POGA-INTERCAL

This is like INTERCAL-72 and C-INTERCAL and CLC-INTERCAL, with some differences:


 * Now it doesn't matter if a command has DO or PLEASE or whatever, and if you aren't polite you can override it. Also, there are no more standard libraries.
 * Labels for statements are (number) but to go to the label you need to put the number, such as "#123" or "!12$.?13'~#15".
 * ABSTAIN and REINSTATE command are now ABSTAIN label and REINSTATE label, no abstain/reinstate commands.
 * COME FROM label command is now multi-threading, in case more than one COME FROM is the same label. A thread is destroyed by a GIVE UP command. All threads have separate data spaces, but shared code and ABSTAIN and REINSTATE of labels. See Threaded INTERCAL.
 * C-INTERCAL operators ($ for mingle, ? for XOR) are supported.
 * Put NOT or DON'T before a command to make it pre-abstained, as in C-INTERCAL.
 * Put MAYBE before a command to do backtracking. You can also use RECONSIDER and COMMIT commands. See Backtracking INTERCAL.
 * Computed COME FROM is allowed. When a label is reached, see which COME FROM's compute to the same label.
 * For the NEXT command, you must put NEXT first before label number
 * To assign values, you must type CALCULATE .1 <- #1 instead of .1 <- #1.
 * You can do enslavement of registers. Type ENSLAVE .1 TO .2 to make .2 to own .1. To do the owner of the register, do #2^.1 for second owner of register .1. Type FREE .1 FROM .2 to unenslave.
 * You can use computed register names. After, or . or : or ; you can put another . before the number to refer to another register, and its value is then used as the number for the register.
 * Input/output is done as Unicode text, with bytes of a 16-bit register reversed (so #256 is character number 1). If you do READ OUT a . register then it will output that Unicode character. If you do READ OUT a, register then it will output the characters in the array in reverse order. If you do WRITE IN it can only be a . no other type is available, but the register isn't reversed (so that #256 if write in is character number 256). If is 32-bit value, then it is the device-code mingle by the character value. When input a 32-bit value it does the device code store in that register before it was input. Maybe the input device will redirect to a different device, in case the new value will be according to the new device.