> < 1294063483 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Also, there are exactly 3 building materials available. < 1294063487 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :btw uAgda *does* compile < 1294063489 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :05:43:40 (Actually, I think Agda is a fairly nice experiment in dependent types which is under the regrettable delusion that it is a proof assistant.) < 1294063492 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :you stole that opinion from me < 1294063493 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :give it back < 1294063494 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :surprised me! you just have to cabal install some deps < 1294063503 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: lemme logread first < 1294063506 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :(hint hint)_ < 1294063506 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I came to it of my own accord! < 1294063514 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :i wouldn't disagree either < 1294063517 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: um cannons can't make you travel fast ... and flattening the nether would involve MAJOR mining < 1294063526 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :http://www.youtube.com/watch?v=iMJo_UNrtyo&NR=1 < 1294063532 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Although the guy does die at the end < 1294063533 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, wait. < 1294063545 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Find a lava lake, solidify it. < 1294063550 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Well ... yeah. < 1294063557 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: You will die. < 1294063562 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :A large area of flat terrain upon which you can build. < 1294063567 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Notice how he goes straight up. < 1294063571 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Thought that you can't die on your server < 1294063571 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Nice. < 1294063579 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: If you have no health, then just swim across the lava... < 1294063646 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: i will install uagda < 1294063660 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :You need to mine out Obsidian to make portals... < 1294063664 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: in return i expect you to figure out how to boot ubuntu on this >:D < 1294063666 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: no. < 1294063670 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: you just need buckets of lava and water. < 1294063677 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :and a brain. < 1294063679 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, I don't think you get it. < 1294063688 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Still lava + water → obsidian. < 1294063690 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"Why Lisp is a Big Hack (And Haskell is Doomed to Succeed)" This post is going to be shit. < 1294063716 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: stupid quote of the day: "(When I say Haskell, I'm not only speaking about Haskell per se, but also about all the FP languages in its halo, like Ωmega, Agda, Epigram, ...)" < 1294063724 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :yeah that makes zero sense < 1294063738 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: it's written by a lisper nothing they say makes any sense < 1294063760 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :If you want to speak about FP languages, say "Functional languages" < 1294063829 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Linking dist/build/cmdargs/cmdargs ... < 1294063830 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ld: warning: in /opt/lib/libiconv.dylib, file was built for unsupported file format which is not the architecture being linked (i386) < 1294063837 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: get ubuntu working and i'll be able to install uAgda < 1294063861 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :elliott: The only way I ever got ubuntu to boot was off a CD - and it had to be a specific older version < 1294063887 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :on a mac? < 1294063892 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :yes < 1294063897 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :well i have booted ubuntu off a usb stick but it was on an older machine < 1294063907 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :so bleh... i'll get it working later < 1294063913 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :guess what i get to do now THAT'S RIGHT rebuild things! < 1294063928 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :"I want to be able to test a incomplete program, even if it hasn't been type checked fully" *_* < 1294063936 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :X_X < 1294063943 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :knee jerk sort of thing to say < 1294064064 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: i honestly think all the lispers are desperately clinging at ways to say they're more expressive and interaction and rapid development than all these blasted new bondage and discipline languages ... kinda sad really :p < 1294064097 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Notch codes so badly that a 10FPS speed boost is trivial: http://www.minecraftforum.net/viewtopic.php?f=25&t=123503 < 1294064155 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :That is completely insane. < 1294064239 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :frankly, stuff like Haskell isn't strong enough for me < 1294064270 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Strong as in...? < 1294064271 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :I don't know how /anyone/ sucessfully programs in that language < 1294064335 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Hmm? < 1294064359 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :even with extensions like SHE I can't do what I want < 1294064430 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :What do you want? < 1294064441 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :I don't know the answer to that :( < 1294064491 0 :BeholdMyGlory!~behold@unaffiliated/beholdmyglory JOIN :#esoteric < 1294064495 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :I'm assuming you aren't writing run-of-the-mill programs. < 1294064551 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :yeah I just write normal stuff < 1294064654 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :plus proofs are "eternal" < 1294064654 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :So how do you fail to do it? < 1294064674 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :with a sufficiently good dependently typed langauge we shouldn't have to re-implement the same nonsense a million times < 1294064749 0 :sftp!unknown@unknown.invalid QUIT :Remote host closed the connection < 1294064855 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant, example? < 1294064865 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :of what? < 1294065025 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :The same nonsense. < 1294065255 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Incidentally, I would still like recommendations on new computery things. < 1294065273 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :NB: I still have no idea whether or not I would like a laptop or desktop. < 1294065563 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Do you actually ever use it elsewhere. < 1294065605 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well, I move rooms occasionally, and I am forced to go to Ireland most holidays... < 1294065619 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Is your current laptop insufficient for those purposes? < 1294065626 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, no. < 1294065632 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Buy a desktop then, < 1294065635 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*then. < 1294065639 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Although the battery is completely screwed. < 1294065666 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :There's electricity in Ireland. I think. < 1294065711 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, are you sure? < 1294065720 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Well. Not really. < 1294065774 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, IIRC there wasn't broadband in the specific village I stay in until fairly recently. < 1294065775 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, this crash bug you mentioned, have you reported it? < 1294065788 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: I doubt fizzie would like that. < 1294065791 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :And the house within the village remains landlineless. < 1294065793 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, eh? < 1294065798 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: It's teleportation. < 1294065801 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :ah < 1294065803 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :right < 1294065803 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, the GPU or MC one? < 1294065809 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :The MC one. < 1294065809 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover, MC. < 1294065812 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Yes, I'm not going to tell notch. < 1294065817 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :good then < 1294065822 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Besides, his fix would probably be... very ... interesting. < 1294065828 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :For one thing, he is clearly unable to fix it competently. < 1294065831 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Also it's useful just so long as nobody else finds out ever. For our personal use. < 1294065850 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :For another, can you imagine what would happen if a serious griefer got their hands on it? < 1294065861 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :hm < 1294065863 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Yes. The reddit creative server would go down every five minutes. < 1294065868 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :And then what would we do Phantom_Hoover! < 1294065868 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Ha ha. < 1294065871 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :But I am sure that will never happen. < 1294065882 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Thing That Would Be Much Nicer If Minecraft Did Antialiasing: the Tronic pack. < 1294065909 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :can you file a CVE against any sort of software (no I'm not about to do that, just the thought of a CVE against minecraft sounds hilarious) < 1294065913 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It's nice, so long as you only look at things from the right angle. < 1294065919 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: I believe so. < 1294065922 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :heh < 1294065932 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: But in this case "full disclosure" means "full anarchy". < 1294065943 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Ordinarily I woul dapprove, but Notch is just so helpless. < 1294065944 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :CVE? < 1294065960 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Oh. < 1294065961 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Csomething Vsomething Esomething. < 1294065965 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :HTH < 1294065971 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, usually they tell the vendor a few days before the full disclosure iirc < 1294065976 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: No. < 1294065982 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: That's one of the infinity "Responsible Disclosure" policies. < 1294065984 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, that would be deeply hilarious. < 1294065990 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Full disclosure, the most common practice, is instant full disclosure. < 1294065996 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, hm okay < 1294066004 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: This is for the best because if history proves anything, it's that vendors really don't give a shit. < 1294066008 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :The entire Mojang workforce would be dedicated to fixing it before we made it public. < 1294066010 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, right < 1294066028 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :And would fail, naturally. < 1294066041 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: They'd probably throw legal threats at us or something. < 1294066046 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Heh. < 1294066047 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It's ILLEGAL to reveal that! You're a bad person! < 1294066050 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :You're letting the terrorists win! < 1294066055 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Have you tried the Tronic texture pack, btw? < 1294066062 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I've seen it. < 1294066066 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: It's my single-colour texture pack, except actually nice. < 1294066069 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, link? < 1294066073 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :ACTION prefers Painterly. < 1294066075 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: http://evilmousestudios.com/tronic/ < 1294066086 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: See screenshots at the bottom. < 1294066103 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :quite nice, but I think I'll stick to painterly < 1294066128 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, hm is tronic "high res"? Or is it just the smooth colours that make it look that way? < 1294066136 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: It's 32x32. < 1294066141 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :ah < 1294066145 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: I think those screenshots have been cubically downscaled though. < 1294066150 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It's more jaggedy in practice. < 1294066164 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Painterly is kinda nice but I get the feeling (and drama on /r/Minecraft) agrees that the creator doesn't really know what they're doing. < 1294066168 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :mc: the only context where 32x32 would be called HD during 2011. < 1294066173 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :The defaults are... really inconsistent, for one. < 1294066174 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :And weird. < 1294066180 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Plus, a lot of them don't tile really well. < 1294066195 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Also, I think they're working on the individual tiles without thinking about how they fit into the world. < 1294066195 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric : Painterly is kinda nice but I get the feeling (and drama on /r/Minecraft) agrees that the creator doesn't really know what they're doing. <-- fitting. Nor does notch. < 1294066199 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :or what do you mean? < 1294066209 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sure, X is really pretty, but when you have a gigantic world of X, Y and Z, it's just too noisy with detail. < 1294066213 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :X being a single block. < 1294066218 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, true < 1294066227 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Somewhere in-between would be nicest. < 1294066227 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, you have to customise painterly to get a good result < 1294066233 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, but I can't stand the default cobble < 1294066236 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Yeah, I have. < 1294066247 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: I have cobble that looks like little circular markings (not perfect circles) on stone. < 1294066249 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Light stone. < 1294066255 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, probably the same < 1294066272 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Do you have painterly's water enabled? < 1294066286 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: It's really nice but you need mcpatcher to do it. Or manually editing the jar. < 1294066288 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I picked the actual grid-shaped cobble. < 1294066295 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: Grouse. < 1294066295 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, last I looked it said it required some "non-standard" mod and it seemed like more work. < 1294066303 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :so no < 1294066308 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, it looked most like actual cobblestones! < 1294066308 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: "non-standard"? It's easy, you just run the jar, pick the pack, and check a few boxes. < 1294066311 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It's pretty common. < 1294066344 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, that http://www.minecraftforum.net/viewtopic.php?f=25&t=123503 ... tried it? < 1294066361 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Nope. It's incompatible with Better Light. < 1294066365 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Also it makes no difference on multiplayer. < 1294066365 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, because single player is pretty much unplayable in beta for me. < 1294066368 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :on my desktop < 1294066370 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Try it then. < 1294066374 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Results seem good from all responders. < 1294066382 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: And the technical details look sound (and prove how stupid Notch is). < 1294066413 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I wonder what META-INF is and why it should be deleted. Hm. < 1294066418 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Some cache I think. < 1294066426 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Dunno. < 1294066426 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :a cache, in a jar? < 1294066428 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :wtf < 1294066437 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: I think it stores, like, a directory? Don't ask me. < 1294066442 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :hm < 1294066452 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Can I make the map in mcmap turnable-off by an option? Amusing, I know, but I play fullscreen and so can't really use the map, but //goto is super-useful. < 1294066453 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :META-INF contains the .jar metadata. < 1294066458 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :The manifest thing thing. < 1294066464 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Failing that I'll just fork or something. Or rewrite it in ML. :p < 1294066464 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Sure. < 1294066468 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, can't it be minimised? < 1294066473 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :". In vanilla Minecraft, the entire list is sorted by distance from the player every frame" < 1294066473 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Still takes up CPU. < 1294066476 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :ACTION mindboggles < 1294066477 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Though the name "mcmap" makes it a bit silley. < 1294066481 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, not very much you claimed! < 1294066481 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :If I disable the map don't need to keep track of chunks do I? < 1294066494 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Dude, I use Better Light, Far, and Fancy. < 1294066504 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: *Any* CPU is lots of CPU for me. < 1294066504 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Why doesn't the patch help in multiplayer? < 1294066521 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, right. < 1294066522 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Because chunks update when the server decide. < 1294066524 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*decides. < 1294066533 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Maybe I'll make my own texture pack that's like Painterly but less ornate. < 1294066577 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Does //goto need to know what chunks are around? Only for "omg no sky", right? < 1294066585 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Only for that check, right. < 1294066608 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :It currently barfs if you try to invoke it from a chunk it hasn't seen. < 1294066621 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Welp, us no-mapsters don't need no safety. < 1294066624 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Maybe I'll add a prompt. < 1294066626 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Is the sky visible? [y/n] < 1294066630 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric ::P < 1294066639 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :A more healthier sort of //goto would need the map for route-planning. < 1294066651 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(The sort of an auto-walk style //goto.) < 1294066653 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Do not goto while pregnant. < 1294066673 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: I'll also commit my make-it-work-on-OS-X fixes and *oh* joy I just realised I have to rebuild glib. < 1294066735 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Committ'd. < 1294066743 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :& push't no less. < 1294066794 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Incy-dentally, keeping track of these compiles is quite a pain: http://sprunge.us/eXUZ < 1294066808 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I think I might just abandon this manual stow system. In fact, yes, I will. Goodbye, /opt. < 1294066817 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Someone give me Ubuntu. Or a stiff drink. < 1294066837 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, so stow wasn't good then? < 1294066850 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Stow itself performed perfectly; compiling everything by hand was not fun. < 1294066859 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Especially as glib is 32-bit only or something for god knows what reason or I don't know and ugh. < 1294066879 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I don't care what Homebrew recommends I'm installing it into /opt, like a decent person. < 1294066880 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, blame OS X for crazy 64-bit situation < 1294066895 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: "Crazy"? It's about as sane as a pure 64-bit migration can be (i.e. not very). < 1294066909 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :elliott, you're a compiler now? < 1294066915 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well why did they go 32-bit on intel at all? < 1294066923 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Because Core 2 wasn't out yet ... < 1294066927 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, ah.... < 1294066945 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: In fact the first test Mac Pros given to developers were Pentium 4-based. < 1294066950 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: The first released Intel Macs were based on Core. < 1294066994 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Quick lesson: Core is based on the Pentium M architecture. Core 2 is based on the Core architecture. No not Core 2, Core. < 1294067000 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, yet linux managed to go 64-bit without all this mess. Sure there was still some problems but mostly from programmers messing up int, long and void* during a lot of years. < 1294067009 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Core is not based on Core, Core 2 is based on Core, and Core 2 has no relation to Core, but it is built in Core. < 1294067026 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, err what < 1294067031 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Confused yet? < 1294067038 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, are there two different things called "Core"? < 1294067052 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Core[CPU] is not based on Core[arch], Core 2[CPU] is based on Core[arch], and Core 2[CPU] has no relation to Core[CPU], but it is built on Core[arch]. < 1294067058 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :right < 1294067060 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Linux transitioned to 64-bit by way of "take something like 7 years to do it". < 1294067068 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Not really a viable business strategy. < 1294067069 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, incidentally, shouldn't //goto fail if you try to enter the Cube? < 1294067076 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: It does. Usually. < 1294067087 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Why does world have a capital .C on the end. < 1294067098 0 :poiuy_qwert!~poiuy_qwe@CPE001f5b00390f-CM001e6b2335dc.cpe.net.cable.rogers.com JOIN :#esoteric < 1294067133 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, actually... I ran 64-bit back when you still ran into the "stored pointer into an int" kind of issue daily. And really that was the only major portability issue. I could just patch it and store it in a portage overlay and file a bug (yes I ran gentoo back then) < 1294067182 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Guess what isn't an option for OS X users? < 1294067190 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Patching it and storing it in a portage overlay. < 1294067193 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :right < 1294067203 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric ::P < 1294067243 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :There shouldn't be any capital .Cs. < 1294067254 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Well there iz. < 1294067255 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, but anyway, if you can recompile the software then migration is pretty swift. The vast majority of the software that isn't JITing or similar will probably work. (possibly after changing an int to a long somewhere or such) < 1294067261 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Possibly OS X's fault. < 1294067270 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :There are none in the github web-view. < 1294067281 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Well, HFS is case-insensitive, so lulz happen < 1294067283 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*happen. < 1294067284 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Foodcraft. → < 1294067295 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :ACTION looks at (0,0) again. < 1294067296 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Weird. < 1294067300 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, not capital C for me < 1294067306 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, it's on your side yeah < 1294067330 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :/usr/local/Cellar/git/1.7.3.4: 965 files, 18M, built in 51 seconds < 1294067332 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gotta wonder why it tells me that. < 1294067335 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, bug report: < 1294067337 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :cc1: error: unrecognized command line option "-fnested-functions" < 1294067339 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :It's an island of 3 pre-Halloween chunks surrounded on all sides by post-Halloween terrain for at least 5 chunks on all sides. < 1294067340 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"Oh man, 51 seconds! I'd better optimise my C compiler!" < 1294067342 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, what is this about? < 1294067348 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: God DAMMIT, Apple. < 1294067368 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Apparently when they decided to turn off nested functions by default (why?) they added an option to turn it back on that nobody else has! < 1294067376 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :GUESS THE MAKEFILE'S GOTTA USE UNAME < 1294067392 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well it doesn't exist on any gcc version I have (4.3, 4.4 and 4.5) < 1294067454 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Appropriately profanity-laden commit pushing now. < 1294067459 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Fucking fuckity fuck. < 1294067485 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, why not just a "checking if compiler has -fnested-functions" thing? ;) < 1294067513 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Hardy harf harf. < 1294067524 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: It's a bug in Apple's compiler, it doesn't need to be worked-around cleanly :P < 1294067534 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric ::P < 1294067538 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: That's basically what's wrong with autoconf: it checks for features; it should check for bugs. < 1294067564 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: And checking for bugs (which it calls features) never works because everyone's bugs are subtly different so it ends up basically checking what compiler you have in a really roundabout, slow way. < 1294067579 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Because, dammit, people play Minecraft on SunOS and they want to use mcmap. < 1294067630 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ACTION decides he's getting too sane, takes a look at useful.make. < 1294067646 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :$(objdir)/$(1): $(2:%.c=$(objdir)/%.o) Makefile | $(objdir) ; \ < 1294067646 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : $(call do-template,LINK,$(objdir)/$(1),$(cc.link) -o $(objdir)/$(1) \ < 1294067646 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric : $(2:%.c=$(objdir)/%.o)) < 1294067647 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, hm I now want to try this with some compiler that will error on -std=gnu99 < 1294067647 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :$(if $(cleaning),,-include $(2:%.c=$(objdir)/%.d)) < 1294067649 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I wrote that? < 1294067653 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I don't remember writing that. < 1294067655 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :I wonder what icc will do < 1294067656 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Did I write that? < 1294067668 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :HOW did I write that. < 1294067680 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, what does it mean? < 1294067725 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :http://www.reddit.com/r/types/comments/ev708/the_dialectica_interpertation_in_coq/c1b9pfa < 1294067731 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: I think it means Zalgo. < 1294067733 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :HUH CLEVER... NOT HEARD THAT ONE BEFORE < 1294067737 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: But, um, that's the rule for linking a C program. < 1294067742 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Well, part of it. < 1294067748 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :yeargh < 1294067763 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: $(1) is the final program name, $(2) are the C files, space-separated. < 1294067781 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It's relatively easy to figure out if you know that but, yeck. < 1294067786 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: did you know < 1294067787 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: co < 1294067787 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :q < 1294067789 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: sounds like cock < 1294067792 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, downside of useful.make: simple to use but you are left completely clueless should you ever do something that makes it break ;) < 1294067793 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: which is a colloquial term for penis < 1294067796 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :haha INSTANT HILARITY < 1294067807 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: ABSOLUTELY. And I wrote it! < 1294067821 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well you could probably manage it. But anyone else? < 1294067833 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :omg! XD < 1294067838 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: No, I had to debug useful.make when I first put it into practice and it was impossible. < 1294067853 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, ah... < 1294067860 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: wow that Coq code is really elegant < 1294067862 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :even the proofs < 1294067867 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :i'm going to kill him and steal his powers < 1294067875 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*kill him, steal his heart, and absorb his powers < 1294067875 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :elliott: makes me happy that the comment is -1 < 1294067888 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, at least a simple self-contained makefile tends to be easy to understand. < 1294067894 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :well it's /r/types, more highbrow than the other reddits :P < 1294067901 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :heh < 1294067905 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :simple = fits on a screen, or at most two < 1294067906 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Not really. Nobody truly understands what Make does. < 1294067914 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: They think Make works logically, and interpret the Makefile accordingly. < 1294067916 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It seems simple. < 1294067925 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :But in fact it is only for now that their view coincides. < 1294067930 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Soon Make will ravage them with its incomprehensibility. < 1294067980 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, "# This code is licensed under the WTFPL, version 2" <-- how could they possible need a second version? < 1294068002 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: I forget what version 1 was. < 1294068013 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: I think it was literally just the sentence "You just DO WHAT THE FUCK YOU WANT TO." < 1294068021 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: And then Sam Hocevar made the expanded version. < 1294068026 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :huh < 1294068031 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Only v2 is FSF-certified :P (On a mailing list!) < 1294068049 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :[[ An interesting side-anecdote. I was talking to Bradley Kuhn < 1294068049 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :last year sometime, and he says the FSF's folks had to laugh and agree < 1294068049 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :that "DO WHAT THE FUCK YOU WANT" is a valid Free Software license (I < 1294068050 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :think they had received a submission with that string attached). I < 1294068052 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :suggested that perhaps a useful short license with indemnification of < 1294068054 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :warranty could be "Do what you want, but it's not my fault!"]] < 1294068078 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :hah < 1294068084 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :why are klingons and vulcans and humans so similar? < 1294068112 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant: because the human form is pure perfection^Uactors are cheap < 1294068127 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant, because it's cheaper that way yeah < 1294068140 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :but seriously? < 1294068155 0 :j-invariant!unknown@unknown.invalid PRIVMSG #esoteric :is there no reason? < 1294068169 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :j-invariant, budget most probably < 1294068182 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :[[On rape, the left still doesn't get it < 1294068182 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I admire Julian Assange for his work on WikiLeaks, but that doesn't rule out the possibility that he has committed sex crimes]] --Guardian article
Wow, yes, it's pure coincidence that the allegations appeared RIGHT AFTER Assange became a public figure! The fact that one of the women involved published an insane "guide to revenge" including mentioning accusing someone of rape if they cheated on you (IIRC) — who cares! Silly leftist < 1294068182 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :s. Sigh. < 1294068194 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*article \n < 1294068206 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I wonder why the Guardian likes to hire someone stupid to write an article every now and then. < 1294068216 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover linked to that anti-mathematics-education one a while back. < 1294068390 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :elliott, erm, that wasn't someone stupid they'd hired as a one-off. < 1294068397 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: I know that. < 1294068400 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :That was Simon Jenkins, one of their most prominent columnists. < 1294068404 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: I didn't mean they actively hired. < 1294068411 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: WHY AM I TERRIBLE AT SENTENCES < 1294068424 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover: I was using it non-literally in a case where it makes perfect sense to use "hire someone stupid to" literally. < 1294068430 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Well, it's the "every now and then". < 1294068443 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Well, yes. < 1294068458 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :Jenkins is a noted hater of science. < 1294068625 0 :j-invariant!unknown@unknown.invalid QUIT :Read error: Connection reset by peer < 1294068691 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Is opt exposed to the other files? < 1294068832 0 :Phantom_Hoover!unknown@unknown.invalid PRIVMSG #esoteric :God, Digg is just... dead. < 1294068860 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Not yet, but you can make it to be. < 1294068883 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: I might just if I can forget my revelation of the past few seconds that everything in the code is tied to the map :P < 1294068905 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, isn't that nautral for something called mcmap? < 1294068907 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Well, it *is* called "mc*map*", it might be a bit map-oriented. < 1294068912 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Xactly. < 1294068918 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(Elsewhere again.) < 1294068934 0 :Phantom_Hoover_!~phantomho@cpc3-sgyl21-0-0-cust116.sgyl.cable.virginmedia.com JOIN :#esoteric < 1294068954 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Well I don't WANT to have to fork it and call it sml-mc-instant-server-crasher! < 1294068960 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Otherwise Phantom_Hoover_ would be unstoppable. < 1294068996 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :uh < 1294069085 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :why is packet_format in .data and not .rodata btw? < 1294069104 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :means it can't be shared between multiple instances (har har) < 1294069121 0 :Phantom_Hoover!unknown@unknown.invalid QUIT :Ping timeout: 240 seconds < 1294069171 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, why is it that almost every non-trivial C project ends up with a header named something like common.h, global.h, shared.h or such... < 1294069183 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Because files suck. < 1294069194 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :ah indeed < 1294069266 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, also hfs being case insensitive sounds like it would really make a mess of the unix semantics. Besides wouldn't it be locale dependent? < 1294069277 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I did not know that SoyLatte was X11-based. < 1294069288 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, how does HFS handle the German ß (isn't it ss in lower case or something?)? < 1294069296 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Unix semantics aren't case-sensitive AFAIK. And I think it uses the same algorithm always. < 1294069310 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Elliott-Hirds-MacBook-Air:mcmap ehird$ touch ß; mv ß ss < 1294069310 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Elliott-Hirds-MacBook-Air:mcmap ehird$ < 1294069322 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :So ß is distinct. < 1294069329 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, what about ö vs Ö ? < 1294069349 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Oh, wait, "mv a A" works. < 1294069359 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I'll try it another way. < 1294069378 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: ö = Ö; \ss != ss < 1294069384 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :heh < 1294069427 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, and once you leave the latin scripts, things get really messy < 1294069511 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Yes, well, it is based on HFS, as in 1984 HFS. < 1294069541 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: They were going to change to ZFS but then ... didn't. < 1294069551 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :(A year or two ago.) < 1294069558 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well right. But at least back during pre-OS X era they didn't try to shoehorn it into unix < 1294069570 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Better than Mac OS Classic :P < 1294069590 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, certainly, but at the file system isn't really fit for something unixy < 1294069597 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, isn't : still forbidden in filenames? < 1294069611 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Nope, you can put : in a filename just fine. It'll show up as / in Finder though. < 1294069622 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :SCIENCE < 1294069624 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, ... awesome < 1294069635 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: This is actually pretty useful to name things with /s in them X-D < 1294069646 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Finder translates back automatically, so you can name files foo/bar. < 1294069672 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I wonder what is actually stored in the fs < 1294069675 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :I suspect / in fact < 1294069691 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: I imagine it's translated to : and back at the POSIX layer. < 1294069698 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Which I imagine is separate from the underlying FS implementation. < 1294069720 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Things like iTunes at least as of a year or two ago would actually show the paths to audio files using the : notation if you can believe that. < 1294069721 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well I imagine it is stored as a / on disk though, to not break compatibility with old HFS and MacOS < 1294069726 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Mac OS Classic heritage, woo < 1294069731 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Indeed. < 1294069764 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, in fact the issue seems to be that if you changed it now you would break compat compared to previous OS X versions < 1294069778 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :in fact, impossible to change without breaking compat at the point of change. < 1294069790 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Mandatory conversion step :P < 1294069802 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :I can imagine they want to avoid it. < 1294069890 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I think the best option would be to make a new char for path separator. That way there is no conflict < 1294069900 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :like, a new unicode codepoint < 1294069905 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Say NUL. < 1294069910 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :for efficiency it should probably be stored as a NUL though < 1294069912 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :yeah < 1294069928 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Or how about we store everything as objects!!1111 < 1294069938 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, In OS X? < 1294069943 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: The problem with improving filesystems is that if you go too far the filesystem disappears :P < 1294069970 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, while I'm all for what you suggest fitting that into a "traditional" OS sounds.... painful < 1294069991 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Pah. < 1294069993 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :@@@@@@ < 1294070013 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :If you complain it doesn't exist yet, it's useless until you own a large SSD anyway :P < 1294070027 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, sure. But apple is not going to switch OS X to use that overnight. Especially since not a single line of code of it exists anywhere < 1294070037 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Why not. < 1294070043 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, why not what? < 1294070049 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Why won't they. < 1294070053 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It's perfect! < 1294070124 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Vorpal: -m now takes the map out of mcmap, leaving mc. < 1294070131 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, Even if it is (I don't want a discussion about that atm, it's all too subjective anyway), since when has large companies ever been sane and perfectly rational at compsci. < 1294070143 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It should do something like "use much less memory and CPU". < 1294070145 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :case in point: ipv6 migration. Companies are not perfectly rational. < 1294070161 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Clearly Apple should become an anarchist commune? < 1294070163 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, so -m means that it just sits there and listens for //goto and //coords? < 1294070169 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Yes. < 1294070175 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: And lets you chat/read chats from the console. < 1294070185 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I have no good answer to that statement. < 1294070218 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: What you're saying is YEP INDEED < 1294070219 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, but it still links to SDL. You should make it a compile time option, no? < 1294070231 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Not really. < 1294070234 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Does it matter if it links to SDL? < 1294070246 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, no it definitely isn't!. What I'm saying is closer to "undefined" < 1294070260 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Oh, wait. < 1294070265 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :mcmap actually does "while (1);" right now. < 1294070270 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :So by "less CPU usage" I mean "full CPU usage". < 1294070277 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, :D < 1294070279 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ACTION fixes < 1294070284 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :ACTION watches videos on moulding obsidian < 1294070297 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, as long as you don't break the traditional map stuff < 1294070306 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, in real life? or mc? < 1294070311 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :mc < 1294070326 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :hm yeah I doubt you would mould it in real life < 1294070358 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Incidentally, would it be better to place lava into water rather than douse some lava in a mould? < 1294070375 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :I mean, that way you just need a flooded chamber open at the top. < 1294070413 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, I think it sounds harder to do it that way. Specifically it sounds tricky to get it in the right place < 1294070418 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Interestingly mcmap still shows as not responding ...but it only uses 0.1 CPU. And 7 megabytes of real memory. < 1294070431 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, does it work in map mode? < 1294070436 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Yes. < 1294070439 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Probably. < 1294070445 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I didn't actually test it but there's no reason it shouldn't. < 1294070482 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Pushed a non-98%-CPU-usage patch. < 1294070485 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*no= < 1294070486 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*no- < 1294070489 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Only relevant if you use nomap really. < 1294070493 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Which ONLY I DO < 1294070493 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, better check to make sure < 1294070496 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :(I can't atm) < 1294070506 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Nope, it's mcmap tradition to not test commits in any way whatsoever. < 1294070507 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :(not when compiling a C++ program with -j2) < 1294070522 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :(specifically debug build of llvm) < 1294070527 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Technically I broke the rules even by checking that no map popped up. < 1294070541 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, FWIW, I think using that method placing obsidian is as simple as placing any other block underwater. < 1294070573 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, trickier to deal with if you make a mistake though. Not as simple as simply bucketing it up again. < 1294070595 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :no shit? < 1294070603 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :obsidian misplaces are fatal anyway < 1294070605 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, oh, fair point, < 1294070617 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, hardly. But they are annoying < 1294070649 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, mining obsidian is after all very slow < 1294070700 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :ACTION imagines building huge minecraft tracks in the Nether < 1294070709 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :When will the Nether be available in multiplayer? < 1294070719 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :erm, minecart tracks < 1294070740 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :hm what are the monster spawning rules in nether. Surely not the same light level as for the "real world"? < 1294070783 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :The server has been so kwiet recently. < 1294070787 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Maybe never. < 1294070795 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Portals are apparently going to teleport to other servers by default. < 1294070808 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :You could maybe do a mod for it, but it'd be very involved. OTOH Notch might add portals that go to the Nether in SMP anyway. < 1294070831 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :elliott, linky? < 1294070831 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, you could do two server. A normal one and a nether one. No? < 1294070836 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Link to what. < 1294070843 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Well, yes, but inventory would not transfer, would it? < 1294070844 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :servers* < 1294070847 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Your source for " Portals are apparently going to teleport to other servers by default." < 1294070850 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well, who knows < 1294070855 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: My source is Notch. < 1294070869 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I think I read something about he planned to make it possible to configure servers to trust a list of other ones < 1294070872 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :or something such < 1294070875 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Ah. < 1294070898 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Better if he never even realised the potential. Start local server, gift yourself TNT ... < 1294070940 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, wouldn't it even require configuring of which server was the teleport target anyway? < 1294070945 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :How difficult is it to obtain sulfur? < 1294070951 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Yes. But it'd be quite easy. < 1294070960 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Kill creepers or find it in a dungeon. < 1294070965 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :On our server, ask HHI; get laughed at. < 1294070987 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :You could also ask Vorpal but he'd probably ask you what you've done and follow you around for days rather than just laughing at you. < 1294071015 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, doesn't ghasts drop sulphur too? < 1294071026 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Uh, maybe. Killing creepers is easier and less traumatising. < 1294071031 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :HHI? < 1294071039 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: "Turns out the team that made Father Ted were Irish! Ireland is now officially better than England." ~~~~~~~~Notch < 1294071045 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :(Note: The more ~s I use, the more sarcastic I am being.) < 1294071049 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Hoover Heavy Industries. < 1294071113 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Do creepers and ghasts even exist on the server? < 1294071117 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, no. < 1294071138 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, HHI is Phantom_Hoover_'s and elliott's fictional joke company. Specialising in uncompleted projects based on observational data. < 1294071141 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :The HHI reserves were made in about 20 minutes by elliott using a duplication glitch. < 1294071173 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: CLASSIFIED. < 1294071176 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :INFOR. < 1294071176 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :MATION. < 1294071186 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, actually, HHI was originally founded in order that ROU abandonment would be easier. < 1294071194 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Also t'was more like 15 minutes. < 1294071195 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, oh? < 1294071197 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"abandonment"? < 1294071205 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Do dungeons exist? < 1294071215 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, yep < 1294071227 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I haven't added to it ever since I realised there wasn't a hope in hell of MoveCraft working with something that huge. < 1294071228 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :I assume that's where elliott got the initial sulphur? < 1294071242 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Where *I* got the initial gunpowder. < 1294071250 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :IT'S CALLED SULPHUR LOL < 1294071271 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I don't think he named it officially before beta added the labels < 1294071272 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I REFUSE TO LISTEN TO AN IDIOT WHO DOESN'T KNOW CHEMISTRY < 1294071285 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: It's TNTnamite. < 1294071290 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sulphur makes TNTnamite. < 1294071299 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :That annoys me too. < 1294071310 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Gunpowder != nitroglycerine != TNT. < 1294071364 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :They are all completely different compounds. < 1294071372 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :maybe it is a different TNT < 1294071379 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, what. < 1294071391 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :that stands for Tsulphur aNd sandT or something < 1294071396 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :... < 1294071399 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Tsulphur. < 1294071409 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sandt. < 1294071411 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well yeah. I blame notch < 1294071430 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :http://www.youtube.com/watch?v=pmw7JfsNzoY < 1294071437 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :An educational program about Tsulphur. < 1294071444 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :third world war? blame notch. End of world? blame notch < 1294071506 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :lost car keys? guess who to blame! That's right, Notch. < 1294071536 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, wait, have you actually bought MC? < 1294071544 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, no, but planning to < 1294071545 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: No. He's obsessing about it first. < 1294071607 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: http://www.ehow.com/how_4777739_debit-card.html < 1294071628 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Note lack of step 1, "ask father" < 1294071863 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: http://www.pcgamer.com/2010/10/20/mind-blown-minecraft-to-link-servers-with-portals/ < 1294071952 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Awesome < 1294071960 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, ahahahahaha < 1294071968 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :? < 1294071981 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :No, that will either a) never happen or b) it will happen and mining will break. < 1294071992 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :s/mining/anything else you actually want to do/ < 1294072009 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: What will never happen. < 1294072015 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, the portal thing. < 1294072025 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: I think it relies on a list of trusted servers. < 1294072037 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :I mean, he hasn't even got Nether portals working at all. < 1294072050 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, hm? < 1294072068 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, we have a portal sitting near spawn. It doesn't work. < 1294072086 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It does make noises though. < 1294072129 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric : Sgeo, we have a portal sitting near spawn. It doesn't work. <-- I suspect he thought linking servers would be easier than making the server handle two worlds < 1294072137 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Heh. < 1294072148 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: I hate how the Nether transition isn't seamless. < 1294072157 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, because it unloads and loads yes < 1294072165 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Couldn't he load a few Nether chunks etc. when you come in the vicinity of a Nether portal, in the background? < 1294072167 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Then it could be instant. < 1294072174 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, probably due to global state messing up < 1294072184 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: lol. < 1294072186 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :(probably same reason for servers) < 1294072236 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :SOMEONE GET ON MINECRAFT ORELSE < 1294072254 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Beta has far fewer vertical voxels than Classic, yes? < 1294072309 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Indeed. < 1294072317 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: classic maps could be 2048x2048x2048 if you had infinity ram. < 1294072337 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: See e.g. http://www.youtube.com/watch?v=19PZA1tnKtg < 1294072348 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :There's a ceiling in MC? < 1294072360 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, you can't build above 128. < 1294072381 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :How far above that can a player go? < 1294072423 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, however far he can jump above it I guess? < 1294072428 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, arbitrarily, as the TNT cannon video demonstrates. < 1294072447 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, hm, surely it doesn't use bignum though? < 1294072455 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, meaning something will hit a limit < 1294072461 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :if you go high enough < 1294072461 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :OK, *within the bounds of the coding. < 1294072465 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :right < 1294072753 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Obsidian is TNT resistent? < 1294072832 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, yep. < 1294072839 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :yes, it takes a huge amount of TNT *at once* to break obsidian iirc. And that amount would probably crash minecraft anyway. < 1294072840 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: How many packets would I need to handle to get //coords working with nomap? < 1294072842 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :5000 I think it was < 1294073234 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ineiros: Stop skyping :P < 1294073246 0 :cheater99!unknown@unknown.invalid QUIT :Ping timeout: 265 seconds < 1294073254 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, is that fastrender thing open or closed? < 1294073265 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Closed like everything, but you can decompile it. < 1294073446 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: downwownwonw < 1294073460 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, dunno < 1294073464 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, http://www.minecraftforum.net/viewtopic.php?f=25&t=120160 < 1294073469 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, no. < 1294073493 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: seenv < 1294073495 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*seen < 1294073498 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: compatible with FastRender too < 1294073527 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :elliott: when it's dark, white on black hurts less than black on white, because there is less contrast with surroundings < 1294073530 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, looks interesting. My saves backup is >100 MB in disk size. Less than 50 MB in actual file length. < 1294073542 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: that's why your monitor has a contrast setting < 1294073543 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :(not going to check exact values with du atm, it takes too long) < 1294073550 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :elliott: hah I wish < 1294073557 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: um yes it does < 1294073567 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: ping? < 1294073576 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Pong. < 1294073581 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :elliott: I'd love if you could show me where it is < 1294073590 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: probably somewhere in your settings. < 1294073594 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: you on the server? < 1294073601 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Yes. < 1294073612 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :elliott: that's software < 1294073617 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: that controls hardware < 1294073657 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :coppro, is it a laptop? If not the monitor probably has a "menu" button or such < 1294073667 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :it is a laptop < 1294073678 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :coppro, then I would check in monitor settings < 1294073680 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :elliott: you said my monitor has a setting; you are wrong < 1294073689 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: yes it does < 1294073699 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: it is just not exposed via buttons < 1294073714 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :that's too much work then < 1294073727 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :plus inversion = hawt < 1294073731 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: then stop whining < 1294073741 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :the fact is your display has a setting < 1294073897 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :hm I wonder how the brightness buttons on my thinkpad are handled in linux < 1294073918 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :they are by fn and clearly goes to the OS < 1294073964 0 :cheater99!~cheater@e181136090.adsl.alicedsl.de JOIN :#esoteric < 1294074059 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: First generation? < 1294074064 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: You mean you've been there before? < 1294074075 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, there? Yes. < 1294074084 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Hmm. < 1294074100 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :http://www.minecraftforum.net/viewtopic.php?f=25&t=120160#p1742827 < 1294074102 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"Erm.. whos Amdahl lol xD?" < 1294074208 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :oh dbus < 1294074258 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I can't find contrast control on my thinkpad btw < 1294074273 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :I wonder where ubuntu hides it < 1294074396 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, googling yields no useful results either < 1294074420 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: TREEHOUSE < 1294074503 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, TOO DIFFICULT < 1294074512 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: LAME < 1294074521 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: We could life of the fatta tha land! < 1294074533 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, tree house eh? sounds fun < 1294074547 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, until you accidentally remove a leaf block. < 1294074547 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: We found a nice tree. < 1294074583 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :""The Basic Texture pack is developed for people who own slow computers or suffer from lag, giving you and your computer a better time, while retaining the minecraft feel. " < 1294074594 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :This idiot thinks that making textures have more solid colours makes the rendering go faste.r < 1294074596 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*faster. < 1294074600 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Let us laugh. < 1294074628 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, quite < 1294074643 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, link? < 1294074652 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, the beta tree rules are "within 4 blocks of a log, and connected to the log by leaves (or directly)" iirc < 1294074656 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :http://www.adkins-online.com.au/minecraftbasic/; site requires Flash so I can't see it. < 1294074665 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :which differs from the old leaf rules in alpha-with-decay < 1294074669 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :I HAVE FLASH < 1294074701 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :This pack seems nice, FWIW: http://www.largames.com/games/games-in-general/160-largamesminecraft.html < 1294074797 0 :ineiros!unknown@unknown.invalid PRIVMSG #esoteric :elliott: No Skyping this week. I'm still at work at the moment. < 1294074809 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ineiros: Pah. < 1294074819 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, Christ, the Basic texture pack spells "normal" as "normle". < 1294074831 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Notch quality. < 1294074855 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :my god microsoft is retarded < 1294074865 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :It also speaks of "test's" and that it runs "with out" computers running "slowley". < 1294074866 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :"let's make phones upload up to 50 MB of data each day" < 1294074872 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :what can possibly go wrong < 1294074914 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :coppro, they did that? uploading what sort of stuff? < 1294074991 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, FWIW, people claim to have FPS rises when using it. < 1294075005 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: People claim homeopathy works. < 1294075056 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, yes, but this is actually objectively measurable. < 1294075067 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: But has it been objectively measured? < 1294075121 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well, the FPS is hard to get wrong, although I doubt they understand rigour. < 1294075188 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Same scene, actions etc. < 1294075203 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Name my pack! < 1294075216 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, you aren't making a texture pack, are you? < 1294075225 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: M... m... may... shut up. < 1294075231 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: It's not even going to be single-colour! < 1294075296 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Not sure whether it'll be 16x or 32x; probably 16xl < 1294075298 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*16x. < 1294075305 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, ? < 1294075313 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Texture pack. < 1294075467 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, the 1x1 one? < 1294075470 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :"Water cannot be found in The Nether and water from a bucket will evaporate as soon as it touches anything in there." < 1294075473 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: No :P < 1294075477 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, then what < 1294075483 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Does that include, say, cobblestone made by a player there? < 1294075490 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Just a texture pack. < 1294075492 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Probably. < 1294075493 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :If so, it's impossible to mould a portal in the Nether < 1294075499 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: That is not true. < 1294075508 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: You mine your old portal. And actually you probably can wtaer your own blocks. < 1294075509 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*water < 1294075514 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I can name it when I see what it looks like < 1294075518 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, show me some screenshots < 1294075523 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Haven't started yet :P < 1294075531 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :elliott, can't mine your old portal without diamond pickaxe anyway < 1294075538 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Well, if you want the obsidian back < 1294075540 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: So get a diamond pickaxe. < 1294075543 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, can't name it then. A hd pack might need a different name than a 1x1 pack < 1294075553 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :for example < 1294075556 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: 16x. Like Painterly, just less cluttered and not stupidly ornate. < 1294075567 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, drawingly? < 1294075628 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: xD < 1294075647 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :http://www.minecraftwiki.net/wiki/Water#Infinite_Spring_Duplication is this deliberate? < 1294075662 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Who cares, it's damn useful. < 1294075678 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :If it's not deliberate, it might be removed < 1294075779 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :I believe it is deliberate < 1294075799 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Since lava doesn't do it. < 1294075812 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, when it comes to notch such a thing means very little < 1294075812 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Oh wow. < 1294075823 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Looking at the Minecraft font... it's code page 437. < 1294075826 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Welcome to the 80s, Notch. < 1294075833 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, ;D < 1294075836 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric ::D* < 1294075844 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Verry tempted to try and replace it with the actual code page 437 font now. < 1294075858 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Except I think the dimensions are different. < 1294075884 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Is even someone like Notch capable of writing code that causes new water sources to be made like that accidentally? < 1294075900 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Notch is capable of all bugs. < 1294075918 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :the booster thing started as a bug I think < 1294075989 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :You know what would be an awesome pack? < 1294075992 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :The default one, but shuffled randomly. < 1294075999 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It would be hilarious. < 1294076008 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, the faster render thing helps a bit. 5-10 FPS or so. None of those huge speedups that some people reported in comments. And you still get a lot of "jerks" in the gameplay < 1294076027 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :The internet is full of jerks, silly. < 1294076029 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :which is the primary thing making it unplayable in single player atm < 1294076037 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, .... different meaning of the word :P < 1294076043 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Try the region mod? < 1294076050 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, yeah might later < 1294076234 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, the thing is, I get those jerks even if I don't move. it is enough to pan the view between a chest and workbench in front of me. So chunk loading doesn't sound like it. < 1294076247 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I blame Notch. < 1294076258 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well duh < 1294076265 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :ACTION watches someone build a house < 1294076273 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, large? < 1294076274 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :ACTION decides that he wants to build a swimming pool < 1294076285 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie did that < 1294076291 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :two in fact < 1294076351 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, btw built a gate in single player. Gate as in "castle scale" gate with portcullis and so on. < 1294076388 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :lawl < 1294076392 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :does it go down :P < 1294076422 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, well, I'll make a larger one < 1294076424 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :ACTION growls < 1294076450 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well no. Not without some mod that makes fence posts and redstone interact < 1294076467 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I'll take a screenshot shortly < 1294076486 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: do you actually growl. < 1294076502 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :ACTION hits elliott. < 1294076510 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :About as much as I actually hit you just now < 1294076518 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :SURE THING FURRY < 1294076561 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, mcmap map mode seems broken btw < 1294076566 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I just tried it < 1294076579 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Probably I said opt.nomap where I meant !opt.nomap < 1294076583 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Grep main.c :P < 1294076618 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, the window pops up, then login hangs < 1294076658 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo is a furry? < 1294076671 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: He growls, he must be. < 1294076683 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Also Phantom_Hoover_ has SOLID EVIDENCE of him being in a FURRY SUIT. < 1294076704 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :A BLOOD furry! < 1294076706 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :ACTION growls at coppro < 1294076718 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: What a sick, sick fetish! < 1294076724 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :IT'S SO DISGUSTING < 1294076734 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Like vampires, only WEIRDER. < 1294076743 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I am puking as we speak! < 1294076753 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :you know, i think of all of us, elliott is the only one who can be reliably said to be likely to growl < 1294076760 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :what < 1294076774 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :only its an incidental growl thats intended to be a grumble < 1294076776 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, the gate btw: http://ompldr.org/vNnR5aA/2011-01-03_18.43.47.png < 1294076790 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: what < 1294076796 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :YOU HEARD ME < 1294076849 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :maybe I should add another semi-hidden layer of fence on top < 1294076853 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :might look better < 1294076882 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, ...how big is your castle. < 1294076895 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I could really do with a zip mounter. < 1294076904 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, not a castle. Just a checkpoint in a pass between two high mountains < 1294076920 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :FWIW, I have actually made significant progress on my SSP world. < 1294076921 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, the location was perfect for it < 1294076928 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Set it to HARD. < 1294076930 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :It now has PANORAMIC WINDOWS < 1294076936 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, what does that do? < 1294076949 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Makes things more explody and longer-living. < 1294076956 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Things being bad things. < 1294076959 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, meh. < 1294076963 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, for castle I go obsidian instead. < 1294076966 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Wimp. < 1294076968 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :(for lower sections) < 1294076986 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I have a completely secure shelter and mine; I never get mobs within 5 metres of me. < 1294076998 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Do you *ever* explore? < 1294077004 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, not really. < 1294077011 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: How utterly boring. < 1294077048 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :If I want to explore I can just go onto ineiros' server. < 1294077063 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :It's not as if the terrain generator is different. < 1294077073 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :OH MY GOD MAKING TEXTURE PACKS IS SO HARD < 1294077079 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, this is somewhat outdated: http://sporksirc.net/~anmaster/minecraft/screenshots/fort/2010-11-16_23.26.07.png < 1294077081 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :IT IS < 1294077084 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :I WANT MY MOMMY < 1294077088 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :THE COMPUTER IS MY FRIEND < 1294077089 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: ;_; < 1294077089 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :(the thing is significantly larger now) < 1294077108 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, how the hell did you get that much TNT? < 1294077111 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :coppro, :D < 1294077116 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, TNT? < 1294077124 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Erm *obsidian < 1294077140 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, also there is a nether portal just inside. Ends up right next to a huge lava lake. Which used to be even huger < 1294077149 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, aaaaaah. < 1294077163 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: i wrote a scheme preprocessor that will do a form of CPS on delimited continuations using zippers :T < 1294077164 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :elliott: you are insufficiently happy, citizen < 1294077166 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, quite a chore still. Considering the dimensions of it < 1294077169 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :being insufficiently happy is treason < 1294077172 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: Dear god. < 1294077175 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :CPS transform** < 1294077183 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, see this too: http://sporksirc.net/~anmaster/minecraft/screenshots/fort/2010-11-16_23.21.47.png < 1294077187 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: dear god what? :P < 1294077193 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: I. < 1294077202 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :An obsidian fortress with wooden doors. < 1294077207 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, also floor is obsidian a bit inwards (not the hole bottom floor yet, though that is the plan) < 1294077207 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :There is no higher comedy. < 1294077214 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, I changed that since I took those screenshots < 1294077215 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: finish that thought please < 1294077220 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, I was low on iron back then < 1294077221 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: . < 1294077229 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: And dirt below it no less. < 1294077231 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, due to all the buckets < 1294077236 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: :| < 1294077239 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"So here we have the soil ... and then we put some obsidian on top of it." < 1294077242 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"Lots of obsidian in fact." < 1294077252 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: oh wait, you hate scheme right? well, it'd work for CL too < 1294077258 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: what < 1294077262 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: since when do i < 1294077269 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :oh i dont know, you confuse me < 1294077270 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :anyway < 1294077274 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Well, fizzie did build a bunker which can be blown wide open with a lucky hit from a creeper. < 1294077274 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, quite. But since floor is obisidian it will at worst end up as a floating box (well, the middle of the floor is currently cobble in part) < 1294077275 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :its really just an sexp manipulate < 1294077277 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :elliott: For //coords you need to handle those PACKET_ENTITY_* it already handles, plus PACKET_PLAYER_MOVE and PACKET_PLAYER_MOVE_ROTATE. < 1294077282 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: I _like_ Scheme. < 1294077285 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :o ok < 1294077302 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: TOO MUCH WORK < 1294077302 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, and I checked with TNT next to wall, it doesn't quite reach up to the stone sections :) < 1294077317 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, besides I will have a moat OF LAVA around the fort. < 1294077329 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*moat OF TNT < 1294077342 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :anyway, elliott, it takes expressions like this: (+ 1 (reset x (* 2 (shift x (- 3 x))))) < 1294077345 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, not really now < 1294077346 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :no* < 1294077361 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: but you can do delim continuations with real continuations. you prolly know that < 1294077370 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I suspect that much TNT would reach up to the stone section anyway < 1294077374 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, whyever not? < 1294077383 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, whyever not what? < 1294077392 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :It would certainly kill any intruders. < 1294077400 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: oh yes, but the point was to do delimited continuations without any magic < 1294077404 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :and to do it with a preprocessor < 1294077408 0 :FireFly!~firefly@unaffiliated/firefly JOIN :#esoteric < 1294077411 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, ... right and demolish everything around it < 1294077412 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :and to do it syntactically via zippers < 1294077414 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :it was an exercise < 1294077429 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, probably down to the minecart system level even (which is at around alt 28 or something such) < 1294077431 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, FLOATING CASTLE < 1294077449 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Like your bunker in Mt. Vorpal. < 1294077459 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, ... < 1294077463 0 :santiago_!~santiago@190.84.27.139 JOIN :#esoteric < 1294077482 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, the one 20 metres above sea level? < 1294077502 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :YOR NOT MENT TO KNOW ABOUT THAT < 1294077511 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, this is single player... < 1294077524 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Your latest nomap change managed to remove the proxy-thread creation completely when !opt.nomap. < 1294077532 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: im teaching a sort of SICP++ to a friend < 1294077541 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, yes I told him it was broken several minutes ago < 1294077543 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: has he actually read sicp < 1294077543 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :nomap? < 1294077544 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, the point is that if Mt. Vorpal is attacked, the bunker will be floating in midair. < 1294077547 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Oh yes, indeed. < 1294077552 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Well, SEP. < 1294077554 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, I don't see the issue with that < 1294077565 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, apart from it being attacked is an issue < 1294077571 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: we're using it as source material. its mostly SICP, and then some stuff beyond sicp but bolted onto the SICP model < 1294077580 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :i see. < 1294077616 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, so when you decide to rebuild the world after ineiros' attack you will step outside and promptly fall to your death. < 1294077621 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: so like, we're going to implement a primitive pattern matching system on top of the interpreter, and use that as a springboard to discuss unification < 1294077637 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: we're also going to use it as a springboard to discuss ADTs < 1294077659 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :ADTs! < 1294077662 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :generic operators will give us a means of getting into type systems < 1294077665 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, anyway for my other single player world I devised a much better way to build a fort. Obsidian for a tiny ladder shaft up from ground. to the fort, which is "balanced" on this shaft. And which doesn't need to be in obsidian < 1294077668 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :i fucking love ADTs, can i just say < 1294077671 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Can mapping stuff be used with multiplayer stuff? < 1294077685 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :i love ruby but there are so many times when i wish it had ADTs < 1294077685 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: mcmap can. < 1294077691 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: ruby is terrible < 1294077697 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, it can *only* be used in SMP. < 1294077697 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, then I would have to build on top of bedrock :P < 1294077706 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: meh. i like it. but i wish it had GADTs and types < 1294077714 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: and didn't have mutability. < 1294077715 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :SMP = Survival MultiPlayer? < 1294077720 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, seems the logical place to put a bunker. < 1294077722 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: and was functional. < 1294077722 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, yes. < 1294077723 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: i dont mind the mutability. < 1294077726 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: you should. < 1294077746 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, takes far to long to reach in an emergency < 1294077752 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, dropshaft. < 1294077757 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :true < 1294077772 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: i mean, i use mutability sparingly anyway, but when i do its in a sort of .. whats the word for it < 1294077783 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: dangerous? < 1294077785 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :single-reference object? < 1294077786 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :no no < 1294077790 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: evil? < 1294077790 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Note: I am putting this into Mt. Hoover so don't you dare steal it. < 1294077792 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: antipattern? < 1294077796 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: leaky abstraction/ < 1294077798 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :? < 1294077801 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :i mean i use mutability when the mutated object is private, so to speak < 1294077802 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, anyway speaking of that gate, I think it would be cool to build a castle on that scale. < 1294077818 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, you'd need to light the internals. < 1294077822 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, though even that gate took several hours in game time (and it's solid, though cobble inside, not stone) < 1294077831 0 :santiago_!unknown@unknown.invalid QUIT :Quit: Ex-Chat < 1294077840 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, well duh I need torches yes. So? < 1294077849 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, or wait < 1294077852 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :you mean the gate < 1294077854 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :why are we in #minecrack < 1294077855 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, OMG make a motte and bailey. < 1294077855 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :not the future castle? < 1294077866 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :i mean, i probably use mutability elsewhere, but its usually in that form. i tend to use mostly functional style in ruby anyway < 1294077869 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, what on earth is/are that/those? < 1294077878 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :http://en.wikipedia.org/wiki/Motte-and-bailey < 1294077903 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, I was thinking a vasaborg. Whatever those are called in English < 1294077909 0 :FireFly!unknown@unknown.invalid QUIT :Quit: swatted to death < 1294077927 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: HHI needs an IRC server. < 1294077952 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, example: http://upload.wikimedia.org/wikipedia/commons/9/9b/%C3%96rebro_castle_in_Sweden.jpg < 1294077958 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: did i tell you, chris barker was at UMD in november < 1294077962 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, model of Edinburgh castle? < 1294077966 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: yes < 1294077967 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, ? < 1294077975 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: hes pretty cool < 1294077980 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :WHAT A BEAR < 1294077982 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :D < 1294077982 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :OTOH, obsidian would be the logical replacement for basalt here... < 1294077985 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :.. beard < 1294077988 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :>.> < 1294078003 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, http://en.wikipedia.org/wiki/Edinburgh_castle < 1294078003 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, this? http://upload.wikimedia.org/wikipedia/commons/a/a1/EdinburghCastle.jpg < 1294078003 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: because of him, i now understand the reader monad < 1294078008 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :but only moderately! < 1294078021 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, if so... far too ornate. < 1294078021 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: it's the same as the (->) monad < 1294078021 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :It's sited on top of a basalt plug. < 1294078031 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: it is, but now i understand that! :) < 1294078046 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :augur, how hard is it to understand? < 1294078053 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: not hard at all! < 1294078066 0 :elliott!unknown@unknown.invalid QUIT :Remote host closed the connection < 1294078066 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :augur, so how didn't you? < 1294078074 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: frame of mind < 1294078113 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :i generally come to understand things by analogizing them to their equivalents in linguistics < 1294078117 0 :elliott!~elliott@unaffiliated/elliott JOIN :#esoteric < 1294078141 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, well, it'd be something to do with a map editor, at least initially. < 1294078157 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, well sure. I'm not going to use a map editor < 1294078159 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: so its hard for me to sort of .. grok the typical haskellish discussion < 1294078183 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, mine will be stone I guess. When/if I make it. < 1294078183 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :i also need very ground up explanations; i still dont understand monad transformers properly, despite philippa's efforts < 1294078187 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, well, just for the initial geography. < 1294078192 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: What is he doing. < 1294078202 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, augur or Vorpal? < 1294078207 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: Monad transformers are ... really simple. < 1294078208 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Vorp. < 1294078217 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, castle AFAIK. < 1294078218 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, will model it one one of these I guess: http://upload.wikimedia.org/wikipedia/commons/a/a7/Kalmar_slott.jpg or http://upload.wikimedia.org/wikipedia/commons/9/9b/%C3%96rebro_castle_in_Sweden.jpg < 1294078227 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: so im told, but they havent yet fit into place in my mental picture of things < 1294078236 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, no, I'm not. I'm considering doing that. < 1294078268 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, that sucks! < 1294078278 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :MOTTE AND BAILEY < 1294078279 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, also you plan to make Edinburgh castle? Good luck, it looks rather complex. < 1294078281 0 :ais523!~ais523@unaffiliated/ais523 JOIN :#esoteric < 1294078309 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, well. It's my single player game. I'll let you do whatever you want in your :) < 1294078324 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: i have a very visual tendency when trying to understand code, and its very hard for me to visualize monad transformers < 1294078343 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, besides "A motte-and-bailey is a form of castle situated on a raised earthwork and surrounded by a protective fence" <-- the MC fence would look tiny and silly in this context < 1294078358 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: sry but when I hear "visual learner" i hear "idiot" :} < 1294078385 0 :FireFly!~firefly@unaffiliated/firefly JOIN :#esoteric < 1294078406 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, what's wrong with visualisation? < 1294078410 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: i dont know if im a "visual learner", i just tend to visualize a computation < 1294078425 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: nothing, but "visual learner" almost always means "unable to think abstractly". < 1294078432 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :symbols, bitch. < 1294078435 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, oh. < 1294078439 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :oh yes, symbols definitely < 1294078447 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :but i need to see how the symbols FLOW < 1294078450 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :sort of < 1294078466 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :i cant just look at a definition and understand it < 1294078468 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: try lsd < 1294078477 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :i mean, i could grind through it < 1294078488 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :but i wouldnt intuitively get how to make it anew < 1294078490 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I was going to suggest printing and then using tap water < 1294078495 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: im working on it xP < 1294078498 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :its hard to get you know < 1294078504 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, though, I doubt that works with laser printers < 1294078522 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: I suggest you do it alone! And next to the computer with all your files on. < 1294078528 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: You'll probably end up dying but it'll be hilarious for the rest of us. < 1294078538 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Or worse, wiping your disk. < 1294078546 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: "with all your files on" what? < 1294078553 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: So I could end with "wiping your disk". < 1294078558 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Shut up. < 1294078569 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Yeah, the "garbage on map because of torch" is because when you put a torch at Y=127, it sends block-set messages for Y=128 to "change" that block to air. < 1294078570 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :oh, "~ on it"? < 1294078572 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(Fixed that.) < 1294078587 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :you probably WOULDNT end up wiping the disk, actually < 1294078589 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, hm but why did it happen at y=125 then too? < 1294078629 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :It seems to send those pretty randomly whenever you are high altitudes. < 1294078637 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: Admittedly doing something stupid and dying sounds more likely. < 1294078646 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: not really < 1294078650 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: *More* likely. < 1294078652 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :19:24:35 block_change: (5,127,9) -> 4 < 1294078652 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :19:24:35 block_change: (5,128,9) -> 0 < 1294078652 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :19:24:36 block_change: (5,127,9) -> 4 < 1294078652 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :19:24:36 block_change: (5,128,9) -> 0 < 1294078652 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :19:24:36 block_change: (5,127,9) -> 4 < 1294078652 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :19:24:36 block_change: (5,128,9) -> 0 < 1294078657 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Perhaps it's just best not to wonder. < 1294078658 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, heh < 1294078673 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: people generally dont do stupid things and die when on LSD < 1294078684 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: No, but they do it more often than they rm -rf / < 1294078702 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: i'd need to see a study to believe that! < 1294078704 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, was that for placing /one/ torch? < 1294078727 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: "Remove... recursively... forced... root" vs "Ooh it's cheese. Oh the cheese is hollow. Ooh wind. This is ni" < 1294078731 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Well, one cobblestone. And it was just a snippet, there were about 6 more lines. < 1294078736 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :(Depiction of LSD 100% ACCURATE) < 1294078748 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric : .. beard <-- yeah, SURE... < 1294078763 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: well hes more of an otter anyway, right, so. < 1294078765 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :what < 1294078768 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur is like 3 years old he can't grow a beard < 1294078773 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, some waste data there heh < 1294078777 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: what line is that from < 1294078782 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :wait i was prolly offline < 1294078788 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: me talking about chris barker just five minutes ago < 1294078794 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :he has an awesome beard < 1294078932 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :bbl < 1294079199 0 :elliott!unknown@unknown.invalid QUIT :Remote host closed the connection < 1294079278 0 :elliott!~elliott@unaffiliated/elliott JOIN :#esoteric < 1294079430 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :axiom < 1294079453 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :A is A < 1294079514 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :scrap your boilerplate looks really interesting < 1294079650 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :oerjan, NaN. Q.E.D. < 1294079688 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: objectivist < 1294079736 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: it's not my fault that IEEE numbers don't obey the rules of predicate logic with equality < 1294079747 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :elliott: that was the joke < 1294079754 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :oerjan, YES IT IS < 1294079757 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: objectivists don't joke < 1294079838 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :elliott: possible < 1294079841 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Jokes are SOCIALIST < 1294079842 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: impossible < 1294079866 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :SOCIALIST are JOKES < 1294079881 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :(The one objectivist I have met uses the terms "socialist", "communist", and "fascist" completely interchangeably.) < 1294079911 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :well that person was stupid < 1294079941 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :its like words dont have meanings anymore T_T < 1294079958 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :augur: all objectivists are stupid < 1294079966 0 :augur!unknown@unknown.invalid PRIVMSG #esoteric :elliott: true! < 1294080030 0 :Behold!~behold@unaffiliated/beholdmyglory JOIN :#esoteric < 1294080034 0 :FireFly!unknown@unknown.invalid QUIT :Quit: swatted to death < 1294080262 0 :BeholdMyGlory!unknown@unknown.invalid QUIT :Ping timeout: 276 seconds < 1294080316 0 :FireFly!~firefly@unaffiliated/firefly JOIN :#esoteric < 1294080933 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, EXECUTIVE DECISION: < 1294080954 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :HHI's research department should be moved to a midair fortress. < 1294080959 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Yes. < 1294080963 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: On top of Mount Vorpal. < 1294080969 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, no. < 1294080972 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Yes. < 1294080974 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :No. < 1294080977 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :WHO IS THE CEO HERE < 1294081037 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, you are just trying to troll me by suggesting that. I know you won't do it. < 1294081071 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Me. < 1294081081 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, no. < 1294081091 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: When you went on leave to a luxurious Mount Vorpal holiday and demoted me, I climbed up the ranks slowly. < 1294081093 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :To SUPER CEO. < 1294081104 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Then when you rejoined, the reanks realigned; you're INFERIOR CEO, I'm CEO. < 1294081112 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, foolish youth. < 1294081140 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :I AM OMEGA CEO FOR LIFE < 1294081144 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I think doing it right on top of ineiros's tower is better < 1294081150 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal. < 1294081165 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, yes? < 1294081170 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Mount Vorpal. < 1294081174 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, no < 1294081178 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Yes. < 1294081201 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, no. < 1294081206 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :yes < 1294081208 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric : WHO IS THE CEO HERE <-- * oerjan gets a calvin an hobbes treehouse backflash < 1294081213 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :*and < 1294081226 0 :FireFly!unknown@unknown.invalid QUIT :Quit: swatted to death < 1294081236 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, no and I don't have time to discuss further. bbl < 1294081244 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: "Discuss". < 1294081254 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :That was some discussion I had with Vorpal there! < 1294081263 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, not enough vertical space above Mt. Vorpal. < 1294081268 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Make some! < 1294081284 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :If he had any significant sea-level constructions, maybe. < 1294081401 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: We could build it around his two gigantic waterfalls. < 1294081430 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, giving Vorpal easy access to this facility is not an option. < 1294081434 0 :FireFly!~firefly@unaffiliated/firefly JOIN :#esoteric < 1294081505 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: OK, I suggest we construct it entirely out of obsidian, from level 128 downwards, and then empty out the entire space below it, such that to enter, you have to jump down to bedrock, solve a redstone puzzle, go in a boat elevator, and then enter an iron door. < 1294081516 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Good enough? < 1294081533 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, no, since getting in would still be trivial. < 1294081539 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Um, how? < 1294081556 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Sure, you could build a gigantic path from ground to there, but you'd have to break through obsidian. < 1294081568 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, cobble tower to the necessary level, then use the normal entrance. < 1294081605 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Impossible. < 1294081611 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: The entire path upwards is coated in obsidian. < 1294081620 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: i.e., thin obsidian tower up like 64 levels, and then the actual facility. < 1294081628 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :The actual facility is completely covered. < 1294081664 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: And if you're going to say "But you could get in by just breaking two obsidian!", well, that applies to EVERYTHING. < 1294081671 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :My ideal method of access would be to install MoveCraft and have an HHI airship. < 1294081683 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :But that's not going to happen. < 1294081684 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Yeeeeees. < 1294081690 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: So, let's get a shitload of lava and water. < 1294081750 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Any ... ideas for that? < 1294081843 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: See /msg. < 1294082579 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :beeeh < 1294082589 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :minecraft refuses to work on my ubuntu < 1294082747 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :FWIW, "java -Xmx1024M -Xms512M -cp /path/to/Minecraft.jar net.minecraft.LauncherFrame" seems to work fine on this Ubuntu 10.10 w/ the default openjdk-6-jre 6b20-1.9.2-0ubuntu2; but that's just me, I've heard people complain about OpenJDK before. < 1294082769 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :The memory limits could be bigger too. < 1294082816 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :it just blackscreens < 1294082838 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :I hear sun-java6-jre works more reliababbely. < 1294082849 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :But I'unno. < 1294082860 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: doesn't work in browser < 1294082871 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :http://timashley.me/node/596 < 1294082874 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :i found this < 1294082936 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Looks like manually swabbing lwjgl versions. < 1294082959 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :that's what i'm trying to do after jars download < 1294083016 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, down? < 1294083020 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: no < 1294083042 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: use sun jvm. also, you pirated it, didn't you? < 1294083074 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :sure < 1294083082 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :i wouldn't pay for something i can;t try < 1294083089 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :and it does not work properly < 1294083101 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: um, yes, because all the pirated ones are ancient. < 1294083101 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :if i like it i will buy it < 1294083105 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :if not - i will remove it < 1294083111 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: um, yes, because all the pirated ones are ancient. < 1294083114 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :which is why it doesn't work < 1294083123 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :anyway _nobody_ gives a shit because you whine about Minecraft sucking constantly. < 1294083126 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :so whatever. < 1294083148 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :this looks like 1.1_02 < 1294083389 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, beta or alpha? < 1294083420 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :1.1_02 sounds like a beta version number to me. < 1294083654 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :aha! < 1294083663 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: see game. < 1294083671 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :1.1_02 fully working < 1294083682 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I appear not to have MC open. < 1294083687 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Why not. < 1294083693 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :No idea. < 1294083700 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: OPEN < 1294084643 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :oh < 1294084656 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :now suddenly it's dark and i can't find coal for a torch < 1294084673 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :am i supposed to sit in my shelter til morning comes? < 1294084690 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: yes. < 1294084692 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: you failed. < 1294084783 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :how long is the night? < 1294084823 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: as long as the day. well, almost. < 1294084838 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :like 7 minutes + a bit vs. 10 minute day < 1294084849 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :oh < 1294085089 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :nooga, what's your shelter type? < 1294085135 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Hollow in a hillside, small hut on a plain? < 1294085175 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Castle in a ... fastle? < 1294085306 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :hollow in a hillside < 1294085320 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :i closed the entrance with dirt < 1294085337 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: You might want a door. < 1294085345 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Also, make sure it's not too big a hollow; monsters can spawn in small spaces. < 1294085358 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :You probably want a torch. < 1294085362 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Or twenty. < 1294085489 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :or peaceful < 1294085491 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, hostile mobs don't spawn within 25m of you. < 1294085551 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, you might want to play on peaceful to learn the game mechanics. Just a suggestion. < 1294085565 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Ah. < 1294085571 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: Don't; Vorpal is a wimp. < 1294085584 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, thanks. < 1294085618 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :i can't find coal < 1294085642 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: It's underground. < 1294085644 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Or in cliff faces. < 1294085651 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, hm. look on cliff sides for black dots, or underground as elliott suggested. < 1294085698 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Finding coal is the hardest part. < 1294085720 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, of the entire game. Hm quite true. < 1294085730 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :No, of the initial stages. < 1294085733 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :fffuu < 1294085741 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :i just screwed < 1294085754 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :i'm in a dark cavern with no light < 1294085755 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :You need either nice terrain or enough time to set up a mine < 1294085787 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, "oops" < 1294085801 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :how do i respawn/die anything? < 1294085826 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, you die by getting killed. then you respawn at start with inventory dropped where you died. < 1294085836 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :note: objects on ground time out. < 1294085846 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :not sure if they time out if the chunk is unloaded < 1294085851 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :i don't want to weit < 1294085856 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :or if it only counts down when the chunk in loaded < 1294085857 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :guess i'll start over < 1294085859 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, "weit"? < 1294085862 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :wait < 1294085865 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, ah < 1294085880 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :ypo < 1294085884 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, I still suggest peaceful to figure out the game. Even though elliott says it is wimpy < 1294085884 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :typo :D < 1294085889 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: Patience helps. < 1294085900 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: P.S. place doors from outside. < 1294086092 0 :pikhq!unknown@unknown.invalid QUIT :Ping timeout: 264 seconds < 1294086201 0 :pikhq!~pikhq@174-22-180-144.clsp.qwest.net JOIN :#esoteric < 1294086557 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :doors from outside? < 1294086709 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: yes. < 1294086713 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :don't place them from the inside. < 1294086725 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :uhuh < 1294086736 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: you can fight monsters if you place them from outside < 1294086737 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :i can imagine that monsters will be able to open them < 1294086742 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: um no. < 1294086745 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :they can't. < 1294086758 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :YET < 1294086829 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :oerjan: ever :P < 1294086841 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, weeeeelllll... < 1294086852 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: NO < 1294086857 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :elliott: SPECIEST < 1294086862 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Notch has no problems with making things pointlessly harder. < 1294086871 0 :oerjan!unknown@unknown.invalid PRIVMSG #esoteric :*SPECIESIST < 1294086940 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Soon they will be solving redstone puzzles. < 1294086974 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Oh, god, when will \sqrt{-\Garfield} stop that goddamn meme. < 1294086976 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :so < 1294086987 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :what am i supposed to do at night? < 1294086997 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :can i at least mine? < 1294087004 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :nooga, yes. < 1294087017 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Although you don't want to leave areas of the mine in darkness. < 1294087019 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: Yes. Make sure to keep all caverns well-lit because monsters can spawn in them. < 1294087030 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: You can also go outside as long as you have a lot of armour and a goodsword. < 1294087057 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: If you start expanding your realms by exploring in the day, you can mark your path with torch and then build underground minecart tracks at your convenience; so you can visit your territories at night, too. < 1294087074 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: And you can always build, so long as you don't go too close to the wrong parts of the surface. < 1294087094 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :I have actually taken direct hits from a creeper with trivial damage. < 1294087113 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Armour saves lives, kids! < 1294087134 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Well, um, yeah, if you have decent armour you can go crazy. < 1294087138 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Oh, creepers. < 1294087141 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Right. < 1294087149 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: It's actually pretty safe at night if you have a good sword, full armour, and some food. < 1294087153 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Irritating, definitely. < 1294087156 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Dangerous, meh. < 1294087323 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: The problem is that getting to that stage is ... tedious. < 1294087347 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :i need armor huh < 1294087361 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :nooga, you need iron, first. < 1294087376 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Which requires lots of coal and a functioning mine. < 1294087530 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :whoa < 1294087540 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :it's already day but monsters are out < 1294087620 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :They don't vanish; you have to wait. < 1294087636 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: Most of them burn. < 1294087641 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: If you mean creepers, they stay. Forever. < 1294087648 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: If you mean spiders, they're peaceful in the day unless you attack them. < 1294087653 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :But at night... they'll go rabid again. < 1294087657 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, erm, no. < 1294087665 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Info from minecraftwiki. < 1294087676 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :During the day, Spiders become passive, and will not become aggressive unless they are attacked. When spiders are in a passive condition, their eyes do not glow red. The player will not receive damage if they touch them. Spiders become aggressive again as soon as night falls or if the player moves into darkness. If they were chasing the player during the night, they will usually continue to chase them during daylight. < 1294087676 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Creepers disappear eventually; this much is obvious. < 1294087682 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Ok. Yes. < 1294087687 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :But I prefer to think they just go elsewhere. < 1294087692 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: They certainly don't disappear in one day. < 1294087733 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Hey... mobs don't spawn on half blocks or glass. < 1294087741 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Build tall wall around huge area. Fill huge area with half blocks. < 1294087742 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :??? < 1294087743 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Profit! < 1294087765 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, or just light it up? < 1294087780 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: SHUT YOUR MOUTH, THIS IS BETTER < 1294087815 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, you can't place torches on halfblocks. Nor minecart tracks or anything else that needs to rest on them. < 1294087843 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, but filling with glass sounds more fun < 1294087850 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: You can't place anything on glass either :P < 1294087865 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: But you just build all those in your fortress and underground obviously. < 1294087875 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, yeah but at least placing solid blocks on top won't look like they hover on top < 1294087887 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: That would look awesome. < 1294087891 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, hm < 1294087901 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"Ghasts aim at the camera, not the player. Going into 3rd person mode and having a ghast fire a fireball at you will go over the player, given the right camera angle." < 1294087908 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Stop filming me! < 1294087911 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, .... what the fuck < 1294087918 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :notch quality < 1294087927 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, wouldn't that be more work < 1294087931 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :NOTCH QUALITY < 1294087938 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :The camera is an object I think, so no. < 1294087938 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, in the ghast case you have to think it might be intentional < 1294087947 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Doubt it < 1294087950 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :hm < 1294088001 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :light repels them? < 1294088014 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, do they spawn in light area in nether? < 1294088018 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :areas* < 1294088024 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: They spawn in any light area, yes. < 1294088027 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: Hm? < 1294088031 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: You mean normal monsters? < 1294088035 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :They only spawn in low light. < 1294088036 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, what about dark areas in nether? < 1294088042 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :They'll walk happily onto high light if they can ofc. < 1294088046 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: They spawn anywhere in Nether. < 1294088052 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, hrrm. < 1294088097 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I wish forcing antialiasing worked in OS X for Minecraft. < 1294088176 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, it doesn't work /well/ on linux < 1294088254 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ACTION makes Minecraft 64-bit < 1294088301 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, eh...? < 1294088309 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :The .app is 32-bit only on OS X. < 1294088311 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I fixed that. < 1294088314 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :ah < 1294088336 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, does it get worse or better performance wise? < 1294088358 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Same I think. But maybe Java was ignoring -sever because I had -d64 -server. < 1294088359 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :And it should work now. < 1294088382 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, doesn't -server make performance worse iirc? < 1294088390 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Slower startup, *much* faster running. < 1294088395 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :That's why it's called server: for long-running processes. < 1294088401 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Maybe it's different for MC but I doubt it. < 1294088405 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, on linux too? < 1294088414 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :what does -server do? pre-optimize? < 1294088426 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: on Sun JVM, yes < 1294088431 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: different runtime entirely < 1294088438 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, on openjdk? < 1294088447 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: only has server I think, but I'm not sure < 1294088459 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, ah < 1294088466 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :do java -help to see the vms :P < 1294088466 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric : -server to select the "server" VM < 1294088466 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric : The default VM is server. < 1294088473 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :no other vm is listed < 1294088479 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Right. < 1294088512 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :This openjdk: < 1294088514 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric : -server to select the "server" VM < 1294088515 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric : -cacao to select the "cacao" VM < 1294088515 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric : -zero to select the "zero" VM < 1294088515 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric : The default VM is server. < 1294088518 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :That's a bit weirdy. < 1294088529 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Maybe it's some sort of a startup script thing? < 1294088540 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, same for me on ubuntu < 1294088567 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :I can't believe how tiny the PS3 root key is < 1294088575 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Cacao is IcedTea I think. < 1294088583 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Why does MC break when ran through OpenGL Profiler? Sigh. < 1294088590 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, why not call it -icedtea then or such? :D < 1294088600 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: IcedTea = OpenJDK + Cacao. < 1294088600 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I believe. < 1294088606 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :ah < 1294088611 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :I wonder what zero is < 1294088616 0 :FireFly!unknown@unknown.invalid QUIT :Quit: swatted to death < 1294088649 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, did you see that castle-gate screenshot above btw? < 1294088662 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :http://c1.complang.tuwien.ac.at/cacaowiki/FrontPage < 1294088666 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :giyf < 1294088757 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :I would think http://www.cacaovm.org/ is more like their "front page". < 1294088780 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :also < 1294088786 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :obsidian is a horrible construction material < 1294088789 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :icedtea-6-jre-cacao, "Alternative JVM for OpenJDK, using Cacao"; that is indeed where it comes from. < 1294088799 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :coppro, in real life or in mc? < 1294088814 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :real life < 1294088824 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :although it's fantastic for making blades out of < 1294088824 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :coppro, well I can imagine that < 1294088828 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :coppro, indeed < 1294088832 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: it's pretty though. < 1294088837 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :coppro, since when was minecraft realistic? < 1294088848 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :BOXES is 100% realistic. < 1294088850 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :In fact 101%. < 1294088851 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :A well-crafted obsidian blade can have a sharp edge with a thickness of 3 nanometers! < 1294088852 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It is more realistic than real. < 1294088854 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, obsidian is a kind of volcanic glass! < 1294088856 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :elliott: indeed < 1294088863 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Obsidian should be SEETHROUGH < 1294088871 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, it isn't in real life really < 1294088872 0 :FireFly!~firefly@unaffiliated/firefly JOIN :#esoteric < 1294088873 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :lol no < 1294088878 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It's glass, duh. < 1294088882 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :it's black < 1294088885 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Interestingly I don't have openjdk-6-jre-zero installed, but it still shows up in -help. (The -zero flag doesn't work, though.) < 1294088889 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :it's a beautiful stunning black < 1294088896 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: A see-through black. < 1294088899 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, not as in window glass... < 1294088908 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Yes. < 1294088916 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, glass as in the lack of crystalline structure < 1294088934 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :"Zero is a port of OpenJDK that uses no assembler and therefore can trivially be built on any system. The goal of this project is be to be able to build a TCK-compliant OpenJDK of reasonable performance on any platform with no additional porting work. -- [and it also has] an LLVM-based JIT known as Shark." < 1294088937 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Nope, actual seethrough. < 1294088954 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: My life is enriched with this information. < 1294088962 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: I shall now devote a life to learning about JVMs. < 1294088965 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*my life < 1294088972 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :It's a sort of a silly name. < 1294088973 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, since you didn't reply to if you saw it or not: http://ompldr.org/vNnR5aA <-- from one of my single player games. It is built in the pass between two hard to climb mountain ranges. < 1294089007 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Yes, no: I did not see it. < 1294089039 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :I still think MC's terrain is horribly limited. < 1294089064 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :64 metre high mountains? Seas that are never deeper than your average lake? < 1294089064 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, you mean the generated terrain or the fact that it is based on 1 m³ blocks? < 1294089074 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :ah... < 1294089092 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :http://p.zem.fi/cacaocraft < 1294089096 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :ACTION bugs the boxes devteam < 1294089107 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :LOG: [0x00007f83d5834700] vm_abort: WARNING, port me to C++ and use os::abort() instead. < 1294089110 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :wtf < 1294089114 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :wtf indeed < 1294089127 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Try ZEROCRAFT. < 1294089132 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :xD @ port me to C++ < 1294089144 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :the error makes no sense indeed < 1294089151 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :"Error: no `zero' JVM at `/usr/lib/jvm/java-6-openjdk/jre/lib/amd64/zero/libjvm.so'"; I'm not sure I want to install it just for that. < 1294089162 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :great < 1294089163 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Psht. < 1294089180 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :an exploding prick killed me when i was trying to mount door < 1294089188 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, lower terrain below ground level around mountain and you can get up to 128 high mountains < 1294089196 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :well 127 I guess < 1294089209 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, ah, a creeper < 1294089218 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :127-metre mountain is still a bit on the "lame" side; even Finland has higher hills than that. < 1294089223 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, 128 metres is still horribly limited. < 1294089228 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, quite < 1294089242 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, but imagine how slow it would be with even more data per chunk? < 1294089283 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Well, zerocraft works but it's slooow. < 1294089291 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(But not slooooow, just slooow.) < 1294089294 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, only to be expected < 1294089294 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: NOT SLOW ENOUGH < 1294089300 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, how many FPS? < 1294089302 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :err < 1294089303 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, ^ < 1294089313 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, you can get fps with f3 btw < 1294089317 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: Yeah, uh, don't be stupid. Stay away from them. Keep hitting them and retreating if you're daring < 1294089319 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*daring. < 1294089418 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Rite, I'ma try 'ttaching instead. < 1294089433 0 :elliott!unknown@unknown.invalid QUIT :Remote host closed the connection < 1294089460 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Well, ~30fps, but it goes <10 quite often, and at completely 100% CPU usage; nonzerocraft gives me stable-ish 40-60fps with ~40% CPU load. < 1294089541 0 :elliott!~elliott@unaffiliated/elliott JOIN :#esoteric < 1294089582 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, your computer is better than mine then. No surprise there. < 1294089652 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :http://www.google.co.uk/search?client=safari&rls=en&q=18446744073709551615+-+18446744073709551611&ie=UTF-8&oe=UTF-8&redir_esc=&ei=kT0iTfj9GNSJhQfthLW2BQ < 1294089654 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :GOOGLE MATHEMATICS < 1294089687 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Well, it was also a reasonably simplistic indoor scene, and I wasn't moving around a lot. It's not always quite so smoothly animated. < 1294089759 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: You know what Minecraft needs? < 1294089764 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :A 2D interface, like Dwarf Fortress. < 1294089770 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :And mcmap, come to think of it. < 1294089772 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, I get 40 FPS while looking at an empty sky. With 60% CPU < 1294089776 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, in single player that is < 1294089781 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, more in multi-player < 1294089801 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: I get 40-50 fps in multiplayer with far/fancy/better light in a window. < 1294089803 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Ha h. < 1294089804 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*Ha ha. < 1294089809 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, floating point math I presume < 1294089822 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, yes my desktop is dated < 1294089830 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, the gpu load is probably not high < 1294089838 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, how many FPS do you get in glxgears? < 1294089839 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Full screen — 32/35 to 40. < 1294089843 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Har har :P < 1294089843 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :There's that 2dcraft, but it's a clone (and some sort of weird .net thing), not a minecraft UI. < 1294089850 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well? < 1294089867 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, iirc I get 8000-10000 FPS in glxgears < 1294089867 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: (1) I doubt that is very easy to obtain on OS X; (2) glxgears is so far from being a benchmark that it's not even funny. < 1294089870 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: But it's not 3D like Dwarf Fortress. < 1294089882 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, true it isn't a benchmark. < 1294089887 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Wait, I have glxgears. But it's X11-based of course. < 1294089890 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :So no point running it at all. < 1294089899 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :3140 frames in 5.0 seconds = 627.893 FPS < 1294089899 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :3780 frames in 5.0 seconds = 754.286 FPS < 1294089899 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :^ Because of X11. < 1294089901 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, no opengl acceleration in X on OS X? < 1294089907 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :glxgears framerate depends quite a lot on window size, too. < 1294089910 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Probably, but it's still massive overhead. < 1294089913 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Indeed; that was with the default size. < 1294089915 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, I assumed standard window size < 1294089919 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: But it's not even _close_ to a benchmark. < 1294089929 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: See http://wiki.cchtml.com/index.php/Glxgears_is_not_a_Benchmark. < 1294089933 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, indeed it isn't < 1294089935 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, and I know that < 1294089936 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"So to summarize, glxgears only tests a small part of what you typically see in a 3D game. You could have glxgears FPS performance increase, but your 3D game performance decrease. Likewise, you could have glxgears performance decrease and your 3D game performance increase." < 1294089938 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: So why ask. < 1294089945 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :I'm not sure how to get the default window size here, since it's a tiling VM. Maybe if I float it it'll assume the default size. < 1294089951 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, as a joke... < 1294089959 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Right. Usually they're funny. < 1294089969 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :44781 frames in 5.0 seconds = 8956.168 FPS < 1294089971 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :"Yay." < 1294089972 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Tiling Minecraft -- that must go well for you. (OK, you probably float it or use a desktop.) < 1294089997 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :elliott: No, I keep it as a half-a-screen sized 960x1200 window, actually. < 1294090011 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(Don't ask why.) < 1294090033 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, glxgears is still useful to check "do I have software or hardware 3D?" < 1294090042 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: When all you have is a hammer^Wtiling window manager... < 1294090049 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: see http://wiki.cchtml.com/index.php/Glxgears_is_not_a_Benchmark#Debunking_the_Myth_.28glxgears_is_a_benchmark.29 and following section < 1294090057 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Whenever I make a more "landscape" window, the silly thing resizes all the UI elements to take horribly much space. < 1294090064 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :With the 960x1200 window, they're reasonably small. < 1294090105 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :You can use it to show that DRI works, but it does not even test that well. There's glxinfo or your Xorg.0.log to tell you if DRI was enabled as well. <-- well it tests that well IME. Maybe not so much with fast modern CPUs though < 1294090117 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :but 5 years ago it worked perfectly for checking that DRI worked < 1294090199 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ACTION watches the Yellow Rose demo. (A prerecording 'cuz I'm a loser.) < 1294090218 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, link? < 1294090226 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: http://ftp.kameli.net/pub/fit/yellow_rose/Yellow_Rose.mov is a fairly-low-quality recording. < 1294090236 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Pretty nice for a 4K demo (that it runs on Linux and OS X does NOT BIAS ME AT ALL) < 1294090245 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Admittedly there are some super-impressive 4Ks out there. < 1294090275 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :it fails badly at streaming < 1294090279 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :WFM. < 1294090286 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :mplayer is very bad at stremaing if you're trying that. < 1294090287 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*streaming < 1294090295 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, was trying vlc < 1294090298 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :http://ftp.kameli.net/pub/fit/yellow_rose/ Here's a bunch of ports. < 1294090298 0 :iamcal!unknown@unknown.invalid QUIT :Ping timeout: 265 seconds < 1294090306 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :SGI, Solaris, MorphOS, NetBSD, OS2, PPC Amiga... < 1294090310 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :PSP, QNX, S60... < 1294090318 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :what is os4? < 1294090322 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :...and Android if you'll believe it. < 1294090326 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Amiga OS 4 I believe. < 1294090328 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :The .lha suggests so. < 1294090331 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :ah < 1294090339 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ACTION reads the source code < 1294090371 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, which language is it? < 1294090378 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Very impressive, if Finnish-commented (in one file, osa.c). < 1294090378 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: C. < 1294090389 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I find myself wondering where all the actual code is. < 1294090393 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, and this compiled to less than 4K on all those? < 1294090405 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Well, I imagine that's not "guaranteed". < 1294090409 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :fi:osa == en:part. < 1294090410 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :ah < 1294090415 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, hah < 1294090424 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: For instance the 64-bit Linux binary here is 25K. < 1294090429 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :ah < 1294090430 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Possibly just the Windows binary was 4K, but does it matter? < 1294090435 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :mhm < 1294090440 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Makefile hardcodes gcc-3.3, heh. < 1294090462 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Well, new gcc versions can be verrry buggy. < 1294090471 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ACTION runs it on OS X! < 1294090489 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :does it use opengl or? < 1294090551 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: There's a software-3d version. < 1294090589 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :It seems to have mostly replaced "glFoo" calls with "mlFoo", and then there's a ml.c that implements just those few it does call. < 1294090602 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I feel dizzy. < 1294090623 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :C.f. the glLight "reimplementation": http://p.zem.fi/u7hs < 1294090658 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :It's not quite as complete a OpenGL 3d renderer as, say, Mesa. < 1294090670 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, doesn't call the hardware opengl then? < 1294090691 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :The "default" version does. < 1294090699 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :heh < 1294090706 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, why do you feel dizzy? < 1294090710 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :I guess those ports that don't have it are based on the sw-3d version. < 1294090713 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :The demo spins a bit. :p < 1294090717 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :And runs full screen by default. < 1294090727 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :ah < 1294090736 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Incidentally, I didn't even know pouet has OS icons for Solars and SGI/IRIX ports. < 1294090747 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, pouet? < 1294090751 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Seven Solaris demos in their repositomatory. < 1294090754 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: *pouët. < 1294090755 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric ::p < 1294090756 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :http://pouet.net/prodlist.php?platform[]=Solaris < 1294090757 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :ah < 1294090771 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Those fit guys like Solaris. < 1294090797 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Yes, four out of the seven are fit/bandwagon products, I see. < 1294090808 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Well, one is just fit. < 1294090835 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :http://www.kameli.net/~marq/pROSEssing/ < 1294090840 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Ported to Processing, now with antialiasing. :p < 1294090862 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Their port-icon list at http://pouet.net/groups.php?which=409 is also rather more colorful than most. I see some BeOS there. < 1294090865 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, don't they have one for every one in the list? < 1294090885 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: That Chrysler one, impressive :P < 1294090900 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Ports I mean < 1294090914 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I wonder what the most ported one is < 1294090917 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Probably, but I didn't know the Solaris scene was so lively. < 1294090942 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, not very lively really < 1294090948 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Huh. < 1294090952 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Lively for Solaris. < 1294090953 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :compared to, say, windows. Or even to linu < 1294090955 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :linux* < 1294090958 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well fair enough < 1294090963 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :The *PSP* keys suffer from the same vulnerability. < 1294090973 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :That's two consoles hacked from one mistake. < 1294090977 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: X-D < 1294090991 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :pikhq: Wasn't the PHP already homebrew'd up the wazoo? < 1294090994 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*PSP < 1294091014 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :elliott: They discovered ways to downgrade the firmware to vulnerable ones. < 1294091026 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :Much like the PS3 can be downgraded. < 1294091096 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Heh, one of the Solaris prods (Centripetality, a game) is by a friend; I think it's very likely that's because of the Solaris boxes in one of the university's computer classrooms. < 1294091141 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Stretching the term of demo a bit. < 1294091156 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ACTION gives it a go. < 1294091172 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It looks fun-ish. < 1294091177 0 :Phantom_Hoover_!unknown@unknown.invalid QUIT :Ping timeout: 240 seconds < 1294091214 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :As long as it's in a compo at some sort of a demoscene-related event, I think it's good enough for pouët. < 1294091250 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :I didn't like it too much, but that's probably just because I'm not twitchy enough; it needs rather quick flipping between colors there. < 1294091270 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Also the controls, like all the commentators say. < 1294091284 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :My question on the Ubuntu forums is getting lots (none) of expert help! < 1294091339 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Looking at the list of controls, I need more hands. < 1294091448 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :sounds like rather unusual gameplay < 1294091452 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Oh dear god this would be fun were it not so god damn hard. < 1294091455 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Oh, the web scoreboard is still up and all. (Though for the most part the entries are all 3 years ago. Still, there's one in the top-20 that's just one week old.) < 1294091469 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It doesn't help that my ctrl key is very inaccessible. < 1294091477 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Fuck it, I'll make caps lock ctrl just for this. < 1294091479 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, where is ctrl? < 1294091486 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :elliott: I just kept getting confused about which color my ship was and switching exactly when I shouldn't. < 1294091489 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: To the /right/ of Fn for some ungodly reason. < 1294091504 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, didn't you argue it should be outermost before? < 1294091509 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I seem to remember that < 1294091514 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Ctrl? IT SHOULD BE. < 1294091537 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, wait, isn't fn always outermost? < 1294091544 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I never seen a laptop where it isn't < 1294091544 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :No? < 1294091551 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ThinkPads and Macs are the only ones where it's outmost. < 1294091555 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :And it's _stupid_. And irritating. < 1294091559 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, let me check my old dell < 1294091587 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :huh indeed not outermost < 1294091597 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I always found ctrl hard to hit on my old dell < 1294091603 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :guess I'm just too used to my thinkpad < 1294091658 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I can manage exactly two keyboards well: generic full sized pc keyboard (NOT thin models though!). And my thinkpad < 1294091667 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: This game - HARDEST EVER. < 1294091681 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, harder than "I wanna be the guy"? < 1294091692 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Yes. < 1294091696 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, wow < 1294091704 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Take "more than 28737 points" as your score-goal, then you have beaten the game's developer. < 1294091712 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: I'm getting, like, 5000! WOOOO < 1294091717 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :(Note: More like 4300.) < 1294091729 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :doesn't sound too hard to get points then? < 1294091735 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :IT IS < 1294091745 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Well, with >6921 you have beaten me, according to the web-scoreboard. < 1294091755 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Fuck this, I'm playing IWBTG. < 1294091770 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :http://darwine.sourceforge.net/ ;; very alive < 1294091772 0 :Phantom_Hoover_!~phantomho@cpc3-sgyl21-0-0-cust116.sgyl.cable.virginmedia.com JOIN :#esoteric < 1294091777 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :My rank seems to be the honorable 208th. < 1294091779 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Ah, brew has wine. < 1294091779 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :http://www.minecraftforum.net/viewtopic.php?f=3&t=120946&sid=fb4376cb29342af1342de884bbc7f90b < 1294091788 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: I HAVE FOUND WHAT WE SHOULD BASE ASTEROIDS II ON SORT OF < 1294091790 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :EXCEPT MUCH LESS HARD < 1294091796 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :AS IN ASTEROIDS II SHOULD BE MUCH LESS HARD < 1294091800 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, hmm. < 1294091803 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Go on. < 1294091809 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fassembly07%2Fgame%2Fcentripetality_by_aroppuu_huamn_juhovh.zip&fileinfo < 1294091814 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Note: Game is possible to play only for Finns. < 1294091836 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: May require three hands. < 1294091868 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric : Fuck this, I'm playing IWBTG. <-- windows only iirc? < 1294091873 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Wine. < 1294091878 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :hm true < 1294091896 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :I do love the people who say that Notch is doing us a favour by letting us play MC before it's done. < 1294091906 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Hello? We PAID for it? < 1294091906 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Is that zip the Linux-x86 version or what? < 1294091985 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :What it isn't is 64-bit, or even runnable on a 64-bit system. < 1294092004 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Just install lib32-blah < 1294092012 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Or compile it. < 1294092016 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: It's a bunch of platforms in one. < 1294092048 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: It has a Solaris/SPARC port, though. Doesn't that count as something? < 1294092062 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*count for < 1294092069 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :why does the readme in http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fassembly07%2Fgame%2Fcentripetality_by_aroppuu_huamn_juhovh.zip&fileinfo render as an image < 1294092073 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :that is fucking stupid < 1294092101 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I don't have lib32whatever. < 1294092103 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :That's just something scene.org does. < 1294092105 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Even on APT. < 1294092111 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, how utterly silly < 1294092114 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: You have libsomething32bitsomethingsomething < 1294092121 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: I forget the *exact* names. < 1294092128 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: It's because of charsets. < 1294092130 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: It's an NFO renderer. < 1294092133 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :NFO = dos codepage. < 1294092139 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, oh I see < 1294092142 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :So there is no way to portably display them properly without an image. < 1294092144 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I still can't see it. < 1294092145 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, how does it know which code page? < 1294092150 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :It doesn't. < 1294092152 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: There's only one that anyone used. < 1294092158 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :i.e. the default font. < 1294092159 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, hm < 1294092160 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :DOS had no real codepages. < 1294092160 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :That's not exactly true any more. :p < 1294092166 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :There was just "the IBM PC font". < 1294092170 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Blah blah :P < 1294092179 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :The image-rendering manages to break all party results textfiles and everything. < 1294092202 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I remember you often loaded code pages in Sweden to get the chars < 1294092206 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, in fact you had to < 1294092208 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :on DOS < 1294092208 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: ia32-libs for one < 1294092216 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, so yes there was more than one code page loaded < 1294092217 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: I forget the name for SDL. < 1294092222 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Or just Compile It Yourself. < 1294092241 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, the source isn't in that zip and I need libcurl. < 1294092252 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, so this just assumes the US standard code page? < 1294092270 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: sf.net/project/centripality < 1294092274 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :modulo typos/whatever < 1294092276 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: yes. < 1294092277 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, ah. < 1294092289 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, only US/UK and such used it < 1294092297 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, it was never popular in Sweden for example < 1294092298 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Nobody cares. < 1294092322 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, correction: nobody who used the default code page because it had their letters in it cares. < 1294092332 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, 404. < 1294092339 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: MODULO TYPOS/WHATEVER < 1294092346 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :google " sourceforge" < 1294092347 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :sheesh < 1294092349 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: http://sourceforge.net/projects/centripetality/ < 1294092360 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Here's a link if you need desperately to click on something. < 1294092365 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, you fail at spelling :D < 1294092376 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Spelling made up words. < 1294092378 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :What an achievement. < 1294092387 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Specially as I never actually looked at the name. < 1294092403 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: I'm not sure the open-source version supports the web-scoreboard, though. And I'm sure you want to get your FAME ON. < 1294092438 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, made up words derived trivially from English ones. < 1294092448 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Wah wah wah. < 1294092452 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, quite < 1294092463 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, I wonder why elliott is acting so childish now < 1294092470 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I think Vorpal is just looking for ways to complain at this point. < 1294092479 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :On a Utnubbu system I don't think it needs anything else than ia32-libs to run. < 1294092481 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, incidentally, HHI stuff in Oolite. Comment. < 1294092483 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I solemnly swear to NEVER TYPO A GAME NAME EVER AGAIN < 1294092486 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, you are pathetic. < 1294092492 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: SORRY can't reply I'm too busy being too childish to reply. < 1294092508 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: That time of the month again...? < 1294092511 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Hey there different-group-of-people-from-yesterday. < 1294092521 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: hi. < 1294092530 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, very droll. But I guess you should know, alise. < 1294092546 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Help us make an unsolvable game! < 1294092561 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Oh wow, you're reaching the height of comedy Vorpal. Soon I'll have to ignore you before laughing so hard I wet my pants. < 1294092563 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :(Which is nonetheless strategic, fun, and playable by humans) < 1294092579 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: The unsolvable game is asking people to make an unsolvable game which is nonetheless strategic, fun, and playable by humans. < 1294092589 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: You trick people into helping, have fun doing it... < 1294092592 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :but ultimately, it is impossible. < 1294092593 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :elliott: ... YOU JUST BLEW MY MIND < 1294092596 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :WHAT NOW, LOGIC < 1294092599 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Joy. Centripetality doesn't compile for me. < 1294092603 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I guess a simple intellect like yours is easily amused. < 1294092610 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, (wait this reminds me of monkey island) < 1294092618 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :But anyway, I put our current thoughts here: http://codu.org/wiki/N-in-a-row%20game < 1294092637 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: You know, I haven't actually flooded anything with lava lately. If you don't stop being inane I might be less careful with buckets. < 1294092640 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sigh. < 1294092647 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Now back to scheming. < 1294092664 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, you take it to threats like that? ... < 1294092668 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :i think i i've found redstone but i don't even have iron yet < 1294092684 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :nooga, ... < 1294092693 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Redstone is found much deeper than iron. < 1294092694 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :i don't know < 1294092696 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, no point in mining it then. Since you won't get anything from it. Find iron first < 1294092710 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :theres no goddamn iron in this worls < 1294092710 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Considering you've basically been irritating me for no discernible reason based on one not-even-typo, and continue to do so, yes, I'll raise it to basically anything I want. < 1294092713 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :world < 1294092714 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Now quit the noise. < 1294092714 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, iron might be harder to see than redstone certainly < 1294092726 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: You have to set up an actual mine. < 1294092740 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :nooga, staircase mine at first. < 1294092740 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :i'm digging tunnels < 1294092746 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :STAIRCASE < 1294092747 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :did 3 < 1294092748 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, how deep are you? < 1294092756 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :how am i supposed to know < 1294092759 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, what's so great with a staircase mine? < 1294092767 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, f3 shows coordinates < 1294092773 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :i did 3 staircases and found only gravel < 1294092798 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, it isn't redstone unless y is less than, 30 or so < 1294092803 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: You need to do staircases and then branch off. < 1294092804 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :-44 < 1294092809 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, not for 4 < 1294092813 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :err < 1294092815 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :not for y* < 1294092815 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: Main staircase, make corridors in the sides, and then make corridors going off *those*. < 1294092818 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :damn eyboard < 1294092820 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: And that's how you do it. < 1294092821 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :keyboard* < 1294092834 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, x,y,z y is altitude above bottom of map < 1294092841 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: i.e., the corridors you actually mine in are the same direction as your stairs. < 1294092848 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :36 < 1294092862 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, maybe redstone then. < 1294092883 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: It's redstone if it's red. < 1294092890 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Brought to you by "Vorpal Makes It Complicated" Industries. < 1294092903 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, what is? < 1294092914 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Redstone is red. Things that aren't redstone are not red. < 1294092935 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well red flowers... (sorry) < 1294093014 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :nooga, the advantage of staircase mining is that it's both simple and dense: if you plan correctly, you can ensure that you have examined every block within the range of the mining. < 1294093035 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :http://i.imgur.com/gDee5.png oh shit < 1294093044 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, cool < 1294093059 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :it's ... wallpaper-sized < 1294093062 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :... no i refuse < 1294093073 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :wo < 1294093083 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, wrong dimensions for my screen though :/ < 1294093087 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :i just found a tunnel with nice stream < 1294093089 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Just resize/crop. < 1294093133 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, oh like my high density mines then? That model (which I do not claim to have invented) are good for when you are already near the bottom and want to mine a lot at a given altitude < 1294093182 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal, are your high-density mines just the ones in Mt. Vorpal? < 1294093187 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :how do you get rid of rubble? < 1294093203 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :nooga, hm? < 1294093204 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Rubble? < 1294093217 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, yes those multi-layer ones that look like a zipper < 1294093241 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: this cobblestone that you collect when mining? < 1294093242 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, it's a form of branch mining < 1294093275 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :nooga, either a) put it in a chest or b) throw it elsewhere. < 1294093288 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Do you have much wood? < 1294093359 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :yea < 1294093368 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Make CHESTS. < 1294093381 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :for cobblestone? :F < 1294093391 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :well depends < 1294093397 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :(I have things set up such that I never need to leave my shelter.) < 1294093398 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, you probably want to save some, but not all < 1294093398 0 :Sasha!~WHAT@75-174-221-10.phnx.qwest.net JOIN :#esoteric < 1294093412 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, well if you are that style of player :D < 1294093414 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Except for sand. < 1294093433 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_, you have chests full of iron then? < 1294093436 0 :myndzi\!myndzi@c-24-19-39-178.hsd1.wa.comcast.net JOIN :#esoteric < 1294093457 0 :Sasha2_!unknown@unknown.invalid QUIT :Read error: Connection reset by peer < 1294093474 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: Cooblestones are useful for pickaxes. < 1294093478 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :You won't _always_ have iron. < 1294093485 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :I do! < 1294093490 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, quite < 1294093494 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: You're straying into very Vorpally territory. < 1294093496 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :not at the start anyway < 1294093511 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, what is wrong with having a lot in chests? < 1294093513 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :buy 900 cobblestone is useless < 1294093522 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I mean arranging things so you never have to leave. < 1294093533 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: As long as you mine at least three cobbles with each stone pickaxe you're good :P < 1294093538 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well. That follows as a result of having huge stores in chests < 1294093560 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, actually you never /have/ to leave once you have a small shelter and one torch < 1294093568 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Pointlesscraft < 1294093576 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, quite < 1294093588 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I leave even though I don't have to. Because it would be boring otherwise < 1294093590 0 :myndzi!unknown@unknown.invalid QUIT :Ping timeout: 240 seconds < 1294093612 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: In fact, can't you just have a two high wall four around you (8 blocks), plus one block above? You'd need to place 10 blocks (one extra to get the top block in, but the final result would just be 9 blocks). < 1294093622 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Nothing can get into that, nothing can spawn in it, and you need nothing else forever. < 1294093633 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :900 cobblestone is not especially much for some sort of a megastructure. < 1294093638 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I conclude that to win Minecraft, one has to mine 10 blocks, and you then complete the game with one block. < 1294093650 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Well... actually, removing the block you need to place the top would be difficult. < 1294093654 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, every time I started a single player game I ended up on a beech. I don't get it. Isn't the starting position random at all? < 1294093658 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :So basically to win Minecraft takes 10 blocks of any description. Well, apart from sand. < 1294093665 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: I end up on a beach quite often but I don't think always. < 1294093675 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, true that would work < 1294093701 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, 900 is hardly enough for any sort of mega structure < 1294093708 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :but too much for everything else < 1294093755 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, you need 9 blocks. You can remove the one used to place and then reuse it for another yet unbuilt wall < 1294093765 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :assuming it is something that can be removed < 1294093768 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :(not glass or such) < 1294093788 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Oh, indeed. < 1294093797 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Takes 10 blocks and you finish with one. < 1294093799 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :BRB, winning Minecraft. < 1294093812 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, you could manage with two blocks if you find a straight cliff side. mine two. walk into the hole. Place the two just outside the hole < 1294093816 0 :BMG!~behold@d83-183-183-70.cust.tele2.se JOIN :#esoteric < 1294093824 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Oh INDEED. < 1294093825 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :does lava mean that there are precios minerals near? < 1294093826 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: I will do that now. < 1294093837 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: It means you're near the bottom of the lava, where most minerals are. < 1294093838 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :like, is it wise to start a mine near lava lake? < 1294093841 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, or 3 blocks if you dig down into the ground and place one back above you < 1294093849 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :elliott: the lava is on surface < 1294093853 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: Oh. < 1294093855 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: That indicates nothing. < 1294093859 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: (Good luck to find one of them though.) < 1294093860 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, there are lava lakes at many altitudes nowdays < 1294093865 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: Build a base on top for the lulz. < 1294093868 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, even just a few blocks below < 1294093874 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :i don't have glass :D < 1294093877 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Shush, I'm about to win Minecraft with two blocks. < 1294093880 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: just get sand < 1294093884 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I noticed lava lakes on the surface are WAY more common in SMP than in single player < 1294093889 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Spawned on a beach X-D < 1294093890 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, based on a local testing server < 1294093895 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, HAH! < 1294093903 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I blame Notch < 1294093936 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Pumpkinz! < 1294093941 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, NO NEED! < 1294093948 0 :BMG!unknown@unknown.invalid QUIT :Changing host < 1294093948 0 :BMG!~behold@unaffiliated/beholdmyglory JOIN :#esoteric < 1294093948 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, two blocks remember < 1294093950 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: I WIN < 1294093952 0 :BMG!unknown@unknown.invalid NICK :BeholdMyGlory < 1294093956 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :hart staircases do you build? < 1294093956 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, oh? < 1294093958 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :3x3? < 1294093967 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, hart? < 1294093972 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: I did 3x3 shafts and then do the middle as staircases. < 1294093980 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Took two dirt from a hill, stepped inside, placed them on the floor outside. < 1294093981 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I win. < 1294093984 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Now to actually play. < 1294093988 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, indeed < 1294093989 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, you win < 1294094002 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :SNOW BIOME OMG <3 < 1294094017 0 :Behold!unknown@unknown.invalid QUIT :Ping timeout: 255 seconds < 1294094019 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, yes I spawned in that once. On a beech in one. < 1294094022 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :go figure < 1294094026 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :BEACH < 1294094029 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, yeah whatever < 1294094033 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :B < 1294094033 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :E < 1294094033 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :A < 1294094035 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :C < 1294094037 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :H < 1294094039 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: English spelling fail < 1294094061 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :note to self: always say "beech" to elliott instead. And call the tree "beach". Just to annoy him < 1294094076 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :and that I will do. < 1294094098 0 :pikhq!unknown@unknown.invalid PRIVMSG #esoteric :ENGLISH IS NOT THAT HARD. :P < 1294094143 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Holy shit SSP is slow. < 1294094158 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, bug since beta yes < 1294094162 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Move over, Crysis. < 1294094165 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, try those mods. they help somewhat < 1294094175 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :No, I like Better Light. < 1294094201 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, try the save one? I haven't tried that one yet < 1294094219 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I might but I rarely play SSP. < 1294094259 0 :Deewiant!unknown@unknown.invalid QUIT :*.net *.split < 1294094261 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, whyever not? < 1294094298 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :WATERFALL OMG WATERFALL LOVE < 1294094301 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Less fun. < 1294094317 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :People farm cobblestone? < 1294094331 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, scared of the monsters? < 1294094337 0 :Deewiant!~deewiant@cs186230.pp.htv.fi JOIN :#esoteric < 1294094343 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, not farm really no < 1294094348 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, factory sure < 1294094350 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I play peaceful because I'm a wimp. < 1294094357 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott ++ < 1294094370 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, also hypocrite < 1294094374 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :(wrt nooga) < 1294094384 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I don't recommend that other people become wimps. < 1294094714 0 :ais523!unknown@unknown.invalid QUIT :Remote host closed the connection < 1294094722 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :uh i died but i've managet to get back < 1294094728 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, ah < 1294094736 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :zombie spawned in a cavern < 1294094737 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :whee < 1294094740 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :this is the best idea ever < 1294094745 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :invert my screen every 0.5 seconds < 1294094745 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, need more lights then < 1294094752 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :coppro, .... why? < 1294094824 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: 0.1 < 1294094843 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, make sure to warn any epileptic person then! < 1294094843 0 :Munekhtew!~munekhtew@unaffiliated/munekhtew JOIN :#esoteric < 1294094852 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :no enjoy the pain < 1294094860 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Munekhtew is a monkey cthulhu < 1294094880 0 :Munekhtew!unknown@unknown.invalid PRIVMSG #esoteric :nops < 1294094917 0 :Munekhtew!unknown@unknown.invalid PRIVMSG #esoteric :I just watch < 1294094950 0 :Munekhtew!unknown@unknown.invalid PART #esoteric :? < 1294095043 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :wat < 1294095120 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: what about infinite D tic tac toe, oklopol played that with me < 1294095122 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :21:55 Phantom_Hoover_: http://www.minecraftforum.net/viewtopic.php?f=3&t=120946&sid=fb4376cb29342af1342de884bbc7f90b < 1294095125 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :this is whiny < 1294095160 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: basically you had to get 4 in a row in any dimension i think... coordinates were lists of naturals (or integers, I forget) < 1294095177 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: it may have been more complex than that. I remember it had its own mini-language to describe infinite coordinate lists :) < 1294095186 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: The nice thing there is that the coordinates are isomorphic to reals. < 1294095238 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :One of the requirements is that it be fun and playable with pencil-and-paper. In other words, you're not doing constant insane math, and real numbers are pretty much right out. :P < 1294095256 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: you don't even think about the reals < 1294095261 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: it's just infinite coordinate lists < 1294095274 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: btw i played it with oklopol with a bot and it /was/ fun, so fuck your pencil-and-paper requirement < 1294095280 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: hell, playing chess with pencil-and-paper is a bitch < 1294095285 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: so what is the point of that requirement? < 1294095292 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, wtf: http://www.minecraftwiki.net/wiki/Redstone_circuits#The_North.2FSouth_Quirk < 1294095304 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: lol < 1294095309 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, VERY USEFUL but /might/ be fixed < 1294095346 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :OK, I guess pencil-and-paper /per se/ wasn't what I was looking for, just playable with minimal setup "in real life" (that is, no computer required) < 1294095352 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :yeah < 1294095354 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :18 iron < 1294095358 0 :Gregor!unknown@unknown.invalid PRIVMSG #esoteric :Pencil-and-paper is just nice because it's near-zero setup. < 1294095381 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: You can do this with pencil and paper quite easily, just note down the filled columns. It's not a /graphical/ representation, but "meh". < 1294095392 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: Smelt it in a furnace (1 coal = 8 ores turned into N ingots). < 1294095400 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :mhm < 1294095403 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :doing that < 1294095425 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: An interface would be quite fun, since you can "hack" it into a finite display by saying that (X 0 0 0 0 ...) is X, and all the rest of X is "inside" X. < 1294095431 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :but then what to do with the iron? armor? wapon? iron picks aren't too durable < 1294095433 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :And then (X Y 0 0 0 0 ...) is Y for all Y, etc. < 1294095446 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: So you can basically move around the board, and go inside one level, and that lets you navigate. < 1294095455 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Gregor: Of course infinite placement requires /some/ kind of expressive moves, but eh :P < 1294095467 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: They aren't, but you need them to mine quite a bit of stuff. < 1294095473 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: Armour and sword are always good picks. < 1294095481 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric : nooga: Smelt it in a furnace (1 coal = 8 ores turned into N ingots). <-- where N = 8 < 1294095501 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: So basically you have 90 iron ingots. < 1294095511 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: You can make all the armour with that I believe. < 1294095520 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :And probably a few tools too. < 1294095524 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sword and pickaxe I'd go for. < 1294095532 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Of course you might want to keep a lot of it for later :P < 1294095550 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :nooga, sword and pickaxe, then armor. And don't throw away any iron like you did with the cobble < 1294095620 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Armour is most important. < 1294095635 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Make a full set of iron armour, two swords, and the rest into pickaxes (with a few swords if you have enough). < 1294095641 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :hm < 1294095648 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, okay then. < 1294095652 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I mean, stone tools aren't actually all that bad and they're super-renewable. < 1294095658 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :But, uh, stone armour :-P < 1294095668 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, you mean leather armor < 1294095670 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :armour* < 1294095670 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I doubt he has any armour now, so getting it would be a high priority. < 1294095680 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Yeaaah not only is that a pain to get the leather for but it's beyond useless :P < 1294095695 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, fair enough < 1294095707 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Got any chainmail in your game? < 1294095711 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It's made out of PURE FIRE http://www.minecraftwiki.net/wiki/Chainmail < 1294095717 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, no, that would be cheating :P < 1294095720 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :PURE < 1294095721 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :FIRE < 1294095749 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: Anyway, iron armour is pretty much the most practical armour considering that diamond is incredibly scarce, gold is a joke, and leather is... leather. < 1294095749 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :"Chainmail armor has the same durability as Gold armor. " < 1294095755 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :in other words. Pretty useless < 1294095758 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Just get MORE FIRE < 1294095808 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Does diamond stuff ever break < 1294095809 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :? < 1294095820 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, yes. But it takes ages < 1294095837 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Does HHI have diamond supplies? < 1294095847 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Diamond is utterly free on the server :P < 1294095857 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, only for the 3 basic tools < 1294095859 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :There's a large chest (ok, currently inaccessible) of it at spawn, and there's a kit to get diamond tools. < 1294095863 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Sword too. < 1294095865 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Oh, wait, no. < 1294095866 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Well, whatever. < 1294095866 0 :poiuy_qwert!unknown@unknown.invalid QUIT :Quit: This computer has gone to sleep < 1294095869 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, not sword indeed < 1294095872 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :The chest will probably be fixed sometime. < 1294095874 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :So it hardly matters. < 1294095876 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, quite < 1294095880 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :A "kit" to get diamond tools? < 1294095892 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, yes for pickaxe/axe/spade < 1294095925 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :How does a chest become accidentally inaccssible? < 1294095928 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, btw the tools in the "stacks" are used one at a time I found. So if you have a stack of 3-4 you can forget to renew for some time < 1294095932 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It's under spawn protection. < 1294095935 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Server-side inventory stole it from us. < 1294095938 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, by being in spawn protection area < 1294095950 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Also we have a kit that fills your entire inventory with glass. Including armour slots. < 1294095954 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :You actually see the glass cube on your head. < 1294095955 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :It's great. < 1294095969 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, you should have glass elsewhere on your body IMO < 1294095992 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: I like how you can get cactusheads and portalheads. < 1294095998 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I would pay good money for a portalhead. < 1294096005 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, portalheads? LINK! < 1294096011 0 :olsner!unknown@unknown.invalid PRIVMSG #esoteric :I've been thinking about some kind of assembly language with macros, types and abstraction, but everything still rooted in actual assembly... you could see it as the ultimate assembly-generation DSL < 1294096019 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: There were no pictures but it was in a thread of people trying various headgears. < 1294096024 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Apparently the portal actually animates. < 1294096032 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, cool < 1294096037 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :olsner: http://en.wikipedia.org/wiki/High_Level_Assembly Congrats, you're a crazy person. < 1294096038 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :try it on a local server < 1294096039 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :olsner, AKA HLA? < 1294096070 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric : I've been thinking about some kind of assembly language with macros, types and abstraction, but everything still rooted in actual assembly... you could see it as the ultimate assembly-generation DSL <-- dependant types!? < 1294096071 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :olsner: Just write enough of Lisp to have an x86 assembler and macros, and you can built types, structures etc. on top of that. But, oops! Haha, you just invented Lisp. < 1294096071 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Adamantium needs to exist < 1294096081 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :olsner: So why would you want to use assembly. < 1294096092 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: It does, it's called bedrock. < 1294096123 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :AKA adminium. < 1294096140 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :AKA bedrock because adminium is a horrible name. < 1294096141 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, I /gave myself some on my local test server then built a room out of it and added a warp point inside. Great fun. < 1294096162 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Yes, er, great fun. < 1294096197 0 :olsner!unknown@unknown.invalid PRIVMSG #esoteric :elliott: hmm, maybe it would end up as crazy as HLA by necessity, was hoping for awesome rather than crazy though :P < 1294096215 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, yes because you could never break it with TNT. Not even with with >500 TNT (which could break obsidian) < 1294096228 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: http://imgur.com/a/hGmQ1/1#ZCUK4 100-block diameter dome of jaw-dropping awesomeness. < 1294096232 0 :olsner!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: dependent types, yes, probably... < 1294096239 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :FWIW, I think it is actually possible to penetrate bedrock or obsidian ceilings. < 1294096239 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :olsner: You know what dependent types are, right? < 1294096269 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :olsner: And, well, as I said, the simplest and most awesome way to do this is Lisp ... but when you have Lisp, why would you want assembly> < 1294096272 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*assembly? < 1294096312 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :olsner: You just need a bunch of assembler primitives and the basic Lisp toolset -- then you can build labels, "combined" instructions (i.e. "mov" out of all the different kinds of mov), proper addressing (just have the offsets etc. built in to the primitives -- basically make it a direct match for machine code). < 1294096321 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :olsner: Then you can build macros, types, etc. on top of that with Lisp macros. < 1294096325 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :What's the tooltip for bedrock? "Bedrock"? < 1294096350 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: "What how do you have this stop it" < 1294096351 0 :olsner!unknown@unknown.invalid PRIVMSG #esoteric :well, the idea was that it should allow enough abstraction to be able to have a language like haskell defined as a combination of type system and "macro" features that you can write haskell-syntax programs and your macros do code-generation to assembly code like a haskell compiler would :) < 1294096385 0 :olsner!unknown@unknown.invalid PRIVMSG #esoteric :and also a level more like C, where you mostly have register allocation and function calls handled for you < 1294096385 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :olsner: so basically you substitute fragile macros for a real language :> < 1294096422 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Welp, be back in 20-30-40 minutes. < 1294096424 0 :elliott!unknown@unknown.invalid QUIT :Remote host closed the connection < 1294096556 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric : fizzie: "What how do you have this stop it" <-- really? *goes to check* < 1294096567 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :No, it's just bedrock. < 1294096576 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, ah < 1294096584 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :At least I think so. < 1294096619 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :tile.bedrock.name=Bedrock < 1294096635 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :I it's "Bedrock" yes < 1294096638 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :(lang/en_US.lang in minecraft.jar.) < 1294096650 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, it has langauges? < 1294096651 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :huh < 1294096662 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, what locales does it have? < 1294096669 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :That's the only file in there. < 1294096680 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :But it seems like an attempt for localization. < 1294096696 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :It contains what seems to be the most of the text in the UI. < 1294096750 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Incidentally, the "internal names" for Netherrack, Soul Sand and Glowstone (i.e. netherstuff, slowsand/mud and lightstone) are "hellrock", "hellsand" and "lightgem". < 1294096915 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Github's thing where if you write "closes #n" or "fixes #n" in a commit message, it actually goes and closes issue #n, puts a link to the issue-post into the commit view, and adds the commit message as a comment in the issue (except with "closes/fixes #n" → "closed/fixed by [commit id]") is a nice (if quirky) thing. < 1294097303 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Invent a TeX format for code golf. < 1294097344 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :"Yeah, only MP, SP fences are just fine. < 1294097344 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :" < 1294097359 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Well, that's nice, random bugs seemingly unrelated to the mode are mode dependent < 1294097360 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :I used to think there was no command in TeX for calculating overfullness of boxes, but actually there is. < 1294097370 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :It still baffles me why you wouldn't just make SP a special case of MP. < 1294097374 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :It's so *obvious*. < 1294097464 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: What is SP, does it stand for "Special" or "Special Point" or something like that? < 1294097472 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :I'd probably completely fail to realize that people would want SP < 1294097475 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :zzo38, single player < 1294097476 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :zzo38, single-player. < 1294097481 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :OK < 1294097483 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :Where "MP" is multi-player. < 1294097505 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :Well then, you should have a single-player mode, multi-player, and multi-player with one player. < 1294097635 0 :HackEgo!unknown@unknown.invalid QUIT :Ping timeout: 265 seconds < 1294097664 0 :EgoBot!unknown@unknown.invalid QUIT :Ping timeout: 265 seconds < 1294097738 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :zzo38, where the last of those is exactly equivalent to single-player. < 1294097748 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, there? < 1294097761 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, I still get that high altitude bug. Updated one hour ago < 1294097773 0 :zzo38!unknown@unknown.invalid PRIVMSG #esoteric :If that is how it works, then you don't need single-player mode, except for it to possibly mean turn off network access. < 1294097818 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Hmmn. < 1294097853 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, f3 reports 114 < 1294097860 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :and placing on ground next to me < 1294097875 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, now it only bugs in top view < 1294097876 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Well, let's see. < 1294097881 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, not in normal view < 1294097897 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :oh wait, normal too, but less obvious < 1294097955 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, does not happen at 113, but happens at 115 < 1294097979 0 :elliott!~elliott@unaffiliated/elliott JOIN :#esoteric < 1294098030 0 :zzo38!unknown@unknown.invalid QUIT :Remote host closed the connection < 1294098096 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Yes, it seems to do something strange. < 1294098123 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: I made an isue 'cuz i'm cool < 1294098124 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*issue < 1294098132 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ah you fixed it < 1294098132 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :maybe < 1294098141 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: i would prefer it if nomap didn't use sdl < 1294098149 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :avoid loading it etc < 1294098154 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :well i guess it might already be loaded < 1294098165 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :It's linked-to, anyway. < 1294098172 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :right < 1294098194 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Like the comment says, a no-SDL nomap would be nicer; but I don't think it makes much practical difference there. < 1294098201 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Would you think it rude if I rewrote the wholet hing in ML? :D < 1294098263 0 :olsner!unknown@unknown.invalid PRIVMSG #esoteric :elliott: continuing from before, what I have in mind is not really "macros" in the typical code-that-makes-code macros... rather something like type classes, let's say it'd let you define a category of "boxed values" and describe that they are thunks that get forced when looked at < 1294098273 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :olsner: weird < 1294098292 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :olsner, cool < 1294098331 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :'tronic uses higher resolution textures than the standard minecraft ones so you need to run the HD Texture Fix or your bricks and hellstone will look all fucked up." < 1294098336 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :What a weird thing to break. < 1294098338 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :*"tronic < 1294098382 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, fun fact: minecraft uses a signed value for durability. And counts up. Not down. With an inventory editor you could make a twice as durable diamond tool for example :D < 1294098395 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Indeed. That has been done. < 1294098403 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: With negative values. < 1294098410 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Also Minecraft uses signed EVERYTHING; Java has no unsigned. < 1294098414 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, exactly < 1294098439 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, wait, what about reading binary data with unsigned values? < 1294098458 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :You add a lot of &0xff's in. < 1294098471 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ACTION decides to try Tronic again. < 1294098496 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :I love how Java perfectly strides the line between low-level drudge work and high-level limitedness, achieving neither. < 1294098503 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Truly the most useless of languages. < 1294098564 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: You never answered my ML question! How rude! < 1294098567 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, btw about that stupid "for older computer" texture pack. I just realised that with texture compression involved it /might/ actually save some video ram. Very very doubtful it would make a difference though < 1294098583 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: But DUDE, it has to PUT LESS PIXELS < 1294098597 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :lol >>> operator < 1294098607 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :coppro, what does it do? < 1294098615 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: Zero-extend bitshift, IIRC. < 1294098618 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, well not that. But it might, /just might/, have to shuffle less data to/from video ram < 1294098622 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :fizzie, in which language < 1294098623 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :The default >> sign-extends. < 1294098625 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Java. < 1294098629 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :ah < 1294098659 0 :olsner!unknown@unknown.invalid PRIVMSG #esoteric :(as for why assembly is involved in my idea - it's mostly because I've been writing assembly lately and realized it involves a lot of boring drudge work :) ) < 1294098681 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :Ok, who let Notch play with the Minecraft Wiki? < 1294098690 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :elliott: Oh, I must've erased that comment. It was something along the lines of "no, as long as you don't push the ML rewrite as the master branch of mcmap". Of course you're free to reimplement it in any language you like. < 1294098692 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: What. < 1294098693 0 :olsner!unknown@unknown.invalid PRIVMSG #esoteric :(so I want something that'll both allow register fiddling and custom calling conventions (where relevant or interesting), as well as higher-level programming where you don't really care, while never leaving the same language... was thinking about making an actual haskell dsl to generate my kernel assembly, and then thought some more along those lines :P) < 1294098698 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :The wiki is dow < 1294098700 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :down < 1294098714 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :fizzie: Can I push it to the totally-better-and-more-awesome-fizzie-sucks branch? < 1294098723 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo, not rare < 1294098754 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :olsner: I wanted to do a Scheme OS a while back, and someone lisppasted an awesome x86 assembler written in a few hundred lines of Scheme. < 1294098755 0 :fizzie!unknown@unknown.invalid PRIVMSG #esoteric :Well, sure, I don't see anything rude about that. < 1294098789 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :olsner: The most AWSUM(tm) way to do a kernel in Scheme would be to write the code with an in-Scheme assembler, building up useful macros to relieve the drudge work, so that you have macros that implement a sizeable subset of a Scheme compiler. < 1294098811 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :olsner: Then you write a Scheme JIT compiler in this Scheme-based-assembler-with-macro-based-compiler-of-a-lot-of-Scheme. < 1294098820 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :olsner: Voila! You can now do the rest in Scheme, with inline Scheme-assembler. < 1294098828 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :olsner: What I'm saying is, live my dreams for me so I don't have to do the work. < 1294098831 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, isn't that the way @ works? < 1294098833 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, spawn on multiplayer test server is not at 0,0 btw. And it is on a beach. < 1294098844 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, it has not been moved < 1294098861 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, however it is closer to 0,0 than on ineiros's server < 1294098863 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Vorpal: heh. very well then, but obviously someone travelled to (0,0), moved about three chunks, and then left < 1294098864 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :not possible for walking < 1294098878 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: Close, close ... I'm too hardcore to depend on anything but an assembler, so the implementation of the @-language is done in pure, raw assembly. < 1294098895 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric :elliott, this is why it will never be made. < 1294098896 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Phantom_Hoover_: The way I figure it is: if I wanted to use a better language I would use @-lang. < 1294098896 0 :Vorpal!unknown@unknown.invalid PRIVMSG #esoteric :elliott, spawn coords: -19 -34 < 1294098916 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :now < 1294098921 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :this is what i call mining < 1294098932 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :i've found an ultimate cavern < 1294098957 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :wrong < 1294098963 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :there exists a chance of a better one < 1294098965 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :so it isn't ultimate < 1294098997 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Your MOM is the ultimate cavern lol < 1294099011 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :elliott: that's what she said < 1294099020 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :I'm slightly upset that all MC worlds are larger than the largest AW world < 1294099022 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: osnap—that's what your face said to her when she said it < 1294099034 0 :Phantom_Hoover_!unknown@unknown.invalid PRIVMSG #esoteric : I'm slightly upset that all MC worlds are larger than the largest AW world < 1294099036 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :Sgeo: Also, all MC worlds are more fun than the funnest possible AW world (which is no fun at all). < 1294099040 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :lol what < 1294099045 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :ANOTHER SLIGHT < 1294099053 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :aha! < 1294099055 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: lol what to what < 1294099055 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :iron < 1294099060 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :LOADS OF GODDAMN IRON < 1294099063 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: don't you have enough < 1294099068 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :elliott: your awful awful comeback < 1294099070 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :also < 1294099075 0 :coppro!unknown@unknown.invalid PRIVMSG #esoteric :world needs more rockraiders remakes < 1294099077 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: almost as awful as your mom < 1294099079 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :AlphaWorld is (32750 * 2)^2 square meters < 1294099082 0 :olsner!unknown@unknown.invalid PRIVMSG #esoteric :elliott: I don't think scheme is quite up to the task of fulfilling my vision :) < 1294099089 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :coppro: except that's not actually possible < 1294099110 0 :nooga!unknown@unknown.invalid PRIVMSG #esoteric :is there a better fuel for furnance than coal? < 1294099111 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :olsner: You can't do my dream-but-one (not quite my dream) with Haskell 'cuz Template Haskell sucks bawlz. < 1294099114 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: yes < 1294099122 0 :Sgeo!unknown@unknown.invalid PRIVMSG #esoteric :I remember seeing something about it being roughly the size of California < 1294099128 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: but, coal + multiple furnaces is fast and economical < 1294099138 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: http://www.minecraftwiki.net/wiki/Furnace#Fuel_efficiency < 1294099141 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: lava bucket is the most hardc0re < 1294099147 0 :Ilari!unknown@unknown.invalid PRIVMSG #esoteric :Heh... One blog is almost down... Presumably because highly popular podcast is about to be released today... < 1294099149 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :"*Note that using a Lava Bucket will not only use the lava, but destroy the bucket as well." < 1294099155 0 :elliott!unknown@unknown.invalid PRIVMSG #esoteric :nooga: you can use stairs and jukeboxes and fences for no apparent reason < 1294099195 0 :olsner!unknown@unknown.invalid PRIVMSG #esoteric :elliott: no, obviously I'd have to write my own compiler or compile-time interpreter or whatever it ends up being