< 1109290995 0 :arke!unknown@unknown.invalid QUIT :Remote closed the connection < 1109291038 0 :arke!f2@bespin.org JOIN :#esoteric < 1109291633 0 :Rogue!~john@64.85.8.7 JOIN :#esoteric < 1109291652 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :hello < 1109291731 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :hi < 1109291769 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :have a hobby for esoteric proggraming languages < 1109291770 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :? < 1109291799 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :yep < 1109291800 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :love em < 1109291844 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :cool, i like'm cuz languages like C and VB, are fucking annoying < 1109291869 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :roger < 1109291878 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric ::) < 1109291894 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :(note: thats not the mentality that'll get you a job as a software dude ;)) < 1109291992 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :i know, i understand programming structure and unstanding codeing technequies to read the design structure, but codeing scares me < 1109292005 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :i useally stick with BASIC < 1109292075 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :how about you? < 1109292082 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :TI-BASIC is esoteric :) < 1109292088 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :I really like BrainFuck and Befunge the most < 1109292113 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :lol, i still have a ti-82 < 1109292138 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :when i feel non-esoterically, I do some asm or Forth < 1109292158 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :asm? < 1109292161 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :hardcore < 1109292183 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric ::D < 1109292186 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :x86, nothing like it ^_^ < 1109292200 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :arke: If you like Brainfuck and Befunge you should have a look at SNUSP! < 1109292209 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :snusp? < 1109292225 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :it's kind of a mix of Brainfuck and Befunge < 1109292237 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :http://www.c2.com/cgi/wiki?SnuspLanguage < 1109292325 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :i want to make a language with JustBASIC < 1109292362 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :a lil fuck aroiund thing < 1109292409 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :any suggestions? < 1109292429 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :hrm < 1109292429 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :yep < 1109292432 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric ::) < 1109292440 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :fire away < 1109292473 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :What is JustBASIC? < 1109292516 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :never mind. I found it < 1109292517 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :ever heard of liberty BASIC? < 1109292535 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :looks nice < 1109292540 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :and, no < 1109292549 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :Rogue: basically brainfuck. However, theres 2 instructions, one of them you scroll through a circular lists of brainfuck instructions, the next one executes that brainfuck instruction. after executing, it scrolls to the next brainfuck instruction. the character for scroll is space and the character for execute is enter/return/newline < 1109292634 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :i was thinking something more along the lines of MOUSE, or LOGO, < 1109292676 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric ::) < 1109292703 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :you know, any language with sprite abilities can make something like that < 1109292761 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :brb, i have laundry < 1109294095 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :still there? < 1109294201 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :I am < 1109294224 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :Had a look at MOUSE. seems like a nice language < 1109294284 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :its esseintially a digital toy < 1109294299 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :make a mouse move around a screen < 1109294307 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :like logo < 1109294963 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :i wanna see the weirdo that made ZT < 1109295115 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :heh :) < 1109295183 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :its an interesting language, hell, with an IDE frontend, it can become a drag and drop language < 1109295192 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :otherwise, it looks weird < 1109295417 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :how about a 2d command set where the command positions are on a grid type, with subs on a seperate grid set < 1109295506 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :not sure what you mean... < 1109295520 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :what do you mean with "grid type"? < 1109295585 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :well, a program would be written on both x,y < 1109295604 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :yeah, like befunge < 1109295655 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :then the variables,(strings,numaric,boolean) would along the z axis < 1109295715 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :the editor would be like a spreadsheet document < 1109295878 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :i don't understand what you mean with variables along the z axis. < 1109296038 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :(sorry for being slow...) < 1109296064 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :well, all declared variables are set in a linear array into a stack, so each variable can expand easier, you have a variable declared at code block 7,8 would beput in the next available slot on an array < 1109296095 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :so a string variable would look like "string$(1)" < 1109296459 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :the variablables that are in the array/stack would be the z axis < 1109296532 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :yes. I see < 1109296746 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :should work < 1109296770 0 :kipple!unknown@unknown.invalid PRIVMSG #esoteric :are the variables only referenced by their location, or will they have names? < 1109296950 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :hell, if you played with VB a bit, you could use excel tools and what not, or other .NET tools you could make it < 1109296951 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :yes < 1109297076 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :names < 1109297127 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :the location of the code declareing it would be identified by the x,y < 1109297186 0 :Rogue!unknown@unknown.invalid QUIT :"Download Gaim: http://gaim.sourceforge.net/" < 1109297221 0 :Rogue!~john@64.85.8.7 JOIN :#esoteric < 1109297262 0 :Rogue!unknown@unknown.invalid PRIVMSG #esoteric :sorry, booted < 1109297518 0 :Rogu1!~john@64.85.8.7 JOIN :#esoteric < 1109297534 0 :Rogu1!unknown@unknown.invalid PRIVMSG #esoteric :damn it, wifi is annoying < 1109297912 0 :kipple!unknown@unknown.invalid QUIT : < 1109298030 0 :Rogue!unknown@unknown.invalid QUIT :Read error: 60 (Operation timed out) < 1109298053 0 :Rogu1!unknown@unknown.invalid NICK :Rogue < 1109298357 0 :cpressey!unknown@unknown.invalid QUIT :Read error: 110 (Connection timed out) < 1109298458 0 :Rogue!unknown@unknown.invalid PART #esoteric :? < 1109299415 0 :cpressey!nobody@d154-20-76-195.bchsia.telus.net JOIN :#esoteric < 1109299537 0 :cpressey_!nobody@d154-20-76-195.bchsia.telus.net JOIN :#esoteric < 1109300307 0 :cpressey_!unknown@unknown.invalid QUIT :"leaving" < 1109302944 0 :Rogu1!~john@64.85.8.7 JOIN :#esoteric < 1109303371 0 :Rogu1!unknown@unknown.invalid PART #esoteric :? < 1109304319 0 :heatsink!~heatsink@1106-wstoughton.halo.soltec.net JOIN :#esoteric < 1109307690 0 :heatsink!unknown@unknown.invalid NICK :heatsink_ < 1109307733 0 :heatsink_!unknown@unknown.invalid NICK :heatsink < 1109307820 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :hi < 1109307886 0 :heatsink!unknown@unknown.invalid PRIVMSG #esoteric :hi < 1109307925 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :whats up mr. CPU cooling device? :) < 1109307940 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :(or mrs. or ms., whichever applies) < 1109307972 0 :heatsink!unknown@unknown.invalid PRIVMSG #esoteric :ACTION is reading about red-black trees < 1109308001 0 :heatsink!unknown@unknown.invalid PRIVMSG #esoteric :My neighbor had a tree that was kinda red-black. < 1109308092 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :red black? o.O < 1109308141 0 :heatsink!unknown@unknown.invalid PRIVMSG #esoteric :yea, it had dark red leaves. < 1109308289 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :wow that is weird! < 1109308298 0 :arke!unknown@unknown.invalid PRIVMSG #esoteric :ACTION makes a note to google for that tomorrow < 1109317774 0 :heatsink!unknown@unknown.invalid QUIT :"Leaving" < 1109318399 0 :clog!unknown@unknown.invalid QUIT :ended < 1109318400 0 :clog!unknown@unknown.invalid JOIN :#esoteric < 1109319634 0 :calamari!~calamari@dialup-4.240.240.245.Dial1.Phoenix1.Level3.net JOIN :#esoteric < 1109319852 0 :calamari_!~calamari@dialup-4.240.244.184.Dial1.Phoenix1.Level3.net JOIN :#esoteric < 1109321015 0 :calamari!unknown@unknown.invalid QUIT :Read error: 110 (Connection timed out) < 1109325456 0 :calamari_!unknown@unknown.invalid QUIT :"Leaving" < 1109337378 0 :kipple!~Rune@163.80-202-100.nextgentel.com JOIN :#esoteric < 1109348592 0 :kipple!unknown@unknown.invalid QUIT : < 1109360201 0 :calamari!~calamari@dialup-4.240.240.50.Dial1.Phoenix1.Level3.net JOIN :#esoteric < 1109360476 0 :Keymaker!~no@eh69.netikka.fi JOIN :#esoteric < 1109360484 0 :Keymaker!unknown@unknown.invalid PRIVMSG #esoteric :evenin' < 1109360488 0 :Keymaker!unknown@unknown.invalid PRIVMSG #esoteric :"16:37:24 cool, i like'm cuz languages like C and VB, are fucking annoying" < 1109360497 0 :Keymaker!unknown@unknown.invalid PRIVMSG #esoteric :you're absolutely right. :) < 1109360541 0 :Keymaker!unknown@unknown.invalid PRIVMSG #esoteric :now.. i would need some nice idea for a brainfuck programme < 1109362086 0 :calamari!unknown@unknown.invalid PRIVMSG #esoteric :how about a memory manager or command-line shell for bfos ;) < 1109362106 0 :calamari!unknown@unknown.invalid PRIVMSG #esoteric :hmm, think i'm calling it bos now, aren't I? :) < 1109362352 0 :calamari!unknown@unknown.invalid PRIVMSG #esoteric :one thing I tried to do a long time ago, and failed at, was to come up with bf code blocks to replace c commands.. for example: while(), etc. The basic ones are relatively simple, but it gets more complicated when break and continue are added < 1109362414 0 :calamari!unknown@unknown.invalid PRIVMSG #esoteric :that's why I rdecided to go for line numbers and goto's :) < 1109362440 0 :calamari!unknown@unknown.invalid PRIVMSG #esoteric :it still seems like it should be possible to generate, though < 1109362598 0 :Keymaker!unknown@unknown.invalid QUIT :Read error: 60 (Operation timed out) < 1109363808 0 :Rogu1!~john@64.85.8.7 JOIN :#esoteric < 1109364909 0 :calamari!unknown@unknown.invalid QUIT :Connection timed out < 1109365231 0 :calamari!~calamari@dialup-4.240.242.206.Dial1.Phoenix1.Level3.net JOIN :#esoteric < 1109365421 0 :Rogu1!unknown@unknown.invalid QUIT :Read error: 60 (Operation timed out) < 1109369703 0 :calamari!unknown@unknown.invalid QUIT :"Leaving"