00:35:45 blah. 01:21:27 -!- kipple has quit (Read error: 110 (Connection timed out)). 02:25:25 -!- puzzlet has joined. 03:16:29 -!- Sgep has quit. 06:20:51 -!- Arrogant has joined. 07:59:59 -!- clog has quit (ended). 08:00:00 -!- clog has joined. 08:07:42 -!- nooga has joined. 08:07:45 hiallo 08:42:48 -!- Arrogant has quit ("I AM QUIT HAVE A NICE DAY"). 09:46:08 -!- Gs30ng has changed nick to dsh. 09:46:27 oops... somebody already owned this 09:46:32 -!- dsh has changed nick to hh. 09:46:37 owned too 09:46:55 -!- hh has changed nick to handongseong. 09:48:09 why not gs30ng 09:49:01 gs corporation 09:49:41 http://www.gsretail.com/GS25/main.asp 09:49:49 i hate this 09:49:59 -!- kipple has joined. 09:51:16 too tiresome to deal with people asking me what's wrong with me and that convenience store company, again and again 09:54:34 and why freenode does not allow UTF-8 nicknames? 10:05:55 -!- CXI has quit (Connection timed out). 10:14:06 hi 10:14:07 :> 10:14:24 i've written SADOL description in the wiki 10:14:49 nice 10:15:29 i'm developing a language partially inspired by sadol 10:15:39 im glad to hear this :> 10:24:56 -!- lirthy has quit ("in truth there is no better place to be"). 10:29:10 -!- lirthy has joined. 10:31:00 who needs another tape language! 10:31:12 funcional paradigm is soo cool 10:32:08 (4:C",216!"9(4:C",216!C!C!"9(4:C",216!C!C < a quine without almighty lambda function ;p 11:08:43 well 11:11:25 right 11:11:41 functional is too cool 11:12:01 too cool for guys here in korea :( 11:14:18 the truth is that i dont even know LISP :D 11:14:37 but i've tried it 11:17:22 handongseong: can you tell something about your new language partially inspired by SADOL >? 11:17:44 oh well 11:17:52 it's purely functional 11:18:54 taking some ideas from haskell (monad) 11:19:02 and from clean (uniqueness type) 11:19:31 but it's gonna be nothing neither monad nor uniqueness type 11:20:09 hm 11:20:13 ok anyway 11:20:17 they are totally not important 11:20:39 and you know, i can only design a language that i can understand 11:20:48 :> 11:21:12 so it's gonna be kinda easy-to-learn, but hard-to-actually-program, just like another esoteric ones 11:21:23 and well, it's 2-dimensional 11:21:29 oh 11:21:39 2 dimensional functional language? :> 11:21:47 you may wonder how can i implement purely functional one with a plane 11:21:54 that's something new 11:22:09 like, flow of control is important in 2d ones 11:22:13 like <>^v 11:22:56 but i've got a good idea to combine 2d and functional paradigm, so wait and see how monstrous this one will be 11:23:59 i just can't wait :> 11:24:57 suppose this 11:25:19 here's a traditional imperative stack-based one 11:25:32 1 pushes 1 on top of the stack, 2 pushes 2... blah blah 11:25:40 and + addes top 2 elements of the stack 11:25:54 yea 11:25:59 now, here's a functional, reverse polish notation one 11:26:12 1 is a nullary function that returns 1 11:26:29 + is a binary function that returns the sum of 2 arguments 11:26:39 now, a code like "1 2 +" 11:26:42 mhm 11:26:54 can be both imperative stack based one or functional one 11:27:10 that's right 11:27:30 here is where i started designing this lang 11:27:39 i see 11:27:57 a funge program can be considered partially functional 11:28:01 :) 11:28:52 :D 11:29:38 btw. reverse polish notation is called in Polish language: "odwrotna notacja polska" 11:29:52 and im Polish :> 11:30:31 wait... my language is forward polish notation?! 11:30:47 ...ah. you'll see why soon 11:30:49 he? 11:30:50 oh 11:30:56 polish. that's right 11:31:16 SADOL is forward polish notation 11:31:20 i want there a Korean-something in computer science 11:31:32 hehe 11:31:47 Korea is kinda graveyard of real computer science -_- 11:32:17 but you're making many MMO games :> 11:32:25 yes. pragmatic. 11:32:34 i used to play MU Online -.-' 11:32:41 by the way how did you know that? 11:32:42 oh 11:32:56 it was stupid, simple and addicting :> 11:33:14 i haven't played MU actually but always seen advertisement of it on subway train 11:34:17 Ragnarok was internationally popular once 11:34:59 now i have tried Lineage 2 11:35:05 and there it sounds a little bit horrible 11:35:10 i think it's also Korean 11:35:23 Ragnarok was internationally popular! 11:35:47 Lineage is one of the most successful MMORPG in Korea 11:36:25 because there are sexy elves everywhere in it ;p 11:36:46 lol 11:37:19 it used to be regarded as a big problem by some conservative politicians 11:37:36 really, check the fanarts or concept arts 11:37:43 http://www.lineage2.com/community/fanart.html 11:38:20 handongseong, it WAS? 11:39:10 puzzlet, since i'm not sure it *is* a hot issue, but i'm sure it was, thus what i said. 11:39:33 hm 11:40:25 but i think it's quite important for MMORPG to have beautiful player characters 11:40:40 since the gamers have some kinda... empathy? on their characters 11:40:42 a friend of mine knows Hangul 11:41:11 socially 11:41:12 hehe, i've got nude patch for L2 11:41:20 lol 11:41:28 and for Half Life 2 11:41:30 they make patch for everything 11:41:40 cuz it's simple 11:42:13 take some textures of human body, change the models a bit... voila 11:42:35 imho HL@ is the best game ever 11:42:37 HL2 11:42:58 brb 11:43:23 sometimes that kinds of patches worsen the gameplay... i once used no-mosaic patch for an adult game and it was truly horrible 11:44:12 forced to recover the mosaic immediately, which was impossible, so re-installed the whole game -_- 12:17:43 i've found a cool game 12:19:04 http://www.the-underdogs.org/game.php?gameid=653 12:20:58 Ah, Logical is a classic. 12:21:52 -!- nooga has quit ("Lost terminal"). 12:30:12 The adventure game B.A.T. 2 ( http://www.the-underdogs.org/game.php?id=83 ) has a befunge-like programming language (albeit sadly quite limited) in it. 12:56:31 -!- nooga has joined. 12:57:39 hm 12:57:53 Logical is great idea for an esolang 13:01:12 damn.. I have problems with running dosbox under SUSE10 13:08:56 why, dosbox should be one of the least problematic 13:09:25 i think 13:21:43 -!- jix has joined. 13:24:30 idk 13:24:36 yast2 eacts werid 13:24:41 acts* 13:28:20 yay 13:28:23 i've got it 13:28:51 i had to compile it by myself ;p 14:11:26 where's egobot huh? 14:30:50 heh 14:59:11 bah 14:59:13 got to go 15:01:27 -!- nooga has quit ("Lost terminal"). 19:02:53 -!- handongseong has quit (Read error: 110 (Connection timed out)). 20:24:48 -!- calamari has joined. 20:24:54 hi 20:37:31 hi 20:37:43 lament: no 20:37:45 ;) 20:38:58 fizzie: i've heard rumours that there was some kind of giant-robot-fighting-game (for NES?) that used a befunge-like control language... but i don't know anything more about it 20:39:09 i'd be interested, if anyone happens to know 20:58:52 dunno about that.. but there is always Atari 2600 Basic Programming 20:59:33 only problem is the program will be limited to about 6 lines.. past that you have to type the code blind 21:04:25 cpressey.. there's c robots.. guressing that's not what you are talking about 21:04:36 although it's fun :) 21:05:35 cpressey: i screwed up the CPS conversion question :( 21:05:55 the for-each one 21:06:05 my brain exploded 21:07:52 cpressey: is this it? http://www.metahuman.org/martin/pi.html 21:12:05 not befunge, and not nes.. but it has programmable mechs 21:20:38 http://psxmedia.ign.com/media/reviews/image/chart5.jpg 21:23:02 lament: that one was *^!(*^%# hard 21:23:32 calamari: that might be it! 21:24:02 i could easily have been confusing NES with playstation..... or..... it's possible there was an earlier incarnation 21:24:35 yeah 21:24:39 although... that doesn't look much like befunge 21:24:44 not at all 21:24:56 but he migt be using pseudocode 21:25:00 thanks for the lead, anyway 21:25:24 np.. might also search for ROBOTWAR.. was for the apple2 21:26:37 -!- jix has quit ("Bitte waehlen Sie eine Beerdigungnachricht"). 21:27:05 hm, wikipedia says that C.H. used a flowchart-like control language... so it probably is close to befunge 21:28:27 or, the similarity was exaggerated :) 21:29:24 looks like its $15-20 on ebay 21:31:05 I don't own a playstation.. newest console I have is an Atari 7800 22:33:51 -!- Sgep has joined. 23:14:43 hi Sgep 23:14:53 hi calamari 23:33:45 -!- GregorR-L has joined. 23:37:44 donde esta el EgoBot? 23:59:58 * Sgep leaves in lessthanone minute