←2006-05-06 2006-05-07 2006-05-08→ ↑2006 ↑all
00:04:55 <jix> GregorR: http://img253.imageshack.us/img253/9591/gregorshat4as.jpg
00:05:19 <GregorR> I'm terrified, but I'll click :P
00:05:21 <jix> DO NOT PUT THE BABY INTO GREGOR'S HAT
00:05:44 <GregorR> Grrr, my bloody domain server isn't working >_<
00:06:03 <jix> http://67.19.105.146/img253/9591/gregorshat4as.jpg
00:06:14 <nooga> brrr
00:06:20 <nooga> g2g->bed
00:06:24 <nooga> bye
00:06:26 -!- nooga has quit.
00:06:28 <jix> bye
00:06:48 <GregorR> jix: lol, that's just plain weird :P
00:07:01 <GregorR> The outline of me could use some work :P
00:07:17 <jix> well it was a quick and dirty photoshop filter
00:07:48 <GregorR> Unfortunately for you, while that's amusing, I probably won't put something like that on the site :P
00:08:24 -!- tgwizard has quit ("Leaving").
00:08:47 <jix> what are the criteria for getting an image on the site?
00:08:55 <GregorR> Vague and mostly undefined 8-D
00:10:02 <GregorR> A) It has to be based on the original of course, B) It has to be greyscale, preferably black and white with antialiasing, C) The shadow-baby has to be in the image somewhere, D) It shouldn't be such an obscure inside joke that it's not funny without prerequisite knowledge.
00:10:21 <jix> ah i violated against D
00:10:23 <GregorR> Erm, greyscale except for the red cross and yellow background :P
00:10:25 <GregorR> Yup
00:10:39 <GregorR> It can be sort of an inside joke, but not too obscure.
00:10:51 <GregorR> The Star Trek one is pushing the envelope there :P
00:11:25 <GregorR> Now, you could just go with "IN THE HAT"
00:11:39 <GregorR> And let it be amusingly bizarre and extra-amusing if you know me.
00:16:08 -!- ihope__ has changed nick to ihope.
00:16:40 <jix> DO NOT PUT THE BABY IN THE HEX EDITOR: http://img452.imageshack.us/img452/281/hexedit5hz.jpg
00:17:34 <GregorR> IP? :(
00:18:11 <ihope> Is that IP stuff?
00:18:11 <jix> http://209.172.60.69/img452/281/hexedit5hz.jpg
00:18:31 <GregorR> LOL
00:18:37 <ihope> Oh... what's IP, then?
00:18:46 <GregorR> ihope: Internet Protocol [Address] ...
00:19:05 <ihope> Oh, I get it.
00:19:13 <GregorR> jix: Need to fix it a bit so that there's not white squares under the babies ...
00:21:57 <jix> removed the small boxes...
00:22:16 <jix> copying from photoshop to seashore
00:22:47 <jix> saving as jpg
00:23:48 <jix> http://38.101.111.45/img48/1131/hexedit3ob.jpg
00:24:45 <GregorR> Heh
00:24:49 <GregorR> I'll upload that after TV time.
00:26:01 <SimonRC> hmh
00:50:12 <ihope> Okay. Y've already banned one letter from the Englys language; let's see yf Y can do anoter one.
00:50:38 <ihope> You know. ETAOYN SRDLU ;-)
00:51:08 <SimonRC> hmm
00:51:20 <SimonRC> It's h, right?
00:51:28 <SimonRC> say the alphabet so I can see
00:51:44 <ihope> ABCDEFGYJKLMNOPQRSTUVWXYZ
00:52:23 <ihope> Just ygnore te fact tat my nyck vyolates bot rules.
00:52:38 <ihope> Yt sould be "yope".
00:53:58 <ihope> Now, yf Y ever wryte a fantasy book, maybe one race of beyngs wyll omyt te letter H from speec, and te oter wyll replace I wyth Y.
00:55:09 * SimonRC thwaps ihope.
00:55:35 <SimonRC> Hear that rumbling sound? That's Tolkien turning in his grave.
00:55:55 <SimonRC> You should go and research conlanging.
00:56:53 <ihope> Aha!
00:57:52 <SimonRC> (Unless of course it is supposed to take the piss out of other fantasy books.)
00:58:05 <ihope> Okay then. A Romance language where all the I's are Y's and a Germanic language without the letter H?
00:59:19 <SimonRC> sounds better
00:59:22 <SimonRC> :-S
00:59:32 <SimonRC> but that's still just spelling
01:01:22 * SimonRC goes to bed
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02:10:42 <wildhalcyon> hola
02:11:46 <ihope> Hola.
02:13:12 <wildhalcyon> Better luck with tome now?
02:14:02 <ihope> Well, I got trapped in a dead end by a soldier ant my character didn't want to attack.
02:14:32 <wildhalcyon> I understand how that goes. Its pretty weak when you get beat down.
02:18:20 <ihope> Is there a "kill the guy anyway" command?
02:28:38 <wildhalcyon> I think it might be escape.
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02:29:40 <calamari> hi
02:30:07 <wildhalcyon> hey calamari
02:39:15 <wildhalcyon> Alright, I think I sort of have an idea.
02:41:10 <wildhalcyon> I have a watered down version of CRAWL, my fungeoid with relative addressing.
02:41:41 <wildhalcyon> Esoteric, yes, but not terribly creative admittedly. Its fairly similar to other fungeoids.
02:43:25 <wildhalcyon> My creative addition, so to speak, is the implementation. Instead of a traditional interpreter and/or compiler, its an interactive website, where users can post their code in a sort of universal codespace.
02:44:59 <ihope> Cool.
02:45:18 <GregorR> Hm
02:45:25 <GregorR> Can you skip around, or do you have to build paths?
02:46:00 <wildhalcyon> Well, that's the thing, really. Each user gets a certain amount of space, which they can divide up into separate codespaces
02:46:27 <wildhalcyon> The users can then connect the codespaces with other codespaces to build networks.
02:47:03 <wildhalcyon> In a sense, each codespace of each user is completely separate, but you can glue the edges together however you see fit.
02:48:37 <wildhalcyon> Like tetris ;-)
02:49:47 <GregorR> Erm, and what if more than one user want to use your codespace?
02:50:51 * ihope grabs a codespace consisting of a grid that spans the entire world
02:51:10 * wildhalcyon gives ihope rhode island
02:51:55 <wildhalcyon> I've been thinking about that problem Gregor. Right now, if there's not enough free edge space, then you can't connect the two codespaces.
02:59:58 <wildhalcyon> Another option is having 'plots' that are not arbitrarily placable, and having some sort of inter-plot syntax for figuring out where an IP is supposed to go.
03:03:30 -!- ihope has quit ("*empties the buffers*").
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03:20:03 <ihope_> While ihope is getting DOS'd, I have a few words to say: oh my.
03:21:22 <wildhalcyon> lol
03:21:35 <wildhalcyon> yeah?
03:21:40 <ihope_> Aye.
03:22:42 <ihope_> This Fungeoid thing is more-or-less the same as a "super wow" idea I had, but they're more cousins than brothers.
03:23:01 <GregorR> That's in the top five of "most meaningless statements I've ever read"
03:23:17 <ihope_> Oh.
03:23:52 <ihope_> How's this: I had an idea once that was somewhat similar to this Fungeoid idea.
03:24:13 <wildhalcyon> how was it different is what Im curious about
03:25:25 <ihope_> Well, my idea is for an online game. The basic premise of the game is that there's not much in the way of rules: if you *can* do it, you *may* do it.
03:26:05 <ihope_> What you can do included bots, so I decided that bots should actually be encouraged in said game, and that a facility for running bots server-side should be added.
03:27:04 <ihope_> Essentially, you would be writing your own game client to be run server-side and accessed via Telnet or something.
03:28:16 <wildhalcyon> Mine was centered around the idea of digital organisms - hence keeping the codespaces separate most of the time.
03:29:13 <ihope_> Well, what if the codespaces could be "taken over" by other "players"?
03:30:41 <ihope_> Meh, I gotta go. I'll read the logs when I come back.
03:31:03 <ihope_> Pretend that ihope will be getting DOS'd the whole time I'm away.
03:31:07 <ihope_> Bye.
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11:20:20 <jix> moin
11:20:23 <jix> what's up?
11:44:32 <kipple> the temperature outside...
11:44:53 <kipple> it's gone way up the last couple of days :)
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13:38:52 <SimonRC> .
13:44:12 <wildhalcyon> tru dat
13:46:35 <SimonRC> Inform 7 is an interesting language
13:47:05 <SimonRC> Despite its oh-you-have-to-be-joking syntax, I am beginning to prefer it to inform 6.
13:47:36 <SimonRC> even if it is still behind the Platypus library in some respects
13:57:20 <wildhalcyon> never heard of it
13:59:05 <SimonRC> http://www.inform-fiction.org/I7/Welcome.html
14:01:26 <wildhalcyon> Oh, cool. Like TRANSCRIPT
14:01:49 <wildhalcyon> only... y'know.. reality
14:02:40 <SimonRC> what's Transcript?
14:03:28 <SimonRC> BTW, Inform is a lang that is used for Real Work. (Almost all modern Z-machine and Glulx-machine programs aqre written in it.)
14:04:26 <wildhalcyon> transcript is an esolang that resembles the output of interactive fiction
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16:40:08 -!- ihope has joined.
16:40:19 <ihope> So apparently ChatZilla didn't survive the attack.
16:44:29 <SimonRC> ?
16:44:53 <ihope> I asked QuakeNet for a list of channels :-P
16:47:30 <SimonRC> heh
16:47:42 <SimonRC> next time, use the proper service for it
16:48:05 <ihope> What's that?
16:48:14 <SimonRC> many networks either offer a squery or chanserv can handle it.
17:02:50 <SimonRC> :-D http://improveverywhere.com/mission_view.php?mission_id=17
17:07:37 <ihope> :-)
18:26:20 <SimonRC> A
18:26:25 * SimonRC eats dinner
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20:35:10 <ihope_> The wiki is quiet lately.
20:35:54 <SimonRC> hm
20:36:33 <kipple> zzo has been rather active it seems. Whoever he is
20:38:27 <kipple> seems to have made quite a lot of new langs recently
20:38:38 <SimonRC> yeah
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22:11:27 <ihope_> My poetry generator sucks.
22:13:04 <GregorR> Maybe that's just because poetry sucks OOOH BURN :P
22:14:07 <ihope_> Well, this poetry is very, very bad.
22:14:31 <ihope_> The last bit of poetry I got: "0s"
22:16:27 <GregorR> Hah
22:16:34 <GregorR> That's deep, man.
22:26:12 * ihope_ wonders why his Internet connection is so slow today
22:29:39 <ihope_> New line of poetry: "On"
22:31:47 <ihope_> Okay, all the three-character regexes have been exhausted :-P
22:39:38 <SimonRC> ihope_: where is it?
22:40:06 <ihope_> It's not online.
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←2006-05-06 2006-05-07 2006-05-08→ ↑2006 ↑all