Talk:AAAAAAAAAAAAAA!!!!

Woah... This is by far the wierdest esoteric programming language I have ever seen. Do you have a compiler or interprater? I suggest that you code one if you don't already. If you do, could you email it to me at stuart.farmer.gamemaker6@gmail.com? Thanks!

S. R. Farmer

Joke Language
Shouldn't this be on the joke language list? —The preceding unsigned comment was added by 24.145.134.4 (talk • contribs) 20:13, 25 Aug 2006 (UTC)


 * Many esoteric languages are humourous - joke languages are those that are "not of any interest except for potential humor value". This language actually seems to usable (or as usable as esoteric languages can be) and not just a transformaiton of an existing langauge. --Safalra 10:35, 26 Aug 2006 (UTC)

BORING
This is much better. --220.239.99.248 00:53, 22 Oct 2006 (UTC)

If you looked at my article, you should have noticed that I linked to that page already! (I added the link on 20 May 2006) --Zzo38 05:30, 22 Oct 2006 (UTC)

I had a look again, and just realised how impressive and usable this thing is. Damn, this needs an interpreter. Fast. --Ben Russell 06:41, 26 June 2007 (UTC)

NOT BORING
Cool! Two questions, though... --Nthern 20:51, 26 July 2007 (UTC)
 * 1) What do the two commands that "Shift indexes n backwards/forwards" do? Do they perform a bitshift on index n, or do they move values from each index to the nth index away?
 * 2) The set of commands that deal with the "command change register" seems to indicate that a much richer, possible differently arranged, command set was originally intended. As it is, the "command change register" seems pretty unuseable (IMHO). Does anyone know the history of this thing?