←2007-06-11 2007-06-12 2007-06-13→ ↑2007 ↑all
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05:07:51 <RodgerTheGreat> who feels like hunting a wumpus?
05:09:47 <boily> may i?
05:10:11 <RodgerTheGreat> sure!
05:10:21 <boily> ok
05:10:26 <RodgerTheGreat> type "/msg PocketUniverse @join"
05:10:34 <RodgerTheGreat> make sure you're identified
05:10:42 <boily> um, how?
05:10:53 <RodgerTheGreat> like, identified with freenode
05:10:57 <RodgerTheGreat> in a normal IRC sese
05:10:59 <RodgerTheGreat> *sense
05:11:14 <boily> ah, ok. brb
05:11:18 <RodgerTheGreat> this game relies on PMs, so you must be registered and identified with freenode for it to work
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10:45:22 <N0BODY> gonna go to sleep now, cya
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10:47:26 <oklopol> WHY DID MY CLIENT TELL ME NO ON QUIT, ISN'T THAT LIKE IMPLIED WITH SILENCE USUALLY?
10:47:31 <oklopol> very peculiar.
10:47:36 <oklopol> *one
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15:50:36 <SimonRC> RodgerTheGreat: nice game
15:50:42 <SimonRC> I got the wumpus twice
15:50:58 <RodgerTheGreat> SimonRC: thanks!
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16:02:34 <SimonRC> are there messages for people entering a room by re-spawning?
16:03:02 <SimonRC> Have you added a description of where people came from to the entry messages?
16:03:21 <SimonRC> And what happens if a trap or the wumpus is moved into a room that already has people in it?
16:04:02 <calamari> multiplayer wumpus?
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16:34:25 <ihope> I know that in plain old Wumpus, wumpus moving on top of player kills the player... I think.
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18:57:56 <RodgerTheGreat> I'm back
19:00:04 <RodgerTheGreat> SimonRC: yes, no (debating adding it), traps check for that before they're re-positioned when I randomize the map (still a work in progress) and the wumpus will hide in a player-occupied room if it moves into one.
19:01:34 <oerjan> what, doesn't the poor wumpus get anything to eat?
19:05:02 <RodgerTheGreat> that's how a version of the game I made a while back worked
19:05:31 <RodgerTheGreat> but in theory it doesn't want to tip players off to its new location, and it needs to sleep off the last meal
19:06:00 <RodgerTheGreat> I dunno, I may still play with that game mechanic
19:06:44 <RodgerTheGreat> I had considered making it necessary to collect the killed wumpus pelts and carry them to a specific location as well- then successful players would have to make it past a gauntlet of evil other players to score
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20:33:08 <bsmntbombdood> i wish my name was wumpus
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20:35:47 <RodgerTheGreat> bsmntbombdood: it can be on the internet!
20:36:10 <oerjan> Herr Doktor Wumpus!
20:36:19 <bsmntbombdood> i don't really want to be hunted though
20:36:33 <bsmntbombdood> -!- Nick wumpus is already in use
20:36:39 <oerjan> it could almost be a german name
20:37:10 <RodgerTheGreat> hunh
20:37:25 <RodgerTheGreat> now I guess we need to figure out where the real wumpus is.
20:37:32 * RodgerTheGreat hands out crooked arrows.
20:39:00 <bsmntbombdood> ftp://ftp.research.microsoft.com/pub/tr/tr-2000-03.ps
20:41:13 <RodgerTheGreat> interesting stuff
20:46:12 <bsmntbombdood> blargh
20:46:16 <bsmntbombdood> we are moving :/
20:46:36 <RodgerTheGreat> ?
20:47:23 <bsmntbombdood> my family
20:48:45 <RodgerTheGreat> where to?
20:49:19 <bsmntbombdood> a different city
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←2007-06-11 2007-06-12 2007-06-13→ ↑2007 ↑all